Cuno's City of Locusts related content. * Futile. * I've been to shack and clicked on it.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | None |
External:
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3 | Cuno | "No. Cuno doesn't give a fuck about bugs." |
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4 | Cunoesse | "Oh my god." The little one seems distraught. "I told you that shit is lame!" |
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5 | Cuno | "Shut up, C!" |
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6 | Cunoesse | "Now they're gonna take you to lame-prison!" |
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7 | Empathy | She sounds like she's about to cry out of disappointment at Cuno's newfound lameness. |
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8 | You | "Now hold on, no one is lame here... just tell me what happened?" |
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9 | You | "What's this about?" |
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10 | You | "You kids are in trouble." |
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11 | Cunoesse | "Deny everything, Cuno! You need to lawyer up!" |
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12 | Cuno | "Cuno's not gonna say anything without his lawyer present." |
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13 | Kim Kitsuragi |
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14 | Kim Kitsuragi | Variable["yard.cuno_rage_city_heard"] |
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15 | Kim Kitsuragi | (Variable["yard.cuno_rage_city_heard"]) == false |
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16 | Conceptualization | *Lame...* That rings some bells... Could this be connected to Night City -- a.k.a. the *City of Rage*? |
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17 | Kim Kitsuragi |
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18 | Kim Kitsuragi | Variable["yard.cuno_conze_lame_rage_city"] |
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19 | Kim Kitsuragi | (Variable["yard.cuno_conze_lame_rage_city"]) == false |
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20 | Physical Instrument | Yeah, that's pretty lame. Sounds like art. |
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21 | None |
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22 | Reaction Speed | There's definitely something going on here. Remember his pigs' head shack? You should check it out. |
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23 | Kim Kitsuragi |
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24 | Kim Kitsuragi | Variable["yard.cuno_been_opened_the_shack_door"] |
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25 | Kim Kitsuragi | (Variable["yard.cuno_been_opened_the_shack_door"]) == false |
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26 | You | "Cuno is this about... Rage City?" |
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27 | You | No, I don't want to talk to the kid about lame stuff. | Variable["yard.cuno_conze_lame_rage_city"] == true |
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28 | Cunoesse | "Oh god, Cuno, NO!" The little one behind the fence takes her hat off. "It's gonna happen now! They're gonna make you *lame*." |
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29 | None |
External:
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30 | Conceptualization | But it's *not* lame! There's a real *tension* there... "City of Rage"... |
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31 | Cuno | "Stop it, C! No one's gonna make anyone lame. Cuno's got this under control." |
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32 | Reaction Speed | There's definitely something going on here. You should check out Cuno's shack, the one with the pig's head. |
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33 | Kim Kitsuragi |
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34 | Kim Kitsuragi | Variable["yard.cuno_been_opened_the_shack_door"] or Variable["XP.befriend_the_cuno"] |
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35 | Kim Kitsuragi | (Variable["yard.cuno_been_opened_the_shack_door"] or Variable["XP.befriend_the_cuno"]) == false |
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36 | Cuno | "Yeah," he says slowly, meeting your gaze with sullen defiance. "Cuno took the bugs. So what?" |
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37 | You | "You say you don't *give a fuck about bugs*, then you go and build a whole bug town." |
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38 | Kim Kitsuragi |
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39 | Kim Kitsuragi | Variable["yard.cuno_locusts_said_doesnt_know"] |
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40 | Kim Kitsuragi | (Variable["yard.cuno_locusts_said_doesnt_know"]) == false |
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41 | You | "Why steal locusts? Couldn't you find some other pets?" |
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42 | Cuno | "It's not Bug Town, it's the *City of Locusts*," he says, enunciating every syllable. "Locusts aren't just bug-shit. They come out of the sky like a fucking shadow. Shit *descends*." |
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43 | Cunoesse | "Stoooooop!" she wails from behind the fence, then buries her face in her hands. |
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44 | Logic | Locusts coming down like a shadow... This must be the *Night City* he mentioned when you asked him where he's been. |
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45 | You | (Point at the shack.) "So that, in there, is Night City?" | Variable["yard.cuno_locusts_logic_darkness_night"] |
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46 | You | "So this is the city you kept talking about." | Variable["yard.cuno_locusts_logic_darkness_night"] == false |
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47 | Cuno | "You stop! It's like they're fucking *night*. Locust City, Night City. City of Rage..." |
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48 | Cuno | "Yeah. Locust City -- City of Rage, City of Lights..." |
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49 | Cuno | "They're not pets." Sounds like you've offended him. "Don't you know what locusts *are*, when they come out of the fucking sky? Fuckin' *descend* and shit." |
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50 | Cunoesse | "Stooooop!" she wails from behind the fence, then covers her face with her hands. |
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51 | Cuno | "You stop! It's like they're *night*. Locusts are like this *huge shadow*..." |
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52 | Cunoesse | The girl forces herself to watch again, the corners of her eyes twitching from discomfort. |
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53 | None |
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54 | You | "What are you, some kind of *artist* now?" |
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55 | You | "City of Rage sounds like a cool place." |
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56 | Cunoesse | "Cuno, the pig wants to *help* you..." she moans. "That's how lame it is. Please just don't say you're --" |
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57 | Cuno | "An *artist*?" He pushes his chest out. "Maybe I *am* an artist? You hear that everyone, I'm a fucking *artist* now." |
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58 | Cuno | "Maybe I *am*," he says, looking you straight in the eye... |
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59 | None |
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60 | You | "Hold on, did I hear you right? You said 'I'." | Variable["yard.cuno_rhetoric_i"] == true |
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61 | You | "That's great, Cuno. It's cool to make art." |
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62 | Cuno | "Cuno made Cuno. Cuno says whatever the fuck he wants! There are no *rules* here, pig." He steps closer... |
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63 | Cunoesse | "OH MY GOD, CUNO! He's gonna make you totally lame in, like, three seconds! Don't let him, Cuno!" |
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64 | Cuno | "Yo, fuck you, C. Cuno can be what Cuno wants to be. Cuno's his own man, Cuno's *free*!" He tears at the buttons of his shirt, trying to rip them open. They don't give way. |
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65 | Cunoesse | "Don't make yourself into a pig, Cuno. You'll have to take me away..." A leaden silence fills the yard. |
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66 | Perception (Hearing) | In it, you hear snow melting, dripping from the eaves. Someone closing a window. |
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67 | You | "Oh c'mon, no one is coming to take you away." | Variable["XP.befriend_the_cuno"] == false |
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68 | Cunoesse | Without a word she disappears entirely behind the fence. |
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69 | None |
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70 | You | "I have to ask -- what does the City of Locusts *mean*?" |
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71 | You | "I need you to stop taking locusts from the traps. The cryptozoologists are trying to find something very important. Those locusts are bait." |
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72 | Cuno | For once, the boy is lost for words. He's turned completely red now, with splotches of white beginning to appear across his face. |
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73 | Rhetoric | You got him. Now convince him to leave the cryptozoologists' traps alone. |
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74 | You | "What's going to happen to the locusts?" (Nod toward the shack.) |
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75 | Cuno | "It don't mean anything. It's shit. Cuno just likes to focus. Cuno likes to concentrate on shit, build shit when he's zipping hard. Fuck..." He turns his face up to the heavens. |
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76 | Cuno | "I don't give a shit, I don't need the locusts anyway. Shit is all lame now." He turns toward the fence. "C was right." |
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77 | Cunoesse | The girl's face appears again above the fence, just long enough to make eye contact with Cuno. |
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78 | Cuno | "Cuno's gonna let the fucking locusts die." |
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79 | You | "Okay, now that that's settled, I'd better be off." (Conclude.) | Variable["yard.cuno_locusts_no_more"] |
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80 | Cuno | "The fuck are they trying to catch anyway?" he asks before you leave. "With the traps?" |
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81 | You | "The Insulindian phasmid." |
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82 | Cuno | "Huh..." he mutters to himself. |
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83 | Rhetoric | He recognizes the name. |
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84 | Kim Kitsuragi |
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85 | Kim Kitsuragi | Variable["yard.cuno_locusts_shivers_know"] |
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86 | Kim Kitsuragi | (Variable["yard.cuno_locusts_shivers_know"]) == false |
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87 | Cuno | "Pig," he says finally, lowering his gaze to meet yours, "you really shouldn't have fucked with Cuno's city. Now it's all fucking lame." |
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88 | Conceptualization | She doesn't know whether to be glad because Cuno's finally convinced of the lameness... or *more* worried, because of his continued use of the first-person singular. Cuno is Cuno. Not *I*. |
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89 | You | "Wait, you know what the Insulindian phasmid is?" |
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90 | Cuno | "Bitches think Cuno doesn't *know* shit..." he says angrily. "The fuck outta here, Cuno's tired of this shit." |
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91 | You | "Later, Cuno." |
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92 | Cuno | "The fuck outta here..." he says, not entirely convinced of himself. "Cuno's tired of this shit." |
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93 | You | "That depends on the choices *you* make, young girl." |
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94 | Authority | Use this momentary confusion to take *control* of the situation. |
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95 | Pain Threshold | The lameness is causing her physical pain. The damage may be permanent. |
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96 | Rhetoric | Did he just say *I*? Cuno usually calls Cuno Cuno. |
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97 | You | "Whatever, kids, I just wanted to ask..." |
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98 | Cuno | "You don't have a brain for this shit, no one has the brain to take Cuno's shit." |
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99 | Cunoesse | "It's because of the lame, Cuno!" |
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100 | Conceptualization | There's a tug-of-war over the name of his fantastical city. It's almost too big for his imagination. |
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101 | Rhetoric | This is what he sometimes does when things get tense. |
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102 | Cuno | "I fucking say 'I' when I wanna and 'Cuno' when I wanna. Cuno's free. Cuno's free to fucking *die*, bitch." |
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103 | Cuno | "Cuno made himself into Cuno. Cuno can make himself into *anything*. Cuno can make himself into a *pig* if he wants, Cuno can make himself into a f****t. Cuno doesn't give a shit." |
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104 | You | Say nothing. |
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105 | You | "Me and Cuno have discussed this. I promised I won't do that." | Variable["XP.befriend_the_cuno"] == true |
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106 | Cunoesse | "I don't believe you!" She disappears entirely behind the fence. |
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107 | None |
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108 | You | "None of your business." [Leave.] |
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109 | Composure | As you leave, you notice his usual rooster-like swaying posture has changed, slowed down. Like clockwork unwinding. |
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110 | Empathy | There's silence between the two children. They're not saying anything to each other nor looking in each other's direction. |
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111 | Kim Kitsuragi |
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112 | Kim Kitsuragi | Variable["yard.cuno_rage_city_heard"] |
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113 | Kim Kitsuragi | (Variable["yard.cuno_rage_city_heard"]) == false |
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114 | You | "You should listen to your friend, Cuno. Art's lame as hell." |
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115 | Cunoesse | "ARRRRGH, CUNO! It's so lame even the *pig* knows it's lame. Please, stop!" |
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116 | Cuno | "Yeah, whatever." |
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117 | Kim Kitsuragi |
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118 | Kim Kitsuragi | Variable["yard.cuno_rage_city_heard"] |
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119 | Kim Kitsuragi | (Variable["yard.cuno_rage_city_heard"]) == false |
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120 | Kim Kitsuragi |
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121 | Kim Kitsuragi | Variable["TASK.ask_cuno_about_missing_locusts"] and Variable["TASK.ask_cuno_about_missing_locusts_done"] == false |
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122 | Kim Kitsuragi | (Variable["TASK.ask_cuno_about_missing_locusts"] and Variable["TASK.ask_cuno_about_missing_locusts_done"] == false) == false |
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123 | Kim Kitsuragi |
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124 | Reaction Speed | There's definitely something going on here. Maybe he's got them stashed somewhere nearby, in some hidden place? |
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125 | Reaction Speed | There's definitely something going on here. Maybe he's got them stashed somewhere nearby, in some hidden place? |
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126 | Cuno | "I am who I am, C, fuck you!" |
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127 | Kim Kitsuragi |
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128 | Kim Kitsuragi | Variable["TASK.ask_cuno_about_missing_locusts"] |
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129 | Kim Kitsuragi | (Variable["TASK.ask_cuno_about_missing_locusts"]) == false |
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130 | Cuno | "Cuno's not gonna say anything without his lawyer present." |
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131 | Rhetoric | So he knows locusts are bugs. |
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132 | Perception (Sight) | There's a suspicious shack in the eastern corner of the yard... |
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133 | Suggestion | So that's what this is about. |
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134 | You | "I was really hoping it would be the reed-phasmid that ate the locusts. Not you, Cuno.“ | Variable["yard.cuno_inland_disappointed"] |
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135 | Cuno | "Yeah, well... Cuno's all you got, bitch." |
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136 | Inland Empire | So it wasn't the phasmid... a wave of disappointment washes over you. |
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