NETPICKER barking
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Lilienne, the Net Picker | "I really need to get out there, catch something." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == true |
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3 | Lilienne, the Net Picker | "Hey, kids! Oh... never mind." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == true |
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4 | Lilienne, the Net Picker | "The throw-nets just aren't paying off this time of the year..." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == true |
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5 | Lilienne, the Net Picker | "Goddamnit... I *just* bought that net..." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == true |
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6 | Lilienne, the Net Picker | "It's yellowfin season soon." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == true |
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7 | Lilienne, the Net Picker | "Huh... haven't seen the RCM around for ages." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == false |
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8 | Lilienne, the Net Picker | "Thought you guys forgot this place even exists." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == false |
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9 | Lilienne, the Net Picker | "It's kinda nice seeing cops around..." | Variable["village.netpicker_prehub_reached_greeting_not_done"] == false |
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