CUNO'S main hub inside whirling and on the island. It's like KIM MAIN
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Cuno | "Fucking island is spooky as fuck. Cuno never liked it here." |
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3 | Cuno | "Cuno is present on the scene." He looks around with his hands on his hips. |
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4 | Cuno | "Talk to Cuno." |
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5 | Cuno | "A fucking giant stick insect..." |
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6 | Cuno | "Cuno's a pig now." He picks his tooth with a dirty fingernail. |
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7 | Cuno | "Shoot," he says with a nod. "Cuno knows this shithole better than anyone." |
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8 | Cuno | "Uh..." He looks confused. "Well you know, pig... Shit's fucked. And like... Cuno's got no time for this small time shit. Cuno's got *enterprises* to run." |
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9 | Cuno | "What do you mean, what's going on? This is good shit." He seems surprised. "You wouldn't believe the crap Cuno's getting from the trucks." |
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10 | None |
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11 | Cuno | "Cuno used to hang there sometimes. It's a real shit-hole. Everyone is old or a fucking drunk or dead, except..." |
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12 | You | "What do you know about the village southwest, across the canal?" | Variable["auto.visited_village"] |
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13 | Cuno | "Yeah, pig... yeah." He scratches his head. "It's a... seafort. For... It's for defence, pig. Don't bore Cuno with this historic shit." |
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14 | You | "There seems to be a seafort in the bay. Do you know anything about it?" | Variable["XP.coin_operated_bay"] == true |
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15 | Cuno | "It's Cuno's," he says without pause or hesitation. |
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16 | You | "Whose statue is it on the roundabout?" | Variable["jam.horseback_monument_greeting_done"] == true |
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17 | You | "What are your thoughts on the strike?" | Variable["tc.strike_at_harbour"] == true |
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18 | None |
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19 | None |
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20 | Cuno | "Sure thing, pig." He nods. "What now?" |
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21 | You | "Thanks Cuno, but enough about Martinaise." |
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22 | None |
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23 | None |
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24 | You | "What's going on with the traffic jam?" |
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25 | Cuno | "Oh, pig..." A clever smile runs across his face. "Cuno's done with that shit. Cuno's a pig now. Living the pig-life. That reaver shit's behind him." |
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26 | You | "What have you gotten there?" |
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27 | Cuno | "Wha-what?!" His face turns almost as red as his hair. "Are you fucking crazy, pig?! Cuno doesn't give two shits about that bird. Why do you even...?" |
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28 | None |
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29 | You | "Okay. Cool." |
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30 | None |
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31 | Cuno | "You know... break shit, throw shit into the sea, throw shit into the windows, throw shit at the seagulls." |
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32 | None |
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33 | None | IsTHCPresent("radical_feminist_agenda") |
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34 | None | (IsTHCPresent("radical_feminist_agenda")) == false |
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35 | None |
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36 | None | Variable["jam.horseback_monument_know_who_it_is"] |
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37 | None | (Variable["jam.horseback_monument_know_who_it_is"]) == false |
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38 | Cuno | "Yeah, yeah..." He fidgets uncomfortably. "Of course Cuno's been there, but that was a long time ago and I was fucked. Been on the train for fucking days. Can't remember shit." |
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39 | None |
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40 | You | "Have you ever been there?" |
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41 | Cuno | "You bet, pig!" He appreciates your validation. "Cuno lives the life to the max. Lives every day to the mega. Cuno's in the *moment* like that." |
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42 | You | "Cool." |
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43 | Half Light | Liar. He doesn't have the guts to climb in there. |
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44 | None |
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45 | None |
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46 | Logic | Does he have a little *crush* on Lilienne? |
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47 | You | "I'm pretty sure it's of Filippe III the Squanderer, the greatest of Flippian kings of Revachol..." |
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48 | None |
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49 | None | Variable["village.netpicker_greeting_done"] |
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50 | None | (Variable["village.netpicker_greeting_done"]) == false |
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51 | You | "You like Lilienne, don't you?" | Variable["yard.cuno_elchem_lilienne"] == true |
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52 | Cuno | "Cuno ain't spoiling this shit for you." He gives you something akin to a wink. "You gotta climb in there yourself and check it out." |
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53 | Cuno | He nods in agreement. |
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54 | Cuno | "Goddamnit..." He looks down, shaking his head. "Cuno can't believe you're making up shit about him. This needs to stop." |
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55 | You | "Yeah? What's in there?" |
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56 | Cuno | "If you know that history buff shit, then why are you fucking Cuno with this?" He shrugs. "Cuno's a pig now. Has important shit on his mind. Pig shit." |
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57 | Cuno | "Cuno's been everywhere, pig." |
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58 | You | "You ever been inside the ruined building?" |
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59 | You | "Anything you can tell me about the boardwalk with the ruins and the fishmarket?" | Variable["auto.visited_boardwalk"] |
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60 | You | "Like what?" |
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61 | None |
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62 | None | Variable["yard.cuno_empathy_lilienne"] |
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63 | None | (Variable["yard.cuno_empathy_lilienne"]) == false |
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64 | Cuno | "Cuno had some business ventures set up in the neighbourhood. Had money coming in... But not anymore." He punches an invisible target in the air. "Cuno's a straight-ass pig now." |
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65 | Cuno | "Cool place. Lot's of shit to do there." |
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66 | Cuno | "Except nothing." He shrugs. "That shit is behind Cuno. Keep your nose out of it." |
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67 | You | "What did *you* do there?" |
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68 | You | "Except what?" |
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69 | Empathy | You know who isn't old, drunk, or dead? Lilienne. |
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70 | None |
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71 | You | "Cuno, I have couple of questions about Martinaise." | Variable["seafort.cuno_greeted_you_to_the_island"] == false |
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72 | You | "Let's move!" [Leave.] |
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73 | You | "Where is Cunoesse?" | Variable["character.cuno_asked_about_cunoesse"] == false |
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74 | Cuno | "Cuno doesn't want to talk about this shit." There is a moment of thoughtful silence. He almost looks behind him. |
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75 | Cuno | "That toxic shit's behind Cuno now." |
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76 | Composure | That is a look of a man who knows he'll be looking over his shoulder for the rest of his life. |
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77 | None |
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78 | Cuno | He unzips his jacket again and pulls the pants from the plastic wrapping. "Here pig, we both FALN now. Performance Pigs. Let's try not to shit ourselves." |
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79 | You | "I want to buy the FALN pants." | Variable["TASK.buy_faln_pants_from_cuno_done"] == false and CheckItem("pants_faln") == false and Variable["yard.cuno_heard_cuno_talk_about_the_faln_modular"] |
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80 | None |
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81 | Cuno | A crooked little smile. "Oh fuck, he's practically dyin' to big up how he did it. Just get him to cough it up. Cuno's got your back." |
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82 | You | "Do you think he did it?" |
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83 | You | "How do you think the questioning is going?" |
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84 | You | "What can I put on him, to get him to confess?" | Variable["seafort.deserter_motive_with_companion"] == true |
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85 | None |
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86 | You | "I'm trying to get him to confess..." |
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87 | You | "I'm slapping myself to get ideas!" |
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88 | You | "Okay, let's do this." [Leave.] | Variable["seafort.deserter_motive_with_companion"] == false |
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89 | Cuno | "Okay, so, we've got the old fuck." The kid whispers, his eyes bugging out of his skull with excitement. |
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90 | None |
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91 | None | Variable["seafort.deserter_cuno_fake_switch"] |
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92 | None | (Variable["seafort.deserter_cuno_fake_switch"]) == false |
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93 | None |
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94 | None | Variable["seafort.cuno_switch_done"] or Variable["TASK.extract_a_confession_done"] |
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95 | None | (Variable["seafort.cuno_switch_done"] or Variable["TASK.extract_a_confession_done"]) == false |
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96 | Cuno | "Yes, Cuno can see that. You got this. Think of like..." He rubs his nose. "... what *other* shit he's done too. Cuno can tell he's a killer." |
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97 | None |
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98 | Cuno | "Good." He nods. "I think it's going really fucking well." He leans closer. "Just cut it with the punching shit, alright? Makes us look like we got nothing." |
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99 | Cuno | "He's into some ancient warrior shit. Hate shit. Pressure cook him. Push it on him, like -- motive shit. Pig style." |
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100 | None |
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101 | None |
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102 | None | Variable["TASK.check_seafort_done"] |
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103 | None | (Variable["TASK.check_seafort_done"]) == false |
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104 | None |
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105 | None | Variable["seafort.nest_mainhub_got"] |
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106 | None | (Variable["seafort.nest_mainhub_got"]) == false |
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107 | Drama | Good. Talk to him, demonstratively pick it up, then push it along with the other accusations. This is a good idea. |
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108 | Cuno | "Well. There's the gun," he says, scratching his head... "Why you still haven't picked it up and used it against him is beyond Cuno." |
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109 | None |
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110 | None | CheckItem("deserter_gun") |
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111 | None | (CheckItem("deserter_gun")) == false |
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112 | Cuno | "Cuno's in the game. Let's fucking do this, pig." he whispers, excitedly. |
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113 | Composure | You hear that? He thinks you're very close... |
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114 | None |
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115 | None |
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116 | None | Variable["seafort.kimswitch_lets_do_ballistics"] |
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117 | None | (Variable["seafort.kimswitch_lets_do_ballistics"]) == false |
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118 | Cuno | "Also, the gun." The scratches his head. "Why you still haven't picked it up and used it against him is beyond Cuno." |
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119 | Cuno | "Yeah, Cuno can see that," the kid says seriously. "So can fuckin' murderoonie here. You should stop -- it's weird as fuck." |
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120 | Logic | Of course -- why didn't *you* think of it?! Motive shit. Pig style. |
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121 | None |
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122 | Cuno | "Tell 'em Cuno sent you. They'll know what it means." |
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123 | Cuno | "Ah, Cuno's not into that hallucinogenic shit -- that's for pussies." |
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124 | You | "No, I don't think it's actually drug related..." |
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125 | Cuno | "If you wanna take a real blasto, go down the coast to the old church, where the speedfreaks hang." |
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126 | You | "Mag?" |
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127 | You | "Well, I have been partying a lot lately..." |
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128 | You | "I've had these weird shakes recently. And something like... visions? Sounds familiar?" | Variable["whirling.kim_shivers_orphan"] == true or Variable["plaza.shivers_activated"] == true or Variable["whirling.klaasje_shivers_forever"] == true |
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129 | Cuno | "You gotta hit *Magnesolam*, when you get off the train, pig. I always hit it to get the mag back." |
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130 | Cuno | "Totally, pig. Cuno's in the same shit every time he's coming off speed." His tone gets parental. "You need to *medicate* that shit." |
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131 | You | "No, it's more than that. It's like the city is speaking to me." |
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132 | Cuno | "Magnesium, pig." |
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133 | Rhetoric | Apparently he has never formed an opinion on the matter and isn't going to do so on the fly either. |
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134 | You | "So who's side are you on?" |
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135 | You | "Small time shit. Got it." |
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136 | Cuno | The kid nods, obviously relieved. |
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137 | Cuno | "Whose side's Cuno on?!" His tone gets angry. "Cuno's on fucking Cuno's side, pig! This is beneath the Cuno. Don't talk to me about this playground bullshit. You're getting shit in Cuno's head." |
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138 | Empathy | Being put in the spotlight like this makes him feel exposed, makes him lash out. |
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139 | None |
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140 | Logic | He was probably collecting tare or stealing stuff that wasn't nailed down. |
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141 | None |
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142 | None | Variable["yard.cuno_elchem_lilienne"] |
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143 | None | (Variable["yard.cuno_elchem_lilienne"]) == false |
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144 | Empathy | Just don't ask him about it. Boys in that age can be quite sensitive about such matters. |
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145 | You | "It's okay, I like her too." |
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146 | You | "I'm sorry, Cuno. I'll stop." |
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147 | You | "Your secret is safe with me, Cuno." (Give him a wink.) |
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148 | You | "Lilienne is nice though." |
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149 | You | "About Martinaise..." |
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150 | Cuno | "Well *I* don't," the kid says, pointing to himself with his thumb. "Cuno's got no time for this shit. He's a pig now." |
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151 | Drama | He tries to keep his voice casual and businesslike, but it trembles ever so slightly. |
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152 | None |
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153 | Cuno | "You fuckin' better, pig!" His index finger is pointed straight at you. "We're partners now. You got to be professional with the Cuno." |
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154 | Cuno | "What fucking secret?! You gotta stop this shit with me!" He's trying to control himself. "Cuno's a pig. We're partners now. You got to be professional with the Cuno. Talk sense to him." |
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155 | Cuno | "She's okay," the kid suddenly speaks with a high pitched squeak. "I mean... With all the fucking drunks and relics around, she's like the only one who isn't a walking shit hole. She's okay." |
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156 | Suggestion | Sounds like the kid has a soft spot for Lilienne. |
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157 | None |
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158 | Cuno | "Yeah?" He places his hands on the hips, waiting for your question. |
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159 | None |
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160 | None | Variable["character.cuno_halflight_liar_hasnt_been_to_hiddeout"] |
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161 | None | (Variable["character.cuno_halflight_liar_hasnt_been_to_hiddeout"]) == false |
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162 | Drama | The kid is admitting falsehood, sire. He just doesn't know. |
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163 | None |
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164 | Rhetoric | This is the extent of the boy's knowledge. |
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165 | Rhetoric | The *Train*. Speed-Train. Amphetamine Express. |
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166 | None |
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167 | None | Variable["seafort.cuno_first_island_greet_done"] |
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168 | None | (Variable["seafort.cuno_first_island_greet_done"]) == false |
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169 | None |
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170 | None | Variable["seafort.phasmid_has_arrived"] and Variable["seafort.phasmid_intro_hub_reached"] == false |
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171 | None | (Variable["seafort.phasmid_has_arrived"] and Variable["seafort.phasmid_intro_hub_reached"] == false) == false |
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172 | None |
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173 | None | Variable["auto.on_island"] |
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174 | None | (Variable["auto.on_island"]) == false |
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175 | None |
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176 | None |
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177 | None | Variable["TASK.return_to_mainland"] |
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178 | None | (Variable["TASK.return_to_mainland"]) == false |
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179 | None |
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180 | None |
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181 | You | "What am I missing? What haven't I done?" | Variable["TASK.check_seafort_done"] == false or CheckItem("deserter_gun") == false |
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182 | Cuno | "We never did that ballistics shit here." He sniffs. "Let's check out where he shot my gimp. You should know that shit, pig." |
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183 | Suggestion | Good one, Cuno. It doesn't have to hold in court. Just establish a line of sight and he'll do the rest himself. |
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184 | Cuno | "We can take another look in the mini-tower, where the bed was." He sniffs. "Let's check out where he shot my gimp. Ballistics shit. You should know that, pig." |
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185 | None |
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186 | None | Variable["seafort.deserter_motive_with_companion"] |
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187 | None | (Variable["seafort.deserter_motive_with_companion"]) == false |
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188 | Cuno | "Cuno's in the game. Let's fucking do this, pig." he whispers, excitedly. |
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189 | None |
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190 | None | Variable["whirling.cuno_accepted_to_party"] |
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191 | None | (Variable["whirling.cuno_accepted_to_party"]) == false |
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192 | Cuno | Cuno doesn't say anything. Stares out the window. You're on your own. |
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193 | Inland Empire | Something tells you this is going to be a rough ride. |
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194 | You | "What happened to your art thing?" | Variable["TASK.report_to_cryptozoologists_2"] |
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195 | Cuno | "Locust city?" He swallows. "Cuno dropped that art shit coz Cuno's fucking *poor* and has shit for brains." |
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196 | Empathy | A truly rare moment of self pity. |
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197 | Cuno | "You better not make Cuno fucking *cry* about his art-shit, okay? Change the subject, Cuno doesn't do that shit no more. Fuck that shit, fuck *everything*." |
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198 | None |
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199 | None |
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200 | None | Variable["TASK.inspect_the_phasmid"] |
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201 | None | (Variable["TASK.inspect_the_phasmid"]) == false |
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202 | You | "We still need to get him back, but... yeah. We got our man." |
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203 | Cuno | "Makes you proud to be a pig," the kid says. "Oink oink." |
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