She's left you a note on her table
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Klaasje's Note | "I'm sorry I fucked everyone over. PS. I didn't kill him. PPS. Gift upstairs." |
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3 | Klaasje's Note | "See you at The Return. PS. I didn't kill him. PPS. Gift upstairs." |
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4 | None |
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5 | None | Variable["tc.the_return"] |
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6 | None | (Variable["tc.the_return"]) == false |
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7 | Klaasje's Note | Next to stacks of bills, you see a note -- a few lines jotted down in large, uneven handwriting just as the writer was about to rush out the door. |
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8 | None |
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9 | None |
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10 | None | IsKimHere() |
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11 | None | (IsKimHere()) == false |
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12 | Kim Kitsuragi | "A gift..." The lieutenant turns to the staircase suspiciously, looking for any signs of another presence in the shadows above. |
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13 | You | What could this *gift* be? | Variable["whirling.sense_thread_inside_clicked"] == false and Variable["whirling.sense_thread_outside_clicked"] == false |
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14 | You | [Leave.] |
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15 | Klaasje's Note | "I'm sorry I fucked everyone over. PS. I didn't kill him. PPS. Gift upstairs." |
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16 | None |
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17 | None | Variable["whirling.klaasjesnote_hub_reached"] |
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18 | None | (Variable["whirling.klaasjesnote_hub_reached"]) == false |
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19 | None |
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20 | None | IsKimHere() |
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21 | None | (IsKimHere()) == false |
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22 | Kim Kitsuragi | "I am not drawing my gun... yet. But I don't like 'gifts'." |
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23 | Hand/Eye Coordination | He says he's not, but his hand moves instinctively toward his holster as he studies the note. |
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24 | None |
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25 | None |
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26 | None | IsKimHere() |
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27 | None | (IsKimHere()) == false |
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28 | Kim Kitsuragi | "It's hardly surprising." |
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29 | None |
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30 | None | IsCunoInParty() |
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31 | None | (IsCunoInParty()) == false |
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32 | Klaasje's Note | The note does not reply. The jagged, rough handwriting looks like she was in a hurry. |
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33 | None |
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34 | None | IsCunoInParty() |
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35 | None | (IsCunoInParty()) == false |
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36 | Klaasje's Note | No response, not even an echo in the stuffy room. You notice a silk shirt on the stairs. |
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37 | Cuno | "Yeah-yeah." He looks around. "Fugitive on the run shit. Cuno's seen this shit before." |
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38 | Cuno | "A trap, probably." He nods confidently. "But don't sweat it. You got the Cuno spotting you. Let's go in." |
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39 | You | Seems she left in a hurry. |
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40 | None |
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41 | None | IsCunoInParty() |
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42 | None | (IsCunoInParty()) == false |
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43 | Cuno | "A gift, huh... ?" The kid turns to the staircase. "That's fucking suspicious to Cuno." |
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44 | Interfacing | You look at her rough, jagged handwriting on the note. She was in a rush, but not panicked. Deliberate. Focused. |
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45 | Interfacing | But not panicked. Deliberate. Focused. |
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46 | Half Light | Just don't walk into another radio trap, okay... |
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47 | Volition | Relax. Not everyone is out to trap you. |
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