Conversation 728: CANAL / MAN ON WATER LOCK

A man is eating salami on the water lock.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 27
2 Man on water lock A burly man hangs out by the water lock, carving up a generous serving of salami with an old hunter's knife. His eyes are fixed on a man stranded on the other side of the water lock -- and on an enormous billboard that has fallen down into the canal between them.
  • 19
3 None
  • 8
  • 4
  • 13
4 You "Do you know what caused this wreckage?" (Point at the smashed billboard in the canal.)
  • 6
5 You "Can I have some of that salami?" (Point at his food.)
  • 7
6 Man on water lock "I wasn't here to witness it, but those look like tyre tracks on that sign. Weird, huh? Then again, plenty of daredevil drivers in Revachol."
  • 104
7 Man on water lock "Sure thing." He cuts off a slice of salami.
  • 24
8 You "First things first -- what are you doing here, man on the water lock?"
  • 106
9 Man on water lock The man on the water lock picks the skin off a slice of a salami and takes a sizeable bite. "*Very* good stuff. Anything I can do for you, officer?"
  • 107
10 Man on water lock "Too bad it also takes a year and a day to repair anything 'round here -- especially a water lock. The rest of the coast is closed off till then."
  • 99
11 You "Do you know what's further down the coast?"
  • 20
12 None
  • 57
  • 108
  • 11
  • 5
  • 15
13 You [Leave.]
14 Man on water lock "G'day to you, officer!"
  • 2
15 You "Right, bye." [Leave.]
16 Man on water lock
  • 17
  • 18
17 Man on water lock IsKimHere()
  • 22
18 Man on water lock (IsKimHere()) == false
  • 25
19 Physical Instrument His posture is relaxed. Despite his powerful build and the knife in his hand, this man resorts to physical intimidation only infrequently, if at all.
  • 80
20 Man on water lock "Well, there's the fishing village. An abandoned fish market. A bizarro church. Not much use to the congregation, though -- there always seems to be something wrong with it."
  • 21
21 Man on water lock He thinks for a moment. "Yeah, not really much else. Just bombed-out ruins."
  • 26
22 Man on water lock "Want some too, officer?" he turns to the lieutenant.
  • 23
23 Kim Kitsuragi "Why not?" The lieutenant ponders the offer for a moment, then decides to go for it. He takes a slice of salami from the man and chews on it.
  • 25
24 Perception (Taste) It is salty. It is savoury. It is chewy. The hangover only makes the salami *more* tasty.
  • 16
25 None
  • 12
26 None
  • 12
27 Man on water lock
  • 28
  • 29
28 Man on water lock Variable["canal.water_lock_greeting_done"]
  • 40
29 Man on water lock (Variable["canal.water_lock_greeting_done"]) == false
  • 30
30 Man on water lock
  • 31
  • 32
31 Man on water lock Variable["canal.water_lock_left_mid_intro"]
  • 33
32 Man on water lock (Variable["canal.water_lock_left_mid_intro"]) == false
  • 49
33 Man on water lock "Welcome back, officer."
  • 80
34 Man on water lock
  • 35
  • 36
35 Man on water lock IsMorning()
  • 56
36 Man on water lock (IsMorning()) == false
  • 55
37 Man on water lock
  • 38
  • 39
38 Man on water lock IsAfternoon()
  • 55
39 Man on water lock (IsAfternoon()) == false
  • 34
40 Man on water lock
  • 41
  • 42
41 Man on water lock IsEvening()
  • 54
42 Man on water lock (IsEvening()) == false
  • 37
43 Man on water lock
  • 44
  • 45
44 Man on water lock IsMorning()
  • 52
45 Man on water lock (IsMorning()) == false
  • 14
46 Man on water lock
  • 47
  • 48
47 Man on water lock IsAfternoon()
  • 14
48 Man on water lock (IsAfternoon()) == false
  • 43
49 Man on water lock
  • 50
  • 51
50 Man on water lock IsEvening()
  • 53
51 Man on water lock (IsEvening()) == false
  • 46
52 Man on water lock "Good morning to you, officer!"
  • 2
53 Man on water lock "Evening, officer!"
  • 2
54 Man on water lock "Evening, officer!"
  • 67
55 Man on water lock "G'day to you, officer!"
  • 67
56 Man on water lock "Good morning to you, officer!"
  • 67
57 You "What's with the lever that does nothing?" (Point at the control panel next to him.) Variable["canal.lever_flicked_switch_once"] == true
  • 58
58 Man on water lock "It's supposed to operate the water lock, but as noted... it's all junk right now. Disabled because of the blockage."
  • 65
59 Man on water lock "It'll be restarted on Wednesday morning." He nods his head towards the control panel. "You wanna do the honours when the time comes?"
  • 60
  • 61
60 You "Do I ever!" (Nod enthusiastically.)
  • 63
61 You "We'll see... I'm not all that into manual labour."
  • 62
62 Man on water lock "Suit yourself. Just drop by on Wednesday if you want to see the water lock work again." He cuts a fresh slice from his salami.
  • 117
63 Man on water lock "Great! Just drop in on Wednesday if you want to see the water lock at work. They say the canal crew will be here at 07.15." He cuts a fresh slice from his salami.
  • 117
64 None
  • 12
65 You "Why is it disabled?"
  • 66
66 Man on water lock "Safety measure. Turns out the panel needs a special key to be re-activated. Wouldn't want anyone moving the water lock with debris still in the channel."
  • 59
67 Man on water lock
  • 68
  • 69
68 Man on water lock DayCount() > 2
  • 72
69 Man on water lock (DayCount() > 2) == false
  • 79
70 Man on water lock "'Fraid I can't hang out and chat." He looks west, across the water, chewing on a piece of salami. "Damned water lock's finally been fixed, so I've got to get going."
  • 103
71 Man on water lock "Have you ever made a water lock move yourself?" he adds, gesturing toward the water lock control panel to his right. "It's quite the thing. Makes a man feel real powerful."
  • 83
72 Man on water lock
  • 73
  • 74
73 Man on water lock Variable["TASK.close_water_lock_done"] or Variable["canal.water_lock_alt_cant_chat"]
  • 75
74 Man on water lock (Variable["TASK.close_water_lock_done"] or Variable["canal.water_lock_alt_cant_chat"]) == false
  • 70
75 Man on water lock "High time I got moving up the coast. But please, officer, after you."
  • 96
  • 95
76 None
77 None
  • 76
78 None
  • 76
79 None
  • 12
80 Man on water lock
  • 81
  • 82
81 Man on water lock DayCount() > 2
  • 72
82 Man on water lock (DayCount() > 2) == false
  • 3
83 None
  • 92
  • 85
  • 84
84 You "I'll get right to it." [Leave.]
  • 87
85 You "Why don't you just do it yourself?"
  • 86
86 Man on water lock "Bah! I've handled enough heavy machinery in my day."
  • 84
87 Man on water lock "Cheers!" He salutes you with a half-eaten piece of salami.
  • 78
88 Man on water lock
  • 89
  • 90
89 Man on water lock Variable["canal.water_lock_honours"]
  • 91
90 Man on water lock (Variable["canal.water_lock_honours"]) == false
  • 71
91 Man on water lock "So, wanna do the honours now?"
  • 83
92 You "But what's further down the coast?" Variable["canal.water_lock_coast"] == false
  • 94
93 Man on water lock He thinks for a moment. "Yeah, not really much else. Just bombed out ruins."
  • 83
94 Man on water lock "Well, there's the fishing village. An abandoned fish market. A bizarro church. Not much use to the congregation, though -- there always seems to be something wrong with it."
  • 93
95 You "Alrighty then." [Leave.]
  • 87
96 You "But, wait, what's further down the coast?" Variable["canal.water_lock_coast"] == false
  • 97
97 Man on water lock "Well, there's the fishing village. An abandoned fish market. A bizarro church. Not much use to the congregation, though -- there always seems to be something wrong with it."
  • 98
98 Man on water lock He thinks for a moment. "Yeah, not really much else. Just bombed out ruins."
  • 95
99 Man on water lock
  • 100
  • 101
100 Man on water lock Variable["whirling.lena_husband_across_water_lock"] and Variable["canal.know_water_lock_time"] == false
  • 102
101 Man on water lock (Variable["whirling.lena_husband_across_water_lock"] and Variable["canal.know_water_lock_time"] == false) == false
  • 12
102 Reaction Speed This is the water lock on the Martinaise Canal. It has to be the same water lock Lena mentioned, the one her husband crossed on his "expedition."
  • 12
103 Composure He doesn't actually seem to be in a rush. It's not in his nature. Enviable calm.
  • 88
104 Inland Empire The words *daredevil driver* sound ominous to you.
  • 10
105 Tutorial Agent The coast part of the map is inaccessible until the third day.
  • 64
106 Man on water lock "My friend Barry the Butcher is stuck on the other side of the water lock. I'm keeping him company -- and eating his salami."
  • 116
107 None
  • 3
108 You "You said the coast is closed off? This may be why Lena's husband Morell the cryptozoologist hasn't returned." Variable["canal.know_water_lock_time"] == false and Variable["TASK.locate_morell"] and Variable["TASK.locate_morell_done"] == false
  • 109
109 Man on water lock "Uhm... I haven't seen any *cryptologists* around here, but sure -- if they're on the other side, they're stuck. Like my friend Barry."
  • 110
110 Man on water lock
  • 111
  • 112
111 Man on water lock IsKimHere()
  • 113
112 Man on water lock (IsKimHere()) == false
  • 114
113 Kim Kitsuragi "We should probably go tell Lena. Take a load off her mind."
  • 115
114 Logic You should probably tell Lena. It'll take a load off her mind.
  • 115
115 None
  • 12
116 Barry the Butcher From the corner of your eye you see a man in a yellow shirt and grey overalls waving at you from across the canal. He seems disappointed about the wreckage on the water lock -- *and* the salami.
  • 9
117 Man on water lock
  • 118
  • 119
118 Man on water lock Variable["tc.turn_off_tutorial_node"]
  • 64
119 Man on water lock (Variable["tc.turn_off_tutorial_node"]) == false
  • 105