Conversation 701: INVENTORY / BOOTS WITH ROTTING FLESH

You can look at these boots closely if you dare.

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This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Boots with Rotting Flesh These boots were probably left on the corpse because they were impossible to pull off while it was hanging. They're not exactly pleasant to look at right now, much less smell.
  • 3
3 None
  • 4
  • 5
4 None Variable["TASK.run_serial_number_personal_info_done"]
  • 12
5 None (Variable["TASK.run_serial_number_personal_info_done"]) == false
  • 6
6 None
  • 7
  • 8
7 None Variable["TASK.run_serial_number_personal_info"]
  • 14
8 None (Variable["TASK.run_serial_number_personal_info"]) == false
  • 15
9 None
  • 10
  • 11
10 None Variable["TASK.run_serial_number"] and Variable["plaza.serial_number_1"]
  • 21
11 None (Variable["TASK.run_serial_number"] and Variable["plaza.serial_number_1"]) == false
  • 18
12 Boots with Rotting Flesh Even less pleasant now that you know the name of the man pieces of whose flesh are still stuck to the insides of the boots.
  • 35
13 Boots with Rotting Flesh You missed your chance to learn more about them by telling Alice the wrong serial number.
  • 35
14 Boots with Rotting Flesh Hopefully you will know who they belonged to very soon.
  • 35
15 None
  • 16
  • 17
16 None Variable["plaza.kineema_serial_given_fake"]
  • 13
17 None (Variable["plaza.kineema_serial_given_fake"]) == false
  • 9
18 None
  • 19
  • 20
19 None Variable["TASK.run_serial_number"]
  • 23
20 None (Variable["TASK.run_serial_number"]) == false
  • 24
21 Boots with Rotting Flesh Hopefully soon you'll know more about them.
  • 35
22 Boots with Rotting Flesh "Fairweather T-500 / VE" is imprinted under each heel.
  • 40
23 Boots with Rotting Flesh You'll know more about them once you run the serial number you found.
  • 35
24 None
  • 31
  • 25
  • 26
  • 30
25 You Look at the soles of the boots.
  • 22
26 You Look inside the boots.
  • 32
27 None
  • 28
  • 29
28 None Variable["yard.hanged_serial_number_seen"] == false
  • 33
29 None (Variable["yard.hanged_serial_number_seen"] == false) == false
  • 34
30 You [Put the boots away.]
31 You Look the boots over carefully.
  • 27
32 Boots with Rotting Flesh Still just pieces of sock and rotting cadaver.
  • 40
33 Boots with Rotting Flesh Graceful whorls cover the boots' glossy surface. These will be gorgeous once you get them clean.
  • 40
34 Boots with Rotting Flesh All those graceful whorls again, and the serial number hidden among them.
  • 40
35 None
  • 36
  • 37
  • 30
36 You Will I ever be able to wear them?
  • 38
37 You Isn't there a saying about walking in another man's shoes?
  • 39
38 Boots with Rotting Flesh The size seems about right. Once you get the foul-smelling flesh-gunk out.
  • 41
39 Boots with Rotting Flesh You've seen too much to be that naive, even if you don't remember it. You'll never know what it was like to be him.
  • 41
40 None
  • 24
41 None
  • 35