By inspecting the bullet, you can find out that: 1. The bullet came from a breech-loaded rifle. 2. The bullet was shot from some distance, so this was probably not a mercy kill (white check.) 3. The rifle used was a model mass-produced during the revolutionary war, and the surplus rifles/ammo are still a favourite with third-world guerrillas and Jamrock bangers.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Fractured Bullet | The bullet is safely sealed away in a plastic bag bearing the RCM stamp. Kim has filled out the label on the bag with the item number, case number, and date and location the bullet was found. |
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3 | None |
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4 | You | Feel the bullet through the bag. |
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5 | You | Inspect the bullet closer. | Variable["TASK.ballistics_analysis"] == true |
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6 | You | The bullet has nothing more to say. [Put it away.] |
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7 | You | Try to determine what type of weapon shot this. | Variable["TASK.ballistics_analysis_done"] == true |
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8 | Fractured Bullet | The squashed bullet has some sharp edges where the jacket has split open. It feels cold, even through the bag. |
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9 | Fractured Bullet | The jacket of the bullet is made of yellowish metal. It has blossomed out to reveal a dark grey core. The base of the bullet is close to 5 mm in diameter. |
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10 | Fractured Bullet |
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11 | Fractured Bullet | Variable["inventory.fractured_encyc_white_check_succeeded"] |
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12 | Fractured Bullet | (Variable["inventory.fractured_encyc_white_check_succeeded"]) == false |
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13 | Hand/Eye Coordination | You can't remember what happened last week -- what makes you think you're going to remember arcane firearm models? |
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14 | None |
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15 | Hand/Eye Coordination | A rifle. Revolutionary-period. Your bullet looks to be an old 4.46 mm -- from the surplus left over from the turn of the century. Probably an antique or a retrofitted antique. |
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16 | Hand/Eye Coordination | The 4.46 calibre was widely used with the *Belle-Magrave* rifle, a Revacholian manufacturer. The B-M dominated the battlefields of the Insulindian theatre of the Antecentennial Revolution, 50 years ago. |
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17 | You | Is anyone still making these rifles? |
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18 | You | Who uses Belle-Magrave rifles these days? |
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19 | Hand/Eye Coordination | Antiques enthusiasts, guerrilla fighters in distant countries, a few lucky Jamrock bangers. You're looking for the same thing you found in that hidden weapons cache -- only in working order. |
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20 | Hand/Eye Coordination | No, but Zieleger, a major firearm manufacturer, ended up with a surplus after the war, so there are still a lot of these old military rifles floating around, usually broken. The quality was appalling. |
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21 | Fractured Bullet |
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22 | Fractured Bullet | IsKimHere() |
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23 | Fractured Bullet | (IsKimHere()) == false |
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24 | Esprit de Corps | Back at the station, the lieutenant is standing at a counter, diligently filling out paperwork to hand over to a tired records clerk. |
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25 | Fractured Bullet |
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26 | Fractured Bullet | Variable["inventory.fractured_esprit_kim"] |
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27 | Fractured Bullet | (Variable["inventory.fractured_esprit_kim"]) == false |
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28 | Esprit de Corps | You should share your findings with him as soon as possible. |
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29 | None |
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30 | Encyclopedia | You wouldn't ordinarily have cause to handle jacketed bullets. The Citizens Militia uses cast bullets only -- little pebbles of metal loaded from the muzzle, usually in a cartridge. |
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31 | None |
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32 | Perception (Sight) | The core is lead. The brass jacket probably didn't cover the entire bullet, otherwise the softer metal wouldn't have expanded quite like that. |
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33 | You | Look at the jacket. |
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34 | You | And the core? |
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35 | Fractured Bullet | You can just about make out a few striations near the base of the bullet. Little hairlines, linear. It feels standard. |
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36 | Fractured Bullet |
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37 | Fractured Bullet | Variable["inventory.fractured_look_jacket"] and Variable["inventory.fractured_look_core"] |
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38 | Fractured Bullet | (Variable["inventory.fractured_look_jacket"] and Variable["inventory.fractured_look_core"]) == false |
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39 | None |
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40 | None |
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41 | Fractured Bullet | It's quite destroyed. Some of the fragments are still lodged in the wound. |
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42 | None |
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43 | You | "The shot probably came from a Belle-Magrave rifle." |
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44 | Kim Kitsuragi | "Hmm..." The lieutenant jots something down in his notebook. "What are you thinking? Bullet?" |
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45 | You | "I mean... have some ideas, but I can't be sure..." |
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46 | You | "Our stiff was killed by a jungle gun." | IsTHCPresent("revacholian_nationhood") |
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47 | You | "Belle-Magrave rifle. The ammo points to it." |
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48 | Kim Kitsuragi | "What's your best guess?" |
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49 | Kim Kitsuragi | "You mean some turn-of-the-century surplus firearm?" |
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50 | Kim Kitsuragi | "An antique. That makes sense. There can't be many breech-loading rifles floating around in Martinaise, or anywhere in Revachol, really..." |
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51 | You | "Why not?" |
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52 | You | "That's probably a good thing." |
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53 | Kim Kitsuragi | He nods. "I have to hand it to the monarchs -- it's quite admirable that they took the advice of criminologists last century and banned the use of breechloaders in peacetime." |
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54 | Kim Kitsuragi | "Sure, there's some arms trafficking. But the laws prohibiting the use of breechloaders we inherited from the monarchy have been effective, from what I've seen." |
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55 | Kim Kitsuragi | "Some new RCM recruits get impatient with their muzzleloaders once they've trained with military-grade weapons, but they realize it's worth it, in the end." |
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56 | Kim Kitsuragi | "Imagine if everyone -- cops, citizens -- had access to firearms that could shoot multiple rounds without pausing to reload. After the first shot, the second, third, and so on -- come much easier." |
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57 | You | "Worth what? Getting shot?" |
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58 | You | "I think we should have more *powerful* guns. We're the law!" |
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59 | You | "Makes you consider every shot. I like it." |
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60 | None |
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61 | Kim Kitsuragi | "But back to the investigation." |
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62 | You | "Seems we're looking for an antiques enthusiast." |
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63 | You | "Could the victim have been mixed up with some foreign guerrilla fighters?" |
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64 | You | "Have well-armed Jamrock bangers started crossing over into Martinaise?" |
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65 | Kim Kitsuragi | "Doesn't seem *that* likely, but we'll check out all possible leads. Next step -- finding the gun itself." |
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66 | Kim Kitsuragi | "Let's find out. Next step -- finding the gun itself." |
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67 | Fractured Bullet |
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68 | Fractured Bullet | CheckItem("antique_rifle") |
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69 | Fractured Bullet | (CheckItem("antique_rifle")) == false |
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70 | Hand/Eye Coordination | Incidentally, you have just such a rifle with you. The dusty old thing you found hidden in the basement below the commercial area. It's unusable, sadly. If it were, the bullet would *probably* fit the chamber. |
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71 | Fractured Bullet |
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72 | Fractured Bullet | IsKimHere() |
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73 | Fractured Bullet | (IsKimHere()) == false |
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74 | Kim Kitsuragi | "What can you say about the bullet so far?" |
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75 | Kim Kitsuragi | "Even the RCM uses ordinary unjacketed conical bullets. This is... strange. Very strange. I like this, officer. Strange means unique. Unique means incriminating. We need to find the gun that shot it." |
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76 | None |
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77 | You | "It's a jacketed bullet, close to 5 mm in diameter." |
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78 | Kim Kitsuragi | "A jacketed bullet. Okay... It would have been shot from a military-grade breech-loading rifle, not from a muzzleloader like those typically found on the streets of Martinaise." |
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79 | Inland Empire | Beside his orderly handwriting, the bullet looks especially sad. Like a tiny, shrivelled head of cauliflower. |
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80 | Fractured Bullet |
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81 | Fractured Bullet | Variable["inventory.fractured_main_hub_reached"] |
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82 | Fractured Bullet | (Variable["inventory.fractured_main_hub_reached"]) == false |
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83 | Fractured Bullet | The bullet is still safely sealed away in a plastic bag bearing the RCM stamp. |
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84 | You | "What do I do with you, bullet?" |
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85 | Fractured Bullet |
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86 | Fractured Bullet | IsKimHere() |
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87 | Fractured Bullet | (IsKimHere()) == false |
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88 | Fractured Bullet | The squished little thing has no idea. |
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89 | Kim Kitsuragi | "What?" The lieutenant steps closer. |
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90 | You | "I said: What do I do with you, bullet?" |
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91 | Kim Kitsuragi | "Well, if I was the bullet -- which I'm not -- I would say: find the weapon that shot me." |
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92 | You | "Good idea." |
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93 | You | "I don't know..." |
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94 | Kim Kitsuragi | "If we find who owns it, we will have likely found who *used* it -- possibly to kill our victim." |
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95 | Kim Kitsuragi | "In conclusion: the more we know about this bullet of yours, the better." |
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96 | None |
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97 | Visual Calculus | I know! You should find the gun that shot this bullet. |
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98 | None |
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99 | You | Eat it! |
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100 | You | Find the gun that shot it! |
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101 | You | Sell it for profit! |
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102 | Fractured Bullet | But the bullet is not edible, sadly. |
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103 | Fractured Bullet | Who would want this *used* bullet? |
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104 | You | It's my friend, I'm gonna start talking to it. It will keep me company. |
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105 | Fractured Bullet | But bullets don't talk. |
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106 | Fractured Bullet |
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107 | Fractured Bullet | CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true |
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108 | Fractured Bullet | (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true) == false |
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109 | Horrific Necktie | Yeah, what are you, *crazy*? Bullets can't talk. They don't have emotions. A bullet can't keep you company. |
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110 | None |
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111 | Fractured Bullet | That sounds like something a police detective would do. First you should to learn all you can about this little guy! |
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112 | Fractured Bullet |
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113 | Fractured Bullet | Variable["inventory.fractured_viscal_find_the_gun"] |
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114 | Fractured Bullet | (Variable["inventory.fractured_viscal_find_the_gun"]) == false |
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115 | Visual Calculus | Then find the gun that shot it, and the person who that gun belongs to -- he used it to kill your victim. Neato! |
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116 | None |
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117 | Esprit de Corps | Far away, Lieutenant Kitsuragi is flipping through stations in his Kineema. He is not here examining the bullet with you. He should be... he would find this very intriguing. Mention it to him, later when he's here. |
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118 | None |
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119 | Interfacing | What's interesting about the bullet thus far? |
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120 | Fractured Bullet |
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121 | Fractured Bullet | Variable["inventory.fractured_interfacing_interesting_bullet"] |
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122 | Fractured Bullet | (Variable["inventory.fractured_interfacing_interesting_bullet"]) == false |
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123 | You | It's a jacketed bullet close to 5 mm in diameter. |
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124 | Interfacing | A jacketed bullet... which would have been shot from a military-grade breech-loading rifle, not from a muzzleloader like those typically found on the streets of Martinaise. |
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125 | You | "Kim, take a look at this. It's a jacketed bullet close to 5 mm in diameter." | Variable["inventory.fractured_kim_not_present_for_analysis"] and IsKimHere() |
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126 | None |
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127 | You | "Yes. Something *mysterious* is afoot with this antique bullet type." |
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128 | Kim Kitsuragi | "Mysterious?" He shrugs. "Okay. Either way, we'll know when we find the gun." |
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129 | Inland Empire | Something tells you that won't be any time soon. This'll have to be one of those epic tasks that's open for a while... |
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130 | You | Make? |
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131 | Fractured Bullet |
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132 | Fractured Bullet | CheckItem("antique_rifle") |
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133 | Fractured Bullet | (CheckItem("antique_rifle")) == false |
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134 | Hand/Eye Coordination | Antiques enthusiasts, guerrilla fighters in distant countries, a few lucky Jamrock bangers. You're looking for a well-preserved antique, most likely. |
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135 | You | "I think I know where this came from." (Dangle the bag thoughtfully.) | Variable["inventory.fractured_encyc_who"] and IsKimHere() |
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136 | Kim Kitsuragi | "Okay. And?" |
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137 | Encyclopedia | Prohibiting peacetime law-enforcement to front loaded rifles is a policy enforced by the Moralist International in all the nations of the Reál Belt. |
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138 | Fractured Bullet | Very interesting. You have an unusual, military-grade bullet in your hand. Now all you need is to find a gun that could fire it. |
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139 | Endurance | This is a real killer. Not some garbage street ammo. You can *feel* it. |
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140 | You | Wow, I actually *know* this... |
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141 | Fractured Bullet | Yes. It's as if you've seen bullets before, officer. |
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142 | Fractured Bullet | Yes. It's as if you've seen bullets before, officer. |
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143 | You | Wow, I actually *know* this... |
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144 | Endurance | We were right. This came from a serious weapon. |
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145 | Encyclopedia | Highly unusual. The people of Revachol haven't carried breech-loading weapons like this for nearly half a century. |
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