Conversation 680: WHIRLING F2 ORB / dialogue cigarette stub

ashtray dialogue / TASK find smokes

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Electrochemistry You should pick that fat, juicy cigarette butt from the tray, light it up and smoke the living shit out of it!
  • 17
  • 3
  • 4
3 You Am I a smoker?
  • 5
4 You Nah. [Discard thought.]
5 Electrochemistry Who knows what you are? A monster, a murderer, the Gnome of Geroma? You *feel* like a smoker, especially when you look at that juicy, succulent, seductive cigarette stub. Still smouldering deliciously...
  • 6
6 You But she broke it at the filter. I can't smoke that.
  • 7
7 Electrochemistry How very astute of you! This renders it ineffectual. You should look for a *whole* cigarette. Or better yet -- an entire pack! Strike that, a CARTON! Make sure they're all healthy and able-bodied, then smoke them all.
  • 20
8 You Yes, I should do that.
  • 14
9 You I should enthusiastically do that!
  • 14
10 You I should not *not* do that.
  • 14
11 You I'll make it Priority One.
  • 14
12 Volition Or -- you could *not* do that. No one is making you.
  • 8
  • 9
  • 10
  • 11
  • 13
13 You Well... I'll think about it.
  • 15
14 Electrochemistry Good. They'll make you stronger and better. You're too old to be cool now, but find cigarettes, smoke them -- blam! Instantly a cool renegade man, a mystical red dragon with smoke rising from his nostrils!
  • 19
15 Electrochemistry Good! *Thinking* about yummy cigarettes in your mouth is the next best thing. Make sure you think about juicy sticks of tobacco *all the time*, though. It doesn't count if it's not all the time.
  • 16
16 Electrochemistry And when you're done thinking about them, graduate to *getting* them.
  • 19
17 You The what now?
  • 18
18 Electrochemistry THE LIVING SHIT. Your mesolimbic reward pathway does not mince words. It wants smokes.
  • 3
  • 4
19 Electrochemistry Plus, smoking them gives *massive bonuses*.
20 None
  • 21
  • 22
21 None CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true
  • 23
22 None (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] == true) == false
  • 12
23 Horrific Necktie The idea seems to make your neck expand. Suddenly, the garish tie feels very snug.
  • 24
24 Conceptualization Like a cat rubbing itself against its owner's calves. (A cat that wants you to smoke a lot.)
  • 12