This is the consolation dream if you did not get to see stained glass window inside church
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Ancient Reptilian Brain | Sleep is merciful this time, brother. Not too deep. Lit by the continuous sound of the sea outside. |
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3 | None |
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4 | None | Variable["TASK.inspect_the_phasmid"] |
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5 | None | (Variable["TASK.inspect_the_phasmid"]) == false |
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6 | Limbic System | And the shape of the insect, its cyclical praying motion just... going on and on. That thing. Looking at you. You -- two things standing in front of each other... |
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7 | Limbic System | And a little something in there... a sensation. The bow drawn across a string. Something small and crustacean-like. |
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8 | Ancient Reptilian Brain | No. Relax, man. It's just the comfortable darkness. Interrupted by the pain in your body. A telegraph, far away. |
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9 | Pain Threshold | Far enough not to hurt for a while. |
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10 | Volition | And your mind healing too. Weaving itself back into shape. |
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11 | None |
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12 | None | Variable["TASK.return_to_mainland"] |
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13 | None | (Variable["TASK.return_to_mainland"]) == false |
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14 | Logic | You did it... you solved the case. |
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15 | Inland Empire | Somehow you managed to dodge it all... The church, the window *and* the bad book in the store. On the shelf. You made it. Across the black sea unharmed... |
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16 | None |
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17 | None | Variable["seafort.mattress_inland_sleeping_dodged"] |
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18 | None | (Variable["seafort.mattress_inland_sleeping_dodged"]) == false |
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19 | None |
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20 | You | What? |
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21 | You | Turn to the other side. |
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22 | Inland Empire | Nothing. Just threats that passed by -- outside in the world. Ill omens from another life. Not this one. You ignored them. Good. The sleep is nourishing. Take more of it. |
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23 | Limbic System | You do so many times. Until dim light starts peeking into the hood you're under. The rough karakul. More and more each second. Time to face it again -- the world. Anew... |
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24 | You | [Open your eyes.] |
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25 | You | Turn to the other side. |
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