Conversation 630: FRITTE / SHIMMERING WALL OF VICES

Alcohol + cigarettes behind the counter.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Shimmering Wall of Vices A colourful display of cigarettes and alcohol bottles lines the shop wall, inviting you closer.
  • 23
3 None
  • 12
  • 16
  • 15
  • 4
  • 5
  • 6
  • 7
  • 8
4 You "Give me Commodore Red wine."
  • 44
5 You "Give me pale-aged vodka."
  • 45
6 You "Give me Potent Pilsner beer."
  • 9
7 You "Give me Astra cigarettes."
  • 46
8 You [Leave.]
9 Frittte clerk "Here you go, mister."
  • 10
10 None
  • 3
11 Frittte clerk The clerk sees you eyeing the goods behind her. "Again, I'm obliged to inform you that both alcohol and cigarettes damage your health."
  • 3
12 You "Please, tell me more about these products."
  • 13
13 Frittte clerk "Um, the pale-aged vodka is special, I guess. It's stored in pale for a couple of years, which makes it super expensive and super strong."
  • 50
  • 19
  • 20
14 None
  • 3
15 You "Do you sell speed at this establishment?" Variable["TASK.get_speed"] and Variable["TASK.get_speed_done"] == false
  • 34
16 You "Do you sell any... under the counter vices?"
  • 17
17 Frittte clerk "No." She fixes her hair underneath her cap. "Frittte only sells legal drugs, like the law says."
  • 18
18 None
  • 3
19 You "Okay. What will consuming this stuff do to my *body*?"
  • 22
20 You "Thanks for your answer."
  • 21
21 Frittte clerk "Sure." She tilts her head back at the shelf. "So... are you going to buy anything, or...?"
  • 14
22 Frittte clerk She stares at you, unsure. "I mean, I already said it'd hurt you? I don't know what else they do."
  • 61
23 None
  • 24
  • 25
24 None Variable["gates.frittte_vice_hub_reached"]
  • 11
25 None (Variable["gates.frittte_vice_hub_reached"]) == false
  • 52
26 You "I am in Heaven. I need it all so bad."
  • 30
27 You "This is *not* a good place for a recovering addict."
  • 32
28 You (Say nothing. Just take it in.)
  • 54
29 Frittte clerk The clerk sees you eyeing the goods behind her. "I'm obliged to inform you that both alcohol and cigarettes damage your health," she comments, "but I guess you already know that."
  • 56
30 Frittte clerk The clerk looks at the wall of goods behind her. "Um... Sure. If you want something, I can get it for you. Just let me know and pay and stuff..." She adjusts her hat.
  • 31
31 Frittte clerk "But I'm obliged to inform you that both alcohol and cigarettes damage your health. But I guess you already know that."
  • 56
32 Frittte clerk The clerk looks at the wall of goods behind her. "Um... Guess not, no." She adjusts her hat.
  • 42
33 Frittte clerk "I'm obliged to inform you that both alcohol and cigarettes damage your health. But I guess you already know that."
  • 56
34 Frittte clerk She blinks at you, bewildered. "... Huh? Speed, like... *speed* speed? No, Frittte doesn't do that..."
  • 37
35 Electrochemistry Bah! What's the point if they don't even sell the *good* drugs?
  • 36
36 None
  • 3
37 None
  • 38
  • 39
38 None IsKimHere()
  • 40
39 None (IsKimHere()) == false
  • 35
40 Kim Kitsuragi "Of course not," the lieutenant says, glaring at you. "Frittte is an establishment that acts within the law. Is that all, detective?"
  • 35
41 None
  • 26
  • 28
  • 27
  • 43
42 Electrochemistry Good thing you're an *unrecovering* alcoholic then!
  • 33
43 You Not right now. [Leave.]
44 Frittte clerk "Here you go, mister."
  • 10
45 Frittte clerk "Here you go, mister."
  • 10
46 Frittte clerk "Here you go, mister."
  • 10
47 Tutorial Agent Substances give powerful bonuses to your main stats, at the cost of damage to your Health or Morale. CIGARETTES raise your INTELLECT while damaging your Health, ALCOHOL raises PHYSIQUE while damaging your Morale.
  • 48
48 Tutorial Agent Use medication (like NOSAPHED and MAGNESIUM) to counteract the negative effects of substances. NOTE! Consuming substances can have unforeseen consequences for you.
  • 49
49 None
  • 3
50 You "What is pale?" Variable["tc.pale"] == false
  • 51
51 Frittte clerk "You know..." She shrugs, uninterested in explaining it further.
  • 55
52 Perception (Sight) The bottles wink at you in the light. The smokes too glitter in their wrapping. It's like looking into a kind of heaven. Your knees are weak...
  • 53
53 Electrochemistry There, in that dark green glass, a world of ruby, all in vain! The great flowing river of warmth: Wine-alcohol. Beer-alcohol. Love-alcohol.
  • 41
54 Conceptualization The beauty, the truth, the poetry of it all...
  • 29
55 Electrochemistry Don't worry your pretty little head about it. Let's concentrate on what's IMPORTANT here.
  • 19
  • 20
56 Volition Don't ask, don't look, don't do *anything* here. Just go away. Get back to work.
  • 58
57 Electrochemistry Know this -- you will never finish your alcohol *quest* if you don't buy beautiful alcohol.
  • 3
58 None
  • 59
  • 60
59 None Variable["TASK.get_a_drink"]
  • 57
60 None (Variable["TASK.get_a_drink"]) == false
  • 3
61 None
  • 62
  • 63
62 None Variable["tc.turn_off_tutorial_node"]
  • 49
63 None (Variable["tc.turn_off_tutorial_node"]) == false
  • 47