You can use the stove to boil the hanged man's boots when Kim is not around.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Industrial Stove | This industrial gas-powered stove has been used to prepare food for many hungry hostel guests. There are several pots and pans on hand. |
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3 | Kim Kitsuragi |
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4 | Kim Kitsuragi | Variable["yard.hanged_boots_kim_acid"] |
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5 | Kim Kitsuragi | (Variable["yard.hanged_boots_kim_acid"]) == false |
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6 | Kim Kitsuragi |
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7 | Kim Kitsuragi | IsKimHere() |
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8 | Kim Kitsuragi | (IsKimHere()) == false |
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9 | Kim Kitsuragi | "What are you planning to do, throw a dinner party? Please refrain from culinary experiments until after we've finished the investigation." |
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10 | You | "Okay, okay." [Leave.] |
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11 | Industrial Stove | The stove is unmoved by your comings and goings. |
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12 | Savoir Faire | The lieutenant said you'd need to boil the boots in acid to get the corpse smell out, but this huge pot, industrial dish soap, white vinegar, and patience might do the trick. |
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13 | Savoir Faire | Getting the corpse residue out of these boots is going to require patience. And also a huge pot full of boiling water, soap, and white vinegar. |
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14 | None |
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15 | You | Check out the cookware. | Variable["TASK.boil_the_boots_done"] == false |
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16 | You | Check out the cleaning supplies. | Variable["TASK.boil_the_boots_done"] == false |
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17 | You | Add water -- and the boots -- to the pot. Bring it all to a *nice* boil. | (Variable["whirling.stove_added_soap"] or Variable["whirling.stove_added_bleach"] or Variable["whirling.stove_added_soap_and_vinegar"]) and Variable["TASK.boil_the_boots_done"] == false |
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18 | You | Master chef out. [Leave.] |
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19 | Industrial Stove | A commercial pot draws your attention. It's very large. Gigantic, even. It could be used to make enough stew to feed an entire city. And also to boil a putrid pair of death-boots. |
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20 | Industrial Stove | There is a variety of soaps and bleaches in the cabinet to the left of the stove. There is also a bottle of white vinegar in the cabinet next to the fridge. |
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21 | You | The boots are *really* disgusting. Pour some dish soap *and* the bottle of white vinegar into the pot. |
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22 | You | Soap! That's exactly what I need. Pour lots of dish soap into the pot. |
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23 | Industrial Stove | The soap bubbles over the rim of the pot -- the water slowly comes to a boil. | Variable["whirling.stove_added_soap"] |
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24 | Industrial Stove | The strong smell of vinegar forces you to step away from the pot. The water slowly comes to a boil. | Variable["whirling.stove_added_soap_and_vinegar"] |
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25 | You | Wait... |
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26 | Industrial Stove | Strips of polymer fabric and human tissue separate from the lining of the boots. They float to the bubbling surface. |
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27 | You | Wait some more... |
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28 | Industrial Stove | The boots look cleaner and cleaner. Those bits of human flesh are beginning to look *cooked*. You can smell it too. |
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29 | You | A little more... |
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30 | Industrial Stove | That's it, chef! The boots are as clean as they're going to get. Steam dense with the smell of strange meat disappears into the vent above the stove. |
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31 | You | Dump the sock and flesh stew -- and examine your new boots! |
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32 | Industrial Stove | The boots look clean but still smell funky. |
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33 | Industrial Stove | A pair of real beauties! The boots are shiny, hot and reek of vinegar. Just perfect. |
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34 | You | Try boiling them again, this time with white vinegar. |
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35 | You | Endure the stench. It has to come out eventually, right? |
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36 | None |
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37 | Industrial Stove | The strong vinegar odour forces you to take a few steps back from the stove. |
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38 | You | Wait *even more*... |
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39 | Industrial Stove | The whole kitchen now smells like white vinegar. But maybe your boots won't smell like a corpse? |
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40 | You | All right! Dump the water and sniff the boots. |
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41 | Industrial Stove | A pair of real beauties! The boots are shiny, hot and reek of vinegar. Just perfect. |
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42 | Industrial Stove | The delicious smells of cheap soap and vinegar waft up from the pot. |
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43 | Industrial Stove | The bottom of the pot fills with shiny white goo. |
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44 | Kim Kitsuragi |
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45 | Kim Kitsuragi | Variable["whirling.stove_added_soap_and_vinegar"] |
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46 | Kim Kitsuragi | (Variable["whirling.stove_added_soap_and_vinegar"]) == false |
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47 | You | Dump the sock and flesh stew -- and examine your new boots! |
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48 | None |
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49 | Endurance | This is gonna take *the hard* stuff too. Use as much as you can. |
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50 | Logic | It's bad with those boots. Don't be stingy now. |
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51 | Interfacing | Alright now, chef. Light the stove up and boil them. |
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52 | You | Beautiful. |
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53 | Industrial Stove | A two course dinner of rotting flesh and hardened ceramic. |
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54 | Inland Empire | Feels like you should've used vinegar too... |
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55 | Esprit de Corps | Far away, in the darkness of a makeshift morgue behind Station 41's lazareth, Dr. Nix Gottlieb cuts into the cold, dead feet of a murder victim. The veins are oddly black, he suspects a neurotoxin... |
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56 | None |
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57 | Perception (Smell) | Just like beef stew. |
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58 | Esprit de Corps | Whatever you had planned, you have to do it when the lieutenant's gone. |
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59 | Half Light | You should taste some. |
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60 | You | No way, I'm not touching it. |
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61 | You | Tip your finger in the pot and lick it. |
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62 | Industrial Stove | The scorching hot 'stew' burns your finger and tastes absolutely vile. |
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63 | Half Light | Yeah, maybe that's a good habit *not* to include in your roster. Anyways, the boots are coming along nicely. |
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64 | Kim Kitsuragi |
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65 | Kim Kitsuragi | Variable["whirling.boots_halflight_taste_the_stew"] |
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66 | Kim Kitsuragi | (Variable["whirling.boots_halflight_taste_the_stew"]) == false |
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67 | Endurance | Rotten Human Meat-Ceramic Boot Soup? Nope, you really shouldn't. |
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68 | None |
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69 | Industrial Stove | Few more moments and the boots will be ready. |
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70 | None |
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71 | Kim Kitsuragi |
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72 | Kim Kitsuragi | CheckEquipped("gloves_garden") or CheckEquipped("gloves_t500") |
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73 | Kim Kitsuragi | (CheckEquipped("gloves_garden") or CheckEquipped("gloves_t500")) == false |
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74 | Industrial Stove | Your hands are protected from the heat, but the 'stew' tastes absolutely vile. |
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75 | Volition | You're tasting another human being. You shouldn't. |
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76 | Conceptualization | Of course it tastes vile. Look at the effort you put in the culinary side of this? Not exactly fine dining, is it? |
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77 | Inland Empire | You have awakened the *hunger*. There is no turning back now, better invest in a good cook book and stock up on salt. |
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78 | Encyclopedia | Well, at least now you know. |
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79 | None |
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