Conversation 621: WHIRLING / SLEEPING DOCKWORKER

Downstairs at the Whirling In Rags there's a sleeping dockworker. Interfacing people can steal his wallet and work pass, Phys inst can wake him up by yelling and then get some info on the Union and the strike.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 67
2 Sleeping Dockworker A man is sleeping at the table, wearing mud-caked boots and rolled down overalls. The back of his shirt reads "WILD PINES", encircled by a logo with a tree.
  • 3
3 Physical Instrument He looks one with the table. It would take quite some effort to wake him up.
  • 176
4 None
  • 13
  • 151
  • 101
  • 6
  • 62
  • 5
5 You [Leave.]
6 You Wake him up.
  • 7
7 Sleeping Dockworker
  • 8
  • 9
8 Sleeping Dockworker Variable["whirling.sleeper_yell_him_out_of_sleep"]
  • 107
9 Sleeping Dockworker (Variable["whirling.sleeper_yell_him_out_of_sleep"]) == false
  • 177
10 Physical Instrument You gently shake his shoulder, but nothing happens. This man could probably sleep soundly in a ship's engine room.
  • 39
11 Inland Empire Perhaps he's on his way to where you just came from -- into the primordial darkness?
  • 72
12 Kim Kitsuragi "No idea. Looks like he works for Wild Pines, the logistics company who owns and operates the harbour."
  • 105
13 You "Lieutenant, who is this?" IsKimHere() and Variable["tc.strike_at_harbour"] == false and Variable["whirling.sleeper_wild_pines_he_is"] == false
  • 12
14 Sleeping Dockworker The 30-something man slowly lifts his head and gives you a pensive look. "Why the yelling, man?"
  • 180
15 You "You're *alive*? You looked out for the long count there..."
  • 16
16 Sleeping Dockworker "Wait, what? I was just sleeping." He seems pissed off. "What do you want, officer?"
  • 170
17 You "Yours?" (Point at the bottle and the spilt rum.)
  • 18
18 Sleeping Dockworker "Indeed. Help yourself to some." He blinks. "Wait, no, it's empty. Sorry about that, pal."
  • 142
19 None
  • 119
  • 29
  • 27
  • 91
  • 24
  • 17
  • 49
20 You "I just wanted to see what would happen if I yelled."
  • 23
21 You "I already had some. It's a fine rum."
  • 22
22 Sleeping Dockworker "Knocks you right out when you drown a bottle or two." He rubs his face, then buries it in his hands. You can hear a faint snore.
  • 32
23 Sleeping Dockworker "Congratulations, you have seen the future. Now if you excuse me again, officer..." The worker sinks back onto the table, ready to continue his nap.
  • 170
24 You "What about the dead body in the yard?" Variable["TASK.inspect_the_dead_body"]
  • 25
25 Sleeping Dockworker "Yeah, what about it?"
  • 26
  • 141
26 You "You seem cool with it. Do you have many of those hanging from the trees here?"
  • 30
27 You "Why are you sleeping here while the others are out striking?" Variable["tc.strike_at_harbour"] == true
  • 136
28 Physical Instrument The worker continues to nap, undisturbed despite you shaking him. This guy's a real juggernaut of sleep.
  • 39
29 You "Tell me about Wild Pines." (Point to the writing on his overalls.)
  • 43
30 Sleeping Dockworker "You know, people die here every day. Someone's found in a ditch, another one falls in a manhole, a third one gets eaten by stray dogs." He respites.
  • 44
31 You "Someone has to look into it. Looks like I'm that someone. Tell me what you know."
  • 33
32 None
  • 19
33 Sleeping Dockworker "I can tell you this -- trouble's ahead."
  • 36
34 You "The trouble is already here. Or how else would you call a dead man hanging from a tree?"
  • 35
35 Sleeping Dockworker "They say your guy was a killer. Your tree-man. He has friends, same as him. Killers. There's only one thing they know well -- how to wreak havoc."
  • 181
  • 37
36 Physical Instrument You have a pretty solid feeling that the man's *not* just mouthing off. He's strong, but even he has reasons to be cautious here.
  • 45
37 You "You're saying things might get violent around here?"
  • 38
38 Sleeping Dockworker "You heard what I said. Draw your own conclusions. That's all I know, and I prefer to keep it this way."
  • 158
39 None
  • 4
40 Sleeping Dockworker The man emits a loud snore. Is he about to wake up? Doesn't look like it, but you never know. Better be quick!
  • 41
41 Volition Are you positive that what you're doing here is proper police conduct? You can still leave and do *nothing*.
  • 54
42 You "What trouble?"
  • 38
43 Sleeping Dockworker "That's the name of my employer. I work in logistics."
  • 120
44 Sleeping Dockworker "If someone has decided to die on top of a tree, then how is it my concern?"
  • 31
  • 97
45 Sleeping Dockworker
  • 46
  • 47
46 Sleeping Dockworker Variable["whirling.sleeper_afraids_something"] == true
  • 34
  • 42
47 Sleeping Dockworker (Variable["whirling.sleeper_afraids_something"] == true) == false
  • 42
48 Sleeping Dockworker The worker is in a deep slumber.
  • 75
49 You "Alright, I'll let you sleep." [Leave.]
  • 50
50 Sleeping Dockworker The dockworker doesn't answer, his head is already back down on the table. In sweet sleep.
51 You Steal the document. Variable["whirling.sleeper_stole_documents"] == false or CheckItem("dockworker_id_card") == false
  • 56
52 You Swipe through the pocketbook and take what's inside. Variable["whirling.sleeper_stole_money"] == false
  • 55
53 Inland Empire You don't really know what it's for, but you get the feeling notes like these are *super* important -- you should keep it.
  • 57
54 None
  • 172
  • 51
  • 52
  • 110
55 Interfacing You find a black paper note with a woman's profile on it. Seems like this woman lived centuries ago. The note says *five* reál. It feels nice and greasy.
  • 59
56 Interfacing You slip the plastic ID card out of the loop and pocket it. The man continues to snore.
  • 149
57 None
  • 54
58 None
  • 54
59 Sleeping Dockworker
  • 60
  • 61
60 Sleeping Dockworker Variable["TASK.pay_for_the_damages"]
  • 109
61 Sleeping Dockworker (Variable["TASK.pay_for_the_damages"]) == false
  • 53
62 You Steal the dockworker's ID. Variable["whirling.sleeper_inspected_id"] == true
  • 63
63 Sleeping Dockworker
  • 64
  • 65
64 Sleeping Dockworker Variable["whirling.sleeper_redcheck_stealing_stuff"]
  • 78
65 Sleeping Dockworker (Variable["whirling.sleeper_redcheck_stealing_stuff"]) == false
  • 79
66 None
  • 15
  • 20
  • 70
67 Sleeping Dockworker
  • 68
  • 69
68 Sleeping Dockworker Variable["whirling.sleeper_greeting_done"]
  • 48
69 Sleeping Dockworker (Variable["whirling.sleeper_greeting_done"]) == false
  • 2
70 You "I need you to answer some questions right now."
  • 71
71 Sleeping Dockworker "Really? You woke me up for that?" The worker gives you a vacant stare, then groans. "Fine, what is it, officer?"
  • 170
72 Sleeping Dockworker
  • 73
  • 74
73 Sleeping Dockworker Variable["whirling.sleeper_felt_itch"]
  • 4
74 Sleeping Dockworker (Variable["whirling.sleeper_felt_itch"]) == false
  • 176
75 Sleeping Dockworker
  • 76
  • 77
76 Sleeping Dockworker Variable["whirling.sleeper_inland_about_oblivion"]
  • 72
77 Sleeping Dockworker (Variable["whirling.sleeper_inland_about_oblivion"]) == false
  • 11
78 Interfacing Your fingers find their way into the shackle, flicking open its spring-loaded gate. The metal loop holds the plastic ID, and a leather-bound pocketbook...
  • 171
79 Interfacing You fumble with the spring-loaded gate of the carabiner, but to no avail... the dangling items refuse to come loose, they just jingle in an ever louder manner.
  • 174
80 Garte, the Cafeteria Manager "Stop *finger-fucking* him, officer!" The cafeteria manager shouts from behind the counter. "I'm responsible for these oafs and their *stuff*. Even Sleepy there..."
  • 81
  • 82
  • 83
81 You "What, no, I wasn't.... I'm just checking if the man is feeling okay."
  • 86
82 You "You stay out of this, bartender!"
  • 85
83 You "We might be dealing with a *criminal* here. Let me work." Variable["tc.you_are_cop"]
  • 84
84 Garte, the Cafeteria Manager "Yes. Sure. A *criminal*." He rolls his eyes, then turns back to his activities.
  • 87
85 Garte, the Cafeteria Manager "Fine -- fine! Finger-bang him then, I don't care." He snorts angrily, then turns back to his activities.
  • 87
86 Garte, the Cafeteria Manager "Yeah, sure! I don't care. Just don't finger-bang his stuff, okay!" He snorts angrily, then turns back to his activities.
  • 87
87 Sleeping Dockworker
  • 88
  • 89
88 Sleeping Dockworker IsKimHere()
  • 90
89 Sleeping Dockworker (IsKimHere()) == false
  • 108
90 Kim Kitsuragi "To be honest, he is correct. Police officers generally don't go around *appropriating* possessions from people. Let's go."
  • 175
91 You "Who's behind organizing the strike?" Variable["tc.strike_at_harbour"] == true
  • 92
92 Sleeping Dockworker "We are... the workers. The Union. We know what we need, what's right for us."
  • 94
  • 95
93 None
  • 19
94 You "You mean there's no leader?"
  • 96
95 You "Huh, alright. I guess that makes sense... somehow."
  • 96
96 Sleeping Dockworker "Okay, I guess there's also Evrart, he's in charge of the Union. He's smart. Knows how to negotiate. He's got our back."
  • 93
97 You "Well... little point asking you about the body, then. I got other questions."
  • 98
98 Sleeping Dockworker "If you get lucky, I might even have answers for them."
  • 99
99 None
  • 19
100 None
  • 19
101 You Inspect the piece of plastic on his carabiner. Variable["whirling.sleeper_felt_itch"] == true and Variable["whirling.dockworker_succeeded_steal"] == false
  • 102
102 Sleeping Dockworker It's a dockworker's ID, doubling as a shift card and a job permit. A young, able-bodied man stares back at you from the photo: Santiago S. John.
  • 103
103 None
  • 4
104 None
  • 4
105 You "But why is he sleeping during the day?"
  • 106
106 Kim Kitsuragi "Possibly because there's a strike going on in the harbour. There's not much to do -- aside from drinking and sleeping."
  • 104
107 Physical Instrument There is only one way to awake this bone idle from his slumber. Roar like a hurricane, rip the buildings from the Earth!
  • 117
  • 118
108 None
  • 4
109 Electrochemistry Yum, yum. Money. Think of all the things you can buy with this. The synapses in your brain fire with glee.
  • 57
110 You Close the carabiner.
  • 112
111 Volition You're not 100% clear what you did here was *right*, but to hell with it...
  • 113
112 Sleeping Dockworker The sleeping dockworker has little to say about your actions. He remains silent.
  • 114
113 None
  • 4
114 Sleeping Dockworker
  • 115
  • 116
115 Sleeping Dockworker Variable["whirling.sleeper_stole_documents"] == true or Variable["whirling.sleeper_stole_money"] == true
  • 111
116 Sleeping Dockworker (Variable["whirling.sleeper_stole_documents"] == true or Variable["whirling.sleeper_stole_money"] == true) == false
  • 113
117 You "WAKE UP! THIS IS AN ORDER, I AM THE LAW."
  • 14
118 You (No words, just a primordial scream.)
  • 14
119 You "See anything interesting in your dreams?"
  • 133
120 Empathy He doesn't sound too enthusiastic about this.
  • 121
  • 122
121 You "How's that going?"
  • 123
122 You "That's wonderful."
  • 132
123 Sleeping Dockworker "How's it going?" The dockworker lets out a big yawn, then stares at the cafeteria's terrace doors. Some fingerprints glisten on the glass.
  • 124
124 Sleeping Dockworker "Haven't you noticed what's going on outside?"
  • 125
  • 126
  • 186
125 You "Of course. It's a total *madhouse*."
  • 128
126 You "I'm not sure what you mean."
  • 127
127 Sleeping Dockworker "We're in the middle of a strike down at the harbour. Trying to force some sense into the executive board of Wild Pines."
  • 129
128 Sleeping Dockworker "Good, then you understand the gist of it. We would all be better off without the employers and their employment."
  • 131
129 Sleeping Dockworker "For one -- I could use some more shut-eye in the mornings..." He rubs his eyes and sighs. "Right to work? Right to *sleep*, I say."
  • 130
130 None
  • 19
131 Sleeping Dockworker "For one -- I could get some god damn shut-eye." He rubs his eyes, then lets his head fall back on the table. "Right to *sleep*, I say."
  • 130
132 Sleeping Dockworker "Logistics? No, it's a nightmare." He lets his head fall back on the table.
  • 130
133 Sleeping Dockworker "Thank god, no."
  • 134
  • 163
  • 164
  • 135
134 You "Was it a fathomless darkness into which we ought to be deferred, like corpses to a mausoleum?"
  • 137
135 You "You're right. Let's talk about something else."
  • 139
136 Sleeping Dockworker "They got it. Measurehead's got it, he's guarding the gate. I'm just getting some sleep. Or *was*..."
  • 189
137 Sleeping Dockworker The worker stares at you, his eyes dry from sleep. A web of wrinkles covers his tanned forehead.
  • 148
138 None
  • 19
139 Sleeping Dockworker "Brilliant." The worker blinks, as if trying to scare away the sleep.
  • 138
140 None
  • 19
141 You "I'm just trying to find out what you know about it."
  • 30
142 Sleeping Dockworker
  • 143
  • 144
143 Sleeping Dockworker Variable["whirling.sense_rum_electrochem_licked_it"]
  • 145
144 Sleeping Dockworker (Variable["whirling.sense_rum_electrochem_licked_it"]) == false
  • 32
145 None
  • 21
  • 146
146 You Say nothing.
  • 147
147 Sleeping Dockworker He rubs his face, before burying it in his hands. You can hear a faint snore.
  • 32
148 Sleeping Dockworker "I don't know what you're talking about, kind sir, but when I'm out, then I'm really *out*. No corpses. No mausoleums. Just *quality-time*."
  • 169
149 Visual Calculus Just for the record, you look nothing like the man on the document.
  • 58
150 Sleeping Dockworker On the counter -- rolled out of his open hand -- you see a blister pack of headache medicine.
  • 4
151 You Pick up the pills. Variable["whirling.sleeper_picked_magnesium"] == false
  • 152
152 Sleeping Dockworker The man does not mind. You probably need them more than he does.
  • 193
153 Tutorial Agent You’ve just picked up some MAGNESIUM. This item is stored in the bottom left corner of the screen, above your character portrait. Use MAGNESIUM to heal your Morale, if you have Morale damage.
  • 154
154 None
  • 4
155 Sleeping Dockworker
  • 156
  • 157
156 Sleeping Dockworker Variable["whirling.sleeper_picked_magnesium"]
  • 4
157 Sleeping Dockworker (Variable["whirling.sleeper_picked_magnesium"]) == false
  • 150
158 Sleeping Dockworker
  • 159
  • 160
159 Sleeping Dockworker IsKimHere()
  • 161
160 Sleeping Dockworker (IsKimHere()) == false
  • 100
161 Kim Kitsuragi The lieutenant gives you a little nod -- then makes a note in his blue notebook.
  • 162
162 Esprit de Corps So Union people think he was a killer, he thinks -- even Sleepy here? This doesn't help a *lot*, but it's something. Good work, detective.
  • 100
163 You "Was it pure nothing, your consciousness no larger than a single grain of malt?"
  • 166
164 You "Tell me -- was it a bliss free of ex-somethings?
  • 168
165 Sleeping Dockworker "I don't know what you're talking about, kind sir, but when I'm out, then I'm really *out*. No malt grains or whatever. No poetry-stuff. Just *quality-time*."
  • 169
166 Sleeping Dockworker The worker stares at you, his eyes dry from sleep. A web of wrinkles covers his tanned forehead.
  • 165
167 Sleeping Dockworker "I don't know what you're talking about, kind sir, but when I'm out, then I'm really *out*. No ex-anything. Just *quality time*."
  • 169
168 Sleeping Dockworker The worker stares at you, his eyes dry from sleep. A web of wrinkles covers his tanned forehead.
  • 167
169 Inland Empire A little *me*-time in the abyssopelagic zone... you can never return to it now. Only detective-work remains. Wakefulness and detection.
  • 185
170 Authority Officer? Even after a rude awakening -- this dockworker respects the police. More than they usually do at least.
  • 19
171 You And the man?
  • 40
172 You Does the lieutenant see me? IsKimHere()
  • 173
173 Kim Kitsuragi No. He's looking the other way -- perhaps purposefully.
  • 58
174 Half Light Like fucking sleigh bells! What are you doing, you're gonna get caught!
  • 80
175 Interfacing It was just an *idea*, c'mon. Relax, everyone. It didn't turn out well -- doesn't mean it was a bad idea. Or that you shouldn't *appropriate* stuff...
  • 108
176 Interfacing A colourful piece of plastic is dangling from his carabiner... hmm. Makes your fingers itch.
  • 155
177 Sleeping Dockworker
  • 178
  • 179
178 Sleeping Dockworker Variable["whirling.sleeper_physinstr_you_failed"]
  • 28
179 Sleeping Dockworker (Variable["whirling.sleeper_physinstr_you_failed"]) == false
  • 10
180 Encyclopedia Looks like a Sao descendant. A lot of Sao dockworkers around.
  • 66
181 You "Wait -- *who* says that?"
  • 182
182 Sleeping Dockworker "Everyone. It's a local rumour." He yawns suddenly.
  • 183
183 Rhetoric Meaning: you're not gonna get more out of me.
  • 184
184 Logic It was probably his colleagues from the Union.
  • 37
185 Endurance Fuck sleep. Despite the headache -- and the queasiness -- you feel like you've got at least a ten kilometre run in you.
  • 138
186 You "I've almost never been outside of this building."
  • 187
187 Sleeping Dockworker "Good." He doesn't dwell on the particulars of your existence. "We're in the middle of a strike down at the harbour. Trying to force some sense into the executive board of Wild Pines."
  • 129
188 Physical Instrument The way he says "Measurehead" implies ultimate trust in this head-reckoner's physical prowess.
  • 140
189 Sleeping Dockworker
  • 190
  • 191
190 Sleeping Dockworker Variable["gates.mhead_introhub_reached"]
  • 188
191 Sleeping Dockworker (Variable["gates.mhead_introhub_reached"]) == false
  • 192
192 Physical Instrument The way he says "Measurehead" implies ultimate trust in this head-reckoner's physical prowess. He seems like a worthy rival. You should *slay* him.
  • 140
193 Sleeping Dockworker
  • 194
  • 195
194 Sleeping Dockworker Variable["tc.turn_off_tutorial_node"]
  • 154
195 Sleeping Dockworker (Variable["tc.turn_off_tutorial_node"]) == false
  • 153