Ask René if he knows a way to turn back time
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | You | "René... I need to go back in time. Can you help me?" | Variable["pier.rene_fascha_dream_endurance_confirmed"] == true and Variable["plaza.rene_asked_about_turning_back_time"] == false |
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3 | René Arnoux |
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4 | René Arnoux | IsKimHere() |
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5 | René Arnoux | (IsKimHere()) == false |
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6 | Kim Kitsuragi | The lieutenant flashes you a quick side-glance. |
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7 | Composure | His posture tenses. |
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8 | Esprit de Corps | What are you up to now? |
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9 | René Arnoux | "What?!" The old soldier scowls at you, unamused. |
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10 | Empathy | He thinks you're playing a joke on him. |
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11 | Gaston Martin | "Now, now..." His partner raises both hands in a calming gesture. "I'm sure the officer means it figuratively. Like a forensic technique or something, right?" |
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12 | None |
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13 | You | "No, I need to go back to a time when *love* was still possible." |
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14 | You | "No, I literally need to go back in time. For Revachol." |
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15 | You | "Right, right... A forensic technique. Can you help me or not?" |
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16 | You | "Forget it. Let's move on." (Drop it.) |
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17 | René Arnoux | "Forensic techniques are your forte, not mine, officer." Something stiffens in the man. He shakes his head. "Find another fool, I will not be part of your... joke." |
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18 | René Arnoux | "I thought you were a busy man, officer. Or at least you should be, so I won't comment on this... eccentricity. Now what?" |
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19 | René Arnoux | "*Bon sang*, son. You must have a loose screw up there or something." He taps on his temple. "Sounds like you really mean it." |
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20 | René Arnoux | "Alright, I will entertain this... *fantasy*, if you tell me, what interest does an RCM officer have in... 'time travel'?" |
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21 | Gaston Martin | "Oh, you're in for a treat, officer. Seeing the playful side of old René is about as rare as a red rainbow." |
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22 | Encyclopedia | Not actually *that* rare. It's just that red, or monochrome, rainbows usually occur at sunrise or sunset, when blue and green wavelengths are scattered before reaching water droplets. Fewer eyes to see them then. |
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23 | None |
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24 | None |
External:
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25 | Endurance | He doesn't know anything, he's too old. Doesn't have that *fire* in him anymore. But no worries, *we* will carry on. *Semper fidelis*, kingsman! |
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26 | You | "Love. It's about love." |
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27 | René Arnoux | "It's always about love, isn't it?" |
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28 | Reaction Speed | Was that a smile on his wrinkled... nevermind, it's gone. |
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29 | René Arnoux | "But it's never *only* about love, so what else, officer?" |
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30 | You | "Men have lost their way. I want to guide them back. Like a beacon." |
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31 | René Arnoux | The old soldier nods. "Even after the Revolution, after the Beachhead, there was a chance. Had we just stayed true to our *values*..." |
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32 | You | "I'm not sure, to be honest. Just going with the flow." |
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33 | René Arnoux | "It happened slowly, like a seedling growing into a tree. Tiny incremental steps. Imperceptible till the thicket was so thick you couldn't clear it with a flamethrower..." |
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34 | Half Light | You could *definitely* clear it with a flamethrower. |
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35 | None |
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36 | You | "I *know* I can get history back on the right track." |
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37 | You | "I just want a second chance. Gonna do it right this time." |
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38 | You | "Well, that depends on the flamethrower..." | Variable["plaza.rene_fascha_halflight_flame_thrower"] == true |
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39 | René Arnoux | "It really does, doesn't it?" The old soldier produces a strange croaking sound -- with laughter-like qualities -- then quickly massages his chest. "But honestly, why?" |
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40 | Rhetoric | Keep the war-crime jokes coming and you'll end up on his good side. |
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41 | René Arnoux | "The 'right track'? This *is* the right track! The only track." He gets visibly annoyed. "This is the world we shaped, a reflection of what we are: cowardly, ugly, and numb." |
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42 | René Arnoux | "'This time'?!" He's becoming visibly annoyed. "What happened to the first time? Did you make a mistake? Did you *fuck up*? Everyone did!" |
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43 | René Arnoux | "And there are no second chances. We don't deserve them! You can't just go back and restart -- that would make everything *MEANINGLESS*!" A shadow of pain comes over his face. |
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44 | Empathy | There's something *substantial* moving in him, trying to get out. |
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45 | René Arnoux |
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46 | René Arnoux | Variable["plaza.rene_facha_empathy_to_unlock_red"] |
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47 | René Arnoux | (Variable["plaza.rene_facha_empathy_to_unlock_red"]) == false |
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48 | René Arnoux | "Exactly what history needs." He spits on the ground between the two of you. "More drifters, confused wanderers, weightless men..." |
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49 | Rhetoric | There's so much bitterness in his voice it barely even registers as sarcasm. |
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50 | René Arnoux | "I can't help you officer," he says coldly. "There are no second chances in life. We don't deserve them. This is the world we shaped -- a reflection of what we are. Wasted, ugly, and numb." |
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51 | Kim Kitsuragi | The lieutenant clears his throat. "I think we're done here unless you have questions *not* relating to 'time travel' for the gentlemen?" |
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52 | René Arnoux |
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53 | René Arnoux | IsKimHere() |
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54 | René Arnoux | (IsKimHere()) == false |
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55 | None |
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56 | You | "It *is* an ugly world..." |
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57 | You | "You know, it's not actually that bad." |
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58 | You | Just nod. |
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59 | You | "Such a downer, I'm not even sure how to respond..." |
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60 | Gaston Martin | A heavy silence falls over the crater. The man in the checkered suit doesn't know where to look or what to do with his hands. Finally he speaks: |
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61 | Empathy | Only to break the silence. |
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62 | Gaston Martin | "Officer, you must forgive Old René. Holding a conversation has always been... problematic with him." He flashes you a quick smile. "Try asking him something else." |
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63 | None |
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64 | Endurance | Don't worry, he doesn't know anything useful, the man's almost expired. No fire in him. But *you* will carry on the flame. *Semper fidelis*, kingsman, anything is possible. |
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65 | Gaston Martin | "Easy, René, take it easy." There's genuine concern in his face. "You're right, absolutely right. What was, *was* and that's it. Isn't that right, officer?" |
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66 | Composure | His eyes seem to be pleading with you. |
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67 | Volition | He would sooner die than let it surface. |
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68 | You | What is it? |
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69 | You | Even thinking about it is invading his privacy. Better let it go. |
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70 | Empathy | Regret. |
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71 | Empathy | Honour walks and virtue follows. You are truly a Detective-Saint, for you refuse to veer even when *no one* is looking. Bravo! |
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72 | None |
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73 | You | "Sure, why not?" |
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74 | You | "*Everyone* deserves a second chance." |
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75 | You | "Look, I just want to turn back time. Can either of you help me or not?" |
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76 | René Arnoux | "*Imbécile, un putain d'imbécile*..." The old veteran clutches his chest and tries to steady his breathing. |
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77 | Empathy | *Something* about this topic was very personal to him, but the moment has passed. |
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78 | Empathy | *Something* about this topic was very personal to him, but the moment has passed. |
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79 | René Arnoux | "*Imbécile, un putain d'imbécile!*..." The old veteran clutches his chest and tries to steady his breathing. |
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80 | Gaston Martin | "Enough, officer," the other one says with surprising resoluteness. "We can't help you. Not with this. Such an *emotional* topic..." |
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81 | Gaston Martin | "But don't worry, I'm sure there's something else old René or I can assist you with." |
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82 | Endurance | The carabineer is too old and feeble to be useful. But you will carry on. *Movere tempore*, kingsman. For the tenacious no road is impassable. |
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83 | René Arnoux | "*Imbécile, un putain d'imbécile*..." The old veteran clutches his chest and tries to steady his breathing. |
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84 | Gaston Martin | "No, officer." He shakes his head meekly. "We can't help you with that, maybe there's something else we *can* help you with?" |
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85 | You | Regret about what? |
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86 | You | No, this is going too far. I should respect his privacy! |
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87 | René Arnoux |
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88 | René Arnoux | Variable["plaza.rene_fascha_regret_rc"] |
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89 | René Arnoux | (Variable["plaza.rene_fascha_regret_rc"]) == false |
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90 | Pain Threshold | Him. |
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91 | Pain Threshold | You know the answer, don't think -- just say it! |
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92 | René Arnoux | You catch the old carabineer's gaze slowly leaving his opponent's wrinkled face as his dark eyes meet yours -- whatever turmoil raged in him a moment ago is quelled for now. |
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93 | Conceptualization | Like the last rays of the evening sun gently kissing the day goodbye, before giving way to unfathomable darkness. |
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94 | Volition | Willed back into the darkest unexplored depths of his mind -- never meant to be shared, seen or confronted. |
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95 | Composure | A true master of his emotions. |
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96 | René Arnoux | "Our lives are unique, and I have neither the means nor the will to help you change that." A polite nod. "But I will gladly assist you with police matters." |
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97 | Inland Empire | Hopelessly alone behind the unbreakable walls he spent a lifetime erecting. No one will ever know him. |
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98 | Endurance | The carabineer is too old and feeble to be useful. But you will carry on. *Movere tempore*, kingsman. For the tenacious no road is impassable. |
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99 | None |
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100 | You | "Gun!" | Variable["TASK.confront_the_pigs_done"] == false and Variable["TASK.confront_the_pigs_cancelled"] == false |
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101 | You | "Kim?" | IsKimHere() |
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102 | You | "War." |
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103 | You | "Dad?!" |
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104 | You | "I'm not gonna say anything." |
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105 | René Arnoux | "Where?!" His head drops between his shoulders he snaps around with surprising speed. |
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106 | Savoir Faire | Retired or not, there's still a trained killer in there. |
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107 | René Arnoux | "Goddamnit, son..." He turns back to you, frowning. "As an officer of the law you should know better than... damn it! Are we done here?" |
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108 | Pain Threshold | No... not gun. Something repressed and painful. Too late. The moment has passed. |
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109 | Kim Kitsuragi | "*Meaningless* is what I think this line of questioning is. Call me a sceptic, but I don't think time travel is going to solve our murder case." |
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110 | Kim Kitsuragi | "So... Is there anything else you want from these gentlemen, or can we get back to it?" |
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111 | René Arnoux | "W-war?" The word seems to derail his train of thought. "I mean yes. Yes... It changes men, changes lives and uh..." |
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112 | René Arnoux | "What the hell are we talking about here, officer?" He rubs the back of his head. "Look, we just want to play our game, so unless there's something else..." |
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113 | Pain Threshold | War isn't tied with regret for him. Nevermind, the moment is gone. |
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114 | Pain Threshold | Shouldn't have brought him into this. He doesn't know pain like you do. |
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115 | Pain Threshold | No, not that one. |
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116 | René Arnoux | "Wh...? Oh, I see." He takes a step back and nods, jaw clenched tight. "You're a comedian after all. Funny guy. *Unpredictable*." |
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117 | René Arnoux | "Alright, you got your laugh, ruined my concentration and our game... Anything else you want, or can we start a new one?" |
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118 | René Arnoux | "That's just *typical*!" The carabineer looks at you with disgust. "All you young guys these days. You want to be opinionated, controversial, opposition leaders..." |
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119 | René Arnoux | "But as soon as the talk turns real and there's a smallest amount of friction you're suddenly 'not gonna say anything'. Better to be wrong than a goddamn coward!" |
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120 | You | "No, I didn't mean it like that." |
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121 | You | "Did I say that out loud?" |
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122 | René Arnoux | "Oh save it." He waves you off. "Men don't have substance anymore, I know that, but seeing such spinelessness in a man bearing an insignia..." |
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123 | Volition | You know what you meant, but taking this kind of scolding does *not* feel good. |
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124 | Gaston Martin | "You must forgive mean old René, officer!" The other one jumps in. "He can't stop being himself more than a scorpion can stop being a sco..." |
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125 | René Arnoux | "Enough yacking!" the carabineer cuts Gaston off mid-sentence. "We have a game to finish, so let's get back to it, unless there's something else?" |
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126 | None |
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127 | René Arnoux |
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128 | René Arnoux | Variable["plaza.fascha_dq_asked_someone_the_q"] |
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129 | René Arnoux | (Variable["plaza.fascha_dq_asked_someone_the_q"]) == false |
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130 | Esprit de Corps | Damn it, not this again... |
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131 | René Arnoux |
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132 | René Arnoux | Variable["plaza.fascha_dq_asked_someone_the_q"] |
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133 | René Arnoux | (Variable["plaza.fascha_dq_asked_someone_the_q"]) == false |
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134 | René Arnoux |
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135 | René Arnoux | IsKimHere() |
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136 | René Arnoux | (IsKimHere()) == false |
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137 | Kim Kitsuragi | "Yes." The lieutenant turns to look at you as well. "What else, officer?" |
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138 | Kim Kitsuragi | The lieutenant rubs his forehead and mumbles something under his breath. |
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139 | Reaction Speed | 'Here we go again.' |
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140 | René Arnoux | The old carabineer looks at you with wary expectation. |
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141 | René Arnoux | "Anything else you want or can we get back to our game?" |
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142 | None |
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143 | You | "Him?" |
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144 | You | "Who?" |
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145 | Pain Threshold | There's tenderness in the carabineer's look. Tenderness that's curdled into pain or something darker. |
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146 | You | Ex-love, ex-tenderness... |
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147 | Pain Threshold | Even worse, a love aborted and smothered, stamped beneath his brilliant boot heel. |
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148 | René Arnoux |
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149 | René Arnoux | Variable["whirling.exlove_extenderness"] |
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150 | René Arnoux | (Variable["whirling.exlove_extenderness"]) == false |
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