An orb to appear on the fifth day (or after triubnal) and address the disappearance of the pétanquista, if the player hasn't talked to either of them.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Inland Empire | Awful lonely here. No ruckus. No old men playing their little ball game. |
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3 | You | Yeah, where did the old guys go? |
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4 | You | That's just how craters are. [Discard thought.] |
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5 | Gaston Martin |
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6 | Gaston Martin | IsKimHere() |
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7 | Gaston Martin | (IsKimHere()) == false |
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8 | Kim Kitsuragi | "You mean the guys who were playing pétanque?" |
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9 | Inland Empire | The pétanque players? |
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10 | You | "Yeah, where did they go?" |
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11 | You | Yeah, where did they go? |
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12 | Kim Kitsuragi | "Have you noticed people sometimes appear and disappear in places? It's called *doing things*." |
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13 | None |
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14 | Inland Empire | Home? To work? To get something from somewhere? Who knows what people are doing when we're not looking. |
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15 | You | "Wait, maybe they died during the mercenary tribunal?" | Variable["TASK.report_to_the_tribunal_done"] == true |
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16 | You | "But what if I wanted to talk to them?" |
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17 | You | "Right. Let's move." [Leave.] |
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18 | Gaston Martin |
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19 | Gaston Martin | IsKimHere() |
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20 | Gaston Martin | (IsKimHere()) == false |
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21 | Inland Empire | It's very unlikely. Everyone scattered once the tribunal started. They're probably fine. |
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22 | Kim Kitsuragi | "They didn't," the lieutenant calms you. "Trust me. I saw the bodies." |
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23 | Kim Kitsuragi | "You'll get them next time," the lieutenant replies, looking at the empty crater. |
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24 | Inland Empire | You'll get them next time. But let's be honest, they weren't even in the suspects list. |
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25 | Gaston Martin |
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26 | Gaston Martin | IsKimHere() |
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27 | Gaston Martin | (IsKimHere()) == false |
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28 | Kim Kitsuragi | "And, I mean... it would be one twist too many if it turned out these two old men were our killers. That's just unlikely. No..." He seems pleased with himself. "We would only have wasted our time here." |
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29 | Inland Empire | You would have wasted *so* much time talking to these two pensioners. Precious case-time. |
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30 | Logic | He's probably right. |
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31 | You | "Damn, I missed asking these guys about the dried May bells." | Variable["TASK.ask_rene_about_maybells"] == true and Variable["TASK.ask_rene_about_maybells_done"] == false |
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32 | Inland Empire | No need to beat yourself down over it. It probably wasn't the definitive piece of the puzzle. Still, somehow it feels like May bells matter somehow. |
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33 | Kim Kitsuragi | "Don't beat yourself up about it. I think I gave you a pretty exhaustive answer about those flowers and what they mean." |
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34 | Gaston Martin |
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35 | Gaston Martin | IsKimHere() |
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36 | Gaston Martin | (IsKimHere()) == false |
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37 | None |
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38 | Physical Instrument | Enough with the goddamn flowers already! Are you a cop or a florist? |
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39 | Logic | It was probably nothing anyway. Just a little thought you had. |
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40 | Inland Empire | *Still* you can't shake the feeling that somehow these may bell do actually matter. If only a little bit. |
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41 | None |
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42 | Empathy | The lieutenant is thinking of all the time you've spared. He likes it. |
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43 | None |
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44 | None |
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