Conversation 595: ICE / ACELE

Lead-in to the speedfreaks, out on the ice

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 368
2 Acele A shaggy-looking girl in her late teens or early twenties kneels on the ice with an electronic contraption in her hand. Hearing you approach, she looks up.
  • 590
3 You "Dear child, it's freezing. Where's your hat?"
  • 6
4 You "So, you wanna *party*?" Variable["ice.acele_greet_electro"]
  • 38
5 You "I have some questions for you."
  • 270
6 Acele "Huh?" She looks up at you, distracted.
  • 653
7 You "I said, you should have a hat on."
  • 9
8 Empathy It's cold out here, but she's not wearing a hat! She must be freezing.
  • 613
9 Acele "So should you."
  • 654
10 You "Come to think of it -- I *should*. Where would I get one around here?" CheckEquippedGroup("hat") == false
  • 12
11 You "I should -- and I do." (Point at your hat.) CheckEquippedGroup("hat")
  • 18
12 Acele "I don't know, some kind of a... store?" She pauses to think. "Maybe a general store... Look man, fuck the hat."
  • 33
13 You "Is that kind of language really necessary?"
  • 19
14 You "*I* don't have to do anything, I'm a police officer. *You*, however, have to do what I say."
  • 15
15 Acele "Real cool..." She looks down at the device, mumbling under her breath.
  • 16
16 Perception (Hearing) "Way to abuse that power, man..." she says, thinking you can't hear her.
  • 280
17 Composure She bats away your questions like flies. She's not intimidated by mere police officers.
  • 283
18 Acele "Oh, I didn't notice that."
  • 20
  • 21
  • 22
19 Acele "I'm sorry I said 'fuck the hat.' I was concentrating on something else..."
  • 605
20 You "It's nice. You should wear one, too, if you plan on staying outside in this weather."
  • 35
21 You "Now that that's all cleared up, I have some questions for you."
  • 37
22 You "I'm done here." [Leave.]
  • 337
23 You "And the law says you have to wear a hat in this weather."
  • 25
24 You "So keep that in mind while I ask some questions."
  • 309
25 Acele "Tsk..." She lets a quiet *tsk* roll off her tongue. "What kind of law says that?"
  • 26
  • 29
  • 28
  • 27
26 You "The Hat Law."
  • 32
27 You "That's it, I'm going. Wear a hat or catch a cold, I don't care." [Leave.]
  • 336
28 You "What are we even talking about?"
  • 30
29 You "The Law of Seasons. You'll get sick if you don't."
  • 32
30 Acele "Man, I have no clue, either."
  • 195
31 Kim Kitsuragi "This is not a good questioning technique."
  • 64
  • 27
32 Acele "Yeah, well..." She tries to think of something to say, but can't. "Look man, fuck the hat."
  • 34
33 None
  • 655
34 None
  • 33
35 Acele "Yeah, well..." She tries to think of something to say. "Look man, fuck the hat."
  • 36
36 None
  • 33
37 Acele "Sorry, man. My mind was elsewhere." She puts the device down. "Shoot."
  • 61
38 Acele "What?" She looks up at you, confused.
  • 39
  • 41
  • 40
39 You (Say it again louder, she might not have heard you over the wind.) "DO YOU WANT TO PARTY?!"
  • 42
40 You "Nothing. I have some questions for you."
  • 593
41 You "I said, 'You should have a hat on.'"
  • 9
42 Acele "Yeah, I heard you, but what do you *mean* by 'party'?"
  • 231
43 Kim Kitsuragi "Yes, what *do* you mean?" The lieutenant sounds serious.
  • 79
44 You "I mean: we get drinks, come back here, sit on the frozen sea ice and drink until we start talking about fucked-up emotional stuff. The *worst*."
  • 53
45 You "I mean: we buy drinks, and, right there in the liquor store, we get those bad boys in us, and then *you* tell *me* what you mean when *you* say *party*!" Variable["auto.visited_gates"] == true
  • 212
46 Kim Kitsuragi "Thing is, I haven't said *party*..."
  • 47
  • 50
  • 51
47 You "You will once you get those bad boys in you."
  • 48
48 Kim Kitsuragi "... and neither have you. Had you let me in on the script of this play before you performed it, I could have gone along. As it stands, the entire line of questioning has been compromised."
  • 49
49 Kim Kitsuragi "We have nothing left to do but hope this *was* a play on your part -- and to move on. Now." He turns to the young woman. "We have some questions for you."
  • 315
50 You (Whisper.) "Kim, stop it, you're spoiling everything!"
  • 48
51 You "Um, yeah, and I would like to ask some questions now. So, questions."
  • 317
52 You "I mean: we get drinks -- and we also get drugs." SubstanceUsedOnce("speed") or SubstanceUsedOnce("pyrholidon")
  • 215
53 Acele "You know, that sounds kinda nice..."
  • 198
54 Kim Kitsuragi "No, it doesn't."
  • 57
55 Acele "Oh, of course." She doesn't sound surprised.
  • 311
56 Authority Odd. Something about the way she says it makes you think she's not bothered by any of the cop-show questioning.
  • 330
57 Kim Kitsuragi "You." The lieutenant turns to you. "If you were intending to use an unorthodox questioning technique for this branch of the investigation -- which, by the way, is tangential at best -- you should have let me in on it."
  • 358
58 You "We have some questions for you."
  • 267
59 You "Uh... we'll be back later." [Leave.]
  • 338
60 None
  • 788
  • 353
  • 615
  • 264
  • 254
  • 393
  • 260
  • 510
  • 71
  • 68
  • 69
  • 75
  • 70
  • 344
  • 164
  • 432
  • 77
61 None
  • 60
62 None
  • 60
63 None
  • 60
64 You "Questions, right! I had some for you."
  • 65
65 Acele "Like what?" She straightens out slightly, propping herself up with her hands.
  • 66
66 None
  • 60
67 None
  • 60
68 You "What's that device you have there?" Variable["church.ravers_inside_church"] == false
  • 648
69 You "What are you doing out here in the cold?" Variable["church.ravers_inside_church"] == false
  • 326
70 You "You seem surprisingly comfortable with being questioned. Why's that?" Variable["ice.acele_knows_youre_cops"]
  • 78
71 You "What's your name?" Variable["ice.andre_greeting_done"] == false
  • 327
72 Acele "Go ahead."
  • 60
73 Acele "Believe me, dude, it's better we talk about something else."
  • 60
74 Acele "Sure."
  • 60
75 You "Tell me more about this *music place* you've been planning in the church." Variable["ice.acele_heard_about_plan_for_church"] == true and Variable["church.ravers_inside_church"] == false
  • 76
76 None
External:
  • (570, 80)
77 You "Actually, that's it for now." [Leave.]
  • 645
78 None
External:
  • (569, 152)
79 None
  • 44
  • 45
  • 52
80 Acele "So you talked to my associates, right? Are you gonna help us? With the church, I mean."
  • 631
81 Acele "So, like..." The girl on the ice looks up at you. "Seriously, what's eating you, man?"
  • 82
82 Empathy There is a hint of pity in her eyes.
  • 319
83 You "I think it's the plight of the working class."
  • 114
84 You "Everyone's just mooching off the entrepreneurial class. Shackling the *doers*."
  • 118
85 You "I think it's... all these *foreign people* taking our jobs."
  • 119
86 You "Exactly. I don't wanna talk about it."
  • 87
87 Acele "You sure?"
  • 89
  • 88
88 You "Yes, I'm sure. Now, I had some questions for you."
  • 323
89 You "Actually...."
  • 90
90 Acele "Go ahead..."
  • 356
91 Acele "Wow. Social justice really matters that much to you? That's commendable. It really had you shaken up there... are you *sure* that's it, though?"
  • 92
  • 620
  • 121
92 You "I haven't seen much of this world, but from what I've seen *social justice* is an adolescent term. Sounds almost liberal... what's got me shaken up is the *people's struggle* and it's got me shaken up *bad*."
  • 93
93 Acele "Yeah, man, they're pretty bad," she says, without much conviction.
  • 94
94 You "It makes me sick, thinking about the thousands... millions... billions? How many people are there, actually?"
  • 95
95 Acele "Um..."
  • 96
96 You "How many people are there in the world?"
  • 234
97 Kim Kitsuragi "Three-point-six billion, not counting those on Seol."
  • 98
98 You "Really? That many?! Reduces me to tears thinking of the 3.6 billion and god knows how many more in that Seol place, crushed under the tyranny of the market."
  • 99
99 Acele "Yeah, that's pretty bad," she nods. "Are you sure you're not just hung up on some chick though?"
  • 670
100 Acele "So, the thing that's been eating you... is rich people not having enough money?"
  • 101
  • 620
  • 121
101 You "You can roll your eyes all you want, but will it bring us any closer to a knowledge-based economy? I haven't seen much of this strange world, but: Not with these taxes it won't!"
  • 102
102 Acele "Then you really haven't seen much of this *strange world*, because we literally haven't got any income taxes. Just a 20% value-added tax and that's, like... *it*."
  • 103
103 You "No way! You have no idea how many taxes there *really* are -- you've never paid any! There are all these disguised, invisible taxes. Look, there's one right now!" (Point at the sea.)
  • 104
104 Acele Startled, she turns her head and looks at the sea. No modes of indirect taxation catch her eye. She looks back at you.
  • 105
105 Acele "You have an issue with... the sea monster tax?"
  • 106
106 You "No. Not *just* the sea monster tax. It's all of it taken together that's strangling economic growth."
  • 107
107 Acele "Uh huh." She collects herself. "And none of this has anything to do with -- oh I don't know -- some chick?"
  • 670
108 Acele "Yeah, man," she nods. "That's why you were crying over a hat, yelling about regaining your authority. National pride."
  • 109
  • 620
  • 121
109 You "That's those foreign ideas messing with your head. You don't even realize you're *literally* on your knees right now! Our women -- literally on their knees!"
  • 110
110 Acele "Man, that's because my equipment's on the ground."
  • 111
111 You "I'm pretty sure I've got issues with our young women kneeling in the snow with this *cosmopolitan* racket going on in the background." (Nod towards the tent.)
  • 112
112 Acele "Or, or... I'm just gonna put this out there -- are you sure you're not having *chick* issues, with some chick?"
  • 670
113 You "I'm positive. Now, I had some questions for you before all this started."
  • 322
114 Acele "Oh, really?"
  • 115
115 You "The golem of capital runs rampant, smashing creator and slave alike. I fear the process is irreversible."
  • 91
116 You "Yeah, people just can't get off their asses -- zero hireable talent in this city. Zero. No wonder everyone's poor as potatoes."
  • 100
117 You "Yeah, I can tell this was once a proud nation. Now all this internationalist bullshit has brought Revachol to its knees."
  • 108
118 Acele "Oh, really?"
  • 116
119 Acele "Oh, really?"
  • 117
120 None
  • 74
121 You "Yeah, pretty sure. Now, I had some questions about something else entirely."
  • 120
122 You "Now that you mention it, I found these letters I'd thrown in the trash. They *might* have something to do with it." Variable["inventory.letters_found_and_read"] == true or IsTHCPresent("caustic_echo") or IsTHCPresent("white_mourning") or Variable["inventory.ledger_caustic_echo"] or Variable["inventory.ledger_white_mourning"]
  • 123
123 Acele "Okay, why do you think that?"
  • 125
  • 124
  • 127
124 You "They were written in a woman's hand. And oh boy did reading them make me not feel good."
  • 134
125 You "First, they had just the faintest scent of chewing gum on them. I could still smell it under the... shit." IsTHCPresent("juicy_fruit") or Variable["inventory.letters_felt_perfume"] == true
  • 126
126 Acele "Wow, man." She raises her eyebrow. "That's pretty symbolic, don't you think?"
  • 130
  • 131
127 You "To hell with this. Questions -- I had them. And you have answers."
  • 128
128 Acele "Okay, of course... What did you want to know?"
  • 129
129 None
  • 60
130 You "Yes, I found that to be very symbolic too."
  • 133
131 You "No. Why?"
  • 132
132 Acele "Used to be sweet, now it's shit -- seems pretty symbolic to me. Anyway, what else?
  • 124
  • 127
133 Acele "Okay, what else?"
  • 124
  • 127
134 Acele "There you have it then. Chick trouble. Who is she?"
  • 135
  • 677
135 You "I don't remember."
  • 136
136 Acele "Really?" She appears to believe you. "You seem pretty upset about this *chica*... are you sure you don't remember anything about her?"
  • 138
  • 137
137 You "Yup. Next to nothing."
  • 139
138 You "I remember her scent and that's all." IsTHCPresent("juicy_fruit") or Variable["inventory.letters_felt_perfume"] == true
  • 139
139 Acele "Wow, man. That's some pretty strange shit..." She rubs her sides for warmth. "Are you sure the letters were for you?"
  • 140
  • 141
140 You "Yeah, I'm sure. Why would I have reacted so strongly otherwise?"
  • 144
141 You "Come to think of it -- the *whore* could have written them to her *lover*!"
  • 142
142 Acele "C'mon, man. Don't be like that. I mean, maybe she did, but you don't know that."
  • 674
143 You "What's there to know in this shit hole, anyway?"
  • 145
144 Acele "How come you don't remember though? Is it, like, some selective memory thing?"
  • 324
145 Acele "Beats me." She exhales a puff of shimmering cold air. A moment passes.
  • 144
146 Perception Her hair is dyed blonde, with dark roots showing, and she wears thick black eye-liner. Most men wouldn't call her pretty -- there is a manliness to her. A coarseness.
  • 352
147 You "Wait, what do you mean by *selective memory*?"
  • 149
148 You "I think it's more about me getting so unbelievably drunk I completely erased all memory of this world."
  • 153
149 Acele "Man, when I get hurt I just wanna forget that shit, you know? That kind of selective memory."
  • 148
  • 150
150 You "You might have a point there. Selective memory."
  • 675
151 You "You're right. It doesn't help."
  • 152
152 Acele "How come you don't remember though? Is it, like, some *selective memory* thing?"
  • 324
153 Acele "Yeah. Or it might be that. This one time I did so much... booze that I forgot, too..."
  • 154
154 Logic It's obvious she's "done" more than "booze."
  • 155
155 Acele "Or it might just be psych bullshit, you know? Königstein wank."
  • 156
  • 157
156 You "What is this *Königstein wank*?"
  • 158
157 You "Alright, I had some questions for you."
  • 163
158 Acele "You know: the psych thing they've got going on there. Rich people like it. People in Königstein are mostly rich."
  • 159
  • 160
  • 157
159 You "Thanks for the bullshit psych thing then."
  • 162
160 You "You know, I'm not sure this made things any better."
  • 161
161 Acele "Yeah, I'm sorry." She nods. "Might be for the best to keep that shit forgotten, actually. Just my opinion. If it itches, don't scratch."
  • 676
162 Acele "You're welcome." She thinks for a second, stretching her jaw. "Might be for the best to keep that shit forgotten though. Just my opinion. If it itches, don't scratch."
  • 676
163 None
  • 74
164 You The tape recorder lies on the ice like a discarded toy. Pick it up. Variable["ice.acele_tape_recorder_idea"] == true and Variable["church.ravers_inside_church"] == false
  • 166
165 Empathy The device is cold to the touch. An angular "Omicron" logo adorns the yellow plastic cover. Underneath you see a reel of tape rolling. You put the device back on the ice.
  • 169
166 Acele
  • 167
  • 168
167 Acele Variable["ice.acele_felt_bad_for_her_recording"]
  • 294
168 Acele (Variable["ice.acele_felt_bad_for_her_recording"]) == false
  • 165
169 None
  • 60
170 Kim Kitsuragi "Yeah, man..." The lieutenant suddenly appears to your right with his collar popped *insanely* high.
  • 171
171 Kim Kitsuragi "Got any dope? We need some dope bad." He scratches his nose, then his armpit through the jacket. "I got the *Boogie Street* shakes."
  • 656
172 You "Um... Kim? What are you doing?"
  • 175
173 You "Wow!"
  • 176
174 You Let the lieutenant do his thing.
  • 176
175 Kim Kitsuragi "Tryin'a score some *dope*, man. Like we planned. Tryin'a score some smack -- you got any?" He hops from one foot to the other in anticipation.
  • 177
176 Kim Kitsuragi "Tryin'a score some *dope*, man. Tryin'a score some smack -- you got any?" He hops from one foot to the other.
  • 177
177 Acele "What's *smack*?"
  • 178
178 Kim Kitsuragi "The *D*, man, gotta hit that D!"
  • 179
179 Acele "What's... 'the D'?"
  • 181
  • 190
  • 182
180 Kim Kitsuragi "*Diamorphine*, girl. Quit clownin'. We need a hook-up for that D..." He breathes in through his teeth.
  • 183
181 You "Kim, she seems legitimately confused. Tell her what this *D* is."
  • 180
182 You Say nothing.
  • 180
183 Acele "Diamorphine? But that hasn't been around for years -- five or more, like, seven years maybe? Everybody just does *hunch* now."
  • 657
184 Kim Kitsuragi "Really? What's that?"
  • 185
185 Acele "Hunch is like ten times stronger than diamorphine and *waaay* more lethal. I think the name is... B-hydroxy-something."
  • 658
186 Kim Kitsuragi "Okay." The lieutenant stops hopping. "That's... that's real bad. Someone should definitely look into that..."
  • 187
187 Kim Kitsuragi He rolls his collar down to normal human level and pulls out his familiar notebook. "We're from the police, by the way."
  • 188
188 Acele "Oh, of course." She doesn't look surprised.
  • 285
189 Authority Something about the way she says it makes you think she's not bothered by any of the cop-show questioning.
  • 194
190 You "What is going on?"
  • 180
191 None
  • 60
192 You "Yes, and we have some questions for you."
  • 266
193 You "Uh... we'll be back later." [Leave.]
  • 341
194 None
  • 192
  • 193
195 Acele
  • 196
  • 197
196 Acele IsKimHere()
  • 31
197 Acele (IsKimHere()) == false
  • 304
198 Acele
  • 199
  • 200
199 Acele IsKimHere()
  • 54
200 Acele (IsKimHere()) == false
  • 201
201 Acele "... but I shouldn't, really. I have stuff planned for tomorrow. Gotta run around, try to make some money."
  • 268
202 You "Goddamnit, why's there no one to drink with by the seaside!" (Raise your hands in lamentation.)
  • 203
203 Acele "Sorry."
  • 209
  • 210
204 You "Oh well. You up for a conversation, at least?"
  • 205
205 Acele "We can do that."
  • 314
206 You "Money -- just gotta keep making it, huh? But, in the meantime -- care to tell me something of interest?"
  • 207
207 Acele "Like what?
  • 208
208 None
  • 60
209 You "There's some stuff I want to ask about."
  • 207
210 You "Okay, I guess I'll fuck off then." [Leave.]
  • 339
211 You "I'd better be going." [Leave.]
  • 340
212 Acele
  • 213
  • 214
213 Acele IsKimHere()
  • 46
214 Acele (IsKimHere()) == false
  • 637
215 Acele
  • 216
  • 217
216 Acele IsKimHere()
  • 170
217 Acele (IsKimHere()) == false
  • 218
218 Acele "Sorry, mister, I don't really do drugs. Especially with people I just met."
  • 221
219 You "Don't we have a bit of a logical inconsistency here? A categorical *no"* and a conditional *no*? Poor logic is a good sign of *lies*." Variable["ice.acele_partylogic"] == true
  • 220
220 Acele "It just means that even if I did do drugs, I would not do them with a person I just met." She looks confused.
  • 222
  • 230
221 Logic Why would a categorical *no* need a conditional *no* to support it?
  • 265
222 You "Maybe we should get acquainted, then?"
  • 223
223 Acele She looks up, not entirely sure what that means.
  • 224
224 None
  • 60
225 You "What's with the not doing drugs thing? You done enough already? So many nice drugs left undone..."
  • 226
226 Acele "Sorry?" She looks confused.
  • 227
  • 229
227 You "I'm going to have to accept your apology, aren't I? What else is there to do? Now tell me about stuff, who you are, what you're doing here, things like that."
  • 228
228 Acele "Where do I start?"
  • 224
229 You "Yeah, yeah. Sorry I asked." [Leave.]
  • 343
230 You "Oh, I see. I'm not good enough for the lady. She's accustomed to more gentlemanly folk. Well, so be it." [Leave.]
  • 342
231 Acele
  • 232
  • 233
232 Acele IsKimHere()
  • 43
233 Acele (IsKimHere()) == false
  • 79
234 Acele
  • 235
  • 236
235 Acele IsKimHere()
  • 97
236 Acele (IsKimHere()) == false
  • 237
237 Acele "A city has millions in it, so the world would have a lot more. I think I knew the number once..."
  • 238
238 You "Too many millions to even know, all squashed under the tyranny of the market. It's terrible!"
  • 99
239 None
  • 240
  • 252
  • 255
  • 262
  • 306
240 You "I'll help you all right." Variable["TASK.establish_church_dance_club"] == true and Variable["ice.andre_logic_done"] == false
  • 241
241 Acele "Great!" She shivers. "Let us know if there's any progress, will you? We've been waiting for weeks here."
  • 594
242 Acele She must be Acele, the last of the speedfreaks' 'posse'.
  • 8
243 Acele
  • 244
  • 245
244 Acele Variable["ice.andre_greeting_done"]
  • 242
245 Acele (Variable["ice.andre_greeting_done"]) == false
  • 8
246 You "You must be Acele." Variable["ice.andre_greeting_done"]
  • 247
247 Acele "That's my name. I take it you have met the others. Did they tell you about the church and the club... thing?"
  • 248
  • 249
248 You "They did."
  • 250
249 You "Church, what church?" (Act confused.)
  • 251
250 Acele "Will you help us?"
  • 239
251 Acele "C'mon, quit playin'. Will you help us with the church?"
  • 239
252 You "I didn't see a case in the church story." Variable["ice.andre_look_into_church_case_initiated"] == false and Variable["ice.andre_logic_done"] == false
  • 253
253 Acele "Okay... but you'll still let us know if you learn something about the church, right?" She rubs her sides. "We don't have anywhere else to go anyway."
  • 594
254 You "The others told me you went inside the church. What did you see in there?" Variable["ice.andre_noid_acele_went_into_church"] and Variable["church.ravers_inside_church"] == false
  • 329
255 You "I've yet to make up my mind." Variable["ice.andre_look_into_church_case_initiated"] == false and Variable["ice.andre_logic_done"] == false
  • 256
256 Acele "Take your time, I guess. We don't have anywhere else to go anyway."
  • 594
257 None
  • 246
  • 3
  • 4
  • 5
  • 638
258 None
  • 257
259 None
  • 60
260 You "I'd like to know more about your associates." Variable["ice.andre_greeting_done"] and Variable["church.ravers_inside_church"] == false
  • 359
261 None
External:
  • (568, 2)
262 You "How did you know I'd met them?" Variable["ice.acelegreeting_done"] == true and Variable["ice.acele_ended_crying_in_front_of_her"] == false and Variable["ice.acele_how_did_you_know_i_met_them"] == false
  • 263
263 Acele "I, like, saw you go into the tent. It's right there."
  • 239
264 You "Your associates tried to use me to set up a drug lab. I'm guessing you knew of this plan." Variable["ice.andre_logic_done"] and Variable["ice.acele_logic_followup_done"] == false and Variable["church.ravers_inside_church"] == false
  • 328
265 None
  • 219
  • 225
266 Acele "Right."
  • 191
267 Acele She's waiting.
  • 62
268 Empathy It's not that she has to run around and make money, it's more like she's concerned about her well-being. It is also not entirely because she's afraid of you. You can't really put your finger on it.
  • 202
  • 206
  • 204
  • 211
269 Inland Empire For some reason, the words don't come out. Instead you instinctively touch your collar to check your necktie.
  • 274
270 Acele
  • 271
  • 272
271 Acele CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"]
  • 269
272 Acele (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"]) == false
  • 577
273 Horrific Necktie It's crooked again, it always is. It's a traffic accident and a noose. Also, you should ask if she wants to party. Or better yet, ask her about that hat! Lest the necktie think you're boring...
  • 277
  • 591
  • 592
274 Acele
  • 275
  • 276
275 Acele Variable["ice.acele_ie_suggested_ask_party"]
  • 273
276 Acele (Variable["ice.acele_ie_suggested_ask_party"]) == false
  • 577
277 You (Bad necktie! Let go of the tie.) "I wanted to ask you some questions."
  • 278
278 Horrific Necktie I thought you were *cool*. What happened, man?
  • 577
279 Acele "Okay, bye." She turns her attention back to the recording device.
280 Acele
  • 281
  • 282
281 Acele Variable["ice.acele_heard_her_mumble"]
  • 331
282 Acele (Variable["ice.acele_heard_her_mumble"]) == false
  • 283
283 None
  • 23
  • 24
284 Acele "Okay."
  • 60
285 Acele
  • 286
  • 287
286 Acele Variable["ice.acele_knows_youre_cops"]
  • 660
287 Acele (Variable["ice.acele_knows_youre_cops"]) == false
  • 189
288 You "Can't say. Gotta ask questions first."
  • 599
289 Acele "I know." Her teeth rattle. She takes the device from you and places it in her lap. "I'll stick to it."
  • 305
290 You "The dark."
  • 289
291 You Put the tape recorder down.
  • 345
292 Acele The wind howls. She remains silent.
  • 663
293 You "Nothing, if you got this. Don't be scared."
  • 295
294 Empathy The device is still warm from her touch -- and heavy as a brick, from the batteries inside. The company logo "Omicron" adorns its yellow plastic cover. Inside, the tape is rolling -- the girl looks at the device in your hands.
  • 346
  • 291
295 Acele "Okay." Her teeth rattle. She takes the device from you and places it in her lap. "I'll stick to it."
  • 305
296 Acele "What is...?" Her shoulders shake a little.
  • 290
  • 293
  • 298
297 You "It is not a childish fantasy. It can be a real weapon against what's coming for you now."
  • 296
298 You "I'm once again reminded of how Contact Mike rose from the slums of Saint-Batiste to the top of the boxing world, overcoming adversity and serious brain trauma. Nothing is coming -- nothing he wouldn't knock out in three rounds. The real fight is for the right attitude." Variable["ice.acele_asked_contact_mike_again"]
  • 300
299 You "The people who built this world intended it to be better for you, but they failed. It is easier to live in their failure with this by your side." (Tap on the tape recorder.)
  • 292
300 Acele "I can't believe this turned into another Mike thing... Fine, okay, I'll stick to it." She takes the device from you and places it in her lap. "I'll knock it out in three rounds."
  • 305
301 You "I'm sorry you have to sit here on the ice, feeling miserable. At your age -- or at any age -- in this weather... waiting for it to get dark."
  • 302
302 Acele She looks you in the eye, her pupils wide, surrounded by a ridiculous amount of make-up.
  • 299
  • 291
303 None
  • 60
304 None
  • 64
  • 27
305 Authority There is little you can do to help her now, but given the chance you feel like you *should*. There is something about her. A weightiness.
  • 666
306 You "What happens in the tent stays in the tent." Variable["ice.andre_logic_done"] and Variable["ice.andre_logic_hecoordination_shotsfired"] == false
  • 307
307 Acele "That's cool by me." She nods knowingly.
  • 308
308 Composure She looks prettier all of a sudden. The muscles of her face have relaxed. She must be quite pleased.
  • 594
309 Acele "Like what?" She straightens out slightly, propping herself up with her hands, waiting for you to speak.
  • 310
310 None
  • 60
311 Acele
  • 312
  • 313
312 Acele Variable["ice.acele_knows_youre_cops"]
  • 330
313 Acele (Variable["ice.acele_knows_youre_cops"]) == false
  • 56
314 None
  • 60
315 Acele "Like what?"
  • 63
316 None
  • 60
317 Acele "Uh huh..."
  • 316
318 You "Never mind." [Leave.]
  • 335
319 Acele
  • 320
  • 321
320 Acele Variable["ice.acele_noticed_her_dyed_hair"]
  • 352
321 Acele (Variable["ice.acele_noticed_her_dyed_hair"]) == false
  • 146
322 None
  • 72
323 None
  • 74
324 None
  • 147
  • 148
  • 150
325 None
External:
  • (569, 2)
326 None
External:
  • (569, 84)
327 None
External:
  • (568, 165)
328 None
External:
  • (570, 3)
329 None
External:
  • (570, 62)
330 None
  • 58
  • 59
331 Acele
  • 332
  • 333
332 Acele Variable["ice.acele_knows_youre_cops"]
  • 283
333 Acele (Variable["ice.acele_knows_youre_cops"]) == false
  • 17
334 None
335 None
  • 334
336 None
  • 334
337 None
  • 334
338 None
  • 334
339 None
  • 334
340 None
  • 334
341 None
  • 334
342 None
  • 334
343 None
  • 334
344 You The tape recorder lies on the wooden floorboards like a discarded toy. Pick it up. Variable["ice.acele_tape_recorder_idea"] == true and Variable["church.ravers_inside_church"] == true and Variable["ice.acele_emp_on_ice_succeeded"] == false
  • 166
345 Empathy Nothing to emote over. You put the device back on the ice.
  • 169
346 Acele
  • 347
  • 348
347 Acele Variable["church.ravers_inside_church"]
  • 349
348 Acele (Variable["church.ravers_inside_church"]) == false
  • 301
349 You "I'm sorry you have to sit here on this coast, feeling miserable. At your age -- or at any age -- in this place... waiting for it to get dark."
  • 302
350 Acele After a moment of silence she speaks again: "So, thanks. I guess. For the psych session. Maybe I can return it -- what's been eating you, officer?"
  • 303
351 Acele "C'mon, I can tell." She shakes her head slowly. "But, okay, be a boiadeiro about it if you want to."
  • 354
  • 86
352 None
  • 60
353 You "Yeah, can we talk for a minute?" Variable["ice.acele_ended_crying_in_front_of_her"] == true and Variable["ice.acele_emp_success_psych_session"] == false and Variable["ice.acele_psych_session_done"] == false
  • 616
354 You "I guess... there is something... that's been making my life hell."
  • 355
355 Acele "What is it?" She listens intently.
  • 356
356 None
  • 83
  • 84
  • 85
  • 617
357 None
  • 60
358 Kim Kitsuragi "As it stands, I'm going to have to thwart your plan by explaining to the woman that we are police officers."
  • 55
359 Acele "My 'associates'?" She blows on her chilled fingers. "I haven't got much to say about them."
  • 424
  • 423
360 Reaction Speed Feels like you missed something here. What was that about a bird? Forget it. Maybe later.
  • 433
361 Acele "Hey, there." She gives you a shy smile. "I've been recording some new audio from all these beams and rafters. The sounds travelling through the wood are pretty cool -- creaks and stuff. Like you're underwater, you know... But, like, underwater inside a tree."
  • 404
362 Acele
  • 363
  • 364
363 Acele Variable["ice.acele_greeting_psych_session_done"]
  • 371
364 Acele (Variable["ice.acele_greeting_psych_session_done"]) == false
  • 365
365 Acele
  • 366
  • 367
366 Acele Variable["ice.acele_ended_crying_in_front_of_her"]
  • 81
367 Acele (Variable["ice.acele_ended_crying_in_front_of_her"]) == false
  • 371
368 Acele
  • 369
  • 370
369 Acele Variable["church.ravers_inside_church"]
  • 547
370 Acele (Variable["church.ravers_inside_church"]) == false
  • 600
371 Acele
  • 372
  • 373
372 Acele Variable["ice.acelegreeting_done"]
  • 568
373 Acele (Variable["ice.acelegreeting_done"]) == false
  • 2
374 Acele "I really wanted to say: thanks for getting me and my friends in here. And we even found some new... associates, such as they are."
  • 397
  • 519
375 Acele The girl stands behind the row of pulpits, whistling a melody with the electronic device pressed against the wood. At the sound of your footsteps, she stops what she was doing.
  • 386
376 Acele
  • 377
  • 378
377 Acele Variable["church.acele_church_altgreet_done"]
  • 628
378 Acele (Variable["church.acele_church_altgreet_done"]) == false
  • 375
379 Acele "Welcome back." She nods to you in greeting.
  • 409
380 Acele
  • 381
  • 382
381 Acele Variable["ice.acele_asked_about_contact_mike"]
  • 407
382 Acele (Variable["ice.acele_asked_about_contact_mike"]) == false
  • 415
383 Acele
  • 384
  • 385
384 Acele Variable["ice.acele_more_like_contact_mike"]
  • 398
385 Acele (Variable["ice.acele_more_like_contact_mike"]) == false
  • 380
386 Acele
  • 387
  • 388
387 Acele Variable["church.acele_passives_hint_reaction"] or Variable["church.acele_reaction_is_lost_about_bird"]
  • 456
388 Acele (Variable["church.acele_passives_hint_reaction"] or Variable["church.acele_reaction_is_lost_about_bird"]) == false
  • 389
389 Reaction Speed Why does that trill sound familiar?
  • 361
390 Acele "Good, I think. Noid is getting a read on the place, I think he finds the carpentry very impressive. Andre's been setting up the compressor and... dancing. Egg Head's keeping the party up, he's got the stage under control."
  • 632
391 Acele "Soona, the programmer, she's doing... whatever she does, behind that radiocomputer of hers. She doesn't talk to us much. And the crab-man hasn't shown himself, thank god."
  • 392
392 None
  • 60
393 You "I'd like to know more about your associates..." Variable["church.ravers_inside_church"] == true
  • 261
394 You "I wasn't going to --"
  • 396
395 You "But Contact Mike is --"
  • 396
396 Acele "No-no." She cuts you off before you can finish the sentence. "I actually wanted to thank you. For getting me and my friends in here. And we even found some new... associates, such as they are."
  • 397
  • 519
397 You "How's everyone doing?"
  • 390
398 Acele "And yes, I'm being more like Contact Mike, alright. Don't even bring it up."
  • 414
399 Acele "This?" She taps on the electronic device. "Yeah, it's a portable recording device. For field recording. Low quality, but still."
  • 400
400 You "And the wires?"
  • 403
401 Acele "A contact mic is a microphone that records sounds from inside things. Like all this wood."
  • 412
  • 413
402 You "What is a *contact microphone*?"
  • 401
403 Acele "Actually just one wire, I picked on it 'til the braiding came loose. The wire leads to a contact microphone."
  • 402
404 Acele
  • 405
  • 406
405 Acele Variable["tc.contact_mic"]
  • 383
406 Acele (Variable["tc.contact_mic"]) == false
  • 410
  • 411
407 Acele "And no, it's got nothing to do with Contact Mike."
  • 414
408 You "Okay, fine."
  • 374
409 None
  • 60
410 You "Oh, is that what the device is for?"
  • 399
411 You "Gotcha."
  • 374
412 You "Why would anyone do that?"
  • 420
413 You "Okay, it's an odd hobby, but who am I to judge."
  • 422
414 None
  • 394
  • 395
  • 408
415 Acele "But that's not really what I wanted to talk about. I wanted to thank you instead."
  • 421
416 You "What for?"
  • 417
417 Acele "For getting me and my friends in here. And we even found some new... associates, such as they are."
  • 397
  • 519
418 You "Makes sense. I've likely deserved some praise and adoration."
  • 419
419 Acele "Yeah, so thanks for getting me and my friends in here." She ignores your vapid egocentrism. "And we even found some new associates, such as they are."
  • 397
  • 519
420 Acele "It's... it's not important, actually. Never mind, I actually wanted to thank you."
  • 421
421 None
  • 416
  • 418
422 Acele "Yeah, well... actually, it's not important. I actually wanted to thank you."
  • 421
423 You "What do you mean? You must know *something* about them."
  • 425
424 You "Just answer the question, please."
  • 426
425 Acele "Of course I do. I just don't tell people about my friends and who they are and so on. I don't provide information on them."
  • 679
426 Acele "Sorry. I just don't tell people about my friends and who they are and so on. I don't provide information on them."
  • 679
427 You "A-ha. Okay. Maybe I'll ask later about all this."
  • 430
428 You "What about you? Tell me something about yourself."
  • 429
429 Acele "Me? I'm a silver bird."
  • 431
430 Acele "Don't know what makes you think it'll be any different later, but..."
  • 439
431 Shivers High above and to the east, the cold winds blow over the feathers of an early songbird. She lands on the stone ledge of a tall building. Her beak a silvery grey.
  • 680
432 You Catch the silver bird. Variable["church.acele_silver_bird_check_trigger"]
  • 434
433 None
  • 60
434 Acele
  • 435
  • 436
435 Acele Variable["church.acele_whitec_catch_the_silver_bird"]
  • 437
436 Acele (Variable["church.acele_whitec_catch_the_silver_bird"]) == false
  • 438
437 Reaction Speed "O pasăre de argint" -- it flutters by your ear.
  • 458
438 Reaction Speed The silver bird has already flown away... I will catch it later.
  • 457
439 Acele
  • 440
  • 441
440 Acele Variable["ice.acele_heard_about_silver_bird"]
  • 360
441 Acele (Variable["ice.acele_heard_about_silver_bird"]) == false
  • 433
442 You "O pasăre de argint."
  • 459
443 Acele "All right," she concedes. "My father was a Zemylaki. He died years ago. He was a bad man. Not a lot of good things to say about him and what he did."
  • 465
444 Acele "So after his death we had nothing left. And we were in danger. My mother had to change her name, mine too. We left it all behind."
  • 445
445 Acele
  • 446
  • 447
446 Acele Variable["ice.andre_logic_done"]
  • 449
447 Acele (Variable["ice.andre_logic_done"]) == false
  • 490
448 You "That's nice to hear. You kids are good these days."
  • 496
449 You "Are you sure about that? What about this drug lab plan?"
  • 473
450 Acele "Yeah, kinda. I'm the head of the operation. Coordinated it with the Débardeurs, else they might get... unhappy."
  • 452
451 Kim Kitsuragi "Aren't there any local authorities who might look down on such activities?"
  • 479
452 You "So, what you're saying is... Evrart authorized this?"
  • 453
453 Acele "Not in person, but I let them know. You can't do anything without the fat ones getting wind. It wasn't too difficult to convince them, really..."
  • 780
454 Acele "It's a good thing you ended that mess, though. I felt I was turning dad-wise, into a corrupt business-person. Unpleasant."
  • 779
455 Acele "I was kinda hoping you'd end this mess, though. It feels like I've been turning dad-wise, into a corrupt business-person. I don't like it."
  • 779
456 Reaction Speed That melody is oddly familiar... Why does it feel like some gang-related thing?
  • 361
457 None
  • 60
458 Reaction Speed It's what the "Zemlyaki" -- the Graadian community in Revachol -- call a person who never breaks under interrogation. It's an organized crime term.
  • 442
  • 461
459 Acele "Excuse me?" She casually brushes her hand through her hair.
  • 460
460 Composure She's attempting to remain calm, but the phrase made her flinch.
  • 461
461 You "I remember now... it's a Zemlyaki term. For someone who won't break under questioning. An organized crime term."
  • 462
462 Acele "What do you mean?"
  • 463
  • 464
463 You "The silver bird."
  • 443
464 You "That's why you've handled my questioning so calmly." Variable["ice.acele_knows_youre_cops"]
  • 443
465 Acele "He bought the family a huge house, so we got to live... at least temporarily... in a giant *castle* in Jamrock. And then he died."
  • 466
  • 468
  • 469
466 You "What happened next?"
  • 471
467 Acele "Yes, better that way..."
  • 472
468 You "Oh, hmm, I can imagine what followed after."
  • 470
469 You "Never mind, I don't really want to hear any of this."
  • 467
470 Acele "You and I both, although... I don't have to *imagine*. The competition came and took everything away. It was like in a war zone..." She's gritting her teeth.
  • 444
471 Acele "What do you think? The competition came and took everything away. It was like in a war zone..." She's gritting her teeth.
  • 444
472 None
  • 60
473 Acele "It was a stupid idea and I'm still disappointed *I* came up with it."
  • 480
474 Kim Kitsuragi "'Left it all behind.' Are you sure you did?" The lieutenant narrows his eyes at the girl. "Who can tell with all the delinquent behaviour?"
  • 523
475 Acele
  • 476
  • 477
476 Acele IsKimHere()
  • 474
477 Acele (IsKimHere()) == false
  • 509
478 You "So you're the main drive behind everything?"
  • 450
479 Acele "I took that into account, of course. Coordinated the operation with the Débardeurs, else they might get... unhappy."
  • 452
480 Acele
  • 481
  • 482
481 Acele IsKimHere()
  • 451
482 Acele (IsKimHere()) == false
  • 478
483 Acele
  • 484
  • 485
484 Acele Variable["church.ravers_inside_church"]
  • 454
485 Acele (Variable["church.ravers_inside_church"]) == false
  • 522
486 None
  • 60
487 Acele
  • 488
  • 489
488 Acele Variable["church.ravers_inside_church_with_lab"]
  • 455
489 Acele (Variable["church.ravers_inside_church_with_lab"]) == false
  • 483
490 Acele
  • 491
  • 492
491 Acele Variable["church.ravers_inside_church_with_lab"]
  • 524
  • 525
492 Acele (Variable["church.ravers_inside_church_with_lab"]) == false
  • 475
493 You "I doubt that. You're probably up to no good."
  • 497
494 You "Turned you into a new generation drug user, though?" Variable["ice.acele_you_know_shes_on_drugs"] == true
  • 495
495 Acele "Anything to get through." She shrugs. "That's how it is after the fall."
  • 498
  • 499
496 Acele "Gee, thanks. Now, was there anything else on your mind?"
  • 507
497 Acele "Who isn't? It's all *no good* in Martinaise. Now, was there anything else on your mind?"
  • 508
498 You "Yeah, no, don't worry, I was just saying... I don't mind drugs, I'm all into drugs myself, yeah, drugs."
  • 500
499 You "I'm not going to take you in for such a tiny infraction, but I better not find anything else suspicious going on."
  • 504
500 Acele
  • 501
  • 502
501 Acele IsKimHere()
  • 503
502 Acele (IsKimHere()) == false
  • 505
503 Kim Kitsuragi "Who doesn't just *love* drugs? All the drugs." The lieutenant's voice is flat, although with a seeming undertone of sarcasm.
  • 505
504 Acele "A life full of suspicion. Perhaps you should talk to Noid, you'd get along nicely... Now, was there something else on your mind?"
  • 506
505 Acele "Good for you. Now, was there anything else on your mind?"
  • 506
506 None
  • 60
507 None
  • 60
508 None
  • 60
509 None
  • 448
  • 494
  • 493
510 You "Have you seen a suspicious woman around here? A woman who looked like she might be on the run?" Variable["TASK.ask_about_ruby_in_village"] and Variable["TASK.locate_ruby_on_the_coast_done"] == false
  • 511
511 Acele "No."
  • 513
512 None
  • 60
513 Acele
  • 514
  • 515
514 Acele IsKimHere()
  • 516
515 Acele (IsKimHere()) == false
  • 512
516 Kim Kitsuragi "Just no?"
  • 517
517 Acele "It's pretty desolate here, I only hear the dogs bark at night and see the shadows move down the coast."
  • 662
518 You "Considering what we're trying to do here this doesn't look like a good sign."
  • 545
519 You "Alright, I got some questions for you."
  • 521
520 None
  • 60
521 Acele "Sure."
  • 520
522 Acele "I'm kinda hoping you'll end this mess before we get going... I feel as if I'm slowly turning dad-wise, into a corrupt business-person. I don't like it."
  • 779
523 Acele Acele stares at him blankly. Two unflinching stares in collision course.
  • 509
524 You "You don't call a sudden drug lab inside this church organized crime?"
  • 529
525 You "That's nice to hear. You kids are good these days."
  • 526
526 Acele "Gee, thanks. Now, was there anything else on your mind?"
  • 527
527 None
  • 60
528 Acele "A shame you didn't..."
  • 527
529 Acele "Yeah... I was kinda hoping you'd end that mess before we got going. It feels like I've been slowly turning dad-wise, into a corrupt business-person.
  • 777
530 None
  • 532
  • 531
531 You "This is all good to know... but let's leave it at that." (Leave it off the list.)
  • 539
532 You "I should confront Evrart about this! Maybe I can manipulate him using the information." (Add it to the list.)
  • 535
533 Kim Kitsuragi "No, I don't think it would lead anywhere with Evrart. He's just going to deny it."
  • 534
534 Acele "Yeaaahhhh..." She really draws out the word. "Have you seen Evrart?"
  • 486
535 Acele
  • 536
  • 537
536 Acele IsKimHere()
  • 533
537 Acele (IsKimHere()) == false
  • 538
538 Acele "That's not going to lead anywhere with Evrart. He'll just deny everything. I mean, have you seen the guy?"
  • 486
539 Acele "Do. It's for the best."
  • 540
540 None
  • 60
541 Acele
  • 542
  • 543
542 Acele Variable["ice.acele_heard_about_plan_for_church"] or Variable["ice.andre_greeting_done"] or Variable["ice.andre_volition_exit_used"]
  • 797
  • 518
543 Acele (Variable["ice.acele_heard_about_plan_for_church"] or Variable["ice.andre_greeting_done"] or Variable["ice.andre_volition_exit_used"]) == false
  • 546
544 Acele "Exactly. It's our chance to turn the grim desolation into an overwhelmingly fun dance party!"
  • 546
545 Acele "Superstition. We can turn the grim desolation into a fun dance club, and thus also help turn this hell-hole around."
  • 546
546 None
  • 60
547 Acele
  • 548
  • 549
548 Acele Variable["ice.acelegreeting_done"]
  • 376
549 Acele (Variable["ice.acelegreeting_done"]) == false
  • 550
550 Acele "Hey there." The girl with an electronic recording apparatus turns to you as you approach.
  • 551
551 Acele "Thanks for helping us out. My associates and I are settling in here nicely. Even found some new associates." She turns back to her work, whistling softly...
  • 555
552 Acele "Recording the audio coming through the wooden framework. I bet it's pretty cool. Creaks and stuff. Sounds like when you're underwater, you know?"
  • 558
553 You "What are you doing?"
  • 552
554 None
  • 556
  • 553
555 Reaction Speed Why does that melody sound so familiar?
  • 554
556 You "You're Acele."
  • 557
557 Acele "Yeah," she responds, turning back to her device.
  • 553
558 None
  • 567
  • 565
559 You "Okay, it's an odd hobby, but who am I to judge."
  • 581
560 Acele "This?" She taps on the electronic device. "Yeah, it's a portable recording device. For field recording. Low quality, but still."
  • 561
561 You "And the wires?"
  • 564
562 Acele "A contact mic is a microphone that records sounds from inside things. Like all this wood."
  • 566
  • 559
563 You "What is a *contact microphone*?"
  • 562
564 Acele "Actually just one wire, I picked on it till the braiding came loose. The wire leads to a contact microphone."
  • 563
565 You "Gotcha. I have some questions for you."
  • 579
566 You "Why would anyone do that?"
  • 580
567 You "Oh, is that what the device is for?" (Point to it.)
  • 560
568 Acele
  • 569
  • 570
569 Acele Variable["ice.acele_assocgr_done"]
  • 574
570 Acele (Variable["ice.acele_assocgr_done"]) == false
  • 571
571 Acele
  • 572
  • 573
572 Acele Variable["ice.andre_greeting_done"]
  • 597
573 Acele (Variable["ice.andre_greeting_done"]) == false
  • 574
574 Acele "Hello again." The girl looks up at you for a moment before turning back to her work.
  • 575
575 None
  • 60
576 None
  • 60
577 Acele "I'm listening." A cold wind blows in from the sea. She breathes on her fingers for warmth, looking up at you.
  • 576
578 None
  • 60
579 Acele "I'm listening." She puts the device down and props herself up a bit, waiting for you to speak.
  • 578
580 Acele "Because... Listen, man, why does anyone do anything?"
  • 582
581 Acele She shrugs, obviously eager to go back to whatever she's doing.
  • 582
582 None
  • 583
  • 585
  • 584
583 You "I just need a few minutes of your time. Police business."
  • 587
584 You "I'll leave you to it, then." [Leave.]
  • 589
585 You "Well, if it's not that important, you won't mind if I ask you a few questions."
  • 588
586 None
  • 60
587 Acele "I'm listening." She puts the contact mic down and props herself up a bit, waiting for you to speak.
  • 586
588 Acele "I'm listening." She puts the contact mic down and props herself up a bit, waiting for you to speak.
  • 586
589 None
  • 334
590 Acele "Oh, hello there."
  • 243
591 None
  • 3
592 None
  • 4
593 None
  • 577
594 Acele
  • 595
  • 596
595 Acele Variable["ice.acelegreeting_done"]
  • 259
596 Acele (Variable["ice.acelegreeting_done"]) == false
  • 258
597 Acele The shaggy-haired girl kneels on the sea ice. She looks up as you approach.
  • 80
598 None
  • 60
599 Acele "Shoot." A cold wind blows. She breathes on her hands for warmth.
  • 598
600 Acele
  • 601
  • 602
601 Acele Variable["ice.acele_hat_exit"]
  • 603
602 Acele (Variable["ice.acele_hat_exit"]) == false
  • 362
603 Acele "Is this about the hat again?" She looks up at you, distracted. "I don't see you wearing a hat..."
  • 604
604 None
  • 10
  • 14
  • 11
  • 22
605 Acele "My whole family swears and it rubbed off on me..." There's a pained expression on her face. She'll answer your questions now.
  • 67
606 None
  • 60
607 Acele "Hard-cop." She nods to you with respect and turns off her recording device.
  • 606
608 Authority What did she just say? That's not how a civilian is supposed to address an officer of the law.
  • 614
609 You Regain authority in her eyes.
  • 610
610 Acele
  • 611
  • 612
611 Acele Variable["ice.acele_respected_your_authority_on_hat"]
  • 768
612 Acele (Variable["ice.acele_respected_your_authority_on_hat"]) == false
  • 706
613 Electrochemistry Everyone knows drugs make you invulnerable to cold. You bet this one likes to *party*.
  • 257
614 None
  • 609
  • 13
615 You "You said eating me? There's nothing eating me." Variable["ice.acele_emp_success_psych_session"] == true and Variable["ice.acele_ended_crying_in_front_of_her"] == false and Variable["ice.acele_psych_session_done"] == false
  • 351
616 Acele "I was wondering when you would come around. What's up?"
  • 354
617 You "People just keep putting their selfish interests ahead of the greater good."
  • 618
618 Acele "Oh, really?"
  • 619
619 You "Yeah. No one understands that sometimes you've got to make sacrifices for the sake of progress. It's all very distressing."
  • 621
620 You "No, that's probably not it, is it?"
  • 626
621 Acele "So, the thing that's been eating you... is the slow pace of social progress?"
  • 622
  • 620
  • 121
622 You "Don't get me wrong, I'm all for slow and steady progress. I just wish people would be a little more *reasonable*, is all."
  • 623
623 Acele "Okay, so you're not *that* upset, it sounds like."
  • 624
624 You "I told you, I'm *highly* distressed by this state of affairs."
  • 625
625 Acele "Uh huh, and you're sure it's social progress you're distressed about and not, I don't know, some chick?"
  • 670
626 Acele "No, it sounds like you've just got chick issues."
  • 122
  • 627
627 You "You could be right, but I don't know for certain."
  • 673
628 Acele
  • 629
  • 630
629 Acele Variable["XP.dance_to_the_anodic_music"]
  • 607
630 Acele (Variable["XP.dance_to_the_anodic_music"]) == false
  • 379
631 None
  • 639
  • 640
  • 641
  • 288
  • 318
632 Acele
  • 633
  • 634
633 Acele Variable["church.soona_evicted"]
  • 635
634 Acele (Variable["church.soona_evicted"]) == false
  • 391
635 Acele "And the crab-man hasn't shown himself much, thank god."
  • 392
636 Empathy It's not that she has to run around and make money, it's more like she's concerned about her well-being. It is also not entirely because she's afraid of you. You can't really put your finger on it.
  • 316
637 Acele "Sorry, I have stuff planned for tomorrow. Gotta run around, try to make some money."
  • 636
638 You [Leave.]
639 You "I'll help you all right." Variable["TASK.establish_church_dance_club"] == true
  • 642
640 You "I didn't see a case in the church story." Variable["ice.andre_look_into_church_case_initiated"] == false and Variable["TASK.establish_church_dance_club"] == false
  • 643
641 You "I've yet to make up my mind." Variable["ice.andre_look_into_church_case_initiated"] == false and Variable["TASK.establish_church_dance_club"] == false
  • 644
642 None
  • 241
643 None
  • 253
644 None
  • 256
645 Acele
  • 646
  • 647
646 Acele Variable["ice.acele_first_exit_done"]
647 Acele (Variable["ice.acele_first_exit_done"]) == false
  • 279
648 Acele
  • 649
  • 650
649 Acele Variable["ice.acele_contact_mic_hub_reached"]
  • 651
650 Acele (Variable["ice.acele_contact_mic_hub_reached"]) == false
  • 325
651 Acele "Sure. Contact mic." She nods, staring at the recording device in her hands.
  • 652
652 None
External:
  • (569, 37)
653 Perception (Hearing) Maybe she didn't hear you. A little louder.
  • 7
654 Half Light You don't *have* to do anything.
  • 604
655 Half Light Your pulse rises.
  • 608
656 Drama He's really shaking and everything!
  • 173
  • 172
  • 174
657 Reaction Speed Interesting.
  • 184
658 Encyclopedia B-hydroxy-phenothiazine. Somewhere in the soggy remains of your factual memory, you know the name. From the streets.
  • 659
659 Electrochemistry It's the dark lord himself, put into chemical form. Even I don't suggest it.
  • 186
660 Reaction Speed C'mon. She must have known it the moment you walked up to her.
  • 194
661 Savoir Faire Teenagers skulking around. Gang-members looking for a hole in the Union's defences? Maybe Ruby too, but she wouldn't be able to tell from here.
  • 541
662 Shivers Long shadows, short shadows. Quiet shadows of local children, loud shadows drunks and also a shadow made of sticks... you breathe on your hands for warmth.
  • 798
663 Empathy It's real. Tell her.
  • 297
  • 291
664 Acele After a moment of silence she speaks again: "So, thanks. I guess. For the psych session. I guess that means we're... even?" She smiles a little.
  • 669
665 Suggestion Something changes between you two. She looks at you differently now -- as an equal. A fellow human being.
  • 350
666 Acele
  • 667
  • 668
667 Acele Variable["ice.acele_psych_session_done"]
  • 664
668 Acele (Variable["ice.acele_psych_session_done"]) == false
  • 665
669 Suggestion She means your little talk before, after your breakdown. It's all right, she means to say. You returned the favour.
  • 303
670 Volition Hmmm... *perhaps*?
  • 671
671 None
  • 122
  • 113
672 None
  • 60
673 Acele "Well... think about, anyway. Was there something else?"
  • 672
674 Pain Threshold Feels *good* though, doesn't it? The sting.
  • 151
  • 143
675 Acele "Yeah, or it might just be psych bullshit, you know? Königstein wank."
  • 156
  • 157
676 Pain Threshold Yes, but it itches really, really bad...
  • 357
677 You "No idea. Haven't seen her, definitely haven't *called* her. I don't remember a single thing about her." Variable["coast.payphone_called_her"]
  • 678
678 Acele "Really?" She appears to believe you. "You seem pretty upset about this *chica*... are you sure you don't remember anything about her? Eyes? Hair colour?"
  • 138
  • 137
679 Rhetoric To the cops.
  • 428
  • 427
680 Encyclopedia A silver bird... feels strangely familiar. Was it an expression? And if yes, then for what? Then your mind slips and the thought is gone.
  • 427
681 You "Excuse me, what did you just say?"
  • 682
682 Acele She looks down, pretending to be busy with the device.
  • 769
683 Empathy The kid isn't arrogant, she's just afraid to look you in the eye. You already put her in her place.
  • 685
  • 684
684 You (Kick some snow into her face with your boot.) "You did NOT just speak like that to the police."
  • 686
685 You "I am the police. You would do well to avoid this kind of language with me."
  • 691
686 Acele "I'm sorry, sir. I'm sorry. I was trying to concentrate on this thing here and I'm sorry I said that. My dad swears, my boyfriend swears... my whole family does. I've caught the habit. I didn't mean to... and I'm sorry."
  • 784
687 Acele She looks up with a pained expression, her face caked with a thick layer of make up. With her left hand she's wiping some of it off to get the snow out of her face.
  • 688
688 Perception Her hair is dyed blonde, with dark roots showing. Most men wouldn't exactly call her pretty -- there is a manliness to her. A coarseness.
  • 689
  • 774
689 You "Now. I have some questions for you."
  • 690
690 Acele She gathers herself for a moment, then says, "Okay."
  • 776
691 Acele "You're right, I shouldn't have sworn. I'm sorry." She looks up like a scolded school girl, her years concealed beneath thick make up.
  • 688
692 You "Oh my god! FUCK THE HAT?! Is that what you just said to me? I can't *BELIEVE* you told me to fuck the hat!"
  • 693
693 Authority You're saying it really loud, but it's not coming out right. Maybe add more indignation?
  • 764
694 You "So I should just... just... get a hat and FUCK it, right?!" (Point at your head, where the hat should be.) "Engage in sexual intercourse with a hat right here in front of you, because you told me so? On the SEA ICE?!"
  • 707
695 You "RIGHT HERE ON THE SEA ICE?!"
  • 708
696 You "GIVE YOU A LITTLE... ICE-COP-HAT-FUCK-SHOW?!"
  • 698
697 You (Puff your cheeks as if you can't even *breathe* from the sheer indignity of the affront!)
  • 703
698 Acele "I didn't mean to, I'm sorry..." The girl is visibly shaken.
  • 734
699 You "IS THAT HOW YOU SEE ME?"
  • 700
700 Acele The girl looks down, slowly curling into a ball.
  • 740
701 You Start crying.
  • 752
702 You "Anyway... I can't believe you used obscenities like that in front of a police officer. And you should... you should..."
  • 770
703 Acele "I didn't mean to, I'm sorry..." The girl is visibly shaken.
  • 730
704 You (Start jumping up and down on the sea ice, gesturing toward it with both hands, as if to say, *this* is where it was supposed to take place!)
  • 705
705 Acele The girl looks down, slowly curling into a ball.
  • 709
706 Authority Lots of feeling. Feel it up, *way* up.
  • 692
707 Authority More.
  • 695
708 Authority MORE.
  • 696
  • 697
709 Acele
  • 710
  • 711
710 Acele IsKimHere()
  • 719
711 Acele (IsKimHere()) == false
  • 722
712 Esprit de Corps Across the bay, two figures watch the scene unfold through coin-operated binoculars. "My god," one says in a concerned voice. "Let me see," says the other.
  • 726
713 Esprit de Corps Three figures on the spring ice. One, a shortish man, is standing with his shoulders slightly hunched. Another, a young woman, tries her best to ignore the third, a middle-aged man with spectacular sideburns, jumping up and down on the sea ice...
  • 714
714 Acele
  • 715
  • 716
715 Acele Variable["ice.acele_esprit"]
  • 712
716 Acele (Variable["ice.acele_esprit"]) == false
  • 726
717 Esprit de Corps Two figures on the spring ice. One, a young woman, tries her best to ignore the other, a middle-aged man with spectacular sideburns, jumping up and down on the sea ice...
  • 714
718 Esprit de Corps Two figures on the spring ice. One, a young woman, tries her best to ignore the other, a middle-aged man with bloated cheeks, jumping up and down on the sea ice...
  • 714
719 Acele
  • 720
  • 721
720 Acele Variable["character.beard_shaven"]
  • 725
721 Acele (Variable["character.beard_shaven"]) == false
  • 713
722 Acele
  • 723
  • 724
723 Acele Variable["character.beard_shaven"]
  • 718
724 Acele (Variable["character.beard_shaven"]) == false
  • 717
725 Esprit de Corps Three figures on the spring ice. One, a shortish man, is standing with his shoulders slightly hunched. Another, a young woman, tries her best to ignore the third, a middle-aged man with bloated cheeks, jumping up and down on the sea ice...
  • 714
726 Empathy That's it, you've earned it -- start crying, life's hard.
  • 727
727 Composure Your shoulders have already tensed up with emotion. Let it all out.
  • 728
728 None
  • 701
  • 702
729 Kim Kitsuragi The lieutenant is watching the scene unfold before his eyes, unsure how to react.
  • 704
730 Acele
  • 731
  • 732
731 Acele IsKimHere()
  • 729
732 Acele (IsKimHere()) == false
  • 704
733 Kim Kitsuragi The lieutenant is watching the scene unfold before his eyes, unsure how to react.
  • 699
734 Acele
  • 735
  • 736
735 Acele IsKimHere()
  • 733
736 Acele (IsKimHere()) == false
  • 699
737 Acele
  • 738
  • 739
738 Acele Variable["character.beard_shaven"]
  • 747
739 Acele (Variable["character.beard_shaven"]) == false
  • 746
740 Acele
  • 741
  • 742
741 Acele IsKimHere()
  • 743
742 Acele (IsKimHere()) == false
  • 737
743 Acele
  • 744
  • 745
744 Acele Variable["character.beard_shaven"]
  • 749
745 Acele (Variable["character.beard_shaven"]) == false
  • 748
746 Esprit de Corps Two figures on the spring ice. One, a young woman, tries her best to ignore the other, a middle-aged man with spectacular sideburns, who's screaming at her with all his might...
  • 714
747 Esprit de Corps Two figures on the spring ice. One, a young woman, tries her best to ignore the other, a middle-aged man with bloated cheeks, who's screaming at her with all his might...
  • 714
748 Esprit de Corps Three figures on the spring ice. One, a shortish man, is standing with his shoulders slightly hunched. Another, a young woman, tries her best to ignore the third, a middle-aged man with spectacular sideburns, who's screaming at her with all his might...
  • 714
749 Esprit de Corps Three figures on the spring ice. One, a shortish man, is standing with his shoulders slightly hunched. Another, a young woman, tries her best to ignore the third, a middle-aged man with bloated cheeks, who's screaming at her with all his might...
  • 714
750 Acele "This... isn't really about the hat, is it?"
  • 753
  • 754
  • 761
751 Acele Looking up she sees a grown man -- on the wrong side of forty, his face bloated from alcohol and god knows what else -- not so quietly crying.
  • 750
752 Acele The young woman has kept her eyes trained on her wires, waiting for the sorry spectacle to end, but it's gone awful quiet up there. Then, the sound of sobbing...
  • 751
753 You "No..."
  • 755
754 You "It is! It *so* is!"
  • 755
755 Acele "You know, you're not the only one with issues." There's a motherly hint to her voice. "I self-medicate, shit... life's a horror, you know."
  • 756
756 Acele "Crying helps, though. Get it out of your system and then maybe we can talk, okay? I'll be here."
  • 793
757 Acele "I swear to god, I will always wear a hat from now on."
  • 760
  • 762
758 None
  • 334
759 None
  • 72
760 You "Would it be alright... if I asked you some questions now?"
  • 755
761 You (Wipe away the tears.) "Anyway... I can't believe you would use obscenities like that in front of a... a police officer. And you should wear a hat, too."
  • 757
762 You "Good, then my work here is done." [Leave.]
  • 763
763 Acele "Wait..."
  • 755
764 Acele
  • 765
  • 766
765 Acele HasHat()
  • 767
766 Acele (HasHat()) == false
  • 694
767 You "So I should just... just... take this hat I'm wearing and FUCK it, right?!" (Point at your head, where the hat is located.) "Engage in sexual intercourse with a hat right here in front of you, because you told me so? On the SEA ICE?!"
  • 707
768 Authority Your eyes are fixed on her as everything gets very still -- dangerously so...
  • 681
769 Authority Make her meet your eyes.
  • 683
770 Acele The words are stuck in your throat. All that comes out is tears, pouring down your face. The young woman has kept her eyes trained on her wires, waiting for the lecture to end, but now she hears sobbing...
  • 772
771 Acele "This... isn't really about the hat, is it?"
  • 753
  • 754
  • 773
772 Acele Looking up she sees a grown man -- on the wrong side of forty, his face bloated from alcohol and god knows what else -- not so quietly crying.
  • 771
773 You (Wipe away the tears.) "And you should wear a hat, that's it, that's what I wanted to say."
  • 757
774 You "Good, then my work here is done." [Leave.]
  • 775
775 None
  • 334
776 None
  • 60
777 Drama She's honest.
  • 528
778 Reaction Speed C'mon. This is all fine, but you don't have anything on Evrart now. That's not how these things work.
  • 530
779 Authority Hear that? Set justice on its feet. CONFRONT EVRART.
  • 778
780 Acele
  • 781
  • 782
781 Acele Variable["cargo.evrart_come_back_and_ask"] == true and Variable["cargo.evrart_lock_independent_harbour_q"] == false
  • 783
782 Acele (Variable["cargo.evrart_come_back_and_ask"] == true and Variable["cargo.evrart_lock_independent_harbour_q"] == false) == false
  • 487
783 Logic Remember those bold, new exotic revenue streams Evrart said he was going to fund his harbour with? You should go back and ask him about that.
  • 487
784 Acele
  • 785
  • 786
785 Acele Variable["TASK.report_to_the_tribunal_done"]
  • 787
786 Acele (Variable["TASK.report_to_the_tribunal_done"]) == false
  • 687
787 Pain Threshold Pain radiates through your leg. It still hurts to use it -- even for kicking snow into someone's face.
  • 687
788 You "I got shot in the leg." (Point at your limb.) Variable["TASK.report_to_the_tribunal_done"]
  • 789
789 Acele "Ouch." She looks at your leg. "I did notice you limping, but I thought maybe it was your 'thing' or something..."
  • 790
790 Acele "When I was sixteen I used to date this guy who had a limp. But it only showed when he was sober, so I guess it wasn't real or something. I don't know." She shrugs, eyes glazed over...
  • 791
791 Acele "Anyway…" She turns back to you. "Shot in the leg... I'm sorry, man, that must suck."
  • 792
792 None
  • 60
793 Acele
  • 794
  • 795
794 Acele IsKimHere()
  • 796
795 Acele (IsKimHere()) == false
  • 758
796 Acele
  • 758
797 You "That's good. No neighbours to complain about noise when you get the club going."
  • 544
798 Acele
  • 799
  • 800
799 Acele Variable["TASK.ask_about_ruby_in_village"] and Variable["TASK.locate_ruby_on_the_coast_done"] == false
  • 661
800 Acele (Variable["TASK.ask_about_ruby_in_village"] and Variable["TASK.locate_ruby_on_the_coast_done"] == false) == false
  • 541