Conversation 585: ICE / ETERNITE

this dialogue for pushing over eternite for you know very darksoulsy shortcut, yes, gut design.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Pile of Eternite A pane of eternite has been planted into the snow. Two poles are holding it up.
  • 6
3 You Push the eternite over.
  • 5
4 You [Leave it as is.]
5 Pile of Eternite The pane falls into the icy snow with a soft thunk.
  • 17
6 Interfacing *Barely* holding it up. It could fall over any minute... a stronger gust of wind might be enough.
  • 14
7 You What is this? IsKimHere() == false
  • 12
8 None
  • 9
  • 10
9 None Variable["yard.shack_ency_eternite_dump"]
  • 13
10 None (Variable["yard.shack_ency_eternite_dump"]) == false
  • 11
11 Encyclopedia When junior researcher Õlari Taal invented eternite in the un-prestigious Värtna Polytechnic Institute some thirty odd years ago, he thought it would last forever -- hence the name eternite. The only lasting thing about it turned out to be its carcinogenic effect.
  • 13
12 Pile of Eternite Looks like a makeshift bridge, currently drawn up.
  • 8
13 None
  • 14
14 None
  • 15
  • 7
  • 3
  • 4
15 You "What is this?" IsKimHere()
  • 16
16 Kim Kitsuragi "It looks like a makeshift bridge." The lieutenant adjusts his collar against a cool breeze. "Could be convenient."
  • 13
17 None
  • 18
  • 19
18 None Variable["ice.acele_greet_hub_reached"] == false and Variable["ice.tentflap_transport"] == false and IsKimHere()
  • 20
19 None (Variable["ice.acele_greet_hub_reached"] == false and Variable["ice.tentflap_transport"] == false and IsKimHere()) == false
20 Kim Kitsuragi "We should ask that girl on the ice what's going on here." The lieutenant gestures toward the young woman next to the tent.