Talking to the speedfreaks' leader
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Andre | You see a youngish man bleaching the tips of his hair with a toothbrush. He puts the toothbrush down and extends his hand in greeting. |
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3 | Conceptualization | There is definitely something futuristic about his hair, aggressively so. You get the sense that *this* is what the future will look like... |
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4 | Conceptualization | Imbecilic. Yes, should the future ever come, it will look deeply imbecilic. Like this guy. | Variable["ice.andre_conceptualized_hair"] |
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5 | You | Shake his hand. |
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6 | You | Don't shake it. |
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7 | Andre | His grip is strong, sweaty, and warm. He's trying to project and inspire confidence. |
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8 | Andre | "This is my posse: Noid...." |
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9 | Andre | "This is my posse: Noid..." He pauses with his hand still hanging in the air. |
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10 | Noid | The young man with earrings looks at you suspiciously. |
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11 | Egg Head | "Egg!" he yells. The tape player high above his head continues to blast strange music. |
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12 | Andre | "...and Egg Head." |
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13 | Andre | "Together with Acele Berger -- who's out there right now, doing some *seriously* progressive sonic experimentation -- we like to think of ourselves as 'music venue organizers.'" |
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14 | You | "Wait, how many music venues have you organized?" |
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15 | You | "Why are you here?" |
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16 | Andre | "We have many in the pipeline, officer." |
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17 | Andre | "You see, we've been all over Jamrock North, prospecting for real estate to establish a new venue in..." |
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18 | Egg Head | "Also for talent!" |
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19 | Andre | "Yes, thank you, Egg Head. And, while there is no shortage of raw, unfettered talent spinning tapes in Jamrock, we've had rotten luck with the real estate part." |
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20 | Noid | "Place is a shithole." |
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21 | Andre | "Which brings me to the problem of occupied ecclesiastical property. I bet you've noticed the derelict hive of *narcomania* on the coast?" |
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22 | You | "There's no need. The place is pretty bad." |
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23 | You | "Next time, watch yourself." |
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24 | Andre | "I apologize for my friend Noid's potty-mouth. *I* realize this is not how you speak to a police officer. He has authority issues." |
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25 | Noid | "I will, law-man." The young man nods and drops a drill chuck into a plastic container. |
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26 | You | "What are you talking about?" | Variable["ice.andre_understood_hes_manipulating"] == false |
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27 | Volition | An attempt to pander to your perceived conservative sensibilities. No person his age would ever use a word like *narcomania* with a straight face. Don't fall for it! |
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28 | You | "Enough histrionics. What are you talking about?" | Variable["ice.andre_understood_hes_manipulating"] |
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29 | Andre | "I'm talking about the church. And I'm not exaggerating! Even a place of spiritual refuge can become a magnet for all sorts of *dopeheads* and *burnouts* if left unattended..." |
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30 | Egg Head | "Dopeheads!" |
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31 | Noid | "Burnouts!" He angrily spits on a screw, then starts cleaning it. |
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32 | Andre | "Well, I'm sad to say, that's exactly what happened. Sad because we were just about to put Martinaise on the map with one of the maddest dance clubs in Jamrock -- no, strike that -- in Revachol..." |
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33 | Egg Head | "Strike that -- the world!" |
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34 | Andre | "And sadder yet because the dopeheads and burnouts holed up in there are *the worst* kind." |
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35 | You | "What kind?" | Variable["ice.andre_understood_hes_manipulating"] == false |
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36 | Andre | "The *spooky* kind." |
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37 | None |
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38 | None |
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39 | You | "What exactly do you mean by *spooky*?" |
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40 | You | "'Spookiness' is not a matter for police investigation." |
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41 | Andre | "You know, officer, you really should judge that for yourself. But keep in mind, their spookiness is the kind that keeps us from restoring this church into a community centre. And a place of spiritual refuge." |
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42 | Noid | "Also, they don't heat or clean the building. Shit's gonna collapse." |
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43 | Egg Head | "People just wanna spin tapes without them spookin' it up! Place has bad sines! No one can dance like that." |
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44 | Andre | "I was hoping you would be the judge of that, officer. All I can say is, their spookiness is the kind that keeps us from restoring this church into a community centre. And a place of spiritual refuge." |
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45 | Andre | "Thank you, Egg Head..." |
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46 | You | "You mentioned some kind Ecclesiastes own the church. Who are these Ecclesiastes?" |
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47 | You | "I'll look into it. Tell me more." (Get the task.) |
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48 | You | "I'll make up my mind later. I have questions for you first." (Not now.) |
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49 | You | "The police have more important things to do right now, kid." (Not now.) |
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50 | Andre | "So you're gonna look into it, right?" He turns to you. "It *should* be a police matter -- getting them out. Whatever spooky stuff they're doing, I'm sure it's not what the Ecclesiastes meant their property for." |
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51 | Andre | "C'mon, man, at least *think* about it first. It's our lives at stake here, our *dreams!* I'm sure you'll see things differently once you've let me explain it... You guys like questions, right? Cops *love* questions, ask me some! You'll see!" |
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52 | Egg Head | "Yeah!" His comrade nods his huge head along to the bass. "You got questions -- we got answers!" |
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53 | Andre | "*Alright*, man!" He claps his hands, enthusiastically... |
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54 | Volition | ...with the sort of glee that's meant to imply you've already taken on the case. |
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55 | Andre | "Alright, man!" He claps his hands enthusiastically. |
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56 | Empathy | Andre is obviously very happy you took him seriously. The whole tent is. The boys exchange giddy looks. |
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57 | Andre | "That's the spirit!" |
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58 | You | "Nope." [Leave.] | Variable["ice.andre_volition_helped_not_ask_questions"] |
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59 | You | "Okay, maybe just a few questions..." |
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60 | Noid | "I bet he's got a shit-load of questions." |
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61 | Volition | He's right. All those sweet questions waiting to be answered... you can choose to let them go, though. There will be plenty of questions to ask at another time. Or even from other people. |
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62 | You | "What's the status of the church? I haven't gotten inside the building yet." | Variable["auto.visited_church_inside"] == false and Variable["ice.andre_padlock_asked"] == false |
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63 | You | "Who exactly are these people inside the church?" | Variable["church.saw_crabman"] == false |
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64 | Andre | "Yes?" |
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65 | Andre | "Oh yeah, that's a Meteoran name for the Founding Party. Thought it'd be cool to use it." |
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66 | You | "Before we go on, what do you mean by *Meteoran*?" |
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67 | You | "And what is the *Founding Party*?" |
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68 | Andre | "You know -- of Meteo. Concerning Meteo." |
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69 | You | "Meteo?" |
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70 | You | "Sounds like a place. I've had enough of those. Let's talk about something else." |
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71 | None |
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72 | Rhetoric | If you don't know what the Founding Party is, there might be a way to mask it with minor demagoguery. |
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73 | You | (Mask it.) "Now humour me, Andre -- what is the Founding Party?" | Variable["ice.rhetoric_trick_founding_party"] == true |
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74 | Andre | "Meteo. A country. On Mundi?" He looks at you, squinting his eyes to see if you're kidding. "On the Mundi isola." |
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75 | Andre | "Come to think of it, I've never really looked them up, you know. I can't give you a precise definition, but they're a very powerful religious organization." |
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76 | You | "And?" |
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77 | You | (Nod.) "Good. Now, let's talk about something else." |
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78 | You | "Now Andre -- in your opinion -- would this ancient religious organization who *anoints the innocence* want a dance club in one of their churches?" | Variable["ice.andre_rhetoric_founding_party_mask"] |
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79 | You | "They sound like exactly the kind of people who would want loud dance music in their church!" |
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80 | Andre | "Totally." There isn't a trace of doubt in his voice. |
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81 | Egg Head | "The Perikarnassian Church is about *love*! Anodic music is about *love*! I got love for my Perikarnassian posse, *love* is the relay out of death! WE DANCE!!!" He violently shakes the tape player, as if to see if he can break it. |
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82 | Andre | "You're *totally* wrong about that." He shakes his head. |
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83 | Egg Head | "Love is HARD CORE!" |
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84 | Noid | "Unity." |
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85 | Andre | "UNITY!" |
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86 | Egg Head | "Make some noise for my Insulindian posse!" He turns the volume up, then looks at you with a knowing nod. As if it's obvious you will now break into dance. |
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87 | Physical Instrument | You feel it. The anodes and the cathodes coursing through you -- your big toe starts tapping along to the bass, as if testing the waters... |
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88 | You | "I don't quite understand what you're talking about. What's a *posse*?" |
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89 | You | "It sounds like you're just saying random things: love, posse, make noise." | Variable["ice.andre_heard_posse_blabbering"] |
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90 | You | "I guess love *can* be pretty hard core..." |
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91 | Andre |
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92 | Andre | CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] and Variable["ice.andre_composure_said_dance"] |
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93 | Andre | (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] and Variable["ice.andre_composure_said_dance"]) == false |
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94 | Horrific Necktie | Yeah, let it out! Let the disco happen. Bring the disco into this world! Get this church shit on and then dance there motherfucker! |
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95 | Andre | "You're right, they do!" he says, without the slightest hint of irony. |
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96 | You | "No. This is too much. No sane organization would want this level of absurdity in their church." (Proceed.) |
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97 | Egg Head | "Your posse's like your people, man! Like you got your cop posse -- you look out for each other and you party together. That's a posse!" |
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98 | None |
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99 | Andre | "Are we?" He looks at you mysteriously. |
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100 | Esprit de Corps | Two men and a woman stand on the beach, under a row of houses long abandoned to war damage. The words "Feld Electrical" have peeled off the turn-of-the-century waterfront development. One of the men carries a small boy on his shoulders. The boy looks up at the faded logo. |
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101 | Esprit de Corps | The woman says to him: "Good to see you here, special consultant. We're worried about the lieutenant-yefreitor." |
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102 | Esprit de Corps | "Why are you worried about the lieutenant-yefreitor?" asks the boy. Then a wave comes crashing in. |
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103 | Andre |
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104 | Andre | Variable["ice.andre_esprit_succeeded"] |
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105 | Andre | (Variable["ice.andre_esprit_succeeded"]) == false |
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106 | None |
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107 | None |
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108 | Andre |
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109 | Andre | Variable["ice.andre_esprit_succeeded"] |
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110 | Andre | (Variable["ice.andre_esprit_succeeded"]) == false |
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111 | Perception (Hearing) | You hear a wave crashing outside, not far. It's a big one. The rumble dissipates into the bassline... |
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112 | Egg Head | "Yeaahh..." The one with the large head really enjoys it when his friend gets mysterious. |
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113 | Egg Head | "Oh yeah, it can!" |
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114 | Andre | "He's coming around." He nods at his friend, then turns to you with a mischievous grin: "You're *getting* it." |
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115 | None |
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116 | Andre | "I didn't want to say it, but it *was* pretty lame of you to imply otherwise. Anyway, you got more questions?" |
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117 | Egg Head | "YEAAGH! Yekokataa -- the place to be!" |
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118 | Noid | "Do it for the masses, do it for the crew." His friend forms a fist with a screwdriver still in his hand. Approvingly so. |
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119 | None |
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120 | Empathy | He seems ecstatic that you share his vision of Perikarnassianism. |
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121 | Andre | "That's pretty down-beat. I think I speak for all of us when I say we expected the law to be more open to the idea of love, unity, and the Perikarnassian posse." |
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122 | You | "That's just the way it is." |
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123 | You | "I don't understand a single thing you're saying." |
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124 | You | "I'm sorry the law doesn't share your vision." |
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125 | Andre | "Yeah," he shrugs with melancholy. "I know you don't. So, you got more questions?" |
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126 | Andre | "Yeah," he shrugs with melancholy. "I guess it is. So, you got more questions?" |
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127 | Andre | "Well..." He pauses for a moment. "We're sorry too. So, you got more questions?" |
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128 | Andre |
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129 | Andre | Variable["ice.andre_composure_initiated_dance"] |
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130 | Andre | (Variable["ice.andre_composure_initiated_dance"]) == false |
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131 | You | No words. Just dance. | Variable["ice.andre_composure_idea"] and ((Variable["TASK.locate_ruby_on_the_coast_done"] ==true and Variable["TASK.return_to_whirling_done"] == true) or Variable["TASK.locate_ruby_on_the_coast_done"] == false) |
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132 | You | Maybe everything isn't quite as you've been told? Take a moment to analyse. | Variable["church.ravers_inside_church"] == false and (Variable["ice.andre_questioned_etherscent"] or Variable["ice.andre_questioned_lange"] or Variable["ice.andre_questioned_nosaphed"] or Variable["ice.andre_questioned_water"]) |
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133 | Andre |
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134 | Andre | Variable["ice.andre_logic_whitecheck_success"] |
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135 | Andre | (Variable["ice.andre_logic_whitecheck_success"]) == false |
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136 | You | "That's it for now." [Leave.] |
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137 | Andre | "Be careful in there, officer. And tell us how it goes, yeah? We'll be here." |
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138 | Empathy | He doesn't look resigned at all. Probably counting on your curiosity to get the best of you sooner or later. |
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139 | None |
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140 | Andre |
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141 | Andre | Variable["ice.acele_noid_padlock"] and Variable["ice.andre_acele_reaction_done"] == false |
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142 | Andre | (Variable["ice.acele_noid_padlock"] and Variable["ice.andre_acele_reaction_done"] == false) == false |
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143 | You | "I've been meaning to ask you, what's with the hair?" | Variable["ice.andre_reentry_hair_question"] |
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144 | None |
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145 | Perception | Is that a bald spot? It's hard to tell for sure with the fused-together spikes, but it looks like he's balding. |
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146 | Andre | "It's to express my individuality." |
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147 | You | "Or is it because you're balding?" | Variable["ice.andre_perception_showed_hes_bolding"] |
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148 | You | "Is it important for you? To be an individual?" |
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149 | You | "That's idiotic." |
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150 | You | "Fair enough." |
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151 | None |
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152 | Andre | "...or because I'm balding, yes. I want to fuse the remains of my hair together, before it leaves me." |
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153 | Andre | "Of course it is, otherwise I'd just be another poor guy with no education and no money. General-issue, man. Now I'm all that -- *and* I have radical spikes." |
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154 | Andre | "I wanna show my hair: I don't give a fuck how old you think I am. I'm twenty!" |
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155 | You | "How old *are* you, Andre?" |
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156 | Andre | "Not twenty." |
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157 | None |
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158 | None |
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159 | Andre | "Yes it is, man. Absolutely." |
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160 | Andre | He looks at the molten toothbrush. "Maybe it was a bad idea... anyway." |
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161 | None |
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162 | You | "I wanted to ask you about this tent full of equipment." | Variable["church.ravers_inside_church"] == false and Variable["ice.andre_logic_didntcare"] == false |
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163 | Andre | "Yes -- it's a matter of occupied ecclesiastical property. I bet you've noticed the derelict hive of *narcomania* on the coast?" |
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164 | Empathy | He's not as glad as he would like you to think. There is concern in his voice. |
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165 | Andre | "Oh, so you've met her? Good, good." He nods. |
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166 | Andre | "Hi again. So, uh... How're things going?" He looks excited. The tips of his hair are sharp and white. The bleach has consumed almost all of the toothbrush on the mirror in front of him. |
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167 | Andre | "I knew it! The man is back for those sweet, sweet questions!" The young man smiles at you. "What will it be?" |
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168 | Andre | "And they have roots in ancient mass society." He pauses. "And they're the custodians of the Perikarnassian Church. Plus they anoint the innocence. They, like, made the innocentic system, no?" |
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169 | You | "It doesn't sound like they would appreciate a dance club in their church." | Variable["ice.andre_rhetoric_founding_party_mask"] == false |
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170 | You | "I now understand it was *lame* of me to suggest otherwise. Anodic music *is* about love and so is the Perikarnassian Church." (Proceed.) |
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171 | Andre | "Goodbye, officer." |
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172 | None |
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173 | Andre |
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174 | Andre | Variable["ice.andre_conceptualized_hair"] |
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175 | Andre | (Variable["ice.andre_conceptualized_hair"]) == false |
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176 | None |
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177 | None |
External:
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178 | None |
External:
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179 | None |
External:
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180 | Composure | You feel like you could go for a little disco when -- or if -- they get this club going. You've got it in you. |
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181 | Egg Head | The one with the large head is still looking at you, nodding his head, waiting for your body to start moving... |
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182 | Egg Head | The one with the large head is still looking at you, nodding his head, waiting for your body to start moving... his expectation is fierce... |
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183 | Andre |
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184 | Andre | CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] and Variable["ice.andre_composure_said_dance"] |
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185 | Andre | (CheckEquipped("neck_tie") and Variable["whirling.necktie_personified"] and Variable["ice.andre_composure_said_dance"]) == false |
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186 | Horrific Necktie | Yeah let it out! Let the disco happen. Bring the disco into this world! |
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187 | Half Light | You can't be scared of moving a lil bit, are you?! Get the grind on! |
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188 | None |
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189 | None |
External:
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190 | None |
External:
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191 | None |
External:
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192 | None |
External:
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193 | None |
External:
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194 | Andre | "Yeah. It's all set up, man! Can you already imagine a thousand people in here?! Ten thousand?!" He waves his hands in an unbelievably lame, non-hard-core manner. |
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195 | Andre |
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196 | Andre | Variable["church.ravers_inside_church"] |
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197 | Andre | (Variable["church.ravers_inside_church"]) == false |
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198 | Andre |
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199 | Andre | Variable["ice.andre_volition_exit_used"] |
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200 | Andre | (Variable["ice.andre_volition_exit_used"]) == false |
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201 | Andre |
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202 | Andre | Variable["ice.andre_greeting_done"] |
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203 | Andre | (Variable["ice.andre_greeting_done"]) == false |
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204 | You | "What's the deal with Egg Head? I want to talk to him." | Variable["TASK.egg_head_puzzle"] == true and Variable["TASK.egg_head_puzzle_done"] == false |
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205 | Andre | "He's a quiet man, mostly communicates through music... and by being a master of ceremonies." |
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206 | You | "How do *you* communicate with him?" |
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207 | Andre | "Well..." he shrugs, "...he's just kinda here, I don't really know how to *communicate* with him." |
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208 | You | "Uh, what's a master of ceremonies?" |
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209 | Andre | "You know, a host. A declaimer of slogans. He's a performer. Gets the people going." |
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210 | You | "Have you ever *really* talked to him?" |
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211 | Andre | "Yeah, sometimes... when I, like, stumble and find my way into his centre. You have to hear a lot of 'hard core to the mega' first, though." |
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212 | You | "Oh, that makes sense. Another question then." |
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213 | None |
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214 | You | "Oh, the Founding Party. I do know them... but can you refresh my memory?" | Variable["tc.innocentic_system"] == true |
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215 | Physical Instrument | Audio waves thump against your rib cage. The speaker set-up makes everything sound much better... but there's a noticeable lack of something. |
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216 | Andre |
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217 | Andre | Variable["TASK.find_egg_beat"] |
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218 | Andre | (Variable["TASK.find_egg_beat"]) == false |
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219 | Physical Instrument | Audio waves thump against your rib cage. The speaker set-up makes everything sound much better... but the *BEAT* is still so weak. |
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220 | Andre |
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221 | Andre | Variable["church.andre_church_altgreet_done"] |
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222 | Andre | (Variable["church.andre_church_altgreet_done"]) == false |
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223 | Andre | "Oh, hey, man! It's good to see you." He dances over to you in an inexplicably soft-core manner. It's embarrassing. |
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224 | None |
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225 | Andre |
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226 | Andre | Variable["church.soona_heard_rumble_hum"] |
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227 | Andre | (Variable["church.soona_heard_rumble_hum"]) == false |
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228 | Logic | What if... you re-routed the terrifying audio assault that the lead programmer's microphone setup picks up through this compressor? |
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229 | You | "About the church... I checked it out." | Variable["auto.visited_church_inside"] and Variable["church.ravers_inside_church"] == false |
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230 | Andre | "And...?" He tenses up. "What happened?" |
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231 | You | "I saw a shadow-clad being climbing the beams. A man-beast!" | Variable["church.saw_crabman"] == true and Variable["church.tiago_greeting_done"] == false |
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232 | Andre | "Wow! What happened next?" |
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233 | You | "I ran away -- it was terrifying." |
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234 | Andre | "Uh... c'mon, that was just the crab-man. You're a brave cop, maybe you should go back and talk to him. Figure out the situation, see what he wants." |
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235 | You | "I... came here to *report* what I saw. The crab-man." | Variable["tc.crab_man"] |
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236 | Andre | "But you didn't talk to him?" He hums to himself. "I think you should go back -- figure out the situation, see what he wants." |
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237 | You | "Actually, I want to talk about something else." |
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238 | None |
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239 | None |
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240 | You | "I talked to the shadow-clad being climbing the beams -- a man living on the ceiling!" | Variable["church.tiago_greeting_done"] == true |
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241 | You | "I was using the mainframe when Soona, the former lead programmer of Fortress Accident, appeared." | Variable["church.soona_appears"] and Variable["church.andre_soona_happened_next"] |
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242 | Andre | "Oh man! Who is he, what did you think?" |
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243 | None |
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244 | None |
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245 | You | "Seemed okay, to be honest. Very spiritual." |
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246 | You | "He keeps himself physically active, thinks spiritual thoughts and doesn't drink. Who am I to evict such a person?" |
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247 | You | "Of course he's a problem -- he's a *crab-man*!" | Variable["tc.crab_man"] |
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248 | You | "As far as I can tell he's not going to leave. He'll climb around up there, and guys, you'll never catch him." |
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249 | You | "You're just going to have to live with the crab-man." | Variable["tc.crab_man"] |
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250 | Andre | "A programmer? That's odd. What was she like? Did you ask her about the nightclub?" |
|
|
251 | Andre | "A shame." He sighs. "What can we do now? Do you see a way out of this jam -- and into a laser-lit future of dance and unity?" |
|
|
252 | You | "I kicked the programmer out, she won't bother you anymore. Time to dance!" | Variable["TASK.tell_andre_to_move_in"] and Variable["TASK.tell_andre_to_move_in_done"] == false and Variable["church.soona_evicted"] == true |
|
253 | Andre | "Really?" He smiles, happier than he's ever been before. "We are grateful, cop-man. You're a true ally and the augury of a new era of *ANODIC DANCE MUSIC*." |
|
|
254 | Andre | "Hm." He sounds disappointed. "But do let us know if something changes in the church..." |
|
|
255 | Andre | "Maybe... uh... I guess we'll figure something out. Okay, but what about the other spooker -- the one in grandma's clothes? Did you see her?" |
|
|
256 | You | "I'm making progress in the church, but it's slow going. There's a hitch in Soona's research." | Variable["church.soona_reveal_whitecheck"] and Variable["church.soona_whitecheck_perc_success"] == false |
|
257 | You | "She's trying to catch an anomaly using a special microphone set up, but she can't hear the audio coming through her headphones." |
|
|
258 | Andre | "What kind of a hitch?" |
|
|
259 | Noid | "An audio shortfall, you say?" The other speedfreak points his thumb toward the speaker in the back. "Guess what, we've got speakers with *massive* low end. There's a good chance it can do it." |
|
|
260 | You | "I think we have found a solution." |
|
|
261 | You | "Good news! I managed to convince Soona. She's okay with you guys moving in, but on one condition -- she needs your speakers for her project." | Variable["church.soona_whitecheck_perc_success"] == true and Variable["TASK.tell_andre_to_move_in"] and Variable["TASK.tell_andre_to_move_in_done"] == false |
|
262 | You | "She made it very clear that she won't leave until her own project is finished." |
|
|
263 | You | "No, I *won't* evict her. We have to come up with a different solution." | Variable["church.soona_whitec_eviction_success"] == false |
|
264 | You | "Yeah, I *can't* evict her. I tried, but she quoted the Wayfarer Act, and she's actually correct about it, so..." | Variable["church.soona_asked_her_to_leave"] == true and Variable["church.soona_whitec_eviction_success"] == false |
|
265 | Andre | "We can figure something out, right, guys? Work out a deal. We can run the club without bothering her." |
|
|
266 | Egg Head | "The lines in the dark, exist, CO-EXIST!" |
|
|
267 | Andre | "Wonderful!" He nods enthusiastically, then leans in and whispers: "If co-existing fails, you can always muscle her out, right? If... it's all okay with you. What do you think?" |
|
|
268 | You | "Perhaps if you dropped the drug lab, it might make it easier to convince her." | Variable["ice.andre_logic_done"] == true and Variable["ice.andre_logic_notlab"] == false |
|
269 | Andre | He looks around the tent. "Aww man, but the drug lab was like an *integral* part of getting the club going." |
|
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270 | Andre | "Excellent! Good luck, my friend." He smiles wide, like a replica of his friend with the large head. |
|
|
271 | You | "Alright, I'll see how it goes." (Proceed with the quest.) |
|
|
272 | Andre | "Yes? What's the deal?" |
|
|
273 | Andre | "Yeah, he can do his climbing thing in the tower. And the programmer... does she like anodic dance music?" |
|
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274 | You | "She *absolutely* does not. Really truly despises it." |
|
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275 | You | (Lie.) "She gets down. I mean, who doesn't? Just listen to that crazy pulse!" |
|
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276 | Noid | "At least crab-man seems like an *advanced* being. He's hard. He'll understand." |
|
|
277 | Andre | "And you can't just evict her?" |
|
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278 | Andre | "If that's okay with her... We only wanna get in the church and spread the joy and ecstasy of music." |
|
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279 | You | "She did not like it, and the drug lab didn't really help either." | Variable["TASK.tell_andre_about_soona"] and Variable["church.soona_said_dance_drug_lab_plan"] == true |
|
280 | Noid | "What a pity! That's my favourite thing in the world." He drops a hammer back into a toolbox. "And she doesn't like it at all." |
|
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281 | Noid | "For me it was my favourite part. Chemistry is great. Besides, imagine all the drugs we could do if we had our own drug lab." |
|
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282 | You | "She said you guys haven't been completely honest with me about your plans." | Variable["ice.andre_logic_done"] == false and Variable["church.soona_andre_logic_hint"] == true |
|
283 | Andre | "C'mon, man. Who will you trust, a spooky programmer or us? We just wanna make the world a better place." |
|
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284 | Drama | A courageous cop-man such as thyself surely did not flee in fear from a mere mortal! |
|
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285 | You | "You won't believe it. I stood my ground, bravely staring him down, but suddenly -- fire started shooting out of his eyes! It was out of this world." | Variable["church.andre_blackc_drama_tiago"] |
|
286 | Andre | "You're right, I don't believe the last part... sounds like one of the cheap *literature fantastique* novels. Always full of otherworldly sorceries and hokey stuff." |
|
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287 | Andre | "That must have been the crab-man. It's okay if you got spooked and ran away." He hums to himself. "I think you should go talk to him -- figure out the situation, see what he wants." |
|
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288 | Andre | "Really? Huh... interesting. What's he doing in the church?" |
|
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289 | Andre | "What do you mean?" |
|
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290 | Noid | "No matter," the paranoid young man mumbles gruffly. "Is he going to be a problem?" |
|
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291 | Andre | "Yeah, Noid is right... let's get back to the point. What are we going to *do* about him?" |
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292 | Noid | "I guess it's not a *massive* problem, now that I think of it." |
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293 | Egg Head | "Everyone is welcome -- to dance till the morning light! YEAGH!" |
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294 | Andre | "So...?" He rubs his chilled hands together. |
|
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295 | You | "It's impossible to catch someone who climbs walls like a freaking spider-crab." |
|
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296 | Andre | "But he's likely up to no good." Andre shakes his head. "He's a crab-man, man... a menace to society." |
|
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297 | You | "I doubt that. Besides, I'm pretty sure it's impossible to catch him climbing up there." |
|
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298 | Andre | "I dunno, man... doesn't it feel like a major hindrance to you?" He rubs his jaw. "A spooky guy climbing around when all the guests are trying to have nice friendly hyper-time?" |
|
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299 | Andre | "Right? There's something really odd about him... what's he doing in the church anyway?" |
|
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300 | Egg Head | "Feel the love! GET DOWN AND FEEL IT!" The stuffy tent muffles the last two words. The command fails to impress. |
|
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301 | You | "Okay... maybe I'm kinda feeling it." |
|
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302 | Andre | "You'll get there, believe me... when we've got our gear set up. Things will be flowin' and pumpin'..." |
|
|
303 | You | "The love? No, I'm really not feeling it at all." |
|
|
304 | Andre | "Anyway, now that it's settled... how did she seem? I mean, disposition-wise, about the dance club idea? 'Ja' oder 'Nein'? Rockin' it or droppin' it?" |
|
|
305 | You | "She did not like the anodic dance club idea." | Variable["TASK.tell_andre_about_soona"] |
|
306 | Noid | "Drugs and anodic music, I mean. And she doesn't like either one of them. Some people are just *born* retrograde." |
|
|
307 | Noid | "What a pity! Those are my two favourite things in the world." He drops a bundle of screws into his toolbox. |
|
|
308 | Noid | "You crazy motherfucker." |
|
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309 | Savoir Faire | These guys will never catch him. You will never catch him. There's nothing to do. |
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310 | You | "Don't worry, I don't think he really gives a damn about you or anyone else." |
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311 | Rhetoric | A half-hearted sell of something which does not seem worth buying. |
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312 | Noid | "Look at you, honour-man." |
|
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313 | Andre | "No, Noid. He's right... maybe we've approached it the wrong way after all. I'm sure there's a workaround. We can make a deal not to bother her." |
|
|
314 | You | "I *could* go for another try. Bring down the hammer of the law." | Variable["church.soona_whitec_eviction_success"] == false |
|
315 | Noid | "Hell yeah." He picks up a small hammer and holds it out, ritualistically. |
|
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316 | Andre | "No, Noid. No hammer. I'm sure there's a workaround. We can, like, make a deal not to bother her? You know, co-exist." |
|
|
317 | Andre | "No worries. We'll figure it out." The man nods enthusiastically, then leans in and whispers: "If co-existing fails, you can always muscle her out, right? If... it's all okay with you. What do you think?" |
|
|
318 | Egg Head | Egg head cannot believe what you just said. It makes him pump the jam a *little* slower for a moment, but then he returns to the full swing of it. |
|
|
319 | None |
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||
320 | None |
|
||
321 | Andre | "We've got some serious range on this baby." He nods. "It'll blast her shoes off, believe me." |
|
|
322 | You | "I'm not really so sure it's about the lack of bass, but I'll see what Soona thinks." |
|
|
323 | None |
|
||
324 | Andre | "We are grateful, cop-man. You're an augury of a new era of *ANODIC DANCE MUSIC*." The speedfreak smiles, happier than he's ever been before. |
|
|
325 | You | "You're going to have to share space for a couple of weeks until she gets her research finished." |
|
|
326 | Andre | "That's fine, we can manage." He grins, excited. |
|
|
327 | Andre |
|
||
328 | Andre | Variable["ice.andre_logic_done"] |
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|
329 | Andre | (Variable["ice.andre_logic_done"]) == false |
|
|
330 | You | "I'm glad I could help." |
|
|
331 | Andre | "We appreciate it." He grins. "It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later!" Andre waves to the other speedfreaks. "Let's get moving!" |
|
|
332 | Egg Head | The man smiles mysteriously -- choosing to let the beat speak for itself. |
|
|
333 | You | No words, enjoy the beat. (Nod your head.) | Variable["ice.andre_composure_said_dance"] == true |
|
334 | Physical Instrument | Feels good. |
|
|
335 | Noid | "I mean, anodic music is great and all, but drugs -- they make you feel really good. When did you last feel really, really good?" |
|
|
336 | You | "Hey, who needs drugs when you've got a bottle of beer or two?" | SubstanceUsedOnce("alcohol") |
|
337 | You | "You're right, I only ever feel good when I'm blasting some high-grade narcotics. Then I feel *great*!" | SubstanceUsedOnce("speed") or SubstanceUsedOnce("pyrholidon") |
|
338 | You | "Never. I've never felt good in my entire life." |
|
|
339 | You | "I don't have time to feel good, I'm a very busy officer of the law." |
|
|
340 | Noid | "No, but you see, no one likes *drunk* people, drunk people get into fights and try to hit on everyone. Now, people on *speed*, however..." |
|
|
341 | Noid | "See?" |
|
|
342 | Noid | "But that's exactly what drugs are for. Exactly. Time to expand your mind!" |
|
|
343 | Noid | "Pull out that stick, law-man. You'd absolutely *love* drugs. They'll make you feel transcendent." |
|
|
344 | None |
|
||
345 | Andre | "Yeah -- it's a matter of occupied ecclesiastical property. I bet you've noticed the derelict hive of *narcomania* on the coast?" |
|
|
346 | None |
|
||
347 | You | "Was there something you wanted? Your friend Acele said there was a problem with the church." | Variable["ice.acele_directed_you_to_church_case"] |
|
348 | You | "Was there something you wanted?" | Variable["ice.acele_directed_you_to_church_case"] == false |
|
349 | Andre | "Hello, I'm Andre. It's a pleasure to meet you." |
|
|
350 | Rhetoric | That means they haven't set up a single one yet. |
|
|
351 | Composure | He leans back a little, watching you with a steady, serious gaze, letting you imagine just how bad those 'dopeheads' and 'burnouts' really are. |
|
|
352 | Andre | "Ecstatic vibrations! Totally transcendent! And I've finished setting up the new compressor too!" He looks at the imposing black box in the corner that's churning out the sound. |
|
|
353 | Andre | "Hi again. Have you changed your mind? You changed your mind, right?" The tips of his hair are sharp and white. The bleach has consumed almost all of the toothbrush on the mirror in front of him. |
|
|
354 | Andre | "Oh, the God of Dance is back! I'm dancing with the God of Dance!" He dances over to you, moving in a slightly less lame manner. |
|
|
355 | Andre |
|
||
356 | Andre | Variable["TASK.establish_church_dance_club"] |
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|
357 | Andre | (Variable["TASK.establish_church_dance_club"]) == false |
|
|
358 | Andre |
|
||
359 | Andre | Variable["ice.andre_composure_done"] |
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|
360 | Andre | (Variable["ice.andre_composure_done"]) == false |
|
|
361 | Andre |
|
||
362 | Andre | Variable["ice.andre_altgreet_cool_dance"] |
|
|
363 | Andre | (Variable["ice.andre_altgreet_cool_dance"]) == false |
|
|
364 | None |
|
||
365 | Andre |
|
||
366 | Andre | Variable["ice.andre_reporting_church_hub_got"] |
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|
367 | Andre | (Variable["ice.andre_reporting_church_hub_got"]) == false |
|
|
368 | None |
|
||
369 | None |
|
||
370 | None |
|
||
371 | Andre | "You can always come ask for the key to the church if you change your mind. Keep it cool, officer." He winks at you. |
|
|
372 | Perception (Sight) | They've got one speaker. One. Uno. Un. |
|
|
373 | You | "He gave me this odd lecture on alcoholism, before rambling on and on about Mother's love." |
|
|
374 | You | "You were right, he's a true narcomaniac. And the way he climbs! It was terrifying." |
|
|
375 | You | "Just preaching and praying, from the looks of it." |
|
|
376 | You | "There's something sinister going on under the building's roof... I think he's getting high or something." |
|
|
377 | You | "He clearly enjoys the physical activity. Guy climbs like a freak!" |
|
|
378 | You | "It didn't sound like a sober man's talk. He must be getting *visions* up there." |
|
|
379 | You | "I'm not sure, I'm just telling you what it *felt* like." |
|
|
380 | You | "A *crab-man*, man!!!" |
|
|
381 | Andre | "I hear you, friend. What about it?" |
|
|
382 | Andre |
|
||
383 | Andre | Variable["ice.ice_andre_drugs_undecided"] |
|
|
384 | Andre | (Variable["ice.ice_andre_drugs_undecided"]) == false |
|
|
385 | None |
|
||
386 | You | [Leave the tent.] |
|
|
387 | None |
|
||
388 | Andre | "And... you haven't changed your mind about our little side business, have you?" |
|
|
389 | Andre |
|
||
390 | Andre | Variable["ice.andre_ok_drug_lab"] or Variable["ice.andre_logic_cut"] |
|
|
391 | Andre | (Variable["ice.andre_ok_drug_lab"] or Variable["ice.andre_logic_cut"]) == false |
|
|
392 | Andre | "And... you're still sure about keeping out our little side business, right?" |
|
|
393 | You | "Oh, you mean the *illegal drug lab*? There will be no shady shenanigans in the church, only love and anodic dance music." |
|
|
394 | You | "Actually, I have been thinking...." |
|
|
395 | Egg Head | "No." A smile vanishes from Egg Head's face as he looks around the room. "No, I thought we agreed to do this pure and true. Guys, we're not changing our mind." |
|
|
396 | You | "I'm a man of my word." |
|
|
397 | You | "Actually, I have been thinking...." |
|
|
398 | Noid | "No." The one with the necklace stares at you coldly. "You don't get to squeeze out every drop of us and then 'change your mind'." |
|
|
399 | Andre |
|
||
400 | Andre | Variable["ice.andre_logic_cut"] |
|
|
401 | Andre | (Variable["ice.andre_logic_cut"]) == false |
|
|
402 | Noid | "We're setting up the shop. It's too late to turn around now. Deal with it, it was your decision, cop-man." |
|
|
403 | Noid | "No." The one with the necklace stares at you coldly. "You don't get to take all our money and then 'change your mind'. |
|
|
404 | Andre |
|
||
405 | Andre | Variable["ice.andre_logic_took_cash"] |
|
|
406 | Andre | (Variable["ice.andre_logic_took_cash"]) == false |
|
|
407 | Andre | "Alright!" Andre grins as if this settles it. "It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later!" He waves to the other speedfreaks. "Let's get moving!" |
|
|
408 | Egg Head | "DEAL!" yells Egg Head. |
|
|
409 | Noid | "No." The one with the necklace stares at you coldly. "You don't get to say one thing and then 'change your mind'. We trusted you, cop-man." |
|
|
410 | Noid | "We're setting up the shop. It's too late to turn around now." |
|
|
411 | Egg Head | "TRUST!" yells Egg Head. |
|
|
412 | None |
|
||
413 | You | [Leave the tent.] |
|
|
414 | Andre | "Fine..." He seems disappointed. "We can make do. It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later." Andre waves to the other speedfreaks. "Let's get moving!" |
|
|
415 | You | [Leave the tent.] |
|
|
416 | None |
|
||
417 | Andre | "And... what about the side business? Have you made up your mind?" |
|
|
418 | You | "You mean the drug lab? Yeah, that's not going to happen. It's illegal, you see." (Refuse to set it up.) |
|
|
419 | You | "Proceed with the side business, but I want a cut." (Allow them to set it up.) | Variable["ice.andre_savoir_ask_for_a_cut"] == true |
|
420 | You | "Side business? I don't know what you're talking about." (Turn a blind eye.) |
|
|
421 | Andre | "Of course!" He gives you a knowing nod. "I meant the bar, obviously. Why am I even talking about this?" Andre grins as if this settles it. |
|
|
422 | Noid | "No." The one with the necklace stares at you coldly. "You don't get to squeeze out every drop of us after keeping us in the dark for so long." |
|
|
423 | Andre | "Noid!" Andre turns to his friend. "Let's be reasonable here! We could use a friendly face in the station." He turns back to you with a wide smile on his face. |
|
|
424 | Andre | "How about 50%? It's more than a fair deal. We good?" |
|
|
425 | You | "Alright." |
|
|
426 | None |
|
||
427 | Andre | "It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later!" He waves to the other speedfreaks. "Let's get moving!" |
|
|
428 | You | [Leave the tent.] |
|
|
429 | You | "Hang on, I thought I'd get it right now?" |
|
|
430 | Andre | "Come now, it'll take weeks to get everything set up, start making the produce, and deliver it around to the needy. This is a lengthy process." |
|
|
431 | Andre | "Alright!" He grins. "It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later!" Andre waves to the other speedfreaks. "Let's get moving!" |
|
|
432 | Andre | "Aw man, really?!" His smile wanes slightly. "You're a complete ballbuster." |
|
|
433 | Andre | "Fine..." He seems disappointed. "We can make do. It's going to take us a bit to move our stuff inside. A couple of hours, maybe. Come check back later." Andre waves to the other speedfreaks. "Let's get moving!" |
|
|
434 | None |
|
||
435 | You | [Leave the tent.] |
|
|
436 | You | "I don't know, I'm a bit of a dopehead myself..." | Variable["character.habit_speed"] or Variable["character.habit_pyrholidon"] |
|
437 | You | "Are they foreigners? I bet they're foreigners." | IsTHCPresent("revacholian_nationhood") |
|
438 | Andre | "Oh, if it was just like that," he rushes to reassure you, "it would be fine. But they're also *spooky*." |
|
|
439 | Andre | "Could be, we don't know for sure. But we do know they are *spooky*." |
|
|
440 | You | "I won't stand for narcomaniacs of any kind. No *narcomaniacs* on my watch." (Shake your head gravely.) |
|
|
441 | Andre | "Yes, yes. And the worst part is -- they're also *spooky*." |
|
|
442 | You | "I feel like you may be laying this on a bit thick. What's really so bad about these 'dopeheads' and 'burnouts'?" | Variable["ice.andre_understood_hes_manipulating"] |
|
443 | Andre | "They're *spooky*." |
|
|
444 | You | "I don't know, I indulge a little too sometimes..." | Variable["character.habit_speed"] == false and Variable["character.habit_pyrholidon"] == false and (SubstanceUsedOnce("speed") or SubstanceUsedOnce("pyrholidon")) |
|
445 | Andre | "Oh, that's all fine, of course" he rushes to reassure you. "But these people -- they're also *spooky*." |
|
|
446 | Andre |
|
||
447 | Andre | Variable["church.ravers_inside_church"] |
|
|
448 | Andre | (Variable["church.ravers_inside_church"]) == false |
|
|
449 | None |
|
||
450 | Andre |
|
||
451 | Andre | Variable["TASK.establish_church_dance_club"] |
|
|
452 | Andre | (Variable["TASK.establish_church_dance_club"]) == false |
|
|
453 | Andre |
|
||
454 | Andre | Variable["TASK.look_into_church_spooks_done"] == false |
|
|
455 | Andre | (Variable["TASK.look_into_church_spooks_done"] == false) == false |
|
|
456 | Andre |
|
||
457 | Andre | Variable["ice.andre_refused_to_take_the_key"] |
|
|
458 | Andre | (Variable["ice.andre_refused_to_take_the_key"]) == false |
|
|
459 | Andre | "If you do decide to look into the matter of the church, you know where to find us." He flashes you a confident smile. |
|
|
460 | Andre |
|
||
461 | Andre | Variable["ice.andre_empathy_not_resigned"] |
|
|
462 | Andre | (Variable["ice.andre_empathy_not_resigned"]) == false |
|
|
463 | Andre | "Oh! Oh! You should have the key. We had to padlock the door to the church to keep more vagrants from wandering in... Noid, give the officer the key!" |
|
|
464 | Andre |
|
||
465 | Andre | CheckItem("key_church_door") |
|
|
466 | Andre | (CheckItem("key_church_door")) == false |
|
|
467 | None |
External:
|
||
468 | None |
|
||
469 | You | "What do you propose as the name, Andre?" |
|
|
470 | You | "Egg Head, you must have a lot of ideas." |
|
|
471 | You | "Acele, what would you suggest as the name?" |
|
|
472 | You | "Soona, do you have an opinion on this?" | Variable["church.soona_evicted"] == false |
|
473 | You | "Kim, how would you name the club?" | IsKimHere() |
|
474 | You | "I think I've come up with a name..." (Proceed.) |
|
|
475 | Acele | "How about something simple, like 'The Club'?" |
|
|
476 | Andre | "Too modern," Andre shakes his spiky head. "And too ironic. We don't want ironic, we want *real*. Real and true and beautiful, like a morning after the rave." |
|
|
477 | None |
|
||
478 | Andre | "The name..." He appears to mull it over, one hand idly touching his hair. "Everything I manage to come up with sounds just *wrong*." |
|
|
479 | Soona, the Programmer | "I don't." |
|
|
480 | Andre | "No, it has to be bigger than Hard Core." Andre looks worried as he comes to this realization. "Yes, it has to be even bigger than *Hard Core to the Mega*, it has to be bigger than the scene!" |
|
|
481 | Egg Head | "YEKOKATAA!" The freak with the large head yells from the stage, waving his hand in the air. "THE PLACE TO BE!" |
|
|
482 | Acele | "Yekokataa, the zone of ecological catastrophe? That's too morbid, Egg. Got anything else?" |
|
|
483 | Egg Head | "HARD CORE!" A witless, victorious smile adorns his face. "HARD CORE TO THE MEGA!" |
|
|
484 | None |
|
||
485 | Kim Kitsuragi | "I wouldn't. I wouldn't build a club and I wouldn't name it either." |
|
|
486 | Andre | "An underground place with no name? Sounds like something the crab-man would say." |
|
|
487 | Acele | "We're not going with anything the crab-man would say." |
|
|
488 | You | "Noid, give me your two cents on the issue." |
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|
489 | Noid | "The Amnesia." |
|
|
490 | Acele | "Like... the I-can't-remember-the-name-of-the-club amnesia?" |
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491 | Noid | "Why not? The crab-man has *ideas*, Acele. Ideas from another level of consciousness!" |
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492 | Acele | "I don't care, I don't like the crab-man and I don't like his ideas, his ideas are spooky. Next, please!" |
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493 | None |
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494 | Andre | "It's not Amnesia, guys." |
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495 | Egg Head | "AMNESIA!" |
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496 | None |
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497 | Noid | "Good, we have too many opinions anyway." |
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498 | None |
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499 | Acele | "Andre's overthinking it," says the girl with the microphone. |
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500 | None |
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501 | Andre | "You have?" Andre stops touching his hair. "Well, what's the name?" |
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502 | None |
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503 | You | "Disco Elysium." | Variable["tc.elysium"] |
|
504 | You | "No Truce with the Furies." |
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|
505 | You | "Revachol West." | Variable["tc.that_in_revachol"] |
|
506 | Andre | "No, it's beautiful. Beautiful and brave! Like we want it to be." |
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|
507 | Noid | "Like that Dolorian word for the world, you mean? Elysium..." |
|
|
508 | Acele | "But *Disco* Elysium..." She looks unsure. "Isn't it wacky? Disco's kind of gone, isn't it? Forgotten." |
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|
509 | Egg Head | "THE PAST IS THE FUTURE, BUT THE FUTURE IS DEAD!" |
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510 | Noid | "Egg's right, they can call it 'No Truce' if it's too long. At least it stands out from the others, it *evokes* something, it's victorious." |
|
|
511 | Acele | "Sounds like money." |
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|
512 | Andre | "What does that mean?" he yells over the thumping music. |
|
|
513 | Andre | "Wow, it's big. A club for entire Revachol West? So big!" |
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|
514 | Egg Head | "SOUNDS LIKE FUTURE!" |
|
|
515 | Noid | "It's settled, then. Everyone, welcome to Revachol West!" He looks around the church as light beams paint the dance floor violet blue. |
|
|
516 | Acele | "It's too long. No one's going to remember it on a Friday night." |
|
|
517 | Egg Head | "NO TRUCE!" |
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|
518 | Andre | "And yet mysterious." He looks around the church as light beams wash over the dance floor, bathing it in violet blue. |
|
|
519 | Acele | "It's settled, then. Everyone, welcome to No Truce with the Furies!" |
|
|
520 | Andre | Andre breaks into frenzied dance-like motion to celebrate the name. Someone turns up the beat. |
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521 | Suggestion | You should go with the flow. Join in on the experience. |
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522 | You | Start tapping your foot. | Variable["church.andre_blackc_suggestion_move"] |
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523 | You | (Observe his movement.) "What are you doing, Andre?" |
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524 | Suggestion | It feels good, it feels right... but what is this? What is this *thing* that Andre is doing with his limbs?! |
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525 | You | (I don't care.) "Cool, let's move on to the questions then." |
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526 | Andre | "I'm dancing!" He performs yet another strange pattern of moves, but it doesn't look very cool or modern. Honestly, it looks kind of lame... |
|
|
527 | Acele | "It's settled, then. Everyone, welcome to Disco Elysium!" A light beam washes over the dance floor, bathing it in violet blue. |
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|
528 | Conceptualization | That soft-core gyrating is supposed to be *dancing*? |
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|
529 | Andre | "Yes, my man!" He jumps up and down with glee, his moves punctuated by the stroboscopic flash of the club lights. |
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530 | None |
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531 | You | "We should talk about it. We should talk about your so-called 'dancing'." |
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532 | Andre | "Now the only thing left to do is the name of the club. Will you do the honours, detective?" |
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533 | Noid | "Yes, *you* should do it, detective." The speedfreak with yellow beads around his neck is looking at you. "It would be good for the sines." |
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534 | Andre | "Noid's right. You've helped us so much, it's the right thing to do." |
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535 | None |
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||
536 | You | "I was so intimidated, I didn't dare to ask her..." | Variable["TASK.tell_andre_about_soona"] == false |
|
537 | Andre | "Come on, man. You've gotta talk to her for us!" He attempts to conceal his disappointment. |
|
|
538 | Andre |
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||
539 | Andre | Variable["church.ravers_inside_church"] |
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540 | Andre | (Variable["church.ravers_inside_church"]) == false |
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541 | Andre | "That's pretty down-beat. I think I speak for all of us when I say we expected the law to be more open to the idea of love, unity, and the Perikarnassian posse. Especially since you're the one who helped us get inside the church." He looks around. |
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542 | You | "I didn't see the other spooker, just some machines." | Variable["church.soona_appears"] == false and Variable["church.andre_soona_happened_next"] |
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543 | None |
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||
544 | You | "Soona agreed with your nightclub plan, but I promised to help her with her project first. It's going to take some time." | IsTaskActive("TASK.help_soona_with_her_project") and Variable["church.soona_reveal_whitecheck"] == false |
|
545 | None |
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||
546 | You | "Actually, he told me he wouldn't mind the nightclub at all." | Variable["church.tiago_asked_about_nightclub"] |
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547 | Andre | "Alright. Do what you gotta do, man. We trust you." He looks at his posse, then back at you, smiling. "If you need any help, let us know." |
|
|
548 | None |
|
||
549 | Andre | "Hmm... But she's in there somewhere, *has* to be. Have you tried investigating the machines?" He tilts his head, one hand touching the spikes in his hair. "Anyway, do let us know if you see her..." |
|
|
550 | You | "Nothing. I just walked around a bit. There was no one inside." | Variable["church.saw_crabman"] == false |
|
551 | Andre | "Hmm... but you *did* see the machines, right? And the spooky water basins set up in a ritualistic circle in the middle of the church?" |
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552 | Andre | "I tell you, they're in there... You just have to give it another go." |
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553 | None |
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554 | Andre |
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||
555 | Andre | Variable["tc.crab_man"] |
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556 | Andre | (Variable["tc.crab_man"]) == false |
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557 | Andre | "Oh man, the crab-man, you mean! Who is he, what did you think?" |
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|
558 | None |
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||
559 | None |
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||
560 | None |
External:
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||
561 | You | "About the church door..." | Variable["ice.andre_padlock_asked"] and (Variable["church.andre_asked_how_long_people_inside_church"] == false or Variable["TASK.establish_church_dance_club"] == false) |
|
562 | Andre |
|
||
563 | Andre | IsTHCPresent("narcomania") |
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|
564 | Andre | (IsTHCPresent("narcomania")) == false |
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565 | Authority | Finally someone who understands the plight of narcomania! Play it cool, you might have an ally here. |
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566 | You | "Narcomania..." (Nod thoughtfully.) "What exactly are we talking about here?" |
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567 | Rhetoric | Good. This calls for an *opinion*. You're an expert in those. |
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568 | None |
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569 | Drama | Interesting, sire. A bit like you then. An 'MC', for short. |
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570 | Interfacing | I get it. He's a puzzle. |
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571 | Encyclopedia | One of the poorest of the first world nations today -- but once a great ancient civilization. Capital: Thylakos-by-Pisantic. |
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572 | Esprit de Corps | And where is your posse, detective? Nothing comes to you. The world is silent. |
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573 | Egg Head | "UNITY! DANCE!" |
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574 | Andre |
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||
575 | Andre | Variable["ice.andre_composure_done"] |
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|
576 | Andre | (Variable["ice.andre_composure_done"]) == false |
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|
577 | Andre |
|
||
578 | Andre | Variable["ice.andre_composure_done"] |
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|
579 | Andre | (Variable["ice.andre_composure_done"]) == false |
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|
580 | Andre |
|
||
581 | Andre | Variable["ice.andre_logic_wc_failed_once"] |
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|
582 | Andre | (Variable["ice.andre_logic_wc_failed_once"]) == false |
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|
583 | None |
External:
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||
584 | Andre |
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585 | Andre | Variable["ice.andre_started_nodding"] |
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|
586 | Andre | (Variable["ice.andre_started_nodding"]) == false |
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|
587 | Egg Head | The one with the large head is still looking at you, nodding his head, waiting for your body to start moving... his expectation is fierce... |
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588 | Conceptualization | Do it. Do it for art. |
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|
589 | Reaction Speed | Going to the island can wait. This is super important. |
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|
590 | Andre |
|
||
591 | Andre | Variable["TASK.investigate_sea_fortress"] |
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|
592 | Andre | (Variable["TASK.investigate_sea_fortress"]) == false |
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|
593 | Andre |
|
||
594 | Andre | IsTHCPresent("art_cop") |
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|
595 | Andre | (IsTHCPresent("art_cop")) == false |
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|
596 | Logic | That's only because you're constantly hung over from said 'high-grade narcotics'. Getting clean takes *months*. |
|
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597 | Composure | Just dance for hours, one with the night! |
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|
598 | Logic | Are pretty much the same, but instead of falling asleep at the 12th hour they go on for *24 hours straight*. |
|
|
599 | Andre |
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||
600 | Andre | CheckItemGroup("speed") or CheckItemGroup("pyrholidon") |
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|
601 | Andre | (CheckItemGroup("speed") or CheckItemGroup("pyrholidon")) == false |
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602 | Electrochemistry | Exxcccccitement bubbles up in you -- maybe you should blast some of these drugs right here in this tent?! |
|
|
603 | Composure | Talk? What is there to talk about if you can express yourself with *moves*? |
|
|
604 | Andre | "Yes, my man!" He jumps up and down with glee, his moves punctuated by the stroboscopic flash of the club lights. |
|
|
605 | None |
|
||
606 | Electrochemistry | Going to the island is your fate, this is an ACT OF FREE WILL. Say yes to CHOICE! |
|
|
607 | Andre |
|
||
608 | Andre | Variable["TASK.investigate_sea_fortress"] |
|
|
609 | Andre | (Variable["TASK.investigate_sea_fortress"]) == false |
|
|
610 | Volition | He's right. All those sweet questions waiting to be answered... you can choose to let them go, though. There will be plenty of questions to ask at another time. Or even from other people -- from people on the *island*. |
|
|
611 | Andre | "Report back to me when you've done so, alright? We're counting on you!" |
|
|
612 | You | "I don't have time for this. My leg hurts from running around, and I have to get to the island..." (Look at the tent flap.) | IsTaskActive("TASK.investigate_sea_fortress")--[[ Variable[ ]] |
|
613 | Andre | "Come on, man! Just talk to her -- I'm sure there's a workaround. Pretty please? We can run the club without bothering her." |
|
|
614 | Suggestion | Remember -- the island isn't going anywhere. It's not like it's going to *sail away* or *disappear*. Take it easy! |
|
|
615 | Andre |
|
||
616 | Andre | IsTaskActive("TASK.investigate_sea_fortress")--[[ Variable[ ]] |
|
|
617 | Andre | (IsTaskActive("TASK.investigate_sea_fortress")--[[ Variable[ ]]) == false |
|
|
618 | None |
|
||
619 | You | "The Return." | Variable["tc.the_return"] |
|
620 | Andre | "The Return? What's that?!" |
|
|
621 | Noid | "The Return. I like the sound of it." |
|
|
622 | Acele | "Guys, we can't do The Return. There are like tons of places called The Return already. There's this communist joint in Jamrock that my friends like to frequent, and then there's this really famous radio show, you know the one..." |
|
|
623 | Andre | "Okay, okay, we're not doing The Return." Andre turns to you and shrugs. "Sorry, cop-man. Got anything else?" |
|
|
624 | Andre |
|
||
625 | Andre | IsKimHere() |
|
|
626 | Andre | (IsKimHere()) == false |
|
|
627 | Kim Kitsuragi | The lieutenant isn't saying anything -- he's watching you, observing. |
|
|
628 | Noid | "*And* short. *And* memorable!" |
|
|
629 | You | "No -- it's THE RETURN and that's it." (Name the club.) |
|
|
630 | You | "Okay, I think I have a few other ideas..." (Choose another name.) |
|
|
631 | Andre |
|
||
632 | Andre | IsKimHere() and Variable["inventory.ledger_suggested_furies"] |
|
|
633 | Andre | (IsKimHere() and Variable["inventory.ledger_suggested_furies"]) == false |
|
|
634 | Kim Kitsuragi | "Of course, he had to smuggle in 'furies' somehow..." the lieutenant mumbles to himself. |
|
|
635 | Noid | "It's settled, then. Everyone, welcome to THE RETURN!" He looks around the church as light beams paint the dance floor violet blue. |
|
|
636 | Egg Head | "YEAGH, TIME TO MAKE THE FINAL CHOICE!" |
|
|
637 | Egg Head | "YEAGH! A RETURN TO *LE RETOUR*!" |
|
|
638 | You | "I refuse to throw her out, but I can try convincing her." (Proceed with the quest.) |
|
|
639 | Andre |
|
||
640 | Andre | IsTaskActive("TASK.ask_the_wind")--[[ Variable[ ]] |
|
|
641 | Andre | (IsTaskActive("TASK.ask_the_wind")--[[ Variable[ ]]) == false |
|
|
642 | Shivers | The wind brings some snow in from the broken gallery. It wraps you in its embrace, cold and luminous. You should return to the mural soon, to the one that said: Tomorrow is just a whisper away. |
|
|
643 | Andre |
|
||
644 | Andre | Variable["TASK.locate_ruby_on_the_coast_done"] and Variable["TASK.return_to_whirling_done"] == false |
|
|
645 | Andre | (Variable["TASK.locate_ruby_on_the_coast_done"] and Variable["TASK.return_to_whirling_done"] == false) == false |
|
|
646 | You | "Now's not a great time to dance, is it?" | Variable["TASK.locate_ruby_on_the_coast_done"] and Variable["TASK.return_to_whirling_done"] == false |
|
647 | Kim Kitsuragi | "No, detective. It is not." The lieutenant looks toward the church door. "We really should get to the Whirling-in-Rags. Now." |
|
|
648 | None |
|
||
649 | Andre |
|
||
650 | Andre | Variable["TASK.find_egg_beat_done"] |
|
|
651 | Andre | (Variable["TASK.find_egg_beat_done"]) == false |
|