Conversation 568: ICE / ACELE AND ASSOCIATES

this is where the "ask about acele's associates" and "what's your name" branches are located.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 165
  • 2
2 Acele "Okay."
  • 3
3 None
  • 194
  • 193
  • 5
  • 7
  • 31
  • 78
  • 34
4 You "Why wouldn't it be?"
  • 6
5 You "Tell me about Andre."
  • 10
6 Acele "I don't know man, have you *been* down Boogie Street? It's a little bewildering."
  • 97
  • 9
7 You "Tell me about Noid."
  • 21
8 Kim Kitsuragi "Tore it to pieces."
  • 100
9 You "Oh, I'm sorry... have I not told you I'm a raging alcoholic who recently drank himself into an oblivion so deep he can't even remember what sounds like the biggest street in the city?"
  • 116
10 Acele "Andre? He's a cool guy. Doesn't really come off as one, but he is. To me at least..."
  • 14
11 Encyclopedia The worst of the *banlieues*. A wretched heap of closed-down mines even west of Jamrock, on the dusty slope of Mont Martin. The remotest possible area of Revachol, no one even wants to exploit those people anymore.
  • 76
12 Acele "Who do you want to know about?"
  • 3
13 Acele "He's in some kind of a self-destruction mode with that hair of his. Bleaching it like that. Probably wants to get rid of it altogether."
  • 89
  • 56
14 None
  • 15
  • 16
15 None Variable["ice.acele_you_know_shes_on_drugs"]
  • 18
16 None (Variable["ice.acele_you_know_shes_on_drugs"]) == false
  • 30
17 Acele "Is there a law that would stop me from lying, though?"
  • 80
18 Perception (Sight) She rubs her sides, but not from cold. Her shoulders are relaxed. She must have taken a hit or she's on an upswing.
  • 30
19 You "But I'm a police officer. You *have* to answer me."
  • 17
20 You "What does he do?"
  • 130
21 Acele "He's a Faubourger I guess, like the rest of us. Okay, maybe not Egg, I don't know about him, but Noid and the rest are from Faubourg, making the pilgrimage up north to visit The Paliseum."
  • 187
22 None
  • 20
  • 94
  • 129
23 Inland Empire You wish you'd been there.
  • 104
24 Inland Empire This is the first time you've heard her laugh.
  • 13
25 Acele "It means I don't answer questions about myself."
  • 41
26 Acele "Come to think of it, yes!" She laughs.
  • 24
27 Acele "What do you want to know?"
  • 22
28 You "Could it be that he's balding? Him thinking it's his last chance?" Variable["ice.andre_perception_saw_boysnothigh"]
  • 26
29 You "Okay, lets leave it at that then."
  • 58
30 Acele "He takes care of shit. Sorry, I mean he's got a *vision*. Of what life should be, you know? He tries to push things until everything falls into place. He's an organizer."
  • 103
  • 124
31 You "What's the deal with Egg Head?"
  • 32
32 Acele "What do you mean?"
  • 67
33 You "What does that mean?"
  • 25
34 You "Thank you. Some other questions."
  • 35
35 None
External:
  • (595, 74)
36 Acele "Uh, yes. Anyway."
  • 28
  • 89
37 You "What does he think he's doing when he yells all that stuff?"
  • 40
38 You "Where's he from? How long has he been with you guys?"
  • 74
39 You "Tell me about the others."
  • 99
40 Acele "Oh, that... he's the party boy."
  • 42
41 None
  • 19
  • 149
  • 62
42 You "What's a party boy?"
  • 44
43 Acele "I'm a silver bird."
  • 206
44 Acele "Anodic music doesn't really do vocals in the traditional sense. Vocals are thought of as *rock*. That's to say they're a bit *backward*. No offence if you like rock music, though. Rock music is cool by me."
  • 51
45 You "On his mother's love?"
  • 36
46 Acele "Uh, okay..." She nods.
  • 47
47 Acele "Anyway, even if you don't have vocals you still need someone to say something every now and then, right? To urge things on. That's where the party boy comes in..."
  • 59
48 You "God damn right, rock music is the coolest. Rock music forever!"
  • 57
49 You "No offence taken, go on."
  • 47
50 You "You don't have to tell *me* rock music is dead. I abandoned rock music a long time ago. Can't disco to rock!"
  • 46
51 Conceptualization Ptew ptew! Sweeesh! Your credentials as the resident Futureman of Revachol are being questioned. Show her you're hip with the times, gramps!
  • 48
  • 49
  • 50
52 You "On life?"
  • 36
53 Kim Kitsuragi "Unfortunately, I can confirm that."
  • 88
54 You "Tore that shit up."
  • 8
55 None
  • 3
56 You "Tell me about the others."
  • 114
57 Acele "Yes." She nods studiously. "Forever..."
  • 47
58 Acele "Yes, better that way..."
  • 55
59 Acele "He basically just stands on the stage and dances and yells how awesome everything is. It's very catchy."
  • 137
60 None
  • 3
61 Acele "Thank you."
  • 60
62 You "Fair enough."
  • 61
63 Kim Kitsuragi "I understand. People are usually afraid to do things if others aren't already doing them. Dancing makes you dance like sneezing makes you sneeze. Or yawning makes you..."
  • 65
64 Kim Kitsuragi "Yes, I suppose we did."
  • 54
  • 100
65 Kim Kitsuragi "Anyway..." He looks around, a little embarrassed of the enthusiasm of his interjection.
  • 153
66 You "Actually, no."
  • 58
67 None
  • 37
  • 38
  • 39
68 Acele "What do you want to know?" She smiles a little.
  • 192
69 None
  • 70
  • 71
70 None Variable["ice.acele_empathy_felt_memory_egg"]
  • 23
71 None (Variable["ice.acele_empathy_felt_memory_egg"]) == false
  • 104
72 You "Yes, I forgot. Tell me about yourself."
  • 43
73 Kim Kitsuragi "That would depend on the circumstances." The lieutenant taps his foot.
  • 106
74 Acele "Actually, we don't know where he's from. Or who he is, really."
  • 79
75 Acele "Me?"
  • 72
  • 66
76 Acele "Egg was yelling along to some jams someone was spinning, all night long. Just kept yelling until he didn't have a shred of voice left. When the sun came up over the mines... there were mines? Yeah, it was in Coal City!" She nods.
  • 77
77 Acele "Egg came with us. He made this wheezing puppy dog sound all the way back. Couldn't even speak."
  • 83
78 You "Actually, do tell me about *yourself*." Variable["ice.acele_associates_secret_counter"] >2
  • 75
79 Acele "One time we were out partying, somewhere in backwater Faubourg. Or maybe even Coal City, I can't remember. Maybe it was Coal City..."
  • 90
80 None
  • 81
  • 82
81 None IsKimHere()
  • 73
82 None (IsKimHere()) == false
  • 106
83 Acele "It was definitely Coal City, because it took us two days to walk back to the Fau. He just wheezed the whole way, we never really asked him why he came with us. Or who he was. I think his name is Germaine..."
  • 85
84 None
  • 22
85 Acele "People are sweet," she says quietly.
  • 87
86 You "It's unlikely I'll make it there. Chest pains. Need to continue drinking. But thank you."
  • 164
87 Empathy You can see it must have been a great night. The memory causes her to go silent for a moment or two.
  • 69
88 Acele "Okay." She shrugs. "To each his own."
  • 84
89 You "Is Andre your boyfriend?"
  • 113
90 None
  • 91
  • 92
91 None Variable["tc.coal_city"]
  • 76
92 None (Variable["tc.coal_city"]) == false
  • 11
93 Acele "It's just something poor Faubourg kids do every spring, to pass the time. We walk the entire length of Boogie Street, up to Jamrock. Or as much as possible."
  • 4
94 You "What is this pilgrimage you're talking about?"
  • 93
95 Empathy A quick response. She's very sure of it. He's someone she feels she can trust and even control, if need be.
  • 28
  • 56
96 You "I might just do that if I make it there alive."
  • 157
97 You "Let's say I *haven't* been down Boogie Street."
  • 131
98 You "Oh, and I'm also a raging fascist who doesn't approve of *different people* -- so no, I don't think I'll be going." IsTHCPresent("revacholian_nationhood")
  • 125
99 None
  • 12
100 You "Tell me more about Egg."
  • 68
101 None
  • 22
102 You "We certainly saw that in practice, didn't we?"
  • 64
103 You "What has he organized?"
  • 105
104 None
  • 67
105 Acele "Nothing. But then again... there's nothing to organize around here either. He really wants this church thing to work..."
  • 186
106 None
  • 41
107 Acele "I've never seen him so psyched about anything though -- and he's often psyched. Looked sort of desperate, like it's his last chance or something. Or maybe he was just high..."
  • 111
108 None
  • 109
  • 110
109 None Variable["ice.noid_hard_core_answered"]
  • 141
110 None (Variable["ice.noid_hard_core_answered"]) == false
  • 145
111 Acele "I mean, not that he does drugs. Just *high* you know."
  • 52
  • 45
  • 115
112 None
  • 22
113 Acele "Yes." She nods.
  • 95
114 None
  • 12
115 You "Relax, girl. I am a police officer, but I'm perfectly corrupt. You can tell me about drugs and shit, I don't care."
  • 117
116 Acele "Uh... no?"
  • 159
  • 151
117 None
  • 118
  • 119
118 None IsKimHere()
  • 121
119 None (IsKimHere()) == false
  • 36
120 Acele "He abides by the hard core, sir. You would have to ask him yourself."
  • 189
121 Kim Kitsuragi "Yeah. Drugs. Shit. Fuck. We don't care." He smirks.
  • 36
122 None
  • 12
123 None
  • 12
124 You "Tell me about the others."
  • 123
125 None
  • 126
  • 127
126 None IsKimHere()
  • 53
127 None (IsKimHere()) == false
  • 88
128 None
  • 102
  • 100
129 You "Actually, tell me about the others."
  • 122
130 Acele "What do you mean, 'do'? Like for a living?"
  • 132
  • 134
131 Acele "Okay, then you should go and take a look, I guess. Boogie Street is cool. It's got a lot of immigrants and all kinds of different people."
  • 98
  • 96
  • 86
132 You "Yes."
  • 136
133 Acele "There is."
  • 106
134 You "No, I meant for breakfast. Of course for a living."
  • 136
135 Acele "Alright." She picks up the tape recorder and looks you in the eye...
  • 133
136 Acele "He's a carpenter. Trained and all. He's very good, he just doesn't have the mindset to work like that -- in a shop somewhere."
  • 108
137 None
  • 138
  • 139
138 None IsKimHere()
  • 63
139 None (IsKimHere()) == false
  • 190
140 Acele "Sure..." she says, slightly disoriented. "What do you want to know?"
  • 112
141 You "Is that because of his beliefs? The hard core and the ribs, the... spinal cord and stuff?"
  • 142
142 None
  • 143
  • 144
143 None Variable["ice.noid_protorave_aesthetic_conceptualization_done"]
  • 148
144 None (Variable["ice.noid_protorave_aesthetic_conceptualization_done"]) == false
  • 146
145 You "What kind of mindset is that?"
  • 120
146 Acele "Not to sound too dramatic, but I wouldn't make light of his belief system when he's around. Noid's a serious person. He's serious about the lifestyle."
  • 188
147 You "Tell me more about him."
  • 158
148 Acele "Wow. You really *have* talked to him." She smiles. "Indeed. Noid serves no master but the beat."
  • 189
149 You "There's more to you than you let on. What am I not seeing?" Variable["ice.acele_ie_told_deeper_than_lets_know"]
  • 135
150 You "And you?"
  • 152
151 You "Because I'm not. Now tell me something else about Noid."
  • 140
152 Acele "Sir," she gives you a switchblade smile. "I abide by *the law*."
  • 161
153 None
  • 154
  • 155
154 None Variable["ice.andre_composure_got_kim_dancing"]
  • 128
155 None (Variable["ice.andre_composure_got_kim_dancing"]) == false
  • 191
156 Inland Empire A strange feeling... like before, when you caught her lying better than she should have. Every now and then something feels off about the way she speaks. She doesn't exactly change tone, but you feel as though there's more about her than she lets on.
  • 101
157 Acele "Yeah," she says, then opens her mouth like she's about to add something, but doesn't.
  • 84
158 None
  • 27
159 You "Well, I am."
  • 131
160 Inland Empire A strange feeling... Every now and then, something feels off about the way she speaks. She doesn't change tone, but you feel as though there's more about her than she lets on.
  • 101
161 None
  • 162
  • 163
162 None Variable["ice.acele_understood_she_good_lier"]
  • 156
163 None (Variable["ice.acele_understood_she_good_lier"]) == false
  • 160
164 Acele "They do say death is an avenue. Like all the others." She's silent for a second like she's going to add something. But she doesn't.
  • 84
165 Acele "Acele."
  • 173
166 You "And your surname?"
  • 168
167 You "Acele who? I'm not a young suitor, this is official police business."
  • 171
168 Acele "Why?"
  • 181
  • 185
169 None
External:
  • (595, 60)
170 Perception (Sight) Her hair is dyed blonde, with dark roots showing. There's a coarseness to her features, some masculinity below that timidness.
  • 166
  • 167
171 Acele "Okay..." She hesitates. "It's Berger."
  • 213
172 Authority You have little reason to doubt that's her real name, but... she's not all that surprised by this cop-show questioning, is she?
  • 169
173 None
  • 174
  • 175
174 None Variable["ice.acele_noticed_her_dyed_hair"]
  • 180
175 None (Variable["ice.acele_noticed_her_dyed_hair"]) == false
  • 170
176 None
  • 177
  • 178
177 None Variable["ice.acele_knows_youre_cops"]
  • 169
178 None (Variable["ice.acele_knows_youre_cops"]) == false
  • 182
179 None
External:
  • (595, 284)
180 None
  • 166
  • 167
181 You "I'm from the police. It's for the paperwork."
  • 171
182 None
  • 183
  • 184
183 None Variable["ice.acele_cant_find_out_she_knew_cops"]
  • 169
184 None (Variable["ice.acele_cant_find_out_she_knew_cops"]) == false
  • 172
185 You "Why indeed? Forget it."
  • 179
186 Acele "Must have taken it as a sign when he found it abandoned like that. Said it was an *augury*. I don't know where he got that from." She smiles. "Andre's not super intelligent..."
  • 107
187 Acele "He's real hard core about the lifestyle."
  • 22
188 None
  • 22
189 None
  • 150
  • 147
190 None
  • 67
191 None
  • 67
192 None
  • 67
193 You "What do you think of the crab-man?"
  • 195
194 You "Tell me about Soona." Variable["church.soona_evicted"] == false
  • 210
195 Acele "Oh, the crab-man." She shudders. "Still gives me the creeps, the way he moves... But he doesn't actually come down that much, just climbs around the rafters."
  • 212
196 None
  • 201
197 You "What does he do up there?"
  • 203
198 You "Thanks. About the others..."
  • 202
199 You "Oh, he talks to Noid? What for?"
  • 200
200 Acele "Beats me... Noid said they get along, somehow. They're both crazy enough, I guess."
  • 196
201 None
  • 199
  • 197
  • 198
202 None
  • 12
203 Acele "Who knows?" She shrugs. "He doesn't really answer our questions, see. Not that it's easy to ask them. What are we supposed to do, yell up at the tower?"
  • 196
204 Reaction Speed There's that phrase again. It really reminds you of... *something*.
  • 33
  • 29
205 Reaction Speed Hang on, that phrase. You're suddenly reminded of... *something*.
  • 33
  • 29
206 None
  • 207
  • 208
207 None Variable["ice.acele_heard_about_silver_bird"]
  • 204
208 None (Variable["ice.acele_heard_about_silver_bird"]) == false
  • 205
209 None
  • 3
210 Acele "Uh... she's a bit odd, I have to say. Doesn't talk much. I'm not really sure how to vibe with her, y'know? Seems like she's not in a very good mood most of the time."
  • 211
211 Acele "But earlier today she told me about... welkins?" Acele grimaces, as if it's the first time hearing the word. "And she seemed oddly happy. Like she had had some idea with those... little creatures. Some artistic idea. I didn't really listen, I was busy with my mic."
  • 209
212 Acele "I just try to stay away from the crab-man, but he talks to Noid. They seem to have some 'thing' going on."
  • 201
213 Logic A very common name.
  • 176