This prevents the player from leaving the main lair -- only fires if they have dealt with Ruby but not read her journal.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
---|---|---|---|---|
0 | None |
|
||
1 | None |
|
||
2 | You | "Sorry!" (Hit your head.) "I forgot." |
|
|
3 | Kim Kitsuragi | "We still have to deal with her..." He adjusts his coat. "Not pleasant, I know. But we can't leave her like that. And we have to investigate the scene, too." |
|
|
4 | Kim Kitsuragi | "Be that as it may, it doesn't change the fact. We have a duty to her. Let's see it through." He gestures back toward the tunnels. "After you." |
|
|
5 | You | "Aw, can't you do it Kim? I'm wiped out." |
|
|
6 | Kim Kitsuragi | The lieutenant only shakes his head. "Let's just do it, shall we?" |
|
|
7 | You | "But it's so sad, Kim. Too sad for me!" |
|
|
8 | Kim Kitsuragi | "Her journal? We should probably leaf through it. Might learn something useful." |
|
|
9 | Kim Kitsuragi | "We still need to investigate the scene. Remember?" |
|
|
10 | You | "Of course. I was just testing you, to see if *you* remembered." |
|
|
11 | None |
|
||
12 | None | CheckItem("rubys_journal") |
|
|
13 | None | (CheckItem("rubys_journal")) == false |
|
|
14 | You | "I'd rather go outside and have a beer right now." |
|
|
15 | You | "Yeah, you're right. Let's get it over with." |
|
|
16 | None |
|
||
17 | Kim Kitsuragi | The lieutenant clears his throat. "Detective -- aren't you forgetting something?" |
|
|
18 | None |
|
||
19 | None | Variable["boardwalk.ruby_killed_herself"] and Variable["boardwalk.tent_covered"] == false |
|
|
20 | None | (Variable["boardwalk.ruby_killed_herself"] and Variable["boardwalk.tent_covered"] == false) == false |
|
|
21 | Kim Kitsuragi | He gestures back toward the tunnels. "After you." |
|