Conversation 529: LAIR ORB / beware shivers

A dialogue with Pain Threshold foreshadowing end game.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Pain Threshold You feel something -- like a swarm of hornets buzzing under your scalp. A strange tingling you can almost *smell*.
  • 3
  • 4
3 You "Lieutenant, do you feel something?"
  • 6
4 You [Discard thought.]
  • 5
5 Pain Threshold You can't, the sensation won't go away. It only gets worse...
  • 3
6 Kim Kitsuragi "No. What do you mean?"
  • 7
7 None
  • 8
  • 9
  • 10
8 You "A pain, a strange tingling."
  • 73
9 You "A ghost."
  • 11
10 You "Nothing. It's just my mind playing tricks."
  • 11
11 Kim Kitsuragi "Hmm..." He looks ahead, beyond the arch. "Either way, we ought to be careful. There were footprints back there. And I'm pretty sure they were fresh."
  • 12
12 None
  • 16
  • 13
  • 14
  • 15
13 You "I saw them too. Footprints with the right sole worn smooth." Variable["tc.oddfoot_at_lynching"] and Variable["boardwalk.sense_saw_footprints_oddsole"]
  • 19
14 You "I saw them too, in the sand back there. Do you think it's our suspect?" Variable["tc.oddfoot_at_lynching"] == false and Variable["boardwalk.sense_saw_footprints_oddsole"]
  • 18
15 You "You think it's the suspect who left the prints?" Variable["tc.oddfoot_at_lynching"] == false
  • 18
16 You "Hold on, you really don't feel anything?"
  • 17
17 Kim Kitsuragi "No -- but you're the sensitive one."
  • 22
18 Kim Kitsuragi "Possibly. If she's in here, we need to plan our next step carefully."
  • 20
19 Kim Kitsuragi "Looks like our suspect -- if she's in here, we need to plan our next step carefully."
  • 20
20 You "What do you mean?"
  • 24
21 None
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 45
  • 44
  • 50
  • 43
  • 42
  • 75
  • 54
  • 57
  • 78
  • 60
  • 63
22 Rhetoric It's not a quib. The situation is dangerous.
  • 23
23 Authority He trusts your gut feeling on this.
  • 13
  • 14
  • 15
24 Kim Kitsuragi He lowers his voice. "Once we detain a credible suspect, who knows what the Union and the Wild Pines will do? We'll set in motion events we have no control over."
  • 25
25 Logic You will upset the balance of power in Martinaise. The deadlock between the company and the Union will destabilize.
  • 26
26 Interfacing This part of town is a fine clockwork puzzle. Disturb its peace and it will start breaking down -- uncontrollably.
  • 33
27 You "We haven't met the Union leader yet. We should maybe get into the harbour before this?" Variable["cargo.evrart_evrart_met"] == false
  • 34
28 You "We've met the Union leader, but haven't gotten any info from him. Maybe we should talk to him more first?" (Variable["cargo.evrart_main_hub_reached"] == true or Variable["cargo.evrart_evrart_met"] == true) and Variable["TASK.open_gary_door"] == false
  • 36
29 You "Evrart knows more than he's told us. Maybe we should continue working for him?" Variable["TASK.deliver_mail_to_fishing_village_done"] == false and Variable["TASK.open_gary_door_done"] == true
  • 36
30 You "We've found out Evrart's plan to take the harbour -- maybe we should tell Joyce about it?" Variable["TASK.solve_the_strike_deadlock_done"] == false and Variable["TASK.deliver_mail_to_fishing_village_done"] == true
  • 38
31 You "We still don't know the full extent of Evrart's plans. I told Joyce -- maybe we should see Evrart again?" Variable["TASK.solve_the_strike_deadlock_done"] and Variable["cargo.evrart_altgreet_joyce_is_gone"] == false
  • 38
32 You "We know Evrart's true intentions *and* his plan for Martinaise. What more is there to do with the Union?" Variable["cargo.evrart_altgreet_joyce_is_gone"] == true
  • 40
33 Volition Keep calm. Go over the whole situation in detail.
  • 21
34 Kim Kitsuragi "You're right, there won't be time to do that when the dominoes are falling. At the first sign of danger, they will shut the place down for good."
  • 35
35 Visual Calculus He's right. That place is like a fortress. It's already almost impenetrable.
  • 67
36 Kim Kitsuragi "You're right, however corrupt he may be, nothing happens in Martinaise without him knowing. We might have to dirty our hands, but..."
  • 37
37 Esprit de Corps ...in this case, we can't afford to be squeaky clean.
  • 67
38 Kim Kitsuragi "I'll leave that to your judgement. You already know what I think about cross-pollinating information like this. It's dangerous, but..."
  • 39
39 Rhetoric He just can't be sure -- maybe it will yield something useful?
  • 67
40 Kim Kitsuragi "I don't know, little things?" He pauses. "But you're right. We've gotten everything we can from the Union."
  • 41
41 Interfacing You've been very, very thorough there. Your fingers approve.
  • 67
42 You "I suddenly remembered -- we were running the serial number on the victim's armour..." Variable["TASK.run_serial_number"] and Variable["TASK.run_serial_number_done"] == false and Variable["TASK.run_serial_number_cancelled"] == false
  • 53
43 You "We know what Joyce knows about the murder -- but I may have *other things* to discuss with her." Variable["TASK.solve_the_strike_deadlock_done"] == false and Variable["TASK.what_does_joyce_done"] and ((Variable["TASK.get_reality_lowdown"] and Variable["TASK.get_reality_lowdown_done"] == false) or Variable["tc.pale"] == false)
  • 48
44 You "We've met Joyce, but we don't know what she knows yet. We should probably find out." Variable["pier.joyce_met"] and Variable["TASK.what_does_joyce_done"] == false and Variable["TASK.solve_the_strike_deadlock_done"] == false
  • 47
45 You "We haven't even met the company rep yet. We should find them first, no?" Variable["pier.joyce_met"] == false and Variable["TASK.solve_the_strike_deadlock_done"] == false
  • 46
46 Kim Kitsuragi "Definitely. It amazes me how we've managed not to... The Wild Pines has information that may be critical to our case."
  • 67
47 Kim Kitsuragi "Definitely. I think she knows something -- about the mercenaries, maybe. And she won't be around if the situation explodes."
  • 67
48 Kim Kitsuragi "Ah, yes. There won't be time for that once things go down. Matter of fact -- I don't think there's time for it *now*, but..."
  • 49
49 Esprit de Corps ...if you must.
  • 67
50 You "We solved the strike deadlock by telling Joyce about the Union's plans." Variable["TASK.solve_the_strike_deadlock_done"]
  • 51
51 Kim Kitsuragi "I still don't think that was a good idea, but, yes -- our affairs with the Wild Pines are in order. Since she isn't in Martinaise anymore."
  • 52
52 Volition Someone's been a very busy boy. Good on you...
  • 67
53 Kim Kitsuragi "You think we should finish running it *now*?" he whispers. "Maybe you're right. It might not be as useful later..."
  • 68
54 You "We've checked the buoy with Klaasje's documents. I want to hear her take on why it was empty before." Variable["TASK.inspect_the_buoy_done"] and Variable["whirling.klaasje_denied_took_docs"] == false
  • 55
55 Kim Kitsuragi "Okay -- why not. Whatever goes down might also affect her. The Union is watching her closely now..."
  • 56
56 Savoir Faire Not closely enough, you suspect. But still -- good idea to visit her once more.
  • 67
57 You "Do you think whatever happens will affect our cryptozoologists?" (Variable["whirling.lena_intro_done"] or Variable["whirling.lena_main_main_hub_reached"] or Variable["coast.morell_greeting_done"]) and Variable["TASK.report_to_lena_done"] == false
  • 69
58 Kim Kitsuragi "You mean Lena? I don't see how cryptozoology and the murder investigation are connected. But... the situation in the city will get tense for everyone."
  • 59
59 Reaction Speed If it gets that tense, the amateur zoologists might not be able to do their job.
  • 67
60 You "How bad do you think things could get?"
  • 61
61 Kim Kitsuragi "Well... we're not responsible for what we can't predict, are we? I don't think the *entire* city will be razed to the ground." He smiles in the dark.
  • 74
62 Logic If you can't predict it, there's nothing you could have done.
  • 67
63 You "What do you think is waiting for us there?" (Conclude.)
  • 64
64 Kim Kitsuragi "I think I see a cavern..." The lieutenant's whisper echoes down the tunnel. "Maybe more cellars? I think we've been careful enough -- we still have the element of surprise."
  • 65
65 Savoir Faire I wouldn't be so sure. You haven't exactly been sneaking.
  • 66
66 Kim Kitsuragi "Or... maybe not." He puts his hand to his holster. "Either way, once we go deeper, there will be no turning back."
67 None
  • 21
68 Logic It's a minor point. Don't worry too much about this. There are bigger fish.
  • 67
69 None
  • 70
  • 71
70 None Variable["coast.morell_greeting_done"]
  • 72
71 None (Variable["coast.morell_greeting_done"]) == false
  • 58
72 Kim Kitsuragi "You mean Morell? I don't see how cryptozoology and the murder investigation are connected. But... the situation in the city will get tense for everyone."
  • 59
73 Kim Kitsuragi "I don't feel it, but..." He looks ahead, beyond the arch. "We should still be careful. There were footprints back there. And I'm pretty sure they were fresh."
  • 12
74 Esprit de Corps Let's *try* not to worry, he thinks.
  • 62
75 You "We've still got a date with The Pigs... and *my gun*." Variable["TASK.confront_the_pigs"] == true and Variable["TASK.confront_the_pigs_done"] == false
  • 76
76 Kim Kitsuragi "We absolutely cannot skip that appointment." His face is stone. "Consider that 100% confirmed. I fear you'll need your gun for this..."
  • 77
77 Interfacing His hand rests on his holster. It's not enough -- you need a gun in your hand, too. *Your* gun.
  • 67
78 You "Maybe we should finish looking into the Speedfreaks FM mystery?" Variable["boardwalk.NewVariable_05"] and Variable["TASK.find_children_of_the_big_sea_done"] == false
  • 79
79 Kim Kitsuragi "If you want to do that, then yes. We'd be advised to finish every lead. I don't think we'll have the chance to after..." He looks down the dark tunnel. He does not finish the thought.
  • 67