Conversation 480: BOOKSTORE / COCKATOO

From A to Zrieek! Guide to a Well-Behaved Cockatoo. (Helen)

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 From A to Zrieek! A Guide To a Well-Behaved Cockatoo A sulphur-crested cockatoo sits on the cover, its beak slightly open. It looks as if the bird is calling out the book title: "From A to Zrieek! A Guide To A Well-Behaved Cockatoo."
  • 7
3 You Flip through the pages.
  • 6
4 You "What about this guide to cockatoos, storekeeper?"
  • 5
5 Plaisance "It's a must-have if you own a cockatoo. I've heard they're quite capricious."
  • 11
6 From A to Zrieek! A Guide To a Well-Behaved Cockatoo Turns out that there are so many different cockatoo species, and they all have behavioural problems.
  • 26
7 None
  • 3
  • 4
  • 8
  • 25
  • 9
8 You "I want to buy the guide to cockatoos." CheckItem("book_cockatoo") == false and Variable["doomed.book_buy_cockatoo"] == true
  • 10
9 You [Leave.]
10 Plaisance "Oh, a nature enthusiast! Good choice. I *knew* it was a good idea to keep that around..."
  • 27
11 None
  • 7
12 None
  • 7
13 From A to Zrieek! A Guide To a Well-Behaved Cockatoo
  • 14
  • 15
14 From A to Zrieek! A Guide To a Well-Behaved Cockatoo Variable["doomed.book_cockatoo_wc_stealing"]
  • 19
15 From A to Zrieek! A Guide To a Well-Behaved Cockatoo (Variable["doomed.book_cockatoo_wc_stealing"]) == false
  • 21
16 From A to Zrieek! A Guide To a Well-Behaved Cockatoo
  • 17
  • 18
17 From A to Zrieek! A Guide To a Well-Behaved Cockatoo IsKimHere()
  • 24
18 From A to Zrieek! A Guide To a Well-Behaved Cockatoo (IsKimHere()) == false
  • 23
19 Interfacing You wait for the storekeeper to be distracted. When she's not looking, you haul the tome of cockatoos into your pocket.
  • 22
20 None
  • 7
21 Interfacing Slowly, you move your hand toward the tome of cockatoos. Before you reach the book, you're interrupted:
  • 16
22 Interfacing It's quite a challenge, but eventually the guide to cockatoos is yours. Splendid effort!
  • 27
23 Plaisance "Sir, no touching the merchandise. People like their books pristine, not handled by god knows who."
  • 20
24 Kim Kitsuragi The lieutenant coughs sharply, then whispers: "Do we really need to do this? I think not."
  • 20
25 You Steal the guide to cockatoos. CheckItem("book_cockatoo") == false and Variable["doomed.book_buy_cockatoo"] == true
  • 13
26 Composure You don't have behavioural problems. That's garbage. You're cool.
  • 12
27 From A to Zrieek! A Guide To a Well-Behaved Cockatoo
  • 28
  • 29
28 From A to Zrieek! A Guide To a Well-Behaved Cockatoo Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]
29 From A to Zrieek! A Guide To a Well-Behaved Cockatoo (Variable["tc.turn_off_tutorial_node"] or Variable["character.interactable_tutorial_seen"]) == false
  • 30
30 Tutorial Agent You've acquired an interactable item. Investigate this item further by going to the INTERACT tab in your INVENTORY.