Lena's barks for when it's Day 2 or later and the player hasn't gotten the TASK.get_morell_back_to_lena
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Lena, the Cryptozoologist's wife | "Where could he be..." | IsDayFrom(2) and Variable["TASK.get_morell_back_to_lena"] == false and Variable["whirling.lena_intro_done"] == false |
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3 | Lena, the Cryptozoologist's wife | "I'm worried." | IsDayFrom(2) and Variable["TASK.get_morell_back_to_lena"] == false and Variable["whirling.lena_intro_done"] == false |
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4 | Lena, the Cryptozoologist's wife | "He should be back by now." | IsDayFrom(2) and Variable["TASK.get_morell_back_to_lena"] == false and Variable["whirling.lena_intro_done"] == false |
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5 | Lena, the Cryptozoologist's wife | "Just my luck, the phone line is not working..." | IsDayFrom(2) and Variable["TASK.get_morell_back_to_lena"] == false and Variable["whirling.lena_intro_done"] == false |
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