Conversation 460: PLAZA / COUPRIS KINEEMA

Lieutenant Kitsuragi's Coupris Kineema. With the built in shortwave radio and a trunk full of goodies, here lies the answer to the question that's been bothering you - what tore me from the soft abyss this morning. * Gain item: Crowbar * Gain item: bodybags * Gain item: Chaincutters * Gain item: Fire extinguisher * Gain secret task: Cut something. * Gain task: Get a Primer-book.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 9
2 Alice
  • 3
  • 4
3 Alice Variable["backyard.kineema_something_bad_motorcarriage"]
  • 29
4 Alice (Variable["backyard.kineema_something_bad_motorcarriage"]) == false
  • 476
5 None
  • 52
  • 45
6 Coupris Kineema Vapour emanates from the large engine on the back of the vehicle. It hasn't had time to cool off yet.
  • 12
7 Coupris Kineema Before you stands a motor carriage. The bodywork is covered in blue and white livery bearing the number 57.
  • 146
8 Logic This must be the infernal machine that tore you from oblivion.
  • 5
9 Alice
  • 10
  • 11
10 Alice Variable["plaza.kineema_intro_done"]
  • 364
11 Alice (Variable["plaza.kineema_intro_done"]) == false
  • 7
12 Alice
  • 13
  • 14
13 Alice Variable["whirling.kineema_TH_check_success"]
  • 19
14 Alice (Variable["whirling.kineema_TH_check_success"]) == false
  • 8
15 Interfacing Your fingers waste no time closing around the handle. Clutch disengaged. Release the handle -- clutch drops -- right foot yearns for the familiar touch of the accelerator pedal. You have synced with the machine's mechanical circulation.
  • 16
16 Alice
  • 17
  • 18
17 Alice Variable["plaza.kineema_sync_circulation"]
  • 27
18 Alice (Variable["plaza.kineema_sync_circulation"]) == false
  • 32
19 Logic This must be the infernal machine that tore you from oblivion -- the Coupris Kineema motor carriage.
  • 5
20 None
  • 42
21 Alice
  • 22
  • 23
22 Alice IsDayUntil(2) == true and (IsMorning() == true or IsNoon()== true)
  • 6
23 Alice (IsDayUntil(2) == true and (IsMorning() == true or IsNoon()== true)) == false
  • 12
24 Coupris Kineema The pull-out toolbox slides back into its nest. Pre-heater gauge casts a warm glow on the steering levers and the radio on its hook.
  • 20
25 None
  • 27
26 You Push in the pull-out toolbox.
  • 24
27 None
  • 43
  • 48
  • 47
  • 49
28 Coupris Kineema The white suede feels luxurious under the touch and the metal clutch handle so very familiar in your palm...
  • 15
29 Inland Empire Because it's lonely. Just like you. Seaweed and strange fish around it, limpets clinging to the carcass... The sounds of the streets above...
  • 55
30 Interfacing After a while you realize silence is your only answer. Do what you will with it.
  • 35
31 None
  • 27
32 None
  • 42
33 You Close the door. [Leave.]
  • 222
34 You Tap on the fuel pre-heater gauge. Variable["TASK.read_the_watermark"] == false
  • 290
35 You Release the clutch and squeeze it again.
  • 53
36 You Run your fingers over one of the steering levers.
  • 28
37 Interfacing The smell of freshly treated leather, the lack of dirt and dust on the dashboard, and a neat little brush in the cup-holder all seem to be whispering:
  • 54
38 You Wait, does it mean I know how to pilot it?
  • 30
39 You Pull out the pull-out toolbox.
  • 46
40 Coupris Kineema In the cabin you are welcomed by a set of steering levers, a radio-microphone on a hook, a pull-out toolbox under the seat, and the soft glow of the fuel pre-heater gauge.
  • 51
41 Interfacing At the bottom of the sea...
  • 478
42 None
  • 351
  • 336
  • 83
  • 415
  • 39
  • 36
  • 339
  • 34
  • 227
  • 33
43 You Do I know how to operate this machine?
  • 44
44 Interfacing You feel an uninterrupted connection to the mechanics.
  • 38
  • 35
45 You [Leave.]
46 Coupris Kineema A metallic drawer slides out from under the seat and clicks into place. The tools inside are neatly organized.
  • 328
47 You Where have you been?
  • 41
48 You How are you, my friend?
  • 37
49 You Release the clutch handle.
  • 56
50 None
51 Perception (Smell) A scent of leather-work and heavy fuel oils washes over you.
  • 138
52 You Open the door.
  • 40
53 Interfacing Of course it's only in your head -- of course it is -- but it almost feels as if the clutch handle is gently squeezing back.
  • 31
54 Coupris Kineema I'm good, cherished and cared for, in the hands of a tending owner.
  • 31
55 Logic This is clearly feverish nonsense -- let's rationalize it away. Grab the radio, or tools, or do something normal.
  • 25
56 Interfacing The handle is pulled back. Somewhere deep inside the drivetrain the disk is mated to the flywheel again.
  • 217
57 None
  • 226
  • 58
  • 137
  • 26
58 You Take the rubber-handled chaincutters. CheckItem("chaincutters") == false
  • 321
59 None
  • 50
60 Coupris Kineema The lights unfold with a little click, casting electrical light onto the ground before the vehicle.
  • 350
61 None
  • 42
62 None
External:
  • (459, 2)
63 Sylvie "Yes, hello!" A female voice greets you through static -- it sounds like she's million miles away from here.
  • 62
64 Alice "Of course. What is her number, officer?"
  • 472
65 None
  • 66
  • 99
  • 67
66 You "Kim, didn't Garte give you Sylvie's number?" IsKimHere()
  • 77
67 You "Actually, let's not do that right now." (Back.)
  • 68
68 Alice "Officer?" You hear phones ringing and people talking in the background.
  • 69
69 None
  • 76
70 You "I'm done with the radio for now." (End call.)
  • 71
71 Alice "Fifty-seventh, over and out." Her voice disappears into the void.
  • 201
72 Kim Kitsuragi Lieutenant Kitsuragi slowly begins to tap a little rhythm with his right foot. Quite a lot of time has passed.
  • 384
73 You Wait patiently.
  • 72
74 None
  • 73
  • 75
75 You Start slapping a marching rhythm on your thighs.
  • 387
76 None
  • 488
  • 489
  • 429
  • 179
  • 392
  • 393
  • 180
  • 79
  • 377
  • 163
  • 162
  • 184
  • 182
  • 183
  • 618
  • 104
  • 70
77 Kim Kitsuragi "Yes, hold on..." the lieutenant takes a look at his notes. "Her number is 005 1944 298."
  • 78
78 Alice "Received. Hold on, officer."
  • 81
79 You "I need you to connect me to a civilian -- a Sylvie. She may have reported a murder." Variable["plaza.kineema_sylvie_hub"] == false and Variable["TASK.who_was_caller"]
  • 64
80 Alice "..."
  • 390
81 Alice "..."
  • 80
82 Coupris Kineema The frequency tableau lights up and a green button labelled PRIMELINE glows like a feline eye... and then you hear something.
  • 284
83 You Pick up the radio. Variable["plaza.kinema_made_it_to_radio_hub"] == false
  • 93
84 Alice "This is Precinct 57! Hello, lieutenant, how may I assist you?"
  • 85
85 Alice
  • 86
  • 87
86 Alice IsKimHere()
  • 88
87 Alice (IsKimHere()) == false
  • 288
88 Kim Kitsuragi "Hello, Alice, please assist our colleague from the 41st Precinct here. I'm putting him on."
  • 363
89 Alice "This is Officer Alice DeMettrie, Precinct 57. How may I assist you?" You could swear she was friendlier with the lieutenant.
  • 98
90 You "Come in, Delta-Ten, this is Firewalker, copy."
  • 484
91 You "Come in dispatch, come in dispatch!"
  • 484
92 None
  • 91
  • 90
  • 96
93 Alice
  • 94
  • 95
94 Alice Variable["plaza.kinema_made_it_to_radio_hub"]
  • 124
95 Alice (Variable["plaza.kinema_made_it_to_radio_hub"]) == false
  • 82
96 You "Hi, Alice, this is the officer from the 41st Precinct speaking. Nice to meet you."
  • 484
97 None
  • 76
98 Interfacing Under the green PRIMELINE a yellow SAVED button catches your eye... You wonder what the lieutenant's default radio station is?
  • 76
99 You "Change of plans, Alice -- connect me to *you*." Variable["plaza.kineema_empathy_connect_me_to_you"] == true and Variable["plaza.kineema_alice_tried_to_connect_to_alice"] == false
  • 100
100 Alice "What do you mean, officer? I'm not Sylvie."
  • 448
101 You "I don't know, Alice... just connect me."
  • 102
102 Alice "Sir, you're already connected to the 57th Precinct." Her voice is sharp.
  • 283
103 None
  • 65
104 You Ignore Alice and press the button labelled "Saved". ((Variable["plaza.kineema_interfacing_speedfreaksFM"] == true or Variable["village.kim_reactionspeed_knows_speedfreaks"] == true or Variable["village.kim_drama_speedfreaks_lying_alert"] == true)) and Variable["plaza.kineema_radio_speedfreaks"] == false and Variable["kimswitch.talked_to_speedfreaks_about_radio"] == false
  • 105
105 DJ Mesh "...AS ALWAYS IT'S DJS MESH AND FLACIO AND YOU'RE LISTENING TO S-S-S-SSS-SSSPEE-EED FREAKS FM, BRINGING YOU THE HOTTEST, THE NASTIEST, THE MOST VULGAR..."
  • 275
106 Alice
  • 107
  • 108
107 Alice IsKimHere()
  • 109
108 Alice (IsKimHere()) == false
  • 114
109 Kim Kitsuragi Right away the lieutenant reaches into the cabin and turns off the radio. He's not looking at you as he says:
  • 110
110 Kim Kitsuragi "Someone must have been messing with the radio, or maybe it picked up a random frequency... You wanted the primeline, right?"
  • 272
111 You "Sorry about it, I wanted to contact the dispatch." (Pick up the radio and turn it back to PRIMELINE.)
  • 289
112 You "*Speedfreaks FM*, huh?" (Look him in the eye.)
  • 113
113 Kim Kitsuragi "Oh, is that what it was called?" He's trying hard to act surprised.
  • 128
114 DJ Mesh "...AND DE FACTO THE FASTEST MUSIC IN ALL OF R-R-REVACHOL R-ROCK CITY. ALL YOU HOOLIGANS, DOWNTOWN DRIFTERS, SIDEWAYS SALLIES AND POWERSLIDING PIERRES...
  • 120
115 Volition This radio station is even worse than Cuno -- it feels like someone defecating right into your ear.
  • 121
116 Alice
  • 117
  • 118
117 Alice Variable["yard.cuno_greeting_done"]
  • 115
118 Alice (Variable["yard.cuno_greeting_done"]) == false
  • 119
119 Volition This must be the most annoying thing you've ever heard -- it feels like someone defecating right into your ear.
  • 121
120 DJ Mesh "... GET INTO GEAR, DROP THE MOTHERFUCKING CLUTCH AND LET THE P-P-PPP-PPPPOWER TAKE YOU ON A JOURNEY OF A LIFETIME!"
  • 269
121 DJ Flacio "... AND NOW FOR SOME MUSIC!" another voice screams into the microphone. Rhythmic rock music fills the cabin, as the back-to-back DJs mix it with sounds from car crashes and illegal speeding competitions.
  • 271
122 Conceptualization This is art... *underground* art... a *scene*.
  • 274
123 None
  • 124
124 Alice "This is Precinct 57," the operator greets you through the static. "How may I assist you?"
  • 97
125 You Pick up the radio again. Variable["plaza.kineema_speedfreaksfm_reaction_passive"] == true
  • 129
126 You "Right, you don't want to get into this, no problem."
  • 127
127 Kim Kitsuragi "Nothing to *get into* really, but sure, let's focus on the important things." He pats the motor carriage.
  • 419
128 Reaction Speed Go for it -- turn the radio back on while it's still on the Speedfreaks FM!
  • 685
129 DJ Mesh "...SSSSOUPED UP MOTOR CARRIAGE FOR ONE BAD BAD MOMMA'S BOY, F-F-F-FFFOR THE H-H-HEAVY OF F-F-F-FFFOOT AND FREAKY IN..."
  • 130
130 Kim Kitsuragi "God-damn-it!" The lieutenant moves quick as a viper as he switches off the radio and sets it on primeline. Then he turns to you:
  • 131
131 Kim Kitsuragi "Look, it helps me to stay alert on long nights, okay? It's a method. I'm not some kind of *speed-freak* or..." He shakes his head, furiously staring at his feet.
  • 132
  • 133
132 You "What about *heavy of foot*?"
  • 136
133 You "Sure, you don't have to explain yourself. I'll just forget about it."
  • 134
134 Kim Kitsuragi "Thank you." His eyes glide over the plaza, making sure that no one heard the sudden blast from the radio, before he turns back to the cabin.
  • 376
135 None
  • 76
136 Kim Kitsuragi "You w