horrific necktie reacting to the bottle and urging you to buy it because otherwise buying the medicial spirit lacks foreshadowing and is too missable.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Horrific Necktie | That bottle, *bratan*! Just look at that bottle! |
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3 | You | I really don't care about any bottle. I don't want to look at it. |
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4 | You | Where? Bottle? What? |
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5 | Inland Empire | You stop mid-step and put your hand on the garish necktie. |
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6 | Rosemary | In this drunk's hand -- on the pipe there. Glowing blue, a mysterious, otherworldly blue. Filled to the brim with holy mysteries! |
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7 | Electrochemistry | It's hard to know what exactly your vivid interior is speaking of here, but I'm guessing it's got a lot of alcohol in it. |
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8 | You | Okay. Cool. What do I do next? |
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9 | You | [Discard thought.] |
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10 | Horrific Necktie | Oh I think this is about so much *more* than cool. Please go talk to him. See what it's about. I'm *drawn* to it. |
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11 | Horrific Necktie | You *should* care. I'm getting a *very* special vibe from that bottle. Please go talk to him. I need to look at it closer... |
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