Rosemary (previously known as Under Control) -- the member of the Union of Moribund Alcoholics who sells you booze, smokes etc.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
---|---|---|---|---|
0 | None |
|
||
1 | None |
|
||
2 | Rosemary | "Oh..." He gets a proud gleam in his eyes. "The system's been good to old Rosemary here and I'm milkin' 'er like a bitch goat in the backyard." |
|
|
3 | Rosemary | "In the civilized world, it's a custom to tip the shopkeep, friend. But come back anyway." He waves you off. |
|
|
4 | Rosemary | "Good to see you, friend! Do I have *deals* set up for you, buddy-boy!" He spreads his arms as if wanting to embrace you. |
|
|
5 | Rosemary | "So whadda'ya want?" He tilts his head. "I got smokes. They're cheap. Very cheap. I got pilsner. Great deal. You won't get a better deal on that piss... Spirits I can let go for 300 reál. I also have speed. And by *speed* I mean amphetamine." |
|
|
6 | None |
|
||
7 | You | "Quite the business venture you've set up here." |
|
|
8 | You | "I'm off." [Leave.] |
|
|
9 | Rosemary | "Here you go, friend." He hands you a tiny bottle with a straw. The powder looks clotted and quite mouldy. |
|
|
10 | None |
|
||
11 | Rosemary | "Bottoms up, captain!" He hands you an ugly brown bottle. |
|
|
12 | Rosemary | "My kinda guy," he mumbles, handing you a pack. "Here you go, friend." |
|
|
13 | You | "Good to see you too, friend." |
|
|
14 | You | "What are you talking about?" |
|
|
15 | Rosemary |
|
||
16 | Rosemary | Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie") and Variable["TASK.report_to_the_tribunal_done"] == false |
|
|
17 | Rosemary | (Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie") and Variable["TASK.report_to_the_tribunal_done"] == false) == false |
|
|
18 | You | "I'll just have the spirits and not the story today, thank you." |
|
|
19 | You | "I thought about it and you know what? I can pay 3 reál for the spirits." | Variable["village.rosemary_ignored_story"] == true and Variable["village.rosemary_bought_the_spirits"] == false and Variable["TASK.report_to_the_tribunal_done"] == false and Variable["village.rosemary_spirits_for_three"] == false |
|
20 | You | Nod -- let him speak. |
|
|
21 | Rosemary | "You know, it's funny, actually..." He bursts out laughing, then takes three gulps of his pilsner and stares at you intently. |
|
|
22 | Rosemary | "Right... right..." His tone cools considerably. "As I said, that'll be 300 reál." |
|
|
23 | Perception (Sight) | He's finding it difficult to focus his watery gaze. |
|
|
24 | You | "What is?" |
|
|
25 | Rosemary | "What?" |
|
|
26 | You | "What do you mean *what*? What did you think was funny earlier?" |
|
|
27 | Rosemary | "This guy, this guy..." He says and shakes his index finger at you. |
|
|
28 | You | "Forget about it, I just want the spirits!" |
|
|
29 | You | "Okay, can I just get the spirits if that's okay with you?" |
|
|
30 | You | "You know what?! I don't even want the spirits anymore!" |
|
|
31 | Rosemary | "So what do you want then?!" |
|
|
32 | Empathy | His tone is aggressive. You're getting on his bad side now. |
|
|
33 | Electrochemistry | The alcohol boiling his blood causes the agitation. It burns! |
|
|
34 | Rosemary |
|
||
35 | Rosemary | Variable["village.rosemary_empathy_angry"] |
|
|
36 | Rosemary | (Variable["village.rosemary_empathy_angry"]) == false |
|
|
37 | You | "Where did you get the bottle of spirits from?" |
|
|
38 | Rosemary | "Oh, this is medicinal spirits. The good stuff. Got it from the doctor's office." |
|
|
39 | Horrific Necktie | He ain't shitting you. Medicinal spirits are a blast, *bratan*. The flaming truth of this joke of a world. |
|
|
40 | Rosemary |
|
||
41 | Rosemary | Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie") |
|
|
42 | Rosemary | (Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie")) == false |
|
|
43 | Rosemary | "I got one of those scientific ampoules a few months ago. 'Torpedo' they call it. It's supposed to keep a man from takin' a drink." He spits a nasty yellow clot on the ground before you. |
|
|
44 | Rosemary | "Didn't stop *me* for shit, that's for sure!" His voice rings with pride. "Five lemons with half a pack of butter and you're good to go." |
|
|
45 | You | "That's a good tip, I should remember it." |
|
|
46 | You | "That sounds dangerous." |
|
|
47 | Rosemary | "It was," he croaks. "In a week the goddamned kidneys started giving me all kinds of hell. Finally the missus took me to a private doctor's office -- not a charity, the real thing..." |
|
|
48 | Rosemary | "Those assholes!" He gets visibly angry. "Those assholes charged me *four reál* to remove the damn thing. But I came out on top after all!" |
|
|
49 | Rosemary | "But the idiots left me alone in there. Now, I used to teach high school biology. I *know* what doctors use to preserve dead thingies..." He gets an excited gleam in his eyes. |
|
|
50 | You | "Have they no shame taking money for a service they provide!" |
|
|
51 | You | "Assholes..." |
|
|
52 | Rosemary | "Swiped three cans of this blue medicinal stuff from the back room. Threw the snakes out and voilà -- what's left is this beautiful blue stuff." He shakes the bottle. "98.7%, almost pure alcohol." |
|
|
53 | Rosemary | "Two I already sold to these fine gentlemen here," he nods at his companions. "But this last one is yours for three reál, if you want it?" |
|
|
54 | None |
|
||
55 | You | "I think it will prove... useful. Yes." |
|
|
56 | You | "No, not really." |
|
|
57 | You | "Can I smell it first?" |
|
|
58 | Rosemary | "Here..." He uncorks the bottle and holds it under your nose. "Be careful, it's extremely flammable. One spark and the entire City of Revachol is wiped off the map." |
|
|
59 | Pain Threshold | Feels like someone set a mustard field ablaze right inside your nose, then drenched it in tear gas. Your nose is a singular source of pain... but at the same time you don't remember the last time you felt so alive. |
|
|
60 | Rosemary | "Feels like someone's trying to jam an angry hedgehog down your nostrils, doesn't it, buddy-boy? Wait for the adrenaline-tsunami, it's *really* great!" |
|
|
61 | Horrific Necktie | Did I not tell you, *bratan*? This is it -- this is our party drink. This is what we're having, baby! Please get it for me! (The tie vibrates excitedly around your neck again.) |
|
|
62 | Rosemary |
|
||
63 | Rosemary | Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie") |
|
|
64 | Rosemary | (Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie")) == false |
|
|
65 | Rosemary |
|
||
66 | Rosemary | Variable["village.rosemary_perc_spirits_antipassive_smell"] |
|
|
67 | Rosemary | (Variable["village.rosemary_perc_spirits_antipassive_smell"]) == false |
|
|
68 | Rosemary | "So, what's the deal, friend? Want the spirits or not?" |
|
|
69 | None |
|
||
70 | Rosemary | "Three reál and it's yours, friend. The deal of a lifetime!" |
|
|
71 | You | "Here's the money for the spirits." | Variable["village.rosemary_spirits_for_three"] == true and Variable["village.rosemary_bought_the_spirits"] == false and Variable["TASK.report_to_the_tribunal_done"] == false |
|
72 | None |
|
||
73 | You | "What do you mean?" |
|
|
74 | Rosemary | "You see, friend," he raises his index finger, "man makes his own luck -- and I made mine real good. Got my hands on three bottles of *liqueur exquise*, sold two to the fellows around here and *immediately* invested the profit." |
|
|
75 | Rosemary | "Bought cigarettes, bought beer, even bought a bit of speed. And look at me now... I got everyone on my hook." He spreads his arms and smiles a crooked toothless smile. |
|
|
76 | You | "Looks like you're on your own hook, too." |
|
|
77 | You | "Impressive entrepreneurship." (Point to his vice-stand.) "I approve." |
|
|
78 | You | "Got a permit for this little shit-show?" |
|
|
79 | Rosemary | "Of course, of course, of course..." The drunk raises his pilsner and nods. "It is what it is, you know? What it's always been. People, buddy-boy, it's the people." |
|
|
80 | None |
|
||
81 | You | "Sell me some speed." | Variable["village.rosemary_bought_rosemary_speed"] == false |
|
82 | You | "I want a pack of smokes." |
|
|
83 | You | "Here's the money for a pilsner." |
|
|
84 | None |
|
||
85 | Rosemary |
|
||
86 | Rosemary | Variable["village.rosemary_made_it_to_main_hub"] |
|
|
87 | Rosemary | (Variable["village.rosemary_made_it_to_main_hub"]) == false |
|
|
88 | Rosemary |
|
||
89 | Rosemary | Variable["village.rosemary_bought_rosemary_speed"] |
|
|
90 | Rosemary | (Variable["village.rosemary_bought_rosemary_speed"]) == false |
|
|
91 | Rosemary |
|
||
92 | Rosemary | Variable["village.rosemary_bought_the_spirits"] |
|
|
93 | Rosemary | (Variable["village.rosemary_bought_the_spirits"]) == false |
|
|
94 | Rosemary |
|
||
95 | Rosemary | Variable["village.rosemary_bought_the_spirits"] |
|
|
96 | Rosemary | (Variable["village.rosemary_bought_the_spirits"]) == false |
|
|
97 | Rosemary | "The legend returns. You know the deal, legend-man. Smokes are smokey, pilsner... gets you drunk. You've already cleaned me out of spirits... and speed." He looks sad. |
|
|
98 | Rosemary | "The legend is here. You know the drill. Smoke up, pilsner up... buy the beautiful bottle of blue spirits. It's..." he spreads his arms, "*magic*." |
|
|
99 | Rosemary | "The legend! He's back. And thirsty." He nods. "I got smokes and piss and a little... speed to spice things up." |
|
|
100 | Rosemary | "The legend returns! You know the dance. Smokable smokes. Pissable pilsner -- drink it, then convert it to piss! And there's... spirits and speed too." |
|
|
101 | You | "Why does the bottle of spirits cost 300 reál?" | Variable["village.rosemary_bought_the_spirits"] == false and Variable["TASK.report_to_the_tribunal_done"] == false and Variable["village.rosemary_spirits_for_three"] == false and Variable["village.rosemary_ignored_story"] == false |
|
102 | You | "Amphetamine?" |
|
|
103 | Rhetoric | Does he actually know you or is he just shopkeep-friendly? |
|
|
104 | You | "Friend? Do we know each other?" | Variable["village.rosemary_rhet_friends"] |
|
105 | Rosemary | "Sure, friend! You know it!" He points a finger-pistol at you and squeezes the trigger. "*Chck-chck*." |
|
|
106 | Idiot Doom Spiral | "Don't mind ol' Rosemary here, he's a buffoon." The tracksuited man waves his hand at you. "Let's have a word after your high-concept transactions, I'll give you the lowdown." |
|
|
107 | Rosemary | "See, friend..." He brings out a one-litre bottle with blue-ish liquid. The mouth is corked shut. "It's *real* valuable. Worth every reál, if you catch my drift. Got it from a bit of a business venture..." |
|
|
108 | You | "No one can buy spirits for 300 reál, that's crazy." |
|
|
109 | None |
|
||
110 | You | "Here's the money for the spirits." | Variable["village.rosemary_bought_the_spirits"] == false and Variable["village.rosemary_spirits_for_three"] == false and Variable["TASK.report_to_the_tribunal_done"] == false |
|
111 | Rosemary | "Whoaaa," he gasps as he hands you the bottle. "My investment hit *big bank* this time around... Look, Doom Spiral, look!" |
|
|
112 | Rosemary | He hands you the bottle. "Jus' make sure to *enjoy* that one, friend!" |
|
|
113 | Idiot Doom Spiral | "What?" The man in the dirty tracksuit turns his head. "Big bank?" |
|
|
114 | Rosemary | "The fella 'ere just gave me 300 reál for a bottle of spirits! Rosemary's playin' in the big league now!" |
|
|
115 | Idiot Doom Spiral | "High-concept business venture." The man nods. "Solid vision, stellar execution." |
|
|
116 | None |
|
||
117 | Rosemary | "You know what's crazy, actually..." He grins, then bursts out laughing, then takes three gulps of his pilsner and stares at you intently. |
|
|
118 | Rosemary | "Ah, yes, yes... the spirits." His tone cools considerably. "That'll be 300 reál." |
|
|
119 | Rhetoric | Keep him talking. |
|
|
120 | Rosemary | "Sure-sure, the spirits!" He rubs his palm against the back of his head. "Now, what did I say the price was again?" |
|
|
121 | Reaction Speed | Here's your chance. |
|
|
122 | You | "Three-hundred reál." |
|
|
123 | You | "Three reál." |
|
|
124 | Rosemary | "Aye, that was it." He gives you a thumbs up. "The spirits, real good stuff, you see!" |
|
|
125 | None |
|
||
126 | Authority | Good man! You didn't cheat the poor drunk out of his money. It's very *honourable* of you. |
|
|
127 | Rosemary | "Oh, aye... exactly! I remember now... I remember what was so funny." He waggles the blue bottle in his hand. "Three reál, that's a *real steal* for such good stuff!" |
|
|
128 | Logic | It's almost too easy, haggling with incoherent drunks. |
|
|
129 | Rosemary | "Well, it really isn't," he croaks. "In a week the goddamned kidneys started giving me all kinds of hell. Finally the missus took me to a private doctor's office -- not a charity, the real thing..." |
|
|
130 | You | "I thought it was 300 reál." |
|
|
131 | Rosemary | "Yeah! You thought right! Don't even try to sneak anything past old Rosemary here." The man leans forward. "I got all senses locked on you, buddy-boy. So what will it be?" |
|
|
132 | You | "You said it's three reál just now, but at first you asked three-hundred." |
|
|
133 | None |
|
||
134 | None |
|
||
135 | You | "Never mind, I misheard. Three reál is a fair price." |
|
|
136 | Rosemary | "Aye, the mind..." He pats his temple. "...plays tricks sometimes. Always double-check. So you want it or not?" |
|
|
137 | Rosemary | "Aye, that's what I said just now... 300 reál. Don't you try to trick me, buddy-boy". He points his finger in your general direction. "Now you want it or not?!" |
|
|
138 | Reaction Speed | Don't say it. |
|
|
139 | None |
|
||
140 | You | "Of course I do!" |
|
|
141 | You | "No, not really." |
|
|
142 | None |
|
||
143 | Rosemary | "Three-hundred reál and it's yours, as promised." He shakes the bottle. "Best shit around!" |
|
|
144 | None |
|
||
145 | Rosemary | "Aye, by amphetamine I mean speed." |
|
|
146 | None |
|
||
147 | You | "I thought by speed you meant amphetamine?" |
|
|
148 | You | "Right. Got it." |
|
|
149 | Rosemary | "Good-good, my man." He takes a chug from his beer bottle. "Now what can I offer ya?" |
|
|
150 | Rosemary | "Aye, 's'what I said." |
|
|
151 | Rosemary | "Finally came to your senses, huh, buddy-boy? Ain't nobody else gonna give you a price like that." The man starts laughing to himself. "Had to let life squeeze you to get that, huh?" |
|
|
152 | You | "Cool. So can I get it for that?" |
|
|
153 | You | "Yes, yes. Life, squeezing, spirits. Let's just make a deal already." |
|
|
154 | Rosemary | "Sure, friend. A bottle of high-quality spirits comin' right up, that'll be 3 reál and you're practically robbing me at this price." |
|
|
155 | Rosemary | "Sure-sure, friend. People are just so impatient these days. So, that'll be 3 reál from your pocket to mine. And at this price you're practically robbing me." |
|
|
156 | None |
|
||
157 | Rosemary |
|
||
158 | Rosemary | Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie") |
|
|
159 | Rosemary | (Variable["whirling.necktie_personified"] and CheckEquipped("neck_tie")) == false |
|
|
160 | Rosemary | "Mhm -- hook 'em and cook 'em, huh? You wanna buy something? Let's keep it moving." |
|
|
161 | Rosemary | "Permit?" He's not really listening. "Who gives a shit? You wanna buy something? Grease the wheels, buddy-boy." |
|
|
162 | Horrific Necktie | *Bratan*, I am so proud. Now -- whatever you do, don't drink it. This deserves so much more than just regular *oral* consumption. |
|
|
163 | Horrific Necktie | Just wait for my sign. Keep it with you. Keep it warm, keep it safe. Soon we will enter the *Other-World*. |
|
|
164 | Horrific Necktie | Okay! Wow! Bratushka! -- you feel your necktie *strangle* you with excitement -- the *spirit*! Let's buy the spirit! 300 reál is a lot, but this has to be done. |
|
|
165 | Horrific Necktie | It's our END GAME. |
|
|
166 | You | This is just another stupid drunk idea I'm having, that I'm attributing to my necktie. |
|
|
167 | You | This is the mystery and the truth and I need to buy that spirit. |
|
|
168 | Horrific Necktie | Bratan, you don't understand. It's not just another drink. This is what our relationship has been building towards all these years. This is the climax. The mystery. The virginal sigh. |
|
|
169 | Horrific Necktie | Exactly! This is no ordinary drink. It's what our relationship has been building towards all these years. This is the climax. The mystery. The virginal sigh. That drink is *special*. |
|
|
170 | Horrific Necktie | You *have* to buy it from him. Get it off him. Kill him, if you have to. Our ultimate fate depends on it. And the fate of *many worlds*. |
|
|
171 | Rosemary |
|
||
172 | Rosemary | IsKimHere() |
|
|
173 | Rosemary | (IsKimHere()) == false |
|
|
174 | Kim Kitsuragi | The lieutenant looks at you looking at the bottle of spirits. Then at Rosemary, suspiciously. |
|
|
175 | Reaction Speed | He knows something is going on. In your *head*. |
|
|
176 | You | What if I don't want to listen to my necktie anymore? |
|
|
177 | Horrific Necktie | Snap out of it, bratan. This is no time for melancholy introspection. It's time to BUY THAT SPIRIT. |
|
|
178 | Rosemary |
|
||
179 | Rosemary | Variable["village.orb_necktie_bottle_done"] |
|
|
180 | Rosemary | (Variable["village.orb_necktie_bottle_done"]) == false |
|
|
181 | Horrific Necktie | See, there it is, bratushka! -- you feel your necktie *strangle* you with excitement -- the *spirit*! Let's buy the spirit! 300 reál is a lot, but this has to be done. |
|
|
182 | You | Huh... |
|
|
183 | You | But... I don't wanna put it up my bum. | Variable["village.rosemary_elchem_up_the_bum"] == true |
|
184 | You | Okay, right. We're putting it in the bum! | Variable["village.rosemary_elchem_up_the_bum"] == true |
|
185 | Horrific Necktie | Who said anything about putting it up there? No, we're gonna put it in a *way* more special place. Soooo special. Just hang on to it, keep it safe. Wait for my sign! |
|
|
186 | Half Light | I'm getting a really dark vibe from this. This... won't be pretty. |
|
|
187 | You | I don't know. Sounds like it's gonna turbo-boost my alcohol habit. My regular alcohol habit's gotten me enough trouble already. | SubstanceUsedOnce("alcohol") |
|
188 | Horrific Necktie | No, no, no *bratan*! This is different. This is *SO GOOD* it's going to get you *out of* trouble! We're going to use it in the most *extravagant* manner! |
|
|
189 | None |
|
||
190 | Electrochemistry | The tie is *SO* on the money there! Up the bum it goes! |
|
|
191 | You | "I'm a police officer, not your 'friend'." |
|
|
192 | Rosemary |
|
||
193 | Rosemary | Variable["village.rosemary_left_convo_once"] |
|
|
194 | Rosemary | (Variable["village.rosemary_left_convo_once"]) == false |
|
|
195 | Authority | You acted with great compassion and dignity, not taking advantage of this man. Praise thine honourable heart! |
|
|
196 | Logic | In all fairness, that might be attributed to the retrograde amnesia. |
|
|
197 | Endurance | He's exaggerating. It bites, but only a little. |
|
|
198 | Visual Calculus | The hook -- where is it? I can't see it. |
|
|
199 | You | "I'm already hooking for Cuno... I think." | Variable["yard.cuno_made_you_his_bigstyle_pig_hooker"] == true |
|
200 | Rosemary |
|
||
201 | Rosemary | IsKimHere() |
|
|
202 | Rosemary | (IsKimHere()) == false |
|
|
203 | Kim Kitsuragi | "Seriously?" The lieutenant closes his eyes and pinches the root of his nose. "*Are* you?" |
|
|
204 | You | "I'm sorry, Kim. I just wanted to see what happens, if I say it." |
|
|
205 | You | "He said I'm his 'pig hooker' or something, whatever that is." |
|
|
206 | Rosemary | The fresh entrepreneur has forgotten your presence and is now trying to count a small number of coins in his hand. |
|
|
207 | Visual Calculus | There's reál, fifty in his palm. |
|
|
208 | Rosemary | "Good, good, good," he repeats, nodding enthusiastically. "So you want this shit or not?" |
|
|
209 | None |
|
||
210 | Kim Kitsuragi | "Fine," he sighs. |
|
|
211 | Empathy | ... and the lieutenant is annoyed. |
|
|
212 | None |
|
||
213 | You | "I think you didn't hear me, when I said I'm a police officer." |
|
|
214 | Rosemary | "Sure did, buddy-boy," he taps the side of his nose. "That's why I said amphetamine. I mean speed. I mean amphetamine. I got both." |
|
|
215 | Conceptualization | While the *grand bourgeois* in La Delta are so rich, they literally float above the law, this merry company crawls so far beneath, they too are rendered virtually untouchable. The beauty of extremities. |
|
|
216 | Composure | He has long forgotten what you were talking about. |
|
|
217 | Logic | Snakes or intestinal worms? |
|
|
218 | Rosemary |
|
||
219 | Rosemary | Variable["coast.idiot_teq_story_end_reach"] |
|
|
220 | Rosemary | (Variable["coast.idiot_teq_story_end_reach"]) == false |
|
|
221 | Idiot Doom Spiral | "Yeah, Rosie was there too," the tracksuited man nods, "for your ocean-based antics. We all were. Unforgettable night." |
|
|
222 | You | "Okay, how?" |
|
|
223 | Rosemary | "The idiots left me alone in there. Now, I used to teach high school biology. I *know* what doctors use to preserve dead thingies..." He gets an excited gleam in his eyes. |
|
|
224 | Rosemary |
|
||
225 | Rosemary | Variable["TASK.enter_cavern_done"] |
|
|
226 | Rosemary | (Variable["TASK.enter_cavern_done"]) == false |
|
|
227 | Rosemary |
|
||
228 | Rosemary | Variable["TASK.enter_cavern_done"] |
|
|
229 | Rosemary | (Variable["TASK.enter_cavern_done"]) == false |
|
|
230 | Horrific Necktie | Just step away from the old man and let's have a little word alone, just you and me. Soon we will enter the *Other-World*. |
|
|
231 | Horrific Necktie | Who said anything about putting it up there? No, we're gonna put it in a *way* more special place. Soooo special. Now just step away from the old man and let's have a little word alone, just you and me. |
|
|
232 | None |
|
||
233 | Suggestion | Conversation might bring a discount, no? |
|
|
234 | Rosemary |
|
||
235 | Rosemary | Variable["village.rosemary_reaction_dont_say"] |
|
|
236 | Rosemary | (Variable["village.rosemary_reaction_dont_say"]) == false |
|
|
237 | Reaction Speed | Well done. You got it. |
|
|
238 | Logic | That's a much more reasonable price right there. Makes sense now. |
|
|
239 | Rosemary |
|
||
240 | Rosemary | IsKimHere() |
|
|
241 | Rosemary | (IsKimHere()) == false |
|
|
242 | Kim Kitsuragi | "That is unhygienic. And dangerous. And it does not endear you to me -- just wanted to make that clear, okay?" |
|
|
243 | Rosemary | "Pfff... unhygienic. This stuff is very hygienic. Anything else?" |
|
|
244 | Inland Empire | Soon. The time will come soon. Have patience, brave one. |
|
|
245 | Rosemary |
|
||
246 | Rosemary | Variable["coast.idiot_teq_story_end_reach"] |
|
|
247 | Rosemary | (Variable["coast.idiot_teq_story_end_reach"]) == false |
|
|
248 | Physical Instrument | Son, you will NOT kill yourself with this. Not today. So we're going to store this as a SELLABLE item. Go sell it at the pawnshop for a profit. |
|
|
249 | Logic | If you drink this, then you will die. That's a fact. And that's why we're going to save you from yourself and store this as a SELLABLE item. Go sell it at the pawnshop for a profit. |
|
|
250 | Volition | Harry... we're just going to store this one as a sellable item, okay? We're not going to let you kill yourself by drinking it. That's just not an option. Sell it at the pawnshop for profit. |
|
|
251 | Rosemary |
|
||
252 | Rosemary | Variable["whirling.necktie_personified"] == false or Variable["TASK.report_to_the_tribunal_done"] == true |
|
|
253 | Rosemary | (Variable["whirling.necktie_personified"] == false or Variable["TASK.report_to_the_tribunal_done"] == true) == false |
|
|
254 | Rosemary |
|
||
255 | Rosemary | Variable["village.rosemary_selling_instruction_got"] |
|
|
256 | Rosemary | (Variable["village.rosemary_selling_instruction_got"]) == false |
|
|
257 | Rosemary |
|
||
258 | Rosemary | Variable["village.rosemary_selling_instruction_got"] |
|
|
259 | Rosemary | (Variable["village.rosemary_selling_instruction_got"]) == false |
|
|
260 | Rosemary |
|
||
261 | Rosemary | Variable["whirling.necktie_personified"] == true and Variable["TASK.report_to_the_tribunal_done"] == false |
|
|
262 | Rosemary | (Variable["whirling.necktie_personified"] == true and Variable["TASK.report_to_the_tribunal_done"] == false) == false |
|
|
263 | Rosemary |
|