Conversation 403: GARYS APARTMENT / DOOR

You can open this door when you get the key from Manana.

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 85
2 Door, Basement Apartment This must be it. The basement door is weather-worn. The copper nails holding the upholstery in place have turned green from sea air and there's a knocker, shaped like a lion's head.
  • 51
3 None
  • 4
  • 9
  • 29
  • 5
  • 6
4 You Carefully knock.
  • 7
5 You Use Mañana's key to unlock the door. CheckItem("key_basement_apartment") and Variable["coast.gary_apartment"] == false
  • 60
6 You [Leave.]
7 Door, Basement Apartment You knock silently. The upholstery muffles the sound. No response comes from the apartment.
  • 26
8 None
  • 3
9 You Press your ear against the door.
  • 10
10 Kim Kitsuragi
  • 11
  • 12
11 Kim Kitsuragi Variable["auto.is_raining"]
  • 13
12 Kim Kitsuragi (Variable["auto.is_raining"]) == false
  • 14
13 Door, Basement Apartment The door is slick with rain. You don't hear any movement inside.
  • 131
14 Door, Basement Apartment The leather upholstery is worn and rough against your jaw. You don't hear any movement.
  • 131
15 Door, Basement Apartment Finally, the door unlocks with a small clack. Thoughts race through your head...
  • 16
16 Perception (Hearing) The sound of the key turning still echoes in the yard. Hopefully no one heard.
  • 47
17 Kim Kitsuragi
  • 18
  • 19
18 Kim Kitsuragi Variable["coast.gary_apartment"]
  • 20
19 Kim Kitsuragi (Variable["coast.gary_apartment"]) == false
  • 2
20 Kim Kitsuragi
  • 21
  • 22
21 Kim Kitsuragi Variable["backyard.gary_apartment_entered"]
  • 23
22 Kim Kitsuragi (Variable["backyard.gary_apartment_entered"]) == false
  • 2
23 Door, Basement Apartment The door to cryptofascist's shabby apartment. It has been locked again.
  • 3
24 None
  • 3
25 Kim Kitsuragi "I guess no one is in." The lieutenant looks uncomfortable.
  • 52
26 Kim Kitsuragi
  • 27
  • 28
27 Kim Kitsuragi IsKimHere()
  • 25
28 Kim Kitsuragi (IsKimHere()) == false
  • 52
29 You "Lieutenant, what is your opinion of this task we're undertaking?" Variable["backyard.weasel_saw_kim_fidgeting"] == true and IsKimHere() == true
  • 30
30 Kim Kitsuragi
  • 31
  • 32
31 Kim Kitsuragi Variable["cargo.evrart_kim_expresses_understanding_worknig_with_evrart_is_necessarry"]
  • 33
32 Kim Kitsuragi (Variable["cargo.evrart_kim_expresses_understanding_worknig_with_evrart_is_necessarry"]) == false
  • 34
33 Kim Kitsuragi "As I already said," the lieutenant replies, adjusting his glasses. "I understand this can't be avoided."
  • 39
34 Kim Kitsuragi "Let's be honest, this isn't what I joined the RCM for. But -- every day tells you something new about yourself..." the lieutenant replies, still inspecting the padded door.
  • 35
35 Kim Kitsuragi "Apparently, working with the local Union boss to get info on an investigation is not something I'm squeamish about."
  • 39
36 Kim Kitsuragi
  • 37
  • 38
37 Kim Kitsuragi Variable["pier.joyce_said_there_will_be_a_tribunal"]
  • 42
38 Kim Kitsuragi (Variable["pier.joyce_said_there_will_be_a_tribunal"]) == false
  • 43
39 None
  • 40
  • 41
40 You "So you don't mind if I unlock the door?"
  • 36
41 You "Got it!"
  • 63
42 Kim Kitsuragi "If the merc tribunal happens before we solve this..." His eyes meet yours. "We're looking at casualties. What's one unlocked door compared to that?"
  • 44
43 Kim Kitsuragi "I mind that a local thug is using the RCM for his busywork, but if this gets us to the bottom of this hanging then I'm willing to look over it."
  • 44
44 Kim Kitsuragi "On the other hand..." He looks at the surrounding windows uncomfortably. "We *could* just leave and tell Evrart we opened the door. No one seems to be tailing us to see if we actually did it."
  • 53
45 None
  • 3
46 None
  • 3
47 Suggestion Well buddy, you opened it. No need to go inside. It would be *rude*.
  • 48
48 Physical Instrument Good job. Let's go now. I'm sure there's *nothing* interesting in there.
  • 49
49 Interfacing There's *nothing* else to do than leave and tell Evrart. No *conceivable* reason for you to intrude on the premises.
  • 62
50 Shivers As you hold the opened door you can feel the air moving. A little draft. A whistle...
51 Endurance The Royal Lion. Guillaume's Kitten. This knocker will last a lifetime and then some.
  • 141
52 Inland Empire You feel eyes on you, watching you from the windows overlooking the yard.
  • 130
53 You "Lie to Evrart? That's also an option?"
  • 77
54 Kim Kitsuragi "Yes, presenting a fabrication is known to get results here and there." He crosses his arms. "You took this task. You make the call."
  • 55
55 Interfacing The door is right here. You can just open it and be done with this.
  • 56
56 Kim Kitsuragi
  • 57
  • 58
57 Kim Kitsuragi Variable["cargo.evrart_interfacing_open_and_be_done"]
  • 59
58 Kim Kitsuragi (Variable["cargo.evrart_interfacing_open_and_be_done"]) == false
  • 132
59 Inland Empire Besides, if you never open it, you're never gonna find out, what's *behind* the door.
  • 132
60 Door, Basement Apartment You try to be as silent as you can. It takes a bit of rattling of the handle to loosen the bolt.
  • 165
61 Logic There *might* be important information in the apartment... I mean... there *might*...
  • 50
62 Inland Empire Only *curiosity* could account for stepping over that threshold. Maybe there's treasure in there? A white alligator? A fountain of quicksilver?
  • 61
63 Kim Kitsuragi
  • 64
  • 65
64 Kim Kitsuragi Variable["TASK.get_the_weasel_key_from_manana"]
  • 66
65 Kim Kitsuragi (Variable["TASK.get_the_weasel_key_from_manana"]) == false
  • 45
66 Kim Kitsuragi
  • 67
  • 68
67 Kim Kitsuragi Variable["TASK.get_the_weasel_key_from_manana_done"]
  • 70
68 Kim Kitsuragi (Variable["TASK.get_the_weasel_key_from_manana_done"]) == false
  • 69
69 Kim Kitsuragi "But we do need to get the key from this 'Mañana' Evrart mentioned." The lieutenant glances at the door. "Cause we are *not* gonna break the lock."
  • 71
70 Kim Kitsuragi The lieutenant merely nods in response.
  • 71
71 None
  • 3
72 None
  • 3
73 None
  • 3
74 Kim Kitsuragi
  • 75
  • 76
75 Kim Kitsuragi Variable["TASK.get_the_weasel_key_from_manana"]
76 Kim Kitsuragi (Variable["TASK.get_the_weasel_key_from_manana"]) == false
  • 73
77 Kim Kitsuragi
  • 78
  • 79
78 Kim Kitsuragi Variable["TASK.get_the_weasel_key_from_manana_done"]
  • 54
79 Kim Kitsuragi (Variable["TASK.get_the_weasel_key_from_manana_done"]) == false
  • 80
80 Kim Kitsuragi "It is," the lieutenant remarks. "However, we should definitely get the key from this 'Mañana' Evrart mentioned. That would drastically increase our credibility."
  • 72
81 Kim Kitsuragi
  • 82
  • 83
82 Kim Kitsuragi Variable["cargo.garrydoor_hub_reached"]
  • 84
83 Kim Kitsuragi (Variable["cargo.garrydoor_hub_reached"]) == false
  • 17
84 Door, Basement Apartment The door to the 'Weasel's' Den', guarded by the lionhead-knocker. Both have seen better days.
  • 3
85 Kim Kitsuragi
  • 86
  • 87
86 Kim Kitsuragi Variable["coast.reeds_checked_counter"] >=1
  • 160
87 Kim Kitsuragi (Variable["coast.reeds_checked_counter"] >=1) == false
  • 81
88 Endurance The Royal Lion. Guillaume's Kitten. This knocker will last a lifetime and then some.
  • 133
89 Door, Basement Apartment The door has braved the elements for decades. The copper nails holding the upholstery in place have turned green from sea air and so is the knocker, shaped like a lion's head.
  • 88
90 None
  • 119
  • 91
  • 92
  • 94
  • 93
91 You Press your ear against the door.
  • 95
92 You Knock on the door.
  • 114
93 You [Leave.]
  • 126
94 You Use Mañana's key to unlock the door. CheckItem("key_basement_apartment")
  • 108
95 Kim Kitsuragi
  • 96
  • 97
96 Kim Kitsuragi Variable["yard.garrydoor_knocked_or_tried_key"]
  • 99
97 Kim Kitsuragi (Variable["yard.garrydoor_knocked_or_tried_key"]) == false
  • 98
98 Door, Basement Apartment Someone is moving around in the apartment. You hear the water being turned off and the sound of dishes clinking together.
  • 100
99 Door, Basement Apartment Not a sound. The silence is eerie.
  • 102
100 Logic The tenant must be cleaning up. That means you're too late. Nothing more to do here, better report back to Evrart.
  • 101
101 None
  • 90
102 Inland Empire Even the darkness is holding it's breath inside the apartment.
  • 101
103 Door, Basement Apartment Something hits the ground and shatters inside the apartment.
  • 104
104 Perception (Hearing) A plate, glass or a mug.
  • 105
105 Door, Basement Apartment Then a running tap is turned off and the complete absence of sounds feels... tense.
  • 129
106 None
  • 90
107 Door, Basement Apartment The key stops mid-way in the lock. Something's blocking its path. You hear a dish smashing and shattering inside the apartment, then everything falls very silent.
  • 111
108 Kim Kitsuragi
  • 109
  • 110
109 Kim Kitsuragi Variable["yard.garrydoor_knocked_or_tried_key"]
  • 113
110 Kim Kitsuragi (Variable["yard.garrydoor_knocked_or_tried_key"]) == false
  • 107
111 Interfacing The tenant's key is in the lock.
  • 155
112 None
  • 90
113 Door, Basement Apartment The key stops mid-way in the lock. Something's blocking its path. Not a sound is coming from the apartment.
  • 111
114 Kim Kitsuragi
  • 115
  • 116
115 Kim Kitsuragi Variable["yard.garrydoor_knocked_or_tried_key"]
  • 118
116 Kim Kitsuragi (Variable["yard.garrydoor_knocked_or_tried_key"]) == false
  • 103
117 None
  • 90
118 Door, Basement Apartment No answer.
  • 117
119 You "I know you're in there!" Variable["yard.garrydoor_knocked_or_tried_key"] == true
  • 121
120 Kim Kitsuragi "That already defeats the point, doesn't it?" The lieutenant glances at the surrounding windows. "Let's get out of here."
  • 125
121 Kim Kitsuragi
  • 122
  • 123
122 Kim Kitsuragi IsKimHere()
  • 120
123 Kim Kitsuragi (IsKimHere()) == false
  • 124
124 Door, Basement Apartment No answer.
  • 125
125 None
  • 90
126 Kim Kitsuragi
  • 127
  • 128
127 Kim Kitsuragi Variable["TASK.open_gary_door_cancelled"]
128 Kim Kitsuragi (Variable["TASK.open_gary_door_cancelled"]) == false
  • 149
129 Logic You're too late -- the weasel's already back in its den. Let's see what Evrart thinks about it.
  • 106
130 Savoir Faire You're *pretty* sure the owner of the apartment isn't here. It's safe-ish.
  • 24
131 Perception (Hearing) In fact, it's oddly silent in the yard around you. No birds chirp.
  • 8
132 Drama I don't know... you're a *pretty* good liar. Are you as good an *infiltrator* as you are a liar?
  • 46
133 Kim Kitsuragi
  • 134
  • 135
134 Kim Kitsuragi CheckItem("key_basement_apartment")
  • 90
135 Kim Kitsuragi (CheckItem("key_basement_apartment")) == false
  • 136
136 Kim Kitsuragi
  • 137
  • 138
137 Kim Kitsuragi IsKimHere()
  • 140
138 Kim Kitsuragi (IsKimHere()) == false
  • 139
139 Door, Basement Apartment This must be the door Evrart mentioned. You still need to get the key from Mañana first though.
140 Kim Kitsuragi "That's probably the door Evrart mentioned. We still need to get the key from this Mañana first though."
141 Kim Kitsuragi
  • 142
  • 143
142 Kim Kitsuragi CheckItem("key_basement_apartment")
  • 3
143 Kim Kitsuragi (CheckItem("key_basement_apartment")) == false
  • 145
144 Door, Basement Apartment This must be the door Evrart mentioned. You still need to get the key from Mañana first though.
145 Kim Kitsuragi
  • 146
  • 147
146 Kim Kitsuragi IsKimHere()
  • 148
147 Kim Kitsuragi (IsKimHere()) == false
  • 144
148 Kim Kitsuragi "That's probably the door Evrart mentioned. We still need to get the key from this Mañana first though."
149 Door, Basement Apartment As you turn to leave, you hear footsteps on the other side -- yes, someone's definitely home.
  • 150
150 Kim Kitsuragi
  • 151
  • 152
151 Kim Kitsuragi IsKimHere()
  • 153
152 Kim Kitsuragi (IsKimHere()) == false
  • 154
153 Kim Kitsuragi "We should leave," the lieutenant whispers, "and go talk with Evrart, tell him what happened -- that we couldn't open the door. Maybe there's a workaround."
154 Logic Maybe it's a good thing you didn't get to open this stranger's door? Go talk with Evrart, tell him what happened.
155 Kim Kitsuragi
  • 156
  • 157
156 Kim Kitsuragi IsKimHere()
  • 158
157 Kim Kitsuragi (IsKimHere()) == false
  • 159
158 Kim Kitsuragi The lieutenant looks first at the door, then back at you, then signals you to back off from the door.
  • 112
159 Half Light You should leave. Leave! Before anything happens...
  • 112
160 Kim Kitsuragi
  • 161
  • 162
161 Kim Kitsuragi Variable["cargo.garrydoor_broke_into"]
  • 163
162 Kim Kitsuragi (Variable["cargo.garrydoor_broke_into"]) == false
  • 89
163 Door, Basement Apartment The door is closed again. Nothing to do here anymore.
  • 164
164 Perception (Hearing) You hear someone inside, walking from room to room... whoever lives here must be back home.
165 Kim Kitsuragi
  • 166
  • 167
166 Kim Kitsuragi Variable["apt.master_investigator_doors_opened"] >=3
  • 168
167 Kim Kitsuragi (Variable["apt.master_investigator_doors_opened"] >=3) == false
  • 15
168 Kim Kitsuragi
  • 15