the afterthought where you learn it all...
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Logic | Give up. You'll never find the answer. There's no other copy of "Dick Mullen and the Mistaken Identity" here. |
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3 | You | Wait, I've got it: It was *communism*. | Variable["yard.hanged_communism_killed_him"] == true |
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4 | You | The dirty police captain. |
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5 | You | The junkie art collector. |
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6 | You | The politician's twat son. |
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7 | You | It was love did them in. | Variable["yard.hanged_love_killed_him"] == true |
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8 | You | Fuck you, book! It *was* Dick Mullen. |
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9 | Conceptualization | Hang on, you can do this. *Use your imagination*. You know who the suspects are, just... make it up. |
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10 | None |
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11 | None | Variable["plaza.orb_mullen_conclusion_concept_ending"] |
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12 | None | (Variable["plaza.orb_mullen_conclusion_concept_ending"]) == false |
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13 | Conceptualization | So, who killed Charlie Spillane and Deanna Deneuve, detective? Just fucking pick one. |
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14 | None |
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15 | You | There's got to be a way to solve this. |
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16 | You | I guess that's it. Maybe it's better this way. [Finish thought.] |
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17 | You | But, why? |
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18 | Logic | Because that's how the world works. Some stories never get finished. You shouldn't expect there to be a tidy, satisfying ending. |
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19 | Logic | There isn't. If only you had more time... more resources... who knows what you could have come up with? |
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20 | You | Man, what a disappointment. [Finish thought.] |
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21 | Inland Empire | But... but... what if you never find out how *your* story ends? |
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22 | Logic | Maybe if there had been more money... and less speed... |
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23 | Electrochemistry | Or *MORE* speed! |
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24 | None |
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25 | None | Variable["plaza.orb_mullenconclusion_electro_speed"] |
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26 | None | (Variable["plaza.orb_mullenconclusion_electro_speed"]) == false |
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27 | Logic | Or *that*, yes. Either way, you might've been able to come up with an answer. But not like this. |
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28 | Logic | It still doesn't make sense, but who cares? Yes, Dick Mullen, the famous detective, killed his best friend and a dame he just nailed in cold blood. But why'd he do it? Unclear! |
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29 | Logic | Sure, why not? Everyone knows politicians are corrupt, and what's more corrupt than letting your entitled spawn run around offing people? |
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30 | Logic | It makes sense: Junkies and art collectors both need a steady stream of income, and what better way to generate income than... murdering a couple of people. |
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31 | Logic | Sounds good. You can't trust the fuzz, after all. They *say* they've got your back, but do they *really?* More like they've got a *knife* in your back. |
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32 | Logic | Sure, yes. They died of an over-abundance of love. Just loved each other to death. Couldn't get enough love. And now they're dead. |
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33 | Logic | Okay, sure. A defunct political ideology came and murdered a couple of people. History repeats itself, and the whole cycle starts again... |
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34 | Conceptualization | Doesn't matter. The choice has been made. You caught the criminal -- It was Dick Mullen all along. Who's the real detective now? That's right, it's you. Rest easy tonight, *real detective*. |
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35 | Conceptualization | Way to go, public corruption cop. You've seen first-hand how the powerful tip the scales of justice in their favour, but today you tipped them back *just a little*. You can rest easy tonight. |
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36 | Conceptualization | Well done, ace detective. You put a dangerous junkie *and* art collector behind bars -- two birds with one stone! Now put your feet up and take a breather. |
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37 | Conceptualization | You've seen it yourself, haven't you? Maybe that cuts a little close to the bone, *jaded cop*. Take it easy -- Don't let the memory of old betrayals haunt you tonight. |
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38 | Conceptualization | Why not? Love gets a lot of people killed... Speaking of, aren't you a little close to the edge, yourself, lover-cop? Better lay off that love stuff, if you can. |
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39 | Conceptualization | Case closed, and with no time to spare. Ideologies are dangerous, but communism won't be troubling the people anymore -- all thanks to you, politico-detective. |
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