These are your sleek pants. Put them on and find THE KEY to get out of your room.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Perception (Hearing) | You hear a jingle! Keys are clinking in the pocket of your flare-cut pants. |
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3 | You | Fish them out. |
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4 | Encyclopedia | The "Whirling-in-Rags" is a hostel-cafeteria on the urban coast, frequented by dockworkers. |
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5 | Perception (Sight) | It says "Whirling-in-Rags" on the aluminium keyring. There is a single key on the ring, the number #1 is etched on it. It should open the door. |
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