Conversation 1373: TRIBUNAL / YOU ARE DRUNK!

"You are all drunk!"

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This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
2 Kortenaer "Yes... So what?"
  • 14
3 None
  • 11
  • 8
  • 6
  • 5
  • 7
  • 4
4 You "Nothing. It's okay."
  • 27
5 You "I'm drunk too. Let's dance, baby." Variable["character.habit_alcohol"] == true
  • 25
6 You "Your judgement is impaired. You'll regret this."
  • 18
7 You "Al Gul is a trick the desert pygmees played on us. Do not *succumb* to it!" Variable["gates.mhead_desert_pygmees_algul"]
  • 22
8 You I don't need a drink right now for god's sake. Look at this! I'm in a fight! Variable["plaza.tribunal_gardener_shot"] == false and Variable["plaza.tribunal_electrochem_you_should_be_drunk"] == true
  • 9
9 Electrochemistry Exactly. This is *so* horrible! People are gonna die whatever you do -- it will be all your fault. Only a drink will soothe this. Keep thinking about the drink!
  • 13
10 Electrochemistry Yeah. So what. You should be drunk too. Or, like, *drunker*. You don't want to die sober do you?
  • 3
11 You I don't need a drink right now, for god's sake, the gardener just got shot! Variable["plaza.tribunal_gardener_shot"] == true and Variable["plaza.tribunal_electrochem_you_should_be_drunk"] == true
  • 12
12 Electrochemistry Fucking horrible... A girl got shot?! Because of you?! Only warm alcohol will help soothe the guilt!
  • 13
13 Volition Shut up! Let him think, too much is on the line, he's *not* gonna fuck it up because of you. I won't let you.
  • 6
  • 5
  • 7
  • 4
14 Kim Kitsuragi
  • 15
  • 16
15 Kim Kitsuragi Variable["character.habit_alcohol"]
  • 10
16 Kim Kitsuragi (Variable["character.habit_alcohol"]) == false
  • 17
17 Electrochemistry Yeah. So what? You should be drunk too. It's insane how long it's been since your last drink. Get one in you RIGHT NOW.
  • 3
18 Kortenaer "Nah..." He wipes the sweat from his brow. "I'm clear as day. Fucking government ordained super-soldier..."
  • 23
19 None
External:
  • (1370, 6)
20 Kortenaer "Interrupt me again and I will execute you on the spot, lance-corporal." The outburst is accompanied by yellowish saliva around his mouth.
  • 24
21 De Paule "Enough already! What is this?!" The woman's voice is furious. "We didn't come here to fucking chat!"
  • 20
22 Kortenaer "Stupid shit..." He wipes the sweat from his brow. "I know what you're doing, you *fuck*. It's not gonna work. I'm clear as day."
  • 23
23 Composure He must be tweaked off too. With something other than alcohol. They always are...
  • 21
24 Suggestion Now! You got them both off-piste! He's foaming mad at her...
  • 19
25 Kortenaer "All right." He wipes the sweat from his brow. "Let's do this. Smear your shit all over this fucking dung field..."
  • 26
26 Authority That didn't work at all, he's *more* focused now.
  • 19
27 Kortenaer "Didn't sound like nothing." He wipes the sweat from his brow. "Sounded like you were about to break into a sermon. Was that it?"
  • 23
28 None
  • 2