Conversation 1360: SEAFORT / MATTRESS NEST

(in front of double embrasure looking over the bay, into whirling window, ends check island task, shot was made here)

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This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 Mattress Nest There's a rain-soaked mattress on a concrete slab, only half-covered by the crumbling roof. At the head of it -- double embrasures -- firing slits, like two eyes in the wall.
  • 3
3 None
  • 4
  • 5
4 None IsKimHere()
  • 76
5 None (IsKimHere()) == false
  • 41
6 Kim Kitsuragi "B triple prime..." The lieutenant lowers his voice, stepping closer with his hand on his gun. "This looks like a good place to shoot from."
  • 7
7 None
  • 9
  • 216
  • 64
8 You Look through the hole in the concrete.
  • 10
9 You Inspect the mattress.
  • 12
10 Mattress Nest The springs screech as you lean on the mattress and crane your neck to look out...
  • 11
11 Inland Empire Trepidation. A tingling feeling in your stomach...
  • 15
12 Mattress Nest A single-person mattress. Modern, civilian use. Brand name: Marjorie. There's a fuel stain on the cover, along with cigarette burns.
  • 42
13 You Pick one out of the can.
  • 46
14 You Back off.
  • 47
15 Mattress Nest A small piece of Martinaise coastline opens up in the square in front of you -- like a tiny landscape painting, one kilometre across the water. The ruins look familiar.
  • 18
16 Mattress Nest The red chimney and collapsed rear wall of the four-story tenement in front of the Whirling-in-Rags -- Rue de Saint Ghislaine 10.
  • 220
17 Mattress Nest A towering skyscraper, its top floors shaved off by artillery fire -- Capeside Apartments: Rue de Saint Ghislaine 33A and 33B.
  • 220
18 None
  • 19
  • 20
  • 232
19 You On the left... Variable["seafort.nest_seen_between_two"] == false
  • 17
20 You On the right... Variable["seafort.nest_seen_between_two"] == false
  • 16
21 You And between the two...
  • 22
22 Mattress Nest The box-shaped silhouette of the Whirling-in-Rags. Its sloped roof. A tiny fleck of light catches your eye on the rooftop -- sunlight reflecting off the upstairs window of Klaasje's room.
  • 105
23 None
  • 24
  • 25
  • 26
24 You "Motherfucker."
  • 82
25 You "There it is."
  • 28
26 You "I can't be 100% certain, but..."
  • 27
27 Kim Kitsuragi "What? Do you have line of sight to the window?"
  • 84
28 Kim Kitsuragi "Do you have line of sight to the window?"
  • 34
29 You "Kim, with a pair of binoculars, I would be able to see *inside* the room." Variable["seafort.nest_perc_details"]
  • 30
30 Electrochemistry Whenever you wanted. Like your own little dollhouse...
  • 32
31 None
  • 29
  • 33
32 Kim Kitsuragi "A pair of binoculars? Or a scope of a *rifle*?" He points to the makeshift bed. "You'd be prone, lying on the mattress, barrel resting on the embrasure..."
  • 35
33 You "Yes -- there's an opening between 33A and 10. I can see to the roof."
  • 85
34 Perception (Sight) More than that.
  • 31
35 Hand/Eye Coordination Cheek against the cheek rest, hand on the hair trigger. On a calm day like this...
  • 86
36 You "Kim, I could make it -- I could make the shot." Variable["seafort.nest_he_could_make_shot"]
  • 38
37 You I don't want to boast...
  • 83
38 Kim Kitsuragi "Good." He pats you on the back, three small pats in a row. "I think we have it, detective. The origin of the shot. This is the *sniper's nest*."
  • 208
39 You "*Why* didn't we come here before?"
  • 91
40 Kim Kitsuragi "That embrasure... What can you see through it?"
  • 50
41 Visual Calculus This is B triple prime -- on the island... A nest.
  • 7
42 Perception (Sight) And an empty can of beans on the ground next to it -- filled to the brim with cigarette butts.
  • 43
43 None
  • 44
  • 45
44 None Variable["seafort.nest_perc_tioumoutiri"]
  • 13
  • 14
45 None (Variable["seafort.nest_perc_tioumoutiri"]) == false
  • 70
46 Perception (Sight) The silhouette of a tobacco picker adorns the paper filter. The brand: Tioumoutiri.
  • 51
47 None
  • 48
  • 49
48 None Variable["TASK.check_seafort_done"]
  • 150
49 None (Variable["TASK.check_seafort_done"]) == false
  • 143
50 None
  • 7
51 None
  • 52
  • 53
52 None Variable["coast.sense_cyclo_tioumoutiri"]
  • 199
53 None (Variable["coast.sense_cyclo_tioumoutiri"]) == false
  • 54
54 Encyclopedia Contemporary Revacholians prefer Drouin (a local blend from the southern islands) or Astra, the legendary cigarette from Graad. Tioumoutiri is favoured by older men for its paper filter tips, sweet smell, and added tar.
  • 199
55 None
  • 56
  • 57
  • 58
  • 63
  • 191
56 You "Tioumoutiri. Like the ones we found at Land's End, remember?" Variable["coast.lands_end_origin_tioumoutiri_told_kim"] and Variable["coast.sense_perc_cigarette_butts_tioumoutiri"]
  • 59
57 You "I saw the same brand of cigarettes extinguished in Land's End." (Point west.) Variable["coast.lands_end_origin_tioumoutiri_told_kim"] == false and Variable["coast.sense_perc_cigarette_butts_tioumoutiri"]
  • 60
58 You "Someone's been smoking Tioumoutiri cigarettes. Not a lot of that around." Variable["coast.sense_perc_cigarette_butts_tioumoutiri"] and Variable["coast.sense_cyclo_tioumoutiri"] == true
  • 81
59 Kim Kitsuragi "I may have been wrong -- when I said it was unimportant." He stares into the can for a second. "This means the same person could have visited both locations."
  • 61
60 Kim Kitsuragi "Could be a coincidence. Or -- the same person has visited Land's End and..." He looks around, "...here."
  • 61
61 Kim Kitsuragi "I didn't see any signs of smoking inside, though. If people live there, they keep it tidy -- this here may also be a smoking spot."
  • 62
62 None
  • 7
63 You "Someone's been smoking Tioumoutiri cigarettes." Variable["coast.sense_perc_cigarette_butts_tioumoutiri"] and Variable["coast.sense_cyclo_tioumoutiri"] == false
  • 81
64 You [Turn away.]
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65 None
  • 66
  • 67
66 None Variable["TASK.check_seafort_done"]
67 None (Variable["TASK.check_seafort_done"]) == false
  • 171
68 Kim Kitsuragi "No, wait." He points to the embrasure. "This is important, I have a feeling... What can you see?"
  • 69
69 None
  • 7
70 None
  • 71
  • 72
71 None IsKimHere()
  • 73
72 None (IsKimHere()) == false
  • 146
73 Kim Kitsuragi "A good place to hide. Cosy. Relatively safe from the rain..." He pokes the mattress.
  • 74
74 None
  • 7
75 Logic A good place to hide. Relatively safe from the snow and the rain...
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76 None
  • 77
  • 78
77 None Variable["whirling.replaced_primes_mentioned_to_kim"]
  • 6
78 None (Variable["whirling.replaced_primes_mentioned_to_kim"]) == false
  • 79
79 Kim Kitsuragi "This looks like a good place to aim from..." The lieutenant looks around. He steps closer with his hand on his gun.
  • 7
80 None
  • 7
81 Kim Kitsuragi He nods. "The smoker's a clean person. I didn't see any signs of smoking inside. Keeps it tidy -- prefers to come out here to smoke."
  • 80
82 Kim Kitsuragi "What does that mean? Do you have line of sight to the window?"
  • 34
83 Kim Kitsuragi "I think we have it. The origin of the shot -- this is the *sniper's nest*." He pats you on the back, three small pats in a row.
  • 208
84 Perception (Sight) What are you talking about -- "Can't be certain?" It's certain.
  • 31
85 Kim Kitsuragi "I can see it," he nods. "Through the scope of a rifle. The shooter would be prone, lying on the mattress, barrel resting on the embrasure."
  • 35
86 None
  • 87
  • 88
87 None Variable["seafort.nest_he_could_make_shot"]
  • 36
  • 37
88 None (Variable["seafort.nest_he_could_make_shot"]) == false
  • 89
89 None
  • 83
90 None
  • 93
  • 92
  • 39
  • 94
91 Kim Kitsuragi "Why? We don't go everywhere in a thousand metre radius of the crime scene. That's not procedure."
  • 103
92 You "Better late than never."
  • 95
93 You "Finally."
  • 234
94 You "Boo-yah. Master cop work."
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95 Kim Kitsuragi He nods. "Nothing pointed here -- many leads pointed elsewhere."
  • 103
96 You "Six people are dead. We could have prevented it."
  • 97
97 Kim Kitsuragi "Don't beat yourself up, officer. We did not put guns in their hands, or get them drunk." He looks north, over the fortification, then adds:
  • 102
98 Kim Kitsuragi "It's only *moderately* effective cop work until we have the weapon. It will not be, how do you say it..." He looks north, over the fortification. "*Boo-yah*, until we have that..."
  • 226
99 You "You're right."
  • 100
100 Kim Kitsuragi He looks north, over the fortification. Then at the mattress.
  • 213
101 Kim Kitsuragi "We will make up for it. Here. I feel it."
  • 223
102 Empathy The lieutenant pauses. Regret comes over him.
  • 101
103 None
  • 99
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104 Empathy He's conflicted for a second. There's guilt there, it takes him a moment to rationalize it away.
  • 223
105 None
  • 106
  • 107
106 None IsKimHere()
  • 23
107 None (IsKimHere()) == false
  • 108
108 None
  • 109
  • 110
109 None IsCunoInParty()
  • 141
110 None (IsCunoInParty()) == false
  • 113
111 You I could take the shot. Variable["seafort.nest_he_could_make_shot"]
  • 115
112 You This is where the shot came from...
  • 115
113 Hand/Eye Coordination Cheek against the cheek rest, hand on the hair trigger. On a calm day like this...
  • 111
  • 112
  • 114
114 You ...but not with 100% certainty.
  • 118
115 Mattress Nest The wind blows suddenly. The clear surface of the water shudders. Yes. This is it.
  • 119
116 You Is the shooter still here? Variable["seafort.nest_concrete_hole_checked"] == true and IsKimHere() == false and IsCunoInParty() == false and Variable["seafort.deserter_prehub_reached"] == false
  • 139
117 You "Could the shooter still be... here?" Variable["seafort.nest_concrete_hole_checked"] == true and (IsKimHere() or IsCunoInParty()) and Variable["seafort.deserter_prehub_reached"] == false
  • 120
118 Mattress Nest The wind picks up slowly. The clear surface of the water shudders. Yes. This is it.
  • 119
119 Shivers In the North, something moves. Leaving circles on the water. Long stalks in the shallows...
  • 225
120 None
  • 121
  • 122
121 None IsKimHere()
  • 123
122 None (IsKimHere()) == false
  • 155
123 Kim Kitsuragi "Where?" He looks behind his back.
  • 124
  • 125
  • 126
124 You "In Martinaise."
  • 134
125 You "On this island."
  • 135
126 You "Right *here*." (Point at the mattress.)
  • 127
127 Kim Kitsuragi "You think so?" he whispers, pointing to the mattress. "We would *see* them if they were here."
  • 128
128 Conceptualization Perhaps it's a...
  • 129
129 None
  • 130
  • 131
130 None Variable["seafort.nest_concept_invisible"]
  • 132
131 None (Variable["seafort.nest_concept_invisible"]) == false
  • 133
132 Kim Kitsuragi "No, officer. It's not an *invisible* shooter. But..." He lowers his voice even further. "This island, on the other hand..."
  • 138
133 Kim Kitsuragi "But." He lowers his voice again. "This island on the other hand..."
  • 138
134 Kim Kitsuragi "I have always assumed it's someone local." He nods.
  • 214
135 Kim Kitsuragi He does not answer, just nods. With his back hunched, he looks around once more and says...
  • 214
136 Kim Kitsuragi "We should move. Now."
  • 227
137 Kim Kitsuragi "Or *she*." He almost whispers. "We should move."
  • 227
138 You "You think he's here?"
  • 137
139 Mattress Nest No answer comes. Not even a whisper on the water.
  • 140
140 Shivers YES.
  • 227
141 None
  • 156
  • 157
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142 Kim Kitsuragi "Anything?"
  • 50
143 None
  • 144
  • 145
144 None IsKimHere()
  • 40
145 None (IsKimHere()) == false
  • 154
146 None
  • 147
  • 148
147 None IsCunoInParty()
  • 149
148 None (IsCunoInParty()) == false
  • 75
149 Cuno "Someone been hidin' here like a bitch," he whispers. "Maybe jerkin' off too?"
  • 74
150 None
  • 151
  • 152
151 None IsKimHere()
  • 142
152 None (IsKimHere()) == false
  • 154
153 Mattress Nest A rain-soaked mattress on a concrete slab. In front of it -- double embrasures -- firing slits like two eyes in the wall.
  • 7
154 None
  • 153
155 Cuno "Where?" Cuno looks around the small compartment-sized room.
  • 165
  • 166
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156 You "Motherfucker."
  • 159
157 You "There it is."
  • 160
158 You "I can't be 100% certain, but..."
  • 161
159 Cuno "Motherfucker?" He sounds excited. "You seein' the window or not?"
  • 163
160 Cuno "There what is, the window?"
  • 163
161 Cuno "You see the window or not?"
  • 162
162 Perception (Sight) What are you talking about -- "Can't be certain?"
  • 180
163 Perception (Sight) More than that.
  • 180
164 Cuno "Cuno fucking knew it. This a sniper's nest, right? Fuckin' assassin action... Cuno *barely* understands what's happening -- but he likes the shit out of it."
  • 224
165 You "In Martinaise."
  • 168
166 You "On this island."
  • 169
167 You "Right *here*."
  • 170
168 Cuno "Yeah, detective Cuno thinks it's some local asshole too. These people are rats..."
  • 215
169 Cuno "Right fucking on." He stops. A shudder.
  • 215
170 Cuno "You see someone here?" He points to the mattress. "Fuckin' invisible shooter? Spooky shit..."
  • 215
171 None
  • 172
  • 173
172 None IsKimHere()
  • 68
173 None (IsKimHere()) == false
  • 174
174 None
  • 175
  • 176
175 None IsCunoInParty()
  • 177
176 None (IsCunoInParty()) == false
  • 178
177 Cuno "No, but what about..." He points to the embrasure. "What's out there?"
  • 69
178 Visual Calculus No. You feel there's something important here. The embrasure. Look again...
  • 69
179 Cuno "Let's get a move on. We're out in the open here..."
  • 227
180 None
  • 182
  • 181
181 You "Yes -- there's an opening between 33A and 10. I can see to the roof."
  • 164
182 You "Cuno, with a pair of binoculars, I would be able to see *inside* the room." Variable["seafort.nest_perc_details"]
  • 164
183 None
  • 184
  • 185
184 None Variable["TASK.check_seafort_done"]
  • 231
185 None (Variable["TASK.check_seafort_done"]) == false
  • 233
186 None
  • 187
  • 188
187 None Variable["seafort.deserter_prehub_reached"]
  • 190
188 None (Variable["seafort.deserter_prehub_reached"]) == false
  • 55
189 None
  • 7
190 None
  • 194
  • 192
  • 193
  • 197
191 You "Someone's been smoking here." Variable["coast.sense_perc_cigarette_butts_tioumoutiri"] == false
  • 81
192 You "An old man's brand of cigarettes...." Variable["coast.sense_cyclo_tioumoutiri"] and Variable["coast.lands_end_origin_tioumoutiri_told_kim"] == false
  • 207
193 You "Our shooter's a heavy smoker." Variable["coast.sense_cyclo_tioumoutiri"] == false
  • 196
194 You "Tioumoutiri. Like the ones we found at Land's End, remember?" Variable["coast.lands_end_origin_tioumoutiri_told_kim"] and Variable["coast.sense_perc_cigarette_butts_tioumoutiri"]
  • 195
195 Kim Kitsuragi "Yes. This guy gets around."
  • 189
196 Kim Kitsuragi "Noted." The lieutenant stares into the can for a second.
  • 189
197 You Say nothing, drop the cigarette back into the can.
  • 198
198 None
  • 153
199 None
  • 200
  • 201
200 None IsKimHere()
  • 186
201 None (IsKimHere()) == false
  • 203
202 None
  • 7
203 None
  • 204
  • 205
204 None Variable["coast.sense_cyclo_tioumoutiri"]
  • 206
205 None (Variable["coast.sense_cyclo_tioumoutiri"]) == false
  • 202
206 Reaction Speed The same rare brand... from Land's End, before. Interesting.
  • 202
207 Kim Kitsuragi "Yes. It all adds up." He stares into the can for a second.
  • 189
208 Visual Calculus Affirmative.
  • 90
209 None
  • 210
  • 211
210 None Variable["TASK.find_murder_weapon_done"]
  • 212
211 None (Variable["TASK.find_murder_weapon_done"]) == false
  • 98
212 Kim Kitsuragi "Why not? We have the weapon and ballistics. As you say it's..." He looks north, over the fortification. "Pretty *boo-yah*."
  • 226
213 Composure Then again... his face twitches.
  • 104
214 Half Light He feels... uncomfortable suddenly.
  • 136
215 Half Light He feels... uncomfortable suddenly.
  • 179
216 You Inspect the wall.
  • 183
217 None
  • 218
  • 8
218 You Touch the concrete first.
  • 219
219 Mattress Nest Quite old, and grimy from years without cleaning by anything other than the rain.
  • 217
220 None
  • 221
  • 222
221 None Variable["seafort.nest_left"] and Variable["seafort.nest_right"]
  • 21
222 None (Variable["seafort.nest_left"] and Variable["seafort.nest_right"]) == false
  • 18
223 None
  • 117
224 None
  • 117
225 None
  • 116
226 None
  • 117
227 None
  • 228
  • 229
228 None Variable["seafort.nest_shooter_counter"]== 1
  • 230
229 None (Variable["seafort.nest_shooter_counter"]== 1) == false
  • 64
230 None
  • 7
231 None
  • 10
232 You Got you. [Leave.] Variable["seafort.nest_seen_between_two"] == true
233 Mattress Nest There's a firing slit in the wall in front of you. Like a little window...
  • 217
234 Kim Kitsuragi "In our defence -- nothing pointed here. Many, many leads pointed elsewhere."
  • 103