Conversation 1323: SEAFORT / DESERTER ARREST

Arrest him finally PERCEPTION (HEARING) red check

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This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 2
2 None
  • 3
  • 4
3 None Variable["TASK.extract_a_motive_done"]
  • 717
4 None (Variable["TASK.extract_a_motive_done"]) == false
  • 5
5 None
  • 6
  • 7
6 None IsKimHere()
  • 9
7 None (IsKimHere()) == false
  • 79
8 Kim Kitsuragi "Officer -- are we sure?" His voice is lowered. "We could maybe get more."
  • 14
9 Esprit de Corps ... is what you plan to say. Before you can get past 'you're under', the lieutenant interrupts you:
  • 10
10 None
  • 11
  • 12
11 None Variable["seafort.deserter_esprit_arrest"]
  • 8
12 None (Variable["seafort.deserter_esprit_arrest"]) == false
  • 13
13 Kim Kitsuragi "Officer..." The lieutenant interrupts you at *under*. His voice is hushed. "Are we sure? We could maybe get more..."
  • 14
14 None
  • 15
  • 16
15 You (Nod.) "We've been thorough enough."
  • 24
16 You (Turn to the suspect.) "One more thing, Mr. Dros..."
  • 19
17 The Deserter The old man looks at his rifle in your hands -- a little startled for some reason...
  • 22
18 The Deserter The old man looks at his rifle in the sand, then up at you -- a little startled for some reason...
  • 22
19 None
  • 20
  • 21
20 None CheckItem("deserter_gun")
  • 17
21 None (CheckItem("deserter_gun")) == false
  • 18
22 Empathy You've startled him... maybe it was the silence? He quickly gathers himself. Still -- what could he be afraid of?
  • 23
23 None
External:
  • (1315, 87)
24 Kim Kitsuragi He nods back and turns to the man sitting on the log. "Iosef Lilianovich Dros, you are under arrest for the murder of the Krenel colonel. You will be taken to the nearest precinct holding area for preliminary investigation."
  • 28
25 Kim Kitsuragi "Your Wayfarer rights have been suspended. Information provided to the officers on the scene will be used against you by the prosecution. You will be given legal counsel within one week, and must face court in 44 days -- do you understand?"
  • 34
26 Shivers The wind picks up. The silence on the water is broken all around you, little shivers of waves appear. The lieutenant continues, like an incantation...
  • 25
27 Kim Kitsuragi "Do you understand?"
  • 35
28 The Deserter "What?!" The old man's eyes fill with sudden, unexpected terror at the words: "But you said I would be taken to the..."
  • 29
29 None
  • 30
  • 31
30 None Variable["seafort.deserter_wc_health_success"]
  • 32
31 None (Variable["seafort.deserter_wc_health_success"]) == false
  • 33
32 Empathy This terror is the sum of all the uncontrollable movements and mood swings he's been exhibiting.
  • 26
33 Composure The sum of all the erratic movements, fidgeting and mood swings he's been exhibiting...
  • 26
34 The Deserter "..."
  • 27
35 The Deserter "But..."
  • 36
  • 37
36 You "Kim, he's afraid..." Variable["seafort.deserter_empathy_terror"] == true or Variable["seafort.deserter_composure_twitch"] == true
  • 38
37 You "Do you understand, sir?"
  • 38
38 The Deserter "No, I don't want to! I have to stay here." He looks at the reeds, eyes submerged in growing terror.
  • 114
39 Perception (Sight) He's sweating. Beads are forming on his forehead.
  • 40
40 None
  • 41
  • 42
41 None Variable["seafort.deserter_perc_sweat"]
  • 43
42 None (Variable["seafort.deserter_perc_sweat"]) == false
  • 44
43 Electrochemistry Pupils are dilated too, eyes getting blacker and blacker.
  • 49
44 Half Light He's not afraid of jail. He's afraid of something else.
  • 45
45 None
  • 46
  • 47
46 None Variable["seafort.deserter_halflight_not_afraid_of_jail"]
  • 48
47 None (Variable["seafort.deserter_halflight_not_afraid_of_jail"]) == false
  • 49
48 Pain Threshold Like parting from a loved one.
  • 49
49 Kim Kitsuragi "Your confirmation is not required, sir." The lieutenant turns to you. "Now -- on to the boat..."
  • 50
50 None
  • 157
  • 51
  • 62
  • 52
  • 77
  • 53
51 You First say: "Does it have room for *three*?"
  • 54
52 You "*You* could come back for me. Once you've taken him to the Precinct." Variable["seafort.deserter_could_lilienne"] == true
  • 133
53 You Wait...
  • 140
54 Kim Kitsuragi "Not really." He shakes his head. "We could escort him to the pier, then either one of us can take him inland while the other stays here, but..."
  • 56
55 The Deserter "What is this... farce?" He looks around, with strange desperation. "This a fucking farce, I can't..."
  • 75
56 Logic But then -- who watches him, while you're coming back here?
  • 57
57 None
  • 58
  • 59
58 None Variable["seafort.deserter_logic_who_watches_over"]
  • 60
  • 71
59 None (Variable["seafort.deserter_logic_who_watches_over"]) == false
  • 72
60 You "Who watches him there while I come back for you?"
  • 61
61 Kim Kitsuragi "You come back for me? How about I go and send a boat back for you."
  • 55
62 You "Maybe I can just ask Lilienne to watch him?" Variable["seafort.deserter_bote_room_for_three"] == true
  • 63
63 Kim Kitsuragi "This is no harmless old man." The lieutenant shakes his head.
  • 64
64 The Deserter "This fucking world..." He stares at something -- who knows what -- in the dust. "This world... what is this?"
  • 66
65 Conceptualization Below the confusion and rage -- a fit of jamais vu, like yours? The thought passes, more pressing matters take its place...
  • 727
66 None
  • 67
  • 68
67 None IsTHCPresent("jamais_vu")
  • 65
68 None (IsTHCPresent("jamais_vu")) == false
  • 727
69 You "But what?"
  • 70
70 Kim Kitsuragi The lieutenant shakes his head, frustrated. "Who watches over him there while I come back for you?"
  • 75
71 You "This is not a problem."
  • 73
72 Logic There's something you're not getting here that he's realizing.
  • 69
73 Kim Kitsuragi "This is a problem," the lieutenant says. "Who watches over him while I come back for you?"
  • 55
74 None
  • 50
75 Inland Empire Something is happening. Stop.
  • 697
76 Shivers Your skin is crawling suddenly.
  • 206
77 You "*I* could come back for you. Once I've taken him to the Precinct." Variable["seafort.deserter_could_lilienne"] == true
  • 132
78 Inland Empire ... is what you want to say. You can barely get to 'you're under...' when you suddenly get weary...
  • 84
79 None
  • 80
  • 81
80 None IsCunoInParty()
  • 302
81 None (IsCunoInParty()) == false
  • 78
82 Logic Did you get *everything*, detective?
  • 83
83 Reaction Speed It may be too late later, the circumstances change, are you sure we're done here?
  • 94
84 None
  • 85
  • 86
85 None Variable["seafort.deserter_inland_weary"]
  • 82
86 None (Variable["seafort.deserter_inland_weary"]) == false
  • 87
87 Reaction Speed ... is what you want to say. You get to 'you're under...' when a warning rings in the back of your head: did you get everything?
  • 88
88 None
  • 89
  • 90
89 None Variable["seafort.deserter_reaction_everything"]
  • 94
90 None (Variable["seafort.deserter_reaction_everything"]) == false
  • 91
91 Half Light ... is what you want to say, but wait god damn it! With the words 'you're under...' still stuck in your throat you think: what if I *missed* something?
  • 94
92 You (Turn to the suspect.) "One more thing, Mr. Dros..."
  • 95
93 You (No, I got everything I need, say:) "Iosef Lilianovich Dros -- you are under arrest for the murder of the Krenel colonel."
  • 96
94 None
  • 93
  • 92
95 None
  • 19
96 The Deserter "Huh?" He leans closer with a strange expression on his face.
  • 127
97 You (Say:) "You will be taken to the nearest precinct holding area for preliminary investigation."
  • 99
98 Inland Empire The words feel heavy, like they're coming from the bottom of you. You've said them half a thousand times...
  • 126
99 The Deserter "But..." His eyes fill with sudden terror: "You said I would be taken to the, uhm, the..."
  • 100
100 None
  • 101
  • 102
101 None Variable["seafort.deserter_wc_health_success"]
  • 103
102 None (Variable["seafort.deserter_wc_health_success"]) == false
  • 105
103 Empathy This terror, the sum of all the uncontrollable movements and mood swings he's been exhibiting...
  • 104
104 Shivers The wind picks up. The silence on the water is broken, little shivers of waves appear...
  • 106
105 Composure The sum of all the erratic, involuntary movements and mood swings he's been exhibiting...
  • 104
106 You (Say:) "Your Wayfarer rights have been suspended. Information provided to the officer on the scene will be used against you by the prosecution."
  • 716
107 You "You will be provided legal counsel within one week, and must face court in 44 days -- do you understand?"
  • 110
108 You "Do you understand?"
  • 109
109 The Deserter "..."
  • 112
  • 111
110 The Deserter "I..." He looks around, confused.
  • 108
111 You "Do you understand, sir?"
  • 113
112 You "You're afraid..." Variable["seafort.deserter_empathy_terror"] == true or Variable["seafort.deserter_composure_twitch"] == true
  • 113
113 The Deserter "What if I don't want to? What if I want to stay here?" He looks at you, eyes submerged in terror.
  • 115
114 Volition He is a brave man -- why is he unravelling?
  • 39
115 Volition How is this brave man unravelling?
  • 119
116 None
  • 117
  • 118
117 None Variable["seafort.deserter_halflight_not_afraid_of_jail"]
  • 125
118 None (Variable["seafort.deserter_halflight_not_afraid_of_jail"]) == false
  • 159
119 Perception (Sight) Look, he's sweating. Beads are forming on his forehead.
  • 121
120 Electrochemistry Pupils are dilated too, eyes getting blacker and blacker...
  • 159
121 None
  • 122
  • 123
122 None Variable["seafort.deserter_perc_sweat"]
  • 120
123 None (Variable["seafort.deserter_perc_sweat"]) == false
  • 124
124 Half Light He's not afraid of jail. He's afraid of something else...
  • 116
125 Pain Threshold Like parting from a loved one.
  • 159
126 Conceptualization It feels like a *spell*.
  • 97
127 None
  • 128
  • 129
128 None Variable["seafort.deserter_one_more_thing"]
  • 130
129 None (Variable["seafort.deserter_one_more_thing"]) == false
  • 98
130 Inland Empire Now that you say them, the words feel like tin, heavy, they're coming from the bottom of you. You've said them half a thousand times...
  • 97
131 None
  • 50
132 Kim Kitsuragi "Okay," the lieutenant nods. "How about *I* take him to the Precinct and you wait on the island?"
  • 136
  • 137
133 Kim Kitsuragi "No, no, it would take a whole day on this island. You go and transport the prisoner, I'll be here. I can escort him to the pier with you."
  • 134
  • 135
134 You "No need to be polite, I'll do it."
  • 138
135 You "Maybe you're right..."
  • 138
136 You "I'll do it, let's not get into this."
  • 138
137 You "Maybe you're right, okay..."
  • 138
138 The Deserter "This world..." The old man interferes again. "What are you *talking* about? Is this..." His voice drowns out in a sudden gush of wind. "Us..."
  • 139
139 Visual Calculus The wind is cold. From the east.
  • 76
140 None
  • 141
  • 142
141 None Variable["seafort.deserter_rc_perchear_wait_listen"]
  • 143
142 None (Variable["seafort.deserter_rc_perchear_wait_listen"]) == false
  • 144
143 Perception (Hearing) There it is again, to your north, as it has been since you came to the coast -- the reeds whisper, stalks rubbing against each other. But then, in the middle of it...
  • 145
144 Perception (Hearing) You thought you heard something but it's just the reeds...
  • 154
145 You What?
  • 146
146 Perception (Hearing) Something completely different. It sounds like a bow, very slowly being drawn against the strings of a violin. A very small violin made of reeds and rushes.
  • 149
147 You "Shush, Kim! Do you hear that?"
  • 150
148 You "Okay, so you're saying we can all fit in there?"
  • 153
149 Kim Kitsuragi ... and then it's gone. Drowned out by the lieutenant's voice -- "Maybe there is room for three on the boat..."
  • 147
  • 148
150 Kim Kitsuragi "What?"
  • 151
151 The Deserter "What are you *talking* about? Is this..." The old man's voice drowns in a sudden gust of wind. "...really us..."
  • 152
152 Shivers Your skin crawls.
  • 206
153 Kim Kitsuragi "We should try first. There is a prisoner transfer protocol that requires two..."
  • 151
154 Kim Kitsuragi "Maybe we could all fit in there..." the lieutenant says.
  • 155
155 None
  • 50
156 Kim Kitsuragi "Actually, no..." He scratches his head.
  • 158
157 You "We could all fit in the little boat?" Variable["seafort.deserter_rc_listen_fail"] == true
  • 156
158 None
  • 50
159 None
  • 160
  • 161
  • 162
  • 163
160 You "First, you need to come with me to the boat."
  • 176
161 You "Let's go. I don't have handcuffs, so you walk in front of me."
  • 183
162 You "Can you stay here while I go inland and find you transport?"
  • 184
163 You Wait...
  • 164
164 None
  • 165
  • 166
165 None Variable["seafort.deserter_rc_perchear_wait_listen"]
  • 167
166 None (Variable["seafort.deserter_rc_perchear_wait_listen"]) == false
  • 173
167 Perception (Hearing) There it is again, to your north, as it has been since you came to the coast -- the reeds whisper, stalks rubbing against each other. But then, in the middle of it...
  • 169
168 Shivers Your skin crawls.
  • 206
169 You What?
  • 171
170 You "Mr. Dros, time to go."
  • 172
171 Perception (Hearing) Something completely different. It sounds like a bow, very slowly being drawn against the strings of a violin. A very small violin made of reeds and rushes.
  • 174
  • 170
172 The Deserter "A farce -- this world. Is this... is this us..." His voice drowns out in a sudden gust of wind.
  • 168
173 Perception (Hearing) You thought you heard something, but it's just the reeds. Now -- how do we do this?
  • 175
174 You "Mr. Dros, do you hear that?"
  • 172
175 None
  • 159
176 The Deserter "I can't, my rubber dinghy..." He points to the broken tyre. "My tyre is broken, it won't inflate."
  • 177
177 Composure He's regressing, fast.
  • 179
178 Logic He's been stuck on the island after the tyre broke...
  • 701
179 None
  • 180
  • 181
180 None Variable["seafort.orb_dinghy_clicked"]
  • 178
181 None (Variable["seafort.orb_dinghy_clicked"]) == false
  • 701
182 None
  • 159
183 The Deserter "What a farce. What are you *talking* about -- handcuffs? Is this..." The old man's voice drowns in a sudden gush of wind.
  • 185
184 The Deserter "What a farce. What are you *talking* about -- inland? Is this..." The old man's voice drowns in a sudden gush of wind.
  • 185
185 Visual Calculus Cold. From the East.
  • 186
186 Shivers Your skin crawls.
  • 206
187 Reaction Speed But that would mean...
  • 196
188 None
  • 189
  • 190
189 None Variable["seafort.deserter_volition_he_can_see"]
  • 191
190 None (Variable["seafort.deserter_volition_he_can_see"]) == false
  • 216
191 Logic But that means...
  • 196
192 Insulindian Phasmid It's really there. Spinning slowly -- in absolute silence -- its limbs long and slender.
  • 207
193 None
  • 194
  • 195
194 None Variable["seafort.deserter_logic_totally_not_insane"]
  • 187
195 None (Variable["seafort.deserter_logic_totally_not_insane"]) == false
  • 196
196 None
  • 197
  • 198
197 None Variable["seafort.deserter_eyes_covered"]
  • 192
198 None (Variable["seafort.deserter_eyes_covered"]) == false
  • 199
199 Insulindian Phasmid It's really there. Spinning slowly -- in absolute silence -- its limbs long and slender.
  • 207
200 You "My wife said I'm insane too. That's why we can't..." Variable["seafort.dolores_harry_youre_insane"] == true
  • 290
201 The Deserter "Guess you have, droite." You hear the old man's voice in the dark. "I don't see anything there -- does this mean I'm not under arrest?"
  • 280
202 None
  • 203
  • 204
203 None IsCunoInParty()
  • 358
204 None (IsCunoInParty()) == false
  • 201
205 Half Light You feel your legs shaking under you and your gun hand move to your holster -- to grab the gun...
  • 291
206 Insulindian Phasmid A delicate tangle of arms and legs unfolds from the reeds, limb by limb -- to then just stand there, moving its scythe-like arms in ghostly silence.
  • 225
207 Kim Kitsuragi "Be very, *very* careful," the lieutenant whispers, then takes a step toward the giant arthropod...
208 None
  • 209
  • 210
209 None Variable["character.habit_alcohol"]
  • 274
210 None (Variable["character.habit_alcohol"]) == false
  • 292
211 Insulindian Phasmid ...phasmid! You open your eyes and there still is, spinning slowly -- in absolute silence -- its limbs long and slender...
  • 255
212 None
  • 213
  • 214
213 None CheckEquipped("gun_villiers") or CheckEquipped("gun_ruby")
  • 253
214 None (CheckEquipped("gun_villiers") or CheckEquipped("gun_ruby")) == false
  • 226
215 Volition Four simple words -- thank god. If he can see, then you're not insane.
  • 188
216 Logic If he can see it too, then you're not *totally* insane.
  • 193
217 The Deserter ...but Lieutenant Kitsuragi is not here. There is only the old straddler. He turns his black eyes to you and says: "Kim who? There's no Kim here either."
  • 219
218 Kim Kitsuragi "I can see it."
  • 215
219 Logic He's right. You've lost your mind.
  • 220
220 Insulindian Phasmid There is only the old man -- and the giant stick insect spinning slowly -- in absolute silence -- it's long and thin limbs...
  • 221
221 Inland Empire Beckoning you to come to it.
222 None
  • 223
  • 224
223 None IsKimHere()
  • 218
224 None (IsKimHere()) == false
  • 217
225 None
  • 241
  • 249
226 None
  • 227
  • 228
227 None CheckItem("gun_villiers") or CheckItem("gun_ruby")
  • 205
228 None (CheckItem("gun_villiers") or CheckItem("gun_ruby")) == false
  • 229
229 Half Light You feel your legs shaking under you and your gun hand move to your holster -- but you don't have a gun...
  • 291
230 Insulindian Phasmid The stick insect is over three metres tall. It looks straight at you with its tiny pinprick eyes and its grotesquely small head.
  • 212
231 None
  • 232
  • 233
232 None Variable["TASK.find_phasmid"] or Variable["TASK.find_phasmid_done"]
  • 289
233 None (Variable["TASK.find_phasmid"] or Variable["TASK.find_phasmid_done"]) == false
  • 247
234 None
  • 188
235 You "Kim, can *you* see it?!" IsCunoInParty() == false
  • 222
236 You "Cuno, can *you* see it?!" IsCunoInParty()
  • 361
237 None
  • 238
  • 239
238 None Variable["character.habit_pyrholidon"] or Variable["character.habit_speed"]
  • 273
239 None (Variable["character.habit_pyrholidon"] or Variable["character.habit_speed"]) == false
  • 292
240 Volition Thank god. If he can see, then you're not insane.
  • 234
241 You Blink.
  • 245
242 You "No, I can't be insane -- you're wrong." Variable["seafort.deserter_volition_not_insane"] or Variable["seafort.deserter_volition_cannot_be"] or Variable["seafort.deserter_volition_maybe_insane"]
  • 243
243 Insulindian Phasmid But you *can*. You open your eyes and it's still there -- a giant stick insect, spinning slowly -- -- its limbs long and slender...
  • 255
244 None
  • 235
  • 236
  • 277
245 Insulindian Phasmid It's still there -- an unfolding mechanism of reed-like chitin. Hovering in place.
  • 249
246 Kim Kitsuragi "I can see it."
  • 240
247 Reaction Speed No! It's the cryptid!
  • 266
248 Kim Kitsuragi You feel the lieutenant's hand on your back. And then you hear him say four words:
  • 246
249 You "What is THAT!?!" (Point to it.)
  • 250
250 The Deserter The old man looks at the reeds, then at you: "What are you talking about?"
  • 285
  • 288
  • 287
251 Insulindian Phasmid No one would. You open your eyes and it's still there -- a giant stick insect, spinning slowly -- its limbs long and slender. Silent as death...
  • 255
252 Reaction Speed No, it's the cryptid!
  • 266
253 Half Light You feel your legs shaking under you and your gun hand rise instinctively...
  • 291
254 You "I don't know what this means..."
  • 251
255 None
  • 221
256 The Deserter "Tell me what you see, dammit, I can't make out one small thing in the reeds..."
  • 244
257 Volition My god... maybe you *are*.
  • 299
258 You "No, it's the damn cryptid, the..." Variable["seafort.deserter_reaction_its_the_cryptid"] == true
  • 211
259 None
  • 260
  • 261
260 None Variable["tc.insulindian_phasmid"]
  • 256
261 None (Variable["tc.insulindian_phasmid"]) == false
  • 262
262 The Deserter "See what exactly?! A bug?" He does not understand.
  • 244
263 None
  • 264
  • 265
264 None IsKimHere()
  • 248
265 None (IsKimHere()) == false
  • 202
266 None
  • 267
  • 268
267 None Variable["seafort.deserter_reaction_its_the_cryptid"]
  • 296
268 None (Variable["seafort.deserter_reaction_its_the_cryptid"]) == false
  • 237
269 Volition No. It can't be!
  • 282
270 None
  • 271
  • 272
271 None IsTHCPresent("the_waste_land_of_reality")
  • 275
272 None (IsTHCPresent("the_waste_land_of_reality")) == false
  • 208
273 Electrochemistry You're high. Breathe in, you're just high!
  • 292
274 Electrochemistry Delirium! It's delirium from the booze!
  • 292
275 Electrochemistry It's too late, you quit drinking too late!
  • 292
276 Insulindian Phasmid Way too high. You open your eyes and it's still there -- a giant stick insect, spinning slowly -- its limbs long and slender. Silent as death...
  • 255
277 You "I've finally gone insane..." (Put your head in your hands.)
  • 263
278 You "There IS! I see it!"
  • 259
279 You "Oh god, I'm too high..." Variable["seafort.deserter_elchem_you_are_high"] == true
  • 276
280 Volition You're NOT insane.
  • 293
281 Electrochemistry *Or* you're high.
  • 292
282 None
  • 283
  • 284
283 None Variable["seafort.deserter_volition_cannot_be"]
  • 231
284 None (Variable["seafort.deserter_volition_cannot_be"]) == false
  • 257
285 You "The giant stick insect!" Variable["tc.insulindian_phasmid"] == true
  • 286
286 The Deserter He looks confused. "There's nothing there."
  • 230
287 You "A giant bug, watch out!" Variable["tc.insulindian_phasmid"] == false
  • 286
288 You "I don't know what the hell that is..."
  • 286
289 Reaction Speed It's the cryptid!
  • 266
290 Insulindian Phasmid ...be together. You open your eyes and it's still there -- a giant stick insect, spinning slowly -- its limbs long and slender....
  • 255
291 None
  • 278
  • 277
292 None
  • 242
  • 258
  • 279
  • 200
  • 254
293 None
  • 294
  • 295
294 None Variable["seafort.deserter_volition_not_insane"]
  • 231
295 None (Variable["seafort.deserter_volition_not_insane"]) == false
  • 269
296 None
  • 297
  • 298
297 None Variable["character.habit_pyrholidon"] or Variable["character.habit_speed"]
  • 281
298 None (Variable["character.habit_pyrholidon"] or Variable["character.habit_speed"]) == false
  • 270
299 None
  • 300
  • 301
300 None Variable["seafort.deserter_volition_maybe_insane"]
  • 247
301 None (Variable["seafort.deserter_volition_maybe_insane"]) == false
  • 252
302 Esprit de Corps ... is what you plan to say. Before you can get past 'you're under', the kid interrupts you:
  • 303
303 None
  • 304
  • 305
304 None Variable["seafort.deserter_esprit_arrest"]
  • 306
305 None (Variable["seafort.deserter_esprit_arrest"]) == false
  • 307
306 Cuno "You sure?" He whispers. "You sure we got it all?"
  • 308
307 Cuno "Hey..." The kid interrupts you at 'you're under', his voice subdued. "You sure we got all this shit?"
  • 308
308 None
  • 309
  • 310
309 You (Nod.) "We've been thorough."
  • 311
310 You (Turn to the suspect.) "One more thing, Mr. Dros..."
  • 354
311 Cuno "Right." He turns to him. "Give him his rights."
  • 696
312 The Deserter "What?!" The old man's eyes fill with sudden, unexpected terror at the words: "But you said I would be taken to the, uhm, the..."
  • 314
313 Shivers The wind picks up. The silence on the water is broken all around you, little shivers of waves appear...
  • 659
314 None
  • 315
  • 316
315 None Variable["seafort.deserter_wc_health_success"]
  • 317
316 None (Variable["seafort.deserter_wc_health_success"]) == false
  • 318
317 Empathy This terror -- the sum of all the uncontrollable movements and mood swings he's been exhibiting...
  • 313
318 Composure The sum of all the erratic movements, fidgeting and mood swings he's been exhibiting...
  • 313
319 The Deserter "I..." He looks around, confused.
  • 658
320 You "Do you understand, sir?"
  • 321
321 The Deserter "No... I don't want to. I have to stay *here*." He looks at the reeds, eyes full of terror.
  • 323
322 Perception (Sight) He's sweating. Beads are forming on his forehead.
  • 324
323 Volition He is a brave man -- why is he unravelling?
  • 322
324 None
  • 325
  • 326
325 None Variable["seafort.deserter_perc_sweat"]
  • 328
326 None (Variable["seafort.deserter_perc_sweat"]) == false
  • 327
327 Half Light He's not afraid of jail. He's afraid of something else...
  • 330
328 Electrochemistry Pupils are dilated too, eyes getting blacker and blacker...
  • 334
329 Pain Threshold Like parting from a loved one.
  • 334
330 None
  • 331
  • 332
331 None Variable["seafort.deserter_halflight_not_afraid_of_jail"]
  • 329
332 None (Variable["seafort.deserter_halflight_not_afraid_of_jail"]) == false
  • 334
333 None
  • 664
  • 660
  • 662
  • 661
  • 690
  • 337
334 Cuno "We don't need your permisson," the kid turns to you. "We do need to talk about that *boat* though. How are we gonna take him?"
  • 333
335 Cuno "Do you understand?"
  • 336
336 The Deserter "..."
  • 320
337 You Wait...
  • 338
338 None
  • 339
  • 340
339 None Variable["seafort.deserter_rc_perchear_wait_listen"]
  • 342
340 None (Variable["seafort.deserter_rc_perchear_wait_listen"]) == false
  • 344
341 You "Shush, Cuno! Do you hear that?"
  • 348
342 Perception (Hearing) There it is again, to your north, as it has been since you came to the coast -- the reeds whisper, stalks rubbing against each other. But then, in the middle of it...
  • 345
343 Cuno ...and then it's gone. Drowned out by the kid's voice -- "Maybe there is room for three on the boat..."
  • 341
  • 349
344 Perception (Hearing) You thought you heard something but it's just the reeds.
  • 350
345 You What?
  • 347
346 None
  • 333
347 Perception (Hearing) Something completely different. It sounds like a bow, very slowly being drawn against the strings of a violin. A very small violin made of reeds and rushes.
  • 343
348 Cuno "What?"
  • 353
349 You "You're saying we can all fit in there?"
  • 352
350 Cuno "Maybe we could all fit in there..."
  • 346
351 Shivers Your skin crawls.
  • 206
352 Cuno "Why not?"
  • 353
353 The Deserter "What a farce! What are you *talking* about? Is this..." The old man's voice drowns in a sudden gust of wind. "... really us..."
  • 351
354 None
  • 19
355 None
  • 363
356 Volition Thank god. If he can see, then you're not insane.
  • 355
357 Cuno "I can see it."
  • 356
358 Cuno You feel the kid tug on your sleeve -- and in the darkness -- four words:
  • 357
359 Cuno "Be *very* careful...." the kid whispers, then takes a step toward the giant arthropod...
360 Volition Thank god. If *he* can see, then *maybe* you're not insane.
  • 363
361 Cuno "Yeah, I can fuckin' see it!"
  • 360
362 Reaction Speed But that would mean...
  • 371
363 None
  • 364
  • 365
364 None Variable["seafort.deserter_volition_he_can_see"]
  • 366
365 None (Variable["seafort.deserter_volition_he_can_see"]) == false
  • 375
366 Logic But that means...
  • 371
367 Insulindian Phasmid It's really there. Spinning slowly -- in absolute silence -- its limbs long and slender...
  • 359
368 None
  • 369
  • 370
369 None Variable["seafort.deserter_logic_totally_not_insane"]
  • 362
370 None (Variable["seafort.deserter_logic_totally_not_insane"]) == false
  • 371
371 None
  • 372
  • 373
372 None Variable["seafort.deserter_eyes_covered"]
  • 367
373 None (Variable["seafort.deserter_eyes_covered"]) == false
  • 374
374 Insulindian Phasmid It's really there. Spinning slowly -- in absolute silence -- its limbs long and slender...
  • 359
375 Logic If he can see it too, then you're not *totally* insane.
  • 368
376 The Deserter "S-s-s-see..." He stares at the reeds, where your finger is pointing.
  • 381
377 None
  • 725
  • 378
  • 379
  • 393
378 You "Can you see it *now*?" (Point to the Phasmid) Variable["seafort.phasmid_and_nest_done"] == false and Variable["TASK.deserter_again"]
  • 376
379 You "Sir, how could you not *see* the phasmid?" Variable["seafort.phasmid_and_nest_done"] == true and Variable["TASK.deserter_again"]
  • 391
380 You "I found some things in the phasmid's nest, Mr. Dros." CheckItem("hat_t500") or CheckItem("klaasje_passport") or CheckItem("deserter_scope")
  • 491
381 None
  • 382
  • 383
382 None IsKimHere()
  • 384
383 None (IsKimHere()) == false
  • 392
384 Kim Kitsuragi "Mr. Dros?"
  • 385
385 The Deserter The man does not respond -- he keeps staring, black eyes glazed over and bulging from their sockets, his gap toothed mouth shaking.
  • 394
386 Electrochemistry Like an addict of some terrible substance.
  • 387
387 None
  • 388
  • 389
  • 390
388 You Snap your fingers under his nose.
  • 395
389 You Wave your hand in front of his eyes.
  • 395
390 You Touch his shoulder gently.
  • 396
391 The Deserter "S-s-s-see..." He stares at the reeds and falls silent.
  • 381
392 You "Mr. Dros?"
  • 385
393 You "I'll leave you be for now." [Leave.]
394 Empathy With fear and longing.
  • 386
395 The Deserter A light shiver passes him -- followed by nothing. His hands are trembling and he breathes slowly.
  • 397
396 The Deserter The plastic cape feels coarse. A light shiver passes the man -- other than that, no reaction. He feels small and frail.
  • 397
397 None
  • 398
  • 399
398 None IsKimHere()
  • 400
399 None (IsKimHere()) == false
  • 403
400 Kim Kitsuragi "He's going into some kind of... psycho-motor immobility." The lieutenant inspects him gently. "The good news is -- this solves our transportation problem. Doesn't it Mr. Dros?"
  • 402
401 Kim Kitsuragi "Between this and the broken tyre he's used for a boat -- I think it's safe to leave him here, while we go and get help. It will need to be medical first, I'm afraid."
  • 408
402 The Deserter The trembling mouth appears to sigh.
  • 401
403 None
  • 404
  • 405
404 None IsCunoInParty()
  • 538
405 None (IsCunoInParty()) == false
  • 406
406 You "Mr. Dros?"
  • 407
407 The Deserter The trembling mouth appears to sigh. That's all. You've fried him.
  • 408
408 None
  • 409
  • 380
  • 410
409 You "What has happened to this man?"
  • 549
410 You "Hang tight." [Leave.]
  • 713
411 Kim Kitsuragi "Old age and shock." He looks at him, then you.
  • 552
412 You "I think it's the *phasmid*."
  • 554
413 You "Old age and shock, yes."
  • 557
414 Kim Kitsuragi "The appearance of the phasmid, in conjunction with the stress of the arrest. He's spent his entire life here. For him to leave would be..." He shakes his head.
  • 435
415 Kim Kitsuragi "Yes. The arrest and the appearance of the phasmid -- the combined stress..." He looks at you. "But you think it's something more than that, don't you?"
  • 486
416 You "I think he's addicted to that thing." Variable["seafort.deserter_substances_branch"] == true
  • 596
417 You "Could it be there's something hormonal in his relationship to the phasmid." Variable["XP.form_a_theory_on_deserter"] == true or Variable["seafort.deserter_elchem_lusty"]
  • 584
418 None
  • 419
  • 423
  • 416
  • 417
  • 424
  • 473
  • 467
419 You "He can't *see* it, Kim. It's just the reeds for him."
  • 634
420 Kim Kitsuragi "That could be part of the shock. But you're right -- something is off here. Mr. Dros..." He touches the man's shoulder.
  • 421
421 The Deserter No response.
  • 621
422 None
  • 418
423 You "Before -- when I evaluated his state -- he seemed strangely animated." Variable["seafort.deserter_wc_health_success"] == true
  • 616
424 You "I *talked* to the phasmid. It said it's destroying him." Variable["XP.form_a_theory_on_deserter"] == true
  • 575
425 You "Maybe. Anyway -- it's only trying to remain unseen. The degradation is a side effect."
  • 470
426 You "Maybe this is how the phasmid has stayed hidden all these years?"
  • 430
427 None
  • 428
  • 429
428 None Variable["coast.morell_phasmid_last_seen"]
  • 426
  • 703
429 None (Variable["coast.morell_phasmid_last_seen"]) == false
  • 620
430 Kim Kitsuragi "Then how did *we* see it?" He thinks. "Oh, you mean whatever does this, does it over *time*? Teenagers, kids, drunks -- sightings are brief. And hence not credible. Anyone who spends a long time with it..."
  • 431
431 You "Yes. You *forget* it's there."
  • 432
432 Kim Kitsuragi "Mhm." The lieutenant inspects the man. "Mr. Dros -- have you *ever* seen a stick insect, pretending to be the reeds?"
  • 433
433 The Deserter "Th-the..." The old man stutters.
  • 434
434 Kim Kitsuragi "The doctors will have to look at this. I hope your station has better medical personnel than 57. This is... a little advanced for a nurse."
  • 422
435 None
  • 408
436 Kim Kitsuragi He nods. "He was energetic and articulate. After all these years alone, with little hygiene or medication I would expect worse."
  • 437
437 You "Perhaps this *animation* is induced by something in the phasmid?"
  • 605
438 Kim Kitsuragi "Hmm..." He looks at the creature...
  • 443
439 None
  • 440
  • 441
440 None Variable["seafort.phasmid_and_nest_done"] == false
  • 438
441 None (Variable["seafort.phasmid_and_nest_done"] == false) == false
  • 442
442 Kim Kitsuragi "He does not seem to be *animated* now it's left..." He looks to the sea. "Honestly, I'm ready to believe anything at this point. Maybe it *is* psychoactive."
  • 509
443 Insulindian Phasmid Spinning in silence -- limbs and antennae, like hair.
  • 444
444 Kim Kitsuragi "It's *three metres* tall. An undiscovered species. I'm not ready to believe in *anything* -- but yes, I'm ready to believe it has psychoactive qualities."
  • 445
445 Kim Kitsuragi "Which is why we should be very, very wary of approaching it again."
  • 446
446 None
  • 418
447 Kim Kitsuragi "Like a drug?"
  • 448
448 You "He *has* displayed addict behaviour. And not *just* to painkillers."
  • 450
449 You "It's... as if he's infatuated with it."
  • 602
450 Kim Kitsuragi "His pupils appeared to be dilated. They still are..." He examines the catatonic man's eyes.
  • 451
451 Empathy It's not just chemical.
  • 452
452 None
  • 453
  • 454
453 None Variable["seafort.deserter_empathy_not_just_chemical"]
  • 449
  • 456
454 None (Variable["seafort.deserter_empathy_not_just_chemical"]) == false
  • 595
455 None
  • 418
456 You No, it's not that.
  • 458
457 Kim Kitsuragi "Some kind of oxytocin release mechanism? Would go with the pupils. But this is way above me, detective."
  • 455
458 Empathy The man shudders lightly, his eyes swallowed up by their pupils.
  • 455
459 Kim Kitsuragi "You mean pheromonal?"
  • 460
  • 709
460 You "He seemed... a little *off* for a man his age. Randy."
  • 462
461 Kim Kitsuragi "Humans are humans. Do you need... neurological tampering for the *glands* to work? I don't know..."
  • 466
462 None
  • 463
  • 464
463 None Variable["TASK.extract_a_motive_done"] == true
  • 465
464 None (Variable["TASK.extract_a_motive_done"] == true) == false
  • 461
465 Kim Kitsuragi "The scope, knowing of her bruises, his *disposition* toward Miss Oranje..." He nods. "I see what you mean."
  • 466
466 None
  • 418
467 You "He's been here for a long time. Who knows how much of it in its company?" (Conclude.)
  • 566
468 Kim Kitsuragi "You should be more careful, detective. Are you sure it wasn't having an *effect* on you?"
  • 425
  • 469
469 You "No way. I was only talking to it."
  • 471
470 Kim Kitsuragi "A valid hunch. Long term exposure to something like that could be neurodegenerative... Also, please be careful when approaching unknown species in the future, detective."
  • 472
471 Kim Kitsuragi "Are you sure? You were looking at it for a *long* time. Almost as if you were hypnotized." He thinks. "Were you hypnotized?"
  • 425
472 None
  • 418
473 You "It's definitely toxic -- the phasmid. It told me it is." Variable["seafort.phasmid_toxic_camo"] == true and Variable["XP.form_a_theory_on_deserter"] == false
  • 571
474 Kim Kitsuragi "Told you? Yes. Good. During your *long* staring match. I understand." He looks at the man, then you.
  • 475
475 None
  • 418
476 Kim Kitsuragi "He did seem distressed when it finally came to arresting him. Like he didn't want to leave this place. And the insect maybe..." He looks at his notebook.
  • 478
477 Kim Kitsuragi "I have absolutely forgotten to take notes. I hope I remember all of this." He shakes his head in disbelief. "This will be one hell of a report -- thank *god* we have the photo."
  • 732
478 None
  • 479
  • 480
479 None Variable["seafort.phasmid_touching_hub"]
  • 477
480 None (Variable["seafort.phasmid_touching_hub"]) == false
  • 481
481 Kim Kitsuragi "I have absolutely forgotten to take notes -- I hope I remember all of this." He shakes his head. "This will be one hell of a report -- they'll think we're insane."
  • 733
482 None
  • 408
483 None
  • 484
  • 485
484 None Variable["seafort.deserter_wc_health_success"]
  • 489
485 None (Variable["seafort.deserter_wc_health_success"]) == false
  • 418
486 None
  • 487
  • 488
487 None Variable["seafort.phasmid_talking_hub_reached"]
  • 490
488 None (Variable["seafort.phasmid_talking_hub_reached"]) == false
  • 483
489 Composure Quite a few things about that health check you did on him make sense now.
  • 418
490 Inland Empire There's *much* more. Remember what it said, when it spoke.
  • 483
491 The Deserter He stares into the reeds. Your words don't stir anything in him. Perhaps you should...
  • 492
492 None
  • 493
  • 495
  • 494
  • 496
493 You Show him the ceramic helmet. CheckItem("hat_t500")
  • 510
494 You Show him the detached scope. CheckItem("deserter_scope")
  • 498
495 You Show him the Oranjese passport. CheckItem("klaasje_passport")
  • 517
496 You "I'm going to let you rest now Mr. Dros." (Conclude.)
  • 527
497 Kim Kitsuragi "We should think about getting back to the mainland. To get help. He'll be safe here. If we don't take too long..."
498 The Deserter "I..." He turns his eyes to it. "I lost..."
  • 499
499 You "You lost it, Mr. Dros?"
  • 500
500 The Deserter He turns his eyes to the reeds again -- as he's done so many times. Beige and white stripes...
  • 502
501 None
  • 492
502 None
  • 503
  • 504
503 None IsKimHere()
  • 505
504 None (IsKimHere()) == false
  • 648
505 Kim Kitsuragi "He lost the scope. Then it somehow made its way over there. With the help of a magpie phasmid?" The lieutenant observes the lens sparkle in your hand.
  • 506
506 Kim Kitsuragi "This sight is a T-9, Mr. Dros. Was it attached to the rifle, when you made the shot?"
  • 507
507 The Deserter Silence. Not even a sigh.
  • 508
508 Empathy You've gotten all you will out of this poor being.
  • 501
509 Kim Kitsuragi "I mean, why not? It's three metres tall..." He takes off his glasses and cleans them -- when he puts them back on he's still staring at the sea.
  • 446
510 The Deserter Nothing. Just dull staring -- not even rage left wherever he is.
  • 511
511 Half Light The last embers have gone out. The war is over.
  • 638
512 Kim Kitsuragi "If Cuno kicked it into the sea, as he said he did -- the ebb would pull it back here. This makes sense. Mr. Dros could have picked it up. Or... the phasmid, even? If it did, this is incredible..."
  • 516
513 None
  • 514
  • 515
514 None Variable["yard.cuno_armour_sea_branch_finished"] == true
  • 512
515 None (Variable["yard.cuno_armour_sea_branch_finished"] == true) == false
  • 516
516 None
  • 492
517 The Deserter No reaction. His breathing is slow and he appears very old all of a sudden. Around eighty.
  • 518
518 Composure This is an old man -- at last. No longer a tin soldier, but the broken down remains of a man.
  • 521
519 None
  • 492
520 Kim Kitsuragi "Let's have a closer look at that, after. I think I'll be more useful than him..." He nods toward the old man.
  • 519
521 None
  • 522
  • 523
522 None IsKimHere()
  • 524
523 None (IsKimHere()) == false
  • 519
524 None
  • 525
  • 526
525 None Variable["seafort.passport_main_hub_reached"]
  • 531
526 None (Variable["seafort.passport_main_hub_reached"]) == false
  • 520
527 The Deserter The plastic cape flaps around his face, in a gust of wind. His back is slouched and his mouth open.
  • 528
528 Perception (Sight) The blacks of his eyes are receding, his pupils are returning to normal.
  • 530
529 None
  • 408
530 Endurance The strength has all gone out of him -- just frail old bones in a sack of tracksuit trousers and a wind breaker.
  • 529
531 Kim Kitsuragi "Did you take this passport and other papers from a buoy on the coast?"
  • 532
532 The Deserter He blinks and continues to stare at the reeds. "The... spirit."
  • 533
533 Kim Kitsuragi "He hears us... The spirit?"
  • 534
534 The Deserter No reply. He's gone again.
  • 712
535 None
  • 536
  • 537
536 None Variable["seafort.deserter_phasmid_hub_left"]
537 None (Variable["seafort.deserter_phasmid_hub_left"]) == false
  • 541
538 Cuno The boy waves his hand in front of the old man's face.
  • 539
539 The Deserter The trembling mouth appears to sigh. There's no other response.
  • 540
540 Cuno "Yeah, this fried him. We gotta bring him to a doctor. Good news -- this solves our boat-and-piggies problem. He's not going anywhere. He's trapped here..."
  • 408
541 None
  • 542
  • 543
542 None IsKimHere()
  • 497
543 None (IsKimHere()) == false
  • 544
544 None
  • 545
  • 546
545 None IsCunoInParty()
  • 547
546 None (IsCunoInParty()) == false
  • 548
547 Cuno "Yeah, old man. Hang tight." He looks at you. "Let's *slowly* start shufflin' off Death Island, okay? We're about done here..." He looks to the flak tower.
548 The Deserter The old man holds himself for warmth. His gaze is vacantly directed toward the mainland.
549 None
  • 550
  • 551
550 None IsKimHere()
  • 411
551 None (IsKimHere()) == false
  • 560
552 None
  • 412
  • 413
553 Cuno "He's old and fried. Cuno's seen this... like, after a massive bender. Cuno's dad..." He stops mid sentence.
  • 552
554 None
  • 555
  • 556
555 None IsKimHere()
  • 415
556 None (IsKimHere()) == false
  • 564
557 None
  • 558
  • 559
558 None IsKimHere()
  • 414
559 None (IsKimHere()) == false
  • 565
560 None
  • 561
  • 562
561 None IsCunoInParty()
  • 553
562 None (IsCunoInParty()) == false
  • 702
563 None
  • 408
564 Cuno "Yeah and then there's that shit..." He looks at him with pity. "Gramps couldn't take it. It was too much."
  • 486
565 Cuno "I mean, getting arrested as a fucking GIANT stick insect jumps up behind you..." He shakes his head. "That shit would break *any* man. Even a Cuno Man."
  • 435
566 None
  • 567
  • 568
567 None IsKimHere()
  • 476
568 None (IsKimHere()) == false
  • 569
569 Cuno "Yeah-yeah, you see that too?" He looks at the unresponsive man. "Got a little jumpy there didn't you? I know that vibe. I'm off my lightning too..."
  • 570
570 None
  • 408
571 None
  • 572
  • 573
572 None IsKimHere()
  • 474
573 None (IsKimHere()) == false
  • 574
574 Cuno "Told you? When you were doing your *long* staring thing?" He looks at the man, then you. "You're one crazy cop, you know? Cuno digs it."
  • 475
575 None
  • 576
  • 577
576 None IsKimHere()
  • 468
577 None (IsKimHere()) == false
  • 578
578 Cuno "Talked, huh? You sure it didn't have a strange effect on, *you*? You looked, like, hypnotized."
  • 580
  • 579
579 You "No way. I was only talking to it."
  • 581
580 You "Maybe. Anyway -- it's only trying to remain unseen. The degradation is a side effect."
  • 582
581 Cuno "Yeah? Just talking. Sure. You were *deep* in some trance shit."
  • 580
582 Cuno "Yeah, man -- I don't know. I don't know what *degradation* means. And I don't know about getting close to it like that -- and staring at it for five minutes... You're one crazy cop."
  • 583
583 None
  • 418
584 None
  • 585
  • 586
585 None IsKimHere()
  • 459
586 None (IsKimHere()) == false
  • 587
587 Cuno "You mean like *horny*?"
  • 588
  • 710
588 You "Yes. He seemed... a little *off* for a man his age."
  • 589
589 None
  • 590
  • 591
590 None Variable["TASK.extract_a_motive_done"] == true
  • 592
591 None (Variable["TASK.extract_a_motive_done"] == true) == false
  • 593
592 Cuno "I mean, he was perving on that Klaasje party lady weirdly hard..." He nods. "Yeah... maybe?"
  • 594
593 Cuno "I don't see how bugs help with that shit... Like? How? Anyway..."
  • 594
594 None
  • 418
595 None
  • 418
596 None
  • 597
  • 598
597 None IsKimHere()
  • 447
598 None (IsKimHere()) == false
  • 599
599 Cuno "Like, hooked on the lightning?"
  • 656
600 Cuno "True..." Cuno leans into the man's face, stares into his eyes. "He's got those *gurn eyes* doesn't he?"
  • 451
601 Cuno "Whoah, like love?" The kid stares at you. Looks like he's trying to put together a puzzle -- one which he gives up on immediately. "Yeah, no, I don't know..."
  • 455
602 None
  • 603
  • 604
603 None IsKimHere()
  • 457
604 None (IsKimHere()) == false
  • 601
605 None
  • 606
  • 607
606 None IsKimHere()
  • 439
607 None (IsKimHere()) == false
  • 608
608 None
  • 609
  • 610
609 None Variable["seafort.phasmid_and_nest_done"] == false
  • 611
610 None (Variable["seafort.phasmid_and_nest_done"] == false) == false
  • 612
611 Cuno "Uh..." He looks at the creature.
  • 614
612 Cuno "Yeah-yeah. Because -- look at him now. Not so *sharp* is he? And it's gone, left. Perhaps it's, like, kept him going like the drink and the lightning keep my old man..."
  • 615
613 Cuno "Fuck it, why not? A big ghost insect like that is probably going to fuck all your shit."
  • 615
614 Insulindian Phasmid Spinning in silence -- limbs and antennae, like hair.
  • 613
615 None
  • 418
616 None
  • 617
  • 618
617 None IsKimHere()
  • 436
618 None (IsKimHere()) == false
  • 619
619 Cuno "Yeah," the kid says, interested. "Cuno knows hobos. And Cuno has never seen a hobo sharp like this, after so many years of hoboing."
  • 437
620 None
  • 418
621 None
  • 622
  • 623
622 None IsKimHere()
  • 427
623 None (IsKimHere()) == false
  • 624
624 None
  • 625
  • 626
625 None Variable["coast.morell_phasmid_last_seen"]
  • 628
  • 707
626 None (Variable["coast.morell_phasmid_last_seen"]) == false
  • 627
627 None
  • 418
628 You "Maybe this is how the phasmid has stayed hidden all these years?"
  • 629
629 Cuno "Then how the *fuck* do we see it?" He scratches his head. "Or -- wait! The longer it's there. Like it needs time to sink in and if you spend time with it..."
  • 630
630 You "You *forget* it's there."
  • 631
631 Cuno His eyes widen, as if to help him take the thought in. He prods the old man. "Yo -- you ever *seen* a giant fucking insect?"
  • 632
632 The Deserter "Th-the..." The old man stutters. Then a sigh.
  • 633
633 None
  • 418
634 None
  • 635
  • 636
635 None IsKimHere()
  • 420
636 None (IsKimHere()) == false
  • 637
637 Cuno "How? Like -- it's pretty fucking huge..." He nudges the man, gently: "How?"
  • 421
638 None
  • 639
  • 640
639 None IsKimHere()
  • 513
640 None (IsKimHere()) == false
  • 652
641 None
  • 642
  • 643
642 None Variable["yard.cuno_armour_sea_branch_finished"] == true
  • 644
643 None (Variable["yard.cuno_armour_sea_branch_finished"] == true) == false
  • 645
644 Cuno "I can't *believe* that helmet, man. I kicked it into the fucking ocean and it washed up here. Or... do you -- do you think the *phasmid* brought it here?" He squints, looking around.
  • 646
645 Cuno "About that..." Cuno squints at the helmet. "Me and C kicked that shit into the ocean. She took it off the corpse and kicked it, rugby style. How'd it wash up here..." He pauses -- then squints. "I don't know."
  • 646
646 None
  • 492
647 Cuno "Hey -- hey." He waves his hand under his nose. "You took the shot -- bang! -- and got rid of the evidence. *Bug* brought it back. Sound about right?"
  • 507
648 None
  • 649
  • 650
649 None IsCunoInParty()
  • 647
650 None (IsCunoInParty()) == false
  • 651
651 None
  • 492
652 None
  • 653
  • 654
653 None IsCunoInParty()
  • 641
654 None (IsCunoInParty()) == false
  • 655
655 None
  • 492
656 You "He *has* displayed addict behaviour. And not just to painkillers."
  • 600
657 You "Iosef Lilianovich Dros, you are under arrest for the murder of the mercenary leader, Kortenaer. You will be taken to the nearest precinct holding area for preliminary investigation."
  • 312
658 You "You will be provided legal counsel within one week, and must face court in 44 days."
  • 335
659 You "Your Wayfarer rights have been suspended. Information provided to the officer on the scene will be used against you by the prosecution."
  • 319
660 You "Does the boat have room for three?"
  • 669
661 You "*You* could come back for me. Once you've taken him to the Precinct." Variable["seafort.deserter_could_lilienne"] == true
  • 670
662 You "Maybe I can just ask Lilienne to watch him?" Variable["seafort.deserter_bote_room_for_three"] == true
  • 679
663 You "Maybe you're right..."
  • 700
664 You "We could all fit in the little boat?" Variable["seafort.deserter_rc_listen_fail"] == true
  • 687
665 You "*But* what? There's something I'm not getting, right?"
  • 689
666 You "I can't let a kid go and take a murder suspect to the station."
  • 700
667 You "Maybe you're right..."
  • 700
668 You "Yeah, actually, that will look bad."
  • 700
669 Cuno "Yeah -- no." He shakes his head. "Only two are gonna fit in that fucker. I guess *you* could take him back, but..." He squints, realizing something.
  • 672
670 Cuno The kid looks at you blankly. Then at the old man. "You fuckin' with me? Coz I can. I *can* take him."
  • 668
  • 667
671 The Deserter "What is this... farce?" He looks around, with some desperation. "This a fucking farce, I can't..."
  • 699
672 Logic Wait! But then -- who watches over him while you're coming back?
  • 673
673 None
  • 674
  • 675
674 None Variable["seafort.deserter_logic_who_watches_over"]
  • 676
  • 691
675 None (Variable["seafort.deserter_logic_who_watches_over"]) == false
  • 692
676 You "But then who watches him -- there -- while I come back for you?"
  • 677
677 Cuno He squints harder. "Fuck, it's the three piggies and a boat problem..."
  • 671
678 Visual Calculus Cold. From the East.
  • 686
679 Cuno "Watch this *killer*?" The kid shakes his head and points to him.
  • 680
680 The Deserter "This fucking world..." He stares at something -- who knows what -- in the dust. "This world... what is this?"
  • 683
681 Cuno "Uhm -- how about the Cuno comes back for *you*?"
  • 666
  • 663
682 Conceptualization Below the confusion and rage -- a fit of jamais vu, like yours? The thought passes, more pressing matters take its place...
  • 695
683 None
  • 684
  • 685
684 None IsTHCPresent("jamais_vu")
  • 682
685 None (IsTHCPresent("jamais_vu")) == false
  • 695
686 Shivers Your skin is crawling suddenly.
  • 206
687 Cuno "Yeah, actually -- no." He scratches his head. "It would go down."
  • 693
688 Cuno "This *is* a problem," the kid says. "Cuno's literally had this problem. In a fuckin' textbook. When he went to *kiddie school*. This is that three piggies and a boat shit..."
  • 671
689 Cuno His eyes shoot wide open. "Cuno understands what's wrong. Who watches this fuckin' killer in the village, while you come back for me?"
  • 699
690 You "*I* could come back for you. Once I've taken him to the Precinct." Variable["seafort.deserter_could_lilienne"] == true
  • 681
691 You "This is not a problem."
  • 688
692 Logic There's something you're not getting here that he has just realized.
  • 665
693 None
  • 333
694 None
  • 333
695 None
  • 333
696 Rhetoric The words come to you, clear as day.
  • 657
697 Logic Lilienne. You could ask her maybe?
  • 74
698 Logic Lilienne. You could ask her.
  • 694
699 Inland Empire Something is happening. Stop.
  • 698
700 The Deserter "This fucking world..." The old man interferes again. "What are you *talking* about? Is this..." His voice drowns out in a sudden gush of wind. "Us..."
  • 678
701 Inland Empire Stop. Something is happening.
  • 182
702 The Deserter He seems oblivious to the question. The waves slowly lap against the seafort to the south...
  • 563
703 You No. It's not that.
  • 704
704 The Deserter "Th-the..." The old man stutters. Then another sigh.
  • 705
705 None
  • 418
706 None
  • 418
707 You No. It's not that.
  • 708
708 The Deserter "Th-the..." The old man stutters. Then another sigh.
  • 706
709 You "No. Forget it." Inspect the man.
  • 711
710 None
  • 709
711 The Deserter He does *not* look hormonal anymore. Motionless. His plastic cape flaps in a sudden gust of wind.
  • 466
712 Kim Kitsuragi "Try something else? We got him back for a moment."
  • 519
713 None
  • 714
  • 715
714 None Variable["TASK.return_to_mainland"]
715 None (Variable["TASK.return_to_mainland"]) == false
  • 535
716 The Deserter "..."
  • 107
717 None
  • 718
  • 719
718 None IsKimHere()
  • 728
719 None (IsKimHere()) == false
  • 720
720 None
  • 721
  • 722
721 None IsCunoInParty()
  • 723
722 None (IsCunoInParty()) == false
  • 724
723 None
  • 312
724 None
  • 96
725 You "It's right there, can you see it?" (Point.) Variable["seafort.phasmid_and_nest_done"] == false and Variable["TASK.deserter_again"] == false
  • 726
726 The Deserter "N-n..." He doesn't finish the sentence. One letter is all he can produce. His hands are numb and he stares at them.
  • 729
727 Perception (Hearing) No, listen! Listen now!
  • 131
728 None
  • 28
729 Rhetoric Nothing -- 'nothing' is what he tried to say.
  • 730
730 Inland Empire There is nothing. Only the reeds for him. The reeds and devastation.
  • 731
731 None
  • 377
732 Drama No one would believe you without it.
  • 482
733 Drama You will have to be very convincing and very *sober* to make them believe, sire.
  • 482