Getting him to admit to it by piling on evidence. DRAMA (INT) red check
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | You | "The corpse in ceramic armour, hanging behind the Whirling-in-Rags. Did you shoot him?" |
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3 | The Deserter | "*What*?" |
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4 | You | "He was sent to protect fair, just, beautiful corporate interests in an ugly labour dispute. He was murdered." |
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5 | You | "He died in the arms of a lover, guarding her *and* the fragile, beautiful corporate interests of Wild Pines against militant labour." | IsTHCPresent("ultraliberal") |
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6 | You | "I've said enough. Did you kill him?" |
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7 | You | "A beautiful, strong man sent here by the honourable private military company Krenel." | Variable["tc.crenel"] == true |
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8 | The Deserter | "Are you being *clever*? What is this socially abhorrent joke?" |
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9 | You | "The fascist death squad who took a bullet in the mouth on the night of March 4th." |
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10 | None |
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11 | None | IsKimHere() |
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12 | None | (IsKimHere()) == false |
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13 | Kim Kitsuragi | "Watch your mouth, Mr. Dros." The lieutenant squeezes the handle of his pistol. |
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14 | None |
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15 | You | "I'm absolutely sincere. Now, did you use that rifle to shoot him?" |
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16 | You | "Okay, I mean the paramilitary death squad." |
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17 | The Deserter | "The worm, there?" He spits southward, toward the coast. "In the monster-armour?" |
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18 | You | Nod. |
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19 | You | Say nothing. |
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20 | None |
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21 | You | "You know who I mean." |
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22 | You | "His name was Ellis Kortenaer. He was part of a security detail here in Martinaise." | Variable["tc.lely_is_ellis_kortenaer"] == true or Variable["tc.name_lely"] |
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23 | The Deserter | "I've used it for killing people." |
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24 | Kim Kitsuragi | "Killing people?" |
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25 | The Deserter | "It's a gun. That's what they're for. You want a moralist euphemism -- defending your family and your property? I haven't done that." |
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26 | The Deserter | "I've used it to kill people." |
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27 | Kim Kitsuragi | "Interesting." The lieutenant nods. "During, or *after* the War?" |
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28 | None |
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29 | None | IsKimHere() |
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30 | None | (IsKimHere()) == false |
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31 | The Deserter | "There is no *after* the war." He shakes his head and smiles, his teeth rotten black: "Class war is never over." |
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32 | Logic | So he's continued killing *after* hostilities ended. Okay, okay... |
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33 | You | "And this has been during, or *after* the War?" |
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34 | You | "So you're saying you killed people, *after* active fighting stopped?" |
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35 | Reaction Speed | This is it. You can feel it, like battery acid on the tip of your tongue -- something you haven't felt in a while, but... |
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36 | None |
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37 | None | Variable["seafort.deserter_reaction_you_can_feel_it"] |
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38 | None | (Variable["seafort.deserter_reaction_you_can_feel_it"]) == false |
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39 | None |
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40 | You | But what? |
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41 | You | No time! |
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42 | Reaction Speed | This is what you *live* for. This is *the shit*. |
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43 | Electrochemistry | The great serotonin jackpot. |
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44 | Reaction Speed | Of course, you're on the trail now, move in... |
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45 | Half Light | ... for the kill. |
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46 | The Deserter | "What have I used it for..." He looks you dead in the eye: "I've used it for *killing people*." |
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47 | None |
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48 | None | Variable["seafort.deserter_who_are_you_hub_got"] |
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49 | None | (Variable["seafort.deserter_who_are_you_hub_got"]) == false |
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50 | The Deserter | No reply. His leg twitches. |
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51 | Half Light | Here we go! A trail of blood, the lieutenant smells it too... |
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52 | None |
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53 | None | IsKimHere() |
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54 | None | (IsKimHere()) == false |
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55 | Half Light | Here we go! A trail of blood. |
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56 | None |
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57 | None | IsCunoInParty() |
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58 | None | (IsCunoInParty()) == false |
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59 | Perception (Smell) | You can smell it. |
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60 | Perception (Smell) | Even the kid can smell it... |
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61 | Cuno | "Killing people? Like straight *offin'* them?" |
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62 | You | "Killing people?" |
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63 | You | "You've done a lot of that?" |
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64 | You | "Nice and honest..." |
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65 | Suggestion | You need to *contextualize* it for him first. Turn the key elsewhere -- the lock is here. It's here. |
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66 | Rhetoric | He sounds like he hasn't gotten to speak to another human being in a long time. Especially about politics. That's what you should do first. |
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67 | Composure | You went in too fast. Over-eager. |
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68 | None |
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69 | None | IsCunoInParty() |
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70 | None | (IsCunoInParty()) == false |
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71 | None |
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72 | Logic | THE SOLUTION. |
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73 | The Deserter | "The who now?" He leans in and cups his ear. |
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74 | Drama | He heard you. He just wants to hear you say it again. This is dramatic flare on his part... Right choice, we're in! Do it, sire! |
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75 | You | "Did you use that gun to shoot and kill the mercenary on the coast?" |
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76 | Rhetoric | Go in straight, no euphemisms, he doesn't like those... |
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77 | Hand/Eye Coordination | Be careful now, slow and steady does it. Make him repeat it first. |
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78 | None |
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79 | None | Variable["seafort.deserter_rhet_go_in_straight"] |
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80 | None | (Variable["seafort.deserter_rhet_go_in_straight"]) == false |
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81 | Hand/Eye Coordination | No-no. Be careful now, slow and steady does it. Make him repeat it first. |
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82 | Inland Empire | Strangely... like a puppet on a string. There's something off, you feel it. This was the right question. You just... |
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83 | The Deserter | "What did I just say..." He keeps shaking his head, erratically suddenly. He brushes something out of his eye... |
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84 | None |
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85 | None | Variable["seafort.deserter_rhet_go_in_straight"] |
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86 | None | (Variable["seafort.deserter_rhet_go_in_straight"]) == false |
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87 | Rhetoric | What did *I* just tell you? Don't drop the ball now... |
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88 | None |
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89 | None | Variable["seafort.deserter_handeye_careful_and_steady"] |
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90 | None | (Variable["seafort.deserter_handeye_careful_and_steady"]) == false |
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91 | Hand/Eye Coordination | Oh no, you were wrong. Don't listen to your *hands* for god's sake, you're too close... |
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92 | None |
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93 | You | "I know you *want* to tell me -- have you killed anyone with that gun in the last week or two?" |
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94 | Suggestion | Don't mess this up, remember -- he *wants* to tell you. Get personal. |
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95 | You | Wait -- so which one do I say then? |
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96 | The Deserter | Nothing comes to you. Silence, his black eyes look at you. |
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97 | Shivers | And in them -- a chill, like electricity running up your spine. Crawling into your skull: |
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98 | Shivers | ALL IS NOT AS IT SEEMS. |
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99 | None |
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100 | None | Variable["seafort.deserter_shivers_chill"] |
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101 | None | (Variable["seafort.deserter_shivers_chill"]) == false |
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102 | None |
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103 | You | What? |
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104 | You | Brush it off. |
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105 | Shivers | The feeling dissipates, the silence remains. |
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106 | None |
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107 | None | IsKimHere() |
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108 | None | (IsKimHere()) == false |
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109 | None |
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110 | None | IsCunoInParty() |
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111 | None | (IsCunoInParty()) == false |
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112 | Kim Kitsuragi | "Detective?" The lieutenant turns to you, with well disguised impatience. |
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113 | Esprit de Corps | Dammit, ask it already! -- he wants to say. |
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114 | The Deserter | "I don't *want* to tell you anything, you grotesque murderer." |
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115 | None |
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116 | None | Variable["seafort.deserter_sugg_get_personal"] |
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117 | None | (Variable["seafort.deserter_sugg_get_personal"]) == false |
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118 | Suggestion | And *why* did you think that was a good idea? Don't listen to me -- I'm wrong *all the time*. |
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119 | None |
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120 | None |
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121 | None | Variable["seafort.deserter_hl_for_the_kill"] |
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122 | None | (Variable["seafort.deserter_hl_for_the_kill"]) == false |
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123 | Half Light | That's not the *kill*, that's running circles, sink your teeth in it for God's sake... |
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124 | None |
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125 | The Deserter | "Oh yes... that one," he looks up at the sky and clacks his tongue: "Ugly piece of work, that boy..." |
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126 | None |
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127 | None | IsKimHere() |
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128 | None | (IsKimHere()) == false |
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129 | Kim Kitsuragi | "Did you *kill* him?" The lieutenant takes a sudden step toward him. |
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130 | None |
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131 | None | IsCunoInParty() |
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132 | None | (IsCunoInParty()) == false |
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133 | Authority | Now. Push him now. |
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134 | You | (Step closer:) "Did you fucking shoot him?" | Variable["seafort.deserter_auth_push_now"] == true |
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135 | You | "What does that mean? Did you kill him?" |
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136 | You | "I don't need your cooperation. I've got this." (Show him the Triangong 4-46.) | CheckItem("deserter_gun") |
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137 | You | "I've done the ballistics." (Point to the tower.) "The shot came from this island." | Variable["TASK.check_seafort_done"] == true |
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138 | You | "You're a communist. I talked to the dead man, he *told* me communism killed him." | Variable["yard.hanged_communism_killed_him"] == true |
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139 | You | C'mon, what am I forgetting? (Hit yourself on the side of your head.) | Variable["seafort.deserter_slapped_yourself_for_ideas"] == false |
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140 | The Deserter | "I am a son of a welder, and an officer of the Commune of Revachol." He spits a big one at your feet. "I do not collaborate with murderers and pederasts of the liberal regime." |
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141 | Perception (Sight) | A drop of blood in the saliva... |
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142 | The Deserter | He flashes a gap-tooth smile. "An ugly piece of work, that boy..." |
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143 | The Deserter | "It is him, isn't it?" He flashes a gap-tooth smile. "An ugly piece of work, that boy..." |
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144 | None |
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145 | Half Light | Tear into him. Pile it on him. Everything you got on him, the more the better... |
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146 | You | "There were May bells behind the victim's window." (Show him the dried flower.) | Variable["seafort.deserter_logic_goddamn_may_bells"] == true and CheckItem("dried_may_bells") |
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147 | You | "Okay. Let's back off for a moment. Tell me this..." |
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148 | The Deserter | "Heh..." |
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149 | None |
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150 | None | IsKimHere() |
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151 | None | (IsKimHere()) == false |
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152 | Kim Kitsuragi | "Not a lot of guns around that use military-grade ammunition, are there?" |
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153 | The Deserter | "It's a real gun," he points to the lieutenant's holster, "not like your little musketeer pistols. I've seen you prance around with those, jumping hoops for the liberals..." |
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154 | None |
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155 | None | Variable["plaza.tribunal_spiritbomb_succeeded"] or Variable["plaza.tribunal_spiritbomb_failed"] |
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156 | None | (Variable["plaza.tribunal_spiritbomb_succeeded"] or Variable["plaza.tribunal_spiritbomb_failed"]) == false |
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157 | The Deserter | "You look like imbeciles. Why don't you ask them to give you *real* weapons?" He chortles. "Going against automatic rifles with these toy guns... of course you got those boys killed!" |
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158 | The Deserter | "You look like imbeciles. Why don't you ask them to give you real weapons, huh?" He chortles. "Going against automatic rifles with a *flame bomb*... of course you got all those boys killed!" |
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159 | None |
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160 | None | IsCunoInParty() |
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161 | None | (IsCunoInParty()) == false |
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162 | Encyclopedia | You know peacetime laws in Moralintern-affiliated nations forbid it -- it's a rarity. |
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163 | You | "It's a rare weapon. I've got you with this one. No one else has these." | Variable["seafort.deserter_ency_gun_rarity"] == true |
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164 | You | "Looks to me like it could be used for a long range shot." |
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165 | None |
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166 | The Deserter | "Yes, it's a *real* gun, not like your little musketeer pistols. I've seen you prance around with those, jumping hoops for the liberals..." |
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167 | Volition | So he saw you... okay. So what. Don't let it divert you. |
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168 | You | "We saved a lot of them -- their leader Titus... We handled that situation." | Variable["plaza.tribunal_hardie_shot"] == false |
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169 | You | "We saved a lot of them -- Alain, uhm, and that musician... we handled it." | Variable["plaza.tribunal_hardie_shot"] |
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170 | You | "Stop changing the subject -- we have the murder weapon." (Point to it.) | IsKimHere() |
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171 | None |
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172 | None | Variable["plaza.tribunal_gardener_shot"] |
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173 | None | (Variable["plaza.tribunal_gardener_shot"]) == false |
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174 | The Deserter | "Like *fuck* you did. You didn't handle anything. I watched it happen, you let those beasts rip right into them. Got the fat kid killed, the old man too." |
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175 | The Deserter | "Like *fuck* you did. I watched it happen, you let those beasts rip right into them. You got that girl killed like it was *nothing*." |
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176 | None |
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177 | None | Variable["plaza.tribunal_gardener_shot"] |
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178 | None | (Variable["plaza.tribunal_gardener_shot"]) == false |
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179 | The Deserter | "You didn't handle anything. I watched it happen -- you let those fucks rip right into them. Got that girl killed too." |
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180 | The Deserter | "You didn't handle anything. I watched it happen -- you let those murderers rip right into them. Got most of them killed, even the fat one." |
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181 | None |
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182 | The Deserter | "None of those people mean *anything* to you. The vultures feed on this city and you prepare the meal for them." |
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183 | Rhetoric | You're getting diverted. Push the gun. Only the gun matters. |
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184 | None |
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185 | None | IsKimHere() |
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186 | None | (IsKimHere()) == false |
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187 | Kim Kitsuragi | "So you watched the fight?" The lieutenant points inland. "Did you like what you saw? The mayhem? It was all your doing. Your plan. *You* got them killed." |
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188 | The Deserter | "You don't know anything..." A twitch runs across the right side of his face as he stares the lieutenant down. |
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189 | You | "Stop squirming. I have the murder weapon." | IsKimHere() == false |
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190 | Kim Kitsuragi | "You know what... You're right. I'm convinced this made the shot. Should we call it?" The lieutenant looks at the weapon demonstratively. |
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191 | You | (Dramatically ask.) "You think we have the murder weapon?" |
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192 | You | "I'm calling it: we have the murder weapon." |
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193 | Kim Kitsuragi | "4.46 jacketed ammunition, modified for range," he lists. "We have it. This is it." |
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194 | Kim Kitsuragi | "Good..." The lieutenant takes out his notebook and draws a single line. |
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195 | Kim Kitsuragi | "This feels good, doesn't it? Tying things up like this -- when you have the murder weapon, you have the killer." |
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196 | The Deserter | "Murder..." The old man does not say more -- he just glances into the reeds and then twitches once more... |
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197 | Volition | Like a marionette, on some invisible string... |
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198 | The Deserter | "You let them all die. Pranced around, let your little *friend* be shot too... I didn't get a good look at that, tell me, did he bleed out?" |
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199 | You | "Don't talk to me about Kim!" |
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200 | You | "Shut up. I'm calling it: I have the murder weapon." |
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201 | The Deserter | "I know what it feels like. I lost people because I was weak too." |
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202 | The Deserter | "Who are you trying to prove this to, huh? Your friend? He's not here." He cracks his knuckles: "He's dead, isn't he?" |
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203 | You | "He's not dead, he's in the hospital." |
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204 | You | "That's the murder weapon down. I've got more on you." |
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205 | The Deserter | "The world will *rejoice* when he dies. One fascha less..." He hisses, then glances into the reeds and twitches suddenly... |
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206 | The Deserter | "I saw you poking around there, looking for evidence. You're damn diligent when it comes to dead *fasces*." A jitter passes him: "Did you like the view?" |
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207 | None |
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208 | None | IsKimHere() |
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209 | None | (IsKimHere()) == false |
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210 | Kim Kitsuragi | "You had direct visibility. There are embrasures in the concrete, *specifically* meant for a topfaller to use. And you had a long range rifle in your possession." The lieutenant softens his voice: |
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211 | Kim Kitsuragi | "You've been here a long time, Mr. Dros -- too long. You need medical aid..." |
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212 | Kim Kitsuragi | "You've been here a long time, Mr. Dros -- too long. You clearly need medical aid..." |
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213 | None |
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214 | None | Variable["seafort.deserter_viscal_cancer"] |
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215 | None | (Variable["seafort.deserter_viscal_cancer"]) == false |
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216 | The Deserter | "I'm ready to die," the man interrupts him, then coughs: "I've done my part." |
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217 | None |
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218 | You | "It's the best uninterrupted line of sight into that window in all of Martinaise." |
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219 | You | "The view was perfect. With a pair of binoculars I could've seen *in* the room." | Variable["seafort.nest_perc_details"] |
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220 | You | "One thing -- where's the *scope*? How did you make the shot without a scope? We have everything else..." | Variable["seafort.deserter_viscal_no_scope"] == true |
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221 | You | "Okay then." (Concede.) |
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222 | The Deserter | "Imbecile..." He shakes his head. |
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223 | None |
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224 | The Deserter | "Because it's a *sniper's nest*, you stupid fuck. Radio Gauche is right, you have worms in your brain..." Another sudden twitch, then one more one in his right eye... |
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225 | Rhetoric | He's practically admitting to it: dead *fasces* -- for *fascist* -- done his *part*. |
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226 | Drama | He *lost* it, he just doesn't know where it is, forget it, push on... |
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227 | None |
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228 | None | CheckEquipped("shirt_t500") or CheckEquipped("hat_t500") or CheckEquipped("shoes_t500") |
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229 | None | (CheckEquipped("shirt_t500") or CheckEquipped("hat_t500") or CheckEquipped("shoes_t500")) == false |
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230 | The Deserter | "The worm, there?" He spits Southward, then points at your armour: "In the monster-armour you *took* from him." |
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231 | You | "It's to protect myself." |
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232 | The Deserter | "You don't have to explain to me..." He flashes a gap-tooth smile. "An ugly piece of work, that boy..." |
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233 | None |
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234 | None | Variable["seafort.deserter_hl_tear_pile_on"] |
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235 | None | (Variable["seafort.deserter_hl_tear_pile_on"]) == false |
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236 | Logic | Exhaust him with proof. Pile it all on him, get a confession. |
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237 | You | "You said *fasces*? You're admitting you killed him?" | Variable["seafort.deserter_rhet_basically_admitting_it"] == true |
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238 | Rhetoric | He's practically admitting to it. |
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239 | None |
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240 | None | Variable["seafort.deserter_rhet_basically_admitting_it"] |
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241 | None | (Variable["seafort.deserter_rhet_basically_admitting_it"]) == false |
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242 | Visual Calculus | Just one thing remains unclear: the rifle does not seem to have a scope. |
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243 | Visual Calculus | He's practically admitting to it. Just one thing -- the rifle does not have a scope. |
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244 | The Deserter | "You're sad for your fascha brother aren't you? One twig got broken, now the others are sad..." He waves his hand. There's a twitch -- then one more one in his right eye... |
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245 | The Deserter | "Forget about your stupid fucking scope, I don't know where it is! Find it yourself -- it's your problem now." |
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246 | The Deserter | "Stupid droite." He scoffs. |
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247 | The Deserter | "Petty-bourgeois law..." He snorts and spits. "This is all you care about, right? The only thing in the world for you types..." |
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248 | Perception (Sight) | A drop of blood in the saliva... |
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249 | Logic | That's right. Pile it all on him now. Three should do it, maybe four... |
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250 | Half Light | Tear into him again. Pile it on him. |
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251 | None |
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252 | None | Variable["seafort.deserter_hl_tear_pile_on"] |
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253 | None | (Variable["seafort.deserter_hl_tear_pile_on"]) == false |
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254 | Drama | Lie! You have a witness. |
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255 | None |
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256 | None |
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257 | None | IsKimHere() |
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258 | None | (IsKimHere()) == false |
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259 | Kim Kitsuragi | The lieutenant looks at you with worry in his eyes. |
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260 | Esprit de Corps | Not this, he seems to say. Anything but this. |
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261 | None |
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262 | You | "Yes. I held a *seance* with his *soul*. It has shown me the way -- and the way leads to you." |
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263 | You | "It was intuition. Had he spoken, he would have said communism killed him." |
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264 | You | "May bells -- behind the victim's window! I saw them growing *here*." (Point to them.) | Variable["seafort.sense_may_bells_clicked"] == true and Variable["seafort.deserter_logic_goddamn_may_bells"] == true and Variable["whirling.orb_maybells_wind_picked_it"] == true |
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265 | You | "I wonder what brand of boots you're wearing?" | Variable["seafort.deserter_logic_the_footprints"] == true |
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266 | You | "You did it -- because you're on the side of the Union, right? It was political." | (Variable["seafort.kimswitch_use_the_motive"] == true or Variable["seafort.cuno_use_the_motive"] == true) |
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267 | The Deserter | "You're lost, droite. You're lost..." He shakes his head, tufts of grey-white hair on his skull and chin... |
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|
268 | The Deserter | "Matter does not behave in such a way. Those are aberrant bourgeois musings: magic *erl-creatures*, esoteric theosophy. It's all cryptofascism." |
|
|
269 | You | "You fucked with the wrong police officer. I have para-natural abilities." |
|
|
270 | The Deserter | "*Intuition* is an aberrant psychologism." He chortles. "It reeks of cryptofascism. The parasite class use intuition to justify their rank in life. It's all just palmistry and magic *erl-creatures*." |
|
|
271 | The Deserter | "Nature does not behave in a *para-natural* manner," he scoffs. "Aberrant bourgeois musings -- magic *erl-creatures* and esoteric sensations. It's all cryptofascism." |
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|
272 | None |
|
||
273 | None | IsKimHere() |
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|
274 | None | (IsKimHere()) == false |
|
|
275 | The Deserter | "Your brain is *rotting* from the radio waves." He looks at the air, then turns to the lieutenant. |
|
|
276 | Kim Kitsuragi | He does not answer the provocation. It does not look like he thinks this approach worked. |
|
|
277 | None |
|
||
278 | None | IsCunoInParty() |
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|
279 | None | (IsCunoInParty()) == false |
|
|
280 | The Deserter | "Your brain is rotting from radio waves..." He looks at the air, then squints with suspicion. |
|
|
281 | Inland Empire | But still, somehow you *knew* it was a communist. |
|
|
282 | None |
|
||
283 | The Deserter | Nothing comes up -- yet the old man watches you stimulate thoughts by hitting yourself. |
|
|
284 | None |
|
||
285 | None | IsCunoInParty() |
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|
286 | None | (IsCunoInParty()) == false |
|
|
287 | None |
|
||
288 | None | IsKimHere() |
|
|
289 | None | (IsKimHere()) == false |
|
|
290 | Cuno | Nothing comes up. Cuno watches you try to stimulate thought processes by hitting yourself. |
|
|
291 | Kim Kitsuragi | Nothing comes up. You see the lieutenant watch you try to stimulate thought processes by hitting yourself. |
|
|
292 | Empathy | He does not look worried -- yet. He has that *do what you have to do* expression, with a pinch of *don't hit yourself again*. |
|
|
293 | Logic | Wait, here it comes -- the god damn May bells, the dried may bells on Klaasje's roof! |
|
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294 | None |
|
||
295 | None | CheckItem("dried_may_bells") |
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|
296 | None | (CheckItem("dried_may_bells")) == false |
|
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297 | None |
|
||
298 | None | Variable["whirling.sense_may_bells_clicked"] and Variable["seafort.sense_may_bells_clicked"] |
|
|
299 | None | (Variable["whirling.sense_may_bells_clicked"] and Variable["seafort.sense_may_bells_clicked"]) == false |
|
|
300 | Logic | Wait, here it comes -- the god damn May bells, the dried may bells on Klaasje's roof! |
|
|
301 | You | Oh yes! |
|
|
302 | You | My head hurts now. |
|
|
303 | Logic | There were May bells in the grass when you got here! They're revolutionary symbols, from the war! |
|
|
304 | Logic | Who cares -- there were May bells in the grass when you got here! And on Klaasje's balcony! |
|
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305 | Logic | There were May bells in the grass when you got here! And may bells on Klaasje's balcony! |
|
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306 | Logic | Who cares -- there were May bells in the grass when you got here, *and* on Klaasje's balcony! Is this a coincidence? |
|
|
307 | You | Oh yes! |
|
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308 | You | My head hurts now. |
|
|
309 | Perception (Sight) | And nowhere else -- nowhere in all of Martinaise have you seen them! |
|
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310 | Perception (Sight) | Nowhere else -- nowhere in all of Martinaise have you seen them this spring. |
|
|
311 | Pain Threshold | You need to punch yourself again! |
|
|
312 | None |
|
||
313 | None |
|
||
314 | None | Variable["seafort.deserter_logic_goddamn_may_bells"] |
|
|
315 | None | (Variable["seafort.deserter_logic_goddamn_may_bells"]) == false |
|
|
316 | None |
|
||
317 | None | Variable["seafort.deserter_logic_goddamn_may_bells"] |
|
|
318 | None | (Variable["seafort.deserter_logic_goddamn_may_bells"]) == false |
|
|
319 | The Deserter | "Damn May bells..." He looks at the blossoming field behind you. "The whole island is turning white with them..." |
|
|
320 | The Deserter | "So many this year too. The spring is coming, no... it's already here. Wash the filth away..." |
|
|
321 | None |
|
||
322 | You | "I haven't seen these flowers anywhere else in Martinaise. Only here." |
|
|
323 | You | "A young woman called Klaasje -- ring any bells? Flowers like these were behind her window." (Continue.) |
|
|
324 | You | "You know her, right? She had intimate relations with the victim. The mercenary." |
|
|
325 | The Deserter | "They blossom on the islets before. We fertilized them with our blood." He looks to the water. "Rèsurrection was snow white in May, before they ruined it." |
|
|
326 | None |
|
||
327 | Shivers | South, the Bay of Martinaise is dotted with little freckles of islets, turning green, with white flowers in white snow... |
|
|
328 | The Deserter | "*Klaasje*..." |
|
|
329 | The Deserter | "With the *victim*..." He turns his sight from the whitening field of flowers and falls silent. Then the muscles in his jaw twitch, a spasm. |
|
|
330 | The Deserter | "Damn May bells..." He looks at the blossoming field: "The whole island is turning white with them..." |
|
|
331 | Composure | There is a small tremble -- looks like a smile. A crooked smile. Yet isn't quite voluntary. He's about to burst... |
|
|
332 | Logic | He knows her -- but hadn't heard the name. |
|
|
333 | Suggestion | He repeats the name with care. As if it were at risk of breaking. |
|
|
334 | You | "Yes Klaasje. You hadn't heard her name, had you?" | Variable["seafort.deserter_drama_he_knows_klaasje"] == true |
|
335 | The Deserter | "My ears don't reach the city." |
|
|
336 | None |
|
||
337 | None | IsKimHere() |
|
|
338 | None | (IsKimHere()) == false |
|
|
339 | Empathy | He seems tender suddenly, nostalgic even. A strange mood swing. |
|
|
340 | None |
|
||
341 | None |
|
||
342 | None | Variable["seafort.deserter_charge_counter"] >= 3 |
|
|
343 | None | (Variable["seafort.deserter_charge_counter"] >= 3) == false |
|
|
344 | The Deserter | He suddenly jerks to life: "You know who he was -- a Coalition trained murderer, armoured and armed. He wasn't human, the blunt end of a hammer, *dripping with blood*..." |
|
|
345 | None |
|
||
346 | None |
|
||
347 | None | Variable["seafort.deserter_charge_counter"] >= 3 |
|
|
348 | None | (Variable["seafort.deserter_charge_counter"] >= 3) == false |
|
|
349 | None |
|
||
350 | None |
|
||
351 | None | Variable["seafort.deserter_charge_counter"] >= 3 |
|
|
352 | None | (Variable["seafort.deserter_charge_counter"] >= 3) == false |
|
|
353 | None |
|
||
354 | None |
|
||
355 | None | Variable["seafort.deserter_charge_counter"] >= 3 |
|
|
356 | None | (Variable["seafort.deserter_charge_counter"] >= 3) == false |
|
|
357 | The Deserter | "Over? It was *over* when they shelled the coast... and bodies ripped apart from the pressure. It was *over* then. For all of us." His eyes look right through you. |
|
|
358 | The Deserter | "You fucks don't understand. The ordnance, the mist of blood... it's *beyond belief* their aggression, when you attack their class interests." |
|
|
359 | None |
|
||
360 | None | IsKimHere() |
|
|
361 | None | (IsKimHere()) == false |
|
|
362 | Kim Kitsuragi | "I'm sorry for what happened." The lieutenant softens his voice: "But we're not *with* the Moralintern. We're Revacholian citizenry, like you." |
|
|
363 | The Deserter | "You're the enemy," his voice screeches. "You're halberdiers of the market liberal regime." |
|
|
364 | None |
|
||
365 | None | IsCunoInParty() |
|
|
366 | None | (IsCunoInParty()) == false |
|
|
367 | Suggestion | He would really, *really* get riled up if you said: |
|
|
368 | None |
|
||
369 | You | "I'm Revacholian like you. I don't work for the dogs up in La Delta. I subvert the system from within." | IsTHCFixed("revacholian_nationhood") |
|
370 | You | "You're right. I'm a collaborationist, but I at least *do* something. I keep peace on the streets, while you just break everything." | Variable["seafort.deserter_rhet_rile_him_up"] == true |
|
371 | The Deserter | "Subvert the system from *within*... you diseased dog! You lick their balls, that's what you do..." he almost chokes from his own voice. |
|
|
372 | You | "I'm ten times more radical than you. I'm a radical centrist. I keep this place *sane*." | IsTHCFixed("moralist") |
|
373 | You | "We're going to have a parliament. It will safeguard the market and stabilize the streets. That's what *I'm* for -- real democracy." | IsTHCFixed("ultraliberal") |
|
374 | You | "I don't care. I don't care what happened 50 years ago. This is now and I need to keep the city safe." |
|
|
375 | You | "I know what happened here, in this city. You rabid lunatics tore it to pieces and killed 50 million people." |
|
|
376 | The Deserter | "Keep the *peace*? You call this peace? Every twenty seconds there's a gun shot. The war's still there, only we're *losing* it..." he almost chokes from his own voice. |
|
|
377 | The Deserter | "You call this *sane*? Every twenty seconds there's a gun shot. Kids shooting shit, while they come and pick them... fucking child molesters..." he almost chokes from his own voice. |
|
|
378 | The Deserter | "Stabilize... that parliament will be the lock on the cage. It won't *stabilize* shit. The market is ruin, dripping with pity and suffering..." he almost chokes from his own voice. |
|
|
379 | The Deserter | "It was 200,000! 200,000 tops. Those numbers are *madness*," he hisses. "Millions, tens of millions have died after the Landing! In *your* hands..." he almost chokes from his own voice. |
|
|
380 | The Deserter | "Safe? You call this safe? This is *defeat*! Every twenty seconds there's a gun shot. The war never ended, we're just *losing* it..." he almost chokes from his own voice. |
|
|
381 | Half Light | You *see* the killer in him. Coughing from the thin intensity of his own voice. The words have run out, his eyes budge from their sockets. |
|
|
382 | Conceptualization | The whole world is a locked mechanism for him, all of history, with only one shaft of light that shone in 44 years ago. |
|
|
383 | Composure | In his fit of rage he seems to have broken loose from something. A little fire gutters deep in his eyes, like a pilot light in the hallway... |
|
|
384 | The Deserter | "Got your attention..." He looks you dead in the eye, pupils shaking. "*Now* you stop beating druggies and prostitutes in your basement. *Now* you come to investigate. Not when they die by the hundreds..." He breathes through flared nostrils... |
|
|
385 | You | "He was a soldier too. He was a man." |
|
|
386 | You | "He was a rapist. I'm not saying he didn't deserve it." |
|
|
387 | You | "He was a killer. But he was still under the protection of the law." |
|
|
388 | The Deserter | "...beating us to the ground. Moaning with joy..." He breathes in with strange animation: "You hounds get so thorough when a company-trained killer dies. I haven't seen you on this coast for *forty years*. You know... maybe I should have killed one sooner?" |
|
|
389 | Rhetoric | This is it. Shot him, shot him, say shot him not killed him... |
|
|
390 | The Deserter | "Everything is brands with you individualists... Who cares what *brand* my shoes are? Sansa..." He looks at his running shoes, covered in mud. "Some shit." |
|
|
391 | Perception (Sight) | The maker is called Sansarique -- you see their V-shaped logo -- but can't make out the size. |
|
|
392 | None |
|
||
393 | None | IsKimHere() |
|
|
394 | None | (IsKimHere()) == false |
|
|
395 | Kim Kitsuragi | "Show me the soles please, Mr. Dros." |
|
|
396 | The Deserter | "Fucking imbecile..." The old man stretches out his leg. A black and white spiral pattern covers the sole of the worn out old running shoes on his feet. |
|
|
397 | Perception (Sight) | The maker is called Sansarique -- and the size is 42-44. |
|
|
398 | Perception (Sight) | The maker is Sansarique -- the model is Corbeille and the size is 43. |
|
|
399 | None |
|
||
400 | None | Variable["seafort.deserter_perc_sansa_full"] |
|
|
401 | None | (Variable["seafort.deserter_perc_sansa_full"]) == false |
|
|
402 | None |
|
||
403 | None | Variable["seafort.deserter_perc_sansa_mid"] |
|
|
404 | None | (Variable["seafort.deserter_perc_sansa_mid"]) == false |
|
|
405 | Visual Calculus | These are not the unusual, horizontal patterned soles you saw in the dust on the floor of the hidden room. They do, however, seem to be about the same size... |
|
|
406 | None |
|
||
407 | None | Variable["seafort.deserter_viscal_shoes"] |
|
|
408 | None | (Variable["seafort.deserter_viscal_shoes"]) == false |
|
|
409 | Kim Kitsuragi | "The size fits, but not the sole..." The lieutenant comes to the same conclusion. |
|
|
410 | Kim Kitsuragi | "The size fits, but not the sole..." The lieutenant leans in to inspect. |
|
|
411 | You | "Show me the soles of your shoes please." |
|
|
412 | You | "Fine. Let's leave it at that." |
|
|
413 | The Deserter | "You fascists have the tenacity of a limpet." He wipes dirt off his running shoe. |
|
|
414 | None |
|
||
415 | None |
|
||
416 | None | IsKimHere() |
|
|
417 | None | (IsKimHere()) == false |
|
|
418 | Suggestion | More. He's gonna crack, but you need a little more. |
|
|
419 | Suggestion | Almost. But you need *one* more. Just one. Or maybe two... |
|
|
420 | Suggestion | This pushed him, but not enough... just a little more... |
|
|
421 | Suggestion | Almost! He almost burst out there. Keep piling arguments, anything... |
|
|
422 | Suggestion | Yeah... this just did nothing. |
|
|
423 | Kim Kitsuragi | "You must get around a lot -- to stay undetected all these years..." The lieutenant's voice is soft, friendly. "Do you know any *secret* paths? Pinball workshops?" |
|
|
424 | The Deserter | "I may..." A curious tremor passes his face. |
|
|
425 | The Deserter | "The coast too -- before they piled their containers on top of it. Filled with broken, useless trash for fat fingered bourgeois children to play with..." |
|
|
426 | None |
|
||
427 | None | Variable["auto.visited_pinball_workshop"] |
|
|
428 | None | (Variable["auto.visited_pinball_workshop"]) == false |
|
|
429 | Savoir Faire | He must get around a lot -- to stay undetected all these years. |
|
|
430 | You | "You've been in Martinaise your whole life -- know any... secret paths?" | Variable["seafort.deserter_savoir_any_secret_paths"] == true |
|
431 | The Deserter | "I may..." A strange tremor passes his face. |
|
|
432 | None |
|
||
433 | None |
|
||
434 | You | "Who cares about shoes, we got you without the prints too." |
|
|
435 | You | Wait, maybe it's simpler than that... |
|
|
436 | None |
|
||
437 | None | Variable["seafort.deserter_rc_drama_simpler_than"] |
|
|
438 | None | (Variable["seafort.deserter_rc_drama_simpler_than"]) == false |
|
|
439 | Drama | Sire, he doesn't have to be wearing them *right now*. |
|
|
440 | Drama | Simpler? No. This is another loose thread you will *never* connect! |
|
|
441 | You | "People change shoes. It doesn't mean you weren't there -- near the room the victim died in -- sneaking around." |
|
|
442 | The Deserter | "Racking those brains, are you?" He squints at you, black pearls gleaming with hatred. "Desperate to report something back to your masters. They must have really loved that dead fuck..." |
|
|
443 | Drama | The prints were his, you can see it in those eyes, he can't keep them from flickering, looking for something... |
|
|
444 | The Deserter | The old man stares at his own prints in the ash around the fire. Silent suddenly, some strange process within him. A gush of wind. Seagulls in the distance. |
|
|
445 | None |
|
||
446 | None | IsKimHere() |
|
|
447 | None | (IsKimHere()) == false |
|
|
448 | Kim Kitsuragi | The lieutenant gives you a quick sideways glance and nods to acknowledge... |
|
|
449 | You | "God damn footprints, everywhere... I hate them..." |
|
|
450 | None |
|
||
451 | None | IsKimHere() |
|
|
452 | None | (IsKimHere()) == false |
|
|
453 | Kim Kitsuragi | The lieutenant raises his brow. |
|
|
454 | You | "What do we do now, we're not getting these prints to match..." |
|
|
455 | You | "What do I do now?! I'll never get these prints to match." |
|
|
456 | Volition | Not now. Stop yourself. |
|
|
457 | You | "Khm." (Cough.) | Variable["seafort.deserter_volition_stop_yourself"] == true |
|
458 | The Deserter | "Tryin' to rack your brains..." He squints at him, eyes gleaming with hatred: "You're *desperate* to report something back to your masters. They must have really loved that dead fuck..." |
|
|
459 | Kim Kitsuragi | "People *change* shoes, detective..." He turns to the old man. "It was you. You were there, weren't you, crawling in the Whirling-in-Rags..." |
|
|
460 | The Deserter | "Corrupt henchman of paedophiles..." The old man shakes his head. "You're desperate to report something back to them, aren't you? Your liberal masters. They must have really loved that dead fuck..." |
|
|
461 | Esprit de Corps | What are you doing, he's thinking. We almost got him here. |
|
|
462 | Kim Kitsuragi | He leans closer. "What were you doing? Some kind of reconnaissance? Preparing the scene? Listening in on her?" |
|
|
463 | None |
|
||
464 | The Deserter | "What are you talking about?" |
|
|
465 | Volition | Not now! Don't melt down now, you're so close. Rewind this back to the previous thought and just say that. |
|
|
466 | None | Variable["seafort.deserter_volition_stop_yourself"] == true |
|
|
467 | None |
|
||
468 | The Deserter | He squints at you, black pearls gleaming with hatred: "You're *desperate* to report something back to your masters. They must have really loved that dead fuck..." |
|
|
469 | The Deserter | "The Débardeurs' Union is a social democratic piss-stain, and the fat bourgeois pig who keeps it..." He shakes his head. |
|
|
470 | You | "You did it. You had the means *and* the motive. It's over." |
|
|
471 | You | "Mr. Claire? What about him?" |
|
|
472 | The Deserter | "Never trust a social democrat. Social democrats are pederasts -- and women. They're the real enemy." |
|
|
473 | Rhetoric | There is *something* here for later, he knows his name. But don't let this break the pace now, push forward... |
|
|
474 | None |
|
||
475 | None | Variable["seafort.deserter_inland_but_somehow_you_know"] |
|
|
476 | None | (Variable["seafort.deserter_inland_but_somehow_you_know"]) == false |
|
|
477 | You | How? |
|
|
478 | You | But this *did* nothing. | Variable["seafort.deserter_inland_how_know"] == true |
|
479 | None |
|
||
480 | Inland Empire | Perhaps you suspected it *before* you took the case. |
|
|
481 | Inland Empire | Was it *supposed* to? |
|
|
482 | Logic | The vision was you remembering that. |
|
|
483 | You | Turn back to him. |
|
|
484 | You | Is this... the miracle? | Variable["yard.hanged_way_out_west"] |
|
485 | Inland Empire | No. The miracle is still waiting. This is the darkness. |
|
|
486 | None |
|
||
487 | The Deserter | "Standing there, slack-jawed," the old man shakes his head. "Brain *festering*..." |
|
|
488 | You | I will look deeper then. |
|
|
489 | You | Actually, I'm beginning to think he's right and this is just cryptofascism. | IsTHCPresent("revacholian_nationhood") == false |
|
490 | Inland Empire | The inland sea is dark, vast, and on the surface meaningless... |
|
|
491 | You | Yes, I see. It's intuitive. (Nod.) Like fascism. | IsTHCPresent("revacholian_nationhood") |
|
492 | Inland Empire | No. There is more here. A sliver of something. Some kind of future. |
|
|
493 | None |
|
||
494 | Inland Empire | Yes. You have a vast royalist soul and it's reaching out for something -- in the future. |
|
|
495 | None |
|
||
496 | You | But aren't I... way out in the West? | Variable["yard.hanged_way_out_west"] and Variable["seafort.deserter_inland_is_this_the_miracle"] |
|
497 | Inland Empire | You are. Soon it will happen. |
|
|
498 | None |
|
||
499 | Cuno | "We ain't with them yo," the kid splurts. "This is fuckin' Revachol West representin' here." |
|
|
500 | The Deserter | "Yes." He looks the lieutenant in the eye. "Think of it as a form of *critique*." |
|
|
501 | The Deserter | "Then I pull the trigger." He looks dead in the eye. "Think of it as a form of *critique*." |
|
|
502 | None |
|
||
503 | None | IsKimHere() |
|
|
504 | None | (IsKimHere()) == false |
|
|
505 | Kim Kitsuragi | "Are you *always looking* through the scope of a rifle?" He explains: "I'm just trying to *understand*." |
|
|
506 | You | "Through the scope of your rifle?" |
|
|
507 | Hand/Eye Coordination | Click. |
|
|
508 | You | "One more thing -- *why* were you looking at them that night?" |
|
|
509 | The Deserter | "A rifle's scope has the best magnification." |
|
|
510 | Suggestion | Start with when he first saw him? It will give him a chance to ramble. |
|
|
511 | The Deserter | "I'm always looking..." He cocks his head to the side -- then turns his eyes to the city. Another tremor passes his right side, lower in intensity. |
|
|
512 | Half Light | Helps him see all the *shit*... |
|
|
513 | None |
|
||
514 | None | Variable["village.deserter_sees_shit"] |
|
|
515 | None | (Variable["village.deserter_sees_shit"]) == false |
|
|
516 | None |
|
||
517 | You | "...you pull the trigger?" | Variable["seafort.deserter_hl_see_shit"] == false |
|
518 | Interfacing | He has his specific device for it though. |
|
|
519 | You | "...if it's part of the *shit* you see..." | Variable["seafort.deserter_hl_see_shit"] |
|
520 | Kim Kitsuragi | "And if you don't like it..." |
|
|
521 | Hand/Eye Coordination | Click. |
|
|
522 | The Deserter | "Yes." He looks you in the eye. "Think of it as a form of critique." |
|
|
523 | None |
|
||
524 | None | Variable["village.deserter_sees_shit"] |
|
|
525 | None | (Variable["village.deserter_sees_shit"]) == false |
|
|
526 | Conceptualization | He will *not* stop now, these dialectical materialist types never do. Exploit it. |
|
|
527 | None |
|
||
528 | None | IsCunoInParty() |
|
|
529 | None | (IsCunoInParty()) == false |
|
|
530 | Half Light | Helps him see all the *shit*... |
|
|
531 | The Deserter | "No. A rifle's scope has better magnification." |
|
|
532 | You | "With binoculars?" |
|
|
533 | The Deserter | He nods. "A rifle's scope has the best magnification." |
|
|
534 | Kim Kitsuragi | "...then you pull the trigger?" |
|
|
535 | You | "And if you don't like it..." | Variable["seafort.deserter_hl_see_shit"] == false |
|
536 | Logic | You got him going. Connect every little piece now. Wrap this up like a gift... |
|
|
537 | None |
|
||
538 | None | IsKimHere() |
|
|
539 | None | (IsKimHere()) == false |
|
|
540 | Logic | When? Before or after the war? |
|
|
541 | You | "You mean, like, during the war?" |
|
|
542 | The Deserter | "Why not?" He shakes his head and smiles, his teeth rotten black: "Class war is never over." |
|
|
543 | None |
|
||
544 | You | "So you shot him?" |
|
|
545 | The Deserter | "Oh the inhumanity..." He closes his black eyes. "One paramilitary less in Revachol." You can almost see him squeeze a tear out of his eye. His fists begin to tremble from the anger. |
|
|
546 | The Deserter | "I didn't think I had a shot like that in me anymore. I did. I saw him kneel there with his mouth full of death and that stupid look on his face." The smile quivers. "And his dick still in her..." |
|
|
547 | Electrochemistry | There. A hot flash of rage almost carries the smile away. Some dark piece... |
|
|
548 | The Deserter | "And so they did." |
|
|
549 | The Deserter | "Nothing. I went to sleep. Next morning there were May bells everywhere. The world was white -- or what's left of it anyway. My last spring here... I knew the fascists would come to avenge their own..." |
|
|
550 | You | "Then what?" |
|
|
551 | Kim Kitsuragi | "Mr. Dros -- are you aware you're confessing to murder?" the lieutenant asks after a second of silence. |
|
|
552 | The Deserter | "Yes." A single word is all he gives. |
|
|
553 | You | "Boom! I got you!" | IsTHCPresent("apocalypse_cop") == false and IsTHCPresent("boring_cop") == false |
|
554 | The Deserter | "Adolescent imbecile." He squints. |
|
|
555 | You | "Do you understand you're confessing to murder -- to a police officer?" |
|
|
556 | Volition | Be very very precise now... don't make a splash, you can still mess it up. |
|
|
557 | None |
|
||
558 | None | IsCunoInParty() |
|
|
559 | None | (IsCunoInParty()) == false |
|
|
560 | The Deserter | The old man nods. |
|
|
561 | Kim Kitsuragi | "And you were looking at them -- the victim and a young woman -- having sex? Through the scope of your rifle that night? Before you shot him?" The lieutenant takes out his notebook slowly, very slowly. |
|
|
562 | You | "God damn right I did. I just nailed you." | IsTHCPresent("sorry_cop") == false and IsTHCPresent("superstar_cop") == false |
|
563 | The Deserter | "Moronic, gloating psychopath." He squints. |
|
|
564 | Kim Kitsuragi | "Why?" |
|
|
565 | The Deserter | "Because that's what they were doing..." He shrugs, then smacks his lips. |
|
|
566 | Suggestion | You can coax it out of him, the lieutenant's preparing the ground. |
|
|
567 | Kim Kitsuragi | "I don't understand." He turns to you. "Do you, detective? I don't understand this part." |
|
|
568 | Logic | The motive! This is where the motive is going to come from... |
|
|
569 | None |
|
||
570 | None | Variable["seafort.deserter_logic_motive_incoming"] |
|
|
571 | None | (Variable["seafort.deserter_logic_motive_incoming"]) == false |
|
|
572 | None |
|
||
573 | None | Variable["seafort.deserter_logic_need_motive"] |
|
|
574 | None | (Variable["seafort.deserter_logic_need_motive"]) == false |
|
|
575 | Reaction Speed | Quick, a motive, while the iron is still hot. Get one out of him. |
|
|
576 | None |
|
||
577 | None | Variable["seafort.deserter_elchem_seedy_motive"] |
|
|
578 | None | (Variable["seafort.deserter_elchem_seedy_motive"]) == false |
|
|
579 | You | Wait, motive, why? |
|
|
580 | Logic | No, not shush! He could say he was taking the fall for someone. Insane. Coerced. It's useless in court without a motive, don't mess this up... |
|
|
581 | You | Yeah, yeah, shush! |
|
|
582 | Authority | A motive. A *real* cop gets a motive now. |
|
|
583 | None |
|
||
584 | None | Variable["seafort.deserter_auth_real_cop_motive"] |
|
|
585 | None | (Variable["seafort.deserter_auth_real_cop_motive"]) == false |
|
|
586 | Suggestion | Coax it out of him... he's still warm. They were fucking... |
|
|
587 | Electrochemistry | A motive. There's some *seedy* motive here, don't you feel it? Get the motive. |
|
|
588 | Logic | Now, a motive! You still need a motive, the confession alone isn't enough... |
|
|
589 | Authority | You don't shush me! He could say he was taking the fall for someone. Or disoriented. A confession is useless without a motive, don't mess this up. |
|
|
590 | You | Wait, motive, why? |
|
|
591 | You | Yeah, yeah, shush! |
|
|
592 | You | Yeah, yeah, shush! |
|
|
593 | You | Wait, motive, why? |
|
|
594 | Reaction Speed | No, not shush! He could say he was taking the fall for someone. Disoriented. Tortured. It's useless in court without a motive, don't mess this up... |
|
|
595 | You | Yeah, yeah, shush! |
|
|
596 | You | Wait, motive, why? |
|
|
597 | None |
|
||
598 | None | Variable["seafort.deserter_reaction_hot_motive"] |
|
|
599 | None | (Variable["seafort.deserter_reaction_hot_motive"]) == false |
|
|
600 | Logic | He could say he was taking the fall for someone. Insane. Coerced. It's useless in court without a motive, don't mess this up... |
|
|
601 | Reaction Speed | He could say he was taking the fall for someone. Disoriented, tortured. It's useless in court without a motive, don't mess this up... |
|
|
602 | Authority | He could say he was taking the fall for someone. It's useless in court without a motive, go be a cop now, don't mess it up... |
|
|
603 | Electrochemistry | Of course this is only your mesolimbic reward pathway -- what does it know about police matters? Maybe you should just get high instead? This is such an unimportant moment. |
|
|
604 | You | High yes. Let's get high! |
|
|
605 | You | Wait, no, motive. Yes. Seems important. |
|
|
606 | Electrochemistry | Right. |
|
|
607 | Electrochemistry | There's no high greater than a case solved for you, when will you learn? Get the motive, don't mess this up... |
|
|
608 | None |
|
||
609 | You | "How?" |
|
|
610 | The Deserter | "A rifle's scope has the best magnification." |
|
|
611 | The Deserter | "I pull the trigger." He looks you in the eye. "Think of it as a form of *critique*." |
|
|
612 | You | "...and if it's, you know, part of all that *shit* you see..." | Variable["seafort.deserter_hl_see_shit"] == true |
|
613 | None |
|
||
614 | Cuno | "Did you *kill* him?" The kid puffs his chest. "Fucking tell this cop." |
|
|
615 | None |
External:
|
||
616 | Cuno | "You mean like... lately? *After* the War? |
|
|
617 | Cuno | "Well?" The Cuno turns to you, with impatience. |
|
|
618 | Cuno | "Got nothing to say about that boomstick, huh? You chokin'? That's the stick that did it!" |
|
|
619 | None |
|
||
620 | None | CheckItem("gun_villiers") or CheckItem("gun_ruby") |
|
|
621 | None | (CheckItem("gun_villiers") or CheckItem("gun_ruby")) == false |
|
|
622 | The Deserter | "It's a real gun, not like the little musketeer pistols you RCM fasces have." |
|
|
623 | None |
|
||
624 | None | CheckItem("gun_villiers") or CheckItem("gun_ruby") |
|
|
625 | None | (CheckItem("gun_villiers") or CheckItem("gun_ruby")) == false |
|
|
626 | The Deserter | "It's a real gun," he points at the lieutenant's sidearm, "not like your musketeer pistols." |
|
|
627 | The Deserter | "Your brain is *rotting* from the radio waves." He looks at the air, then turns to the kid. "You too. They're *twisting* you." |
|
|
628 | Cuno | "Whatever, man..." Cuno looks at you. It doesn't look like he thinks this worked. |
|
|
629 | Empathy | He looks at you as if you're a malfunctioning machine, thinking: do what you do. Maybe even a pinch of *hit yourself again*? |
|
|
630 | None |
External:
|
||
631 | None |
|
||
632 | None | IsCunoInParty() |
|
|
633 | None | (IsCunoInParty()) == false |
|
|
634 | None |
|
||
635 | None | Variable["auto.visited_pinball_workshop"] |
|
|
636 | None | (Variable["auto.visited_pinball_workshop"]) == false |
|
|
637 | Cuno | "Bet you've been sneaking around a lot... hidden." The kid sounds agitated. "Know any secret paths? Cuno knows paths..." |
|
|
638 | Cuno | The kid gives you a quick sideways glance and nods to acknowledge... |
|
|
639 | None |
|
||
640 | None | IsCunoInParty() |
|
|
641 | None | (IsCunoInParty()) == false |
|
|
642 | Cuno | The kid stares at you slack-jawed. |
|
|
643 | None |
|
||
644 | None | IsCunoInParty() |
|
|
645 | None | (IsCunoInParty()) == false |
|
|
646 | Volition | Not now. Stop yourself. |
|
|
647 | Esprit de Corps | He thinks -- what are you doing. We almost got him here. |
|
|
648 | You | "Khm." (Cough.) | Variable["seafort.deserter_volition_stop_yourself"] == true |
|
649 | Cuno | "Yo, people *change* shoes." He turns to the old man. "You were sneaking around, right? Casing the joint or what?" |
|
|
650 | You | "What do we do now, we're not getting these prints to match..." |
|
|
651 | None |
External:
|
||
652 | Cuno | The kid looks at him for one, maybe two seconds, breathing heavy with excitement. "Fucken' hell..." |
|
|
653 | None |
|
||
654 | None |
|
||
655 | None |
|
||
656 | None | IsCunoInParty() |
|
|
657 | None | (IsCunoInParty()) == false |
|
|
658 | Cuno | "...then you pull the trigger?" |
|
|
659 | Cuno | "You always creepin' on people through your scope like that?" The kid squints his eyes. |
|
|
660 | The Deserter | "Yes." A single word is all he gives. |
|
|
661 | You | "Boom -- I got you. Me, the most boring cop on Earth." | IsTHCPresent("boring_cop") |
|
662 | You | "Boom -- the *revelation*." | IsTHCPresent("apocalypse_cop") |
|
663 | You | "I just fuckin' nailed you. Supercop of Jamrock." | IsTHCPresent("superstar_cop") |
|
664 | You | "I just nailed you. Me. Fucking *me* -- this sorry cop." | IsTHCPresent("sorry_cop") |
|
665 | The Deserter | "Adolescent imbecile..." He squints. |
|
|
666 | The Deserter | "Yes." He looks the kid in the eye. "Think of it as a form of *critique*." |
|
|
667 | The Deserter | "A rifle's scope has the best magnification." |
|
|
668 | Half Light | Helps him see all the *shit*... |
|
|
669 | None |
|
||
670 | None | Variable["village.deserter_sees_shit"] |
|
|
671 | None | (Variable["village.deserter_sees_shit"]) == false |
|
|
672 | Cuno | "And if you don't like what you see..." |
|
|
673 | Hand/Eye Coordination | Click. |
|
|
674 | None |
|
||
675 | None |
|
||
676 | Visual Calculus | He would have a good view of the tribunal from here. It's not just empty boasting. |
|
|
677 | None |
|
||
678 | None | CheckItem("deserter_gun") |
|
|
679 | None | (CheckItem("deserter_gun")) == false |
|
|
680 | Hand/Eye Coordination | The gun. The murder weapon is the perfect opener. |
|
|
681 | Half Light | A spasm of rage, sudden and uncontrollable. |
|
|
682 | The Deserter | "You're with the enemy, kid." His voice screeches. "A fucking halberdier of the market-liberal regime." |
|
|
683 | None |
|
||
684 | None | Variable["seafort.deserter_charge_counter"] >= 3 |
|
|
685 | None | (Variable["seafort.deserter_charge_counter"] >= 3) == false |
|
|
686 | Suggestion | Just one more, it can't be more than one now... |
|
|
687 | None |
|
||
688 | You | "Yes. You were in the Whirling-in-Rags. What were you doing there? Sneaking?" |
|
|
689 | The Deserter | "Tryin' to rack your brains..." He squints at you, black pearls gleaming with hatred: "You're *desperate* to report something back to your masters. They must have really loved that dead fuck..." |
|
|
690 | You | "So you killed him?" |
|
|
691 | The Deserter | "I *had* them in my sights, both of them -- him and the whore. I was breathing with them, in phase, and I pulled the trigger and flew on the air until I landed in his mouth..." He begins to smile. |
|
|
692 | The Deserter | "Oh the inhumanity..." He closes his black eyes. "One paramilitary less in Revachol." You can almost see him squeeze a tear out of his eye. His fists begin to tremble from the anger. |
|
|
693 | None |
|
||
694 | None | IsKimHere() |
|
|
695 | None | (IsKimHere()) == false |
|
|
696 | You | Hold your breath. |
|
|
697 | You | Just nod. |
|
|
698 | Kim Kitsuragi | The lieutenant raises his right arm to hush you... |
|
|
699 | Esprit de Corps | Hush, he does not need to be pushed any more. The ball is rolling... |
|
|
700 | You | "How did you..." |
|
|
701 | Composure | ...while the lieutenant listens, holding his breath. |
|
|
702 | None |
|
||
703 | You | "On second thought -- about something else..." | Variable["TASK.extract_a_confession_done"] |
|
704 | The Deserter | "Figured." He sighs and holds his lower abdomen. A flash of pain there... it angers him. |
|
|
705 | None |
External:
|
||
706 | None |
|
||
707 | None | (CheckItem("dried_may_bells") and Variable["inventory.wildflower_hub_reached_with_kim"]) or (Variable["whirling.sense_may_bells_clicked"] and Variable["seafort.sense_may_bells_clicked"]) |
|
|
708 | None | ((CheckItem("dried_may_bells") and Variable["inventory.wildflower_hub_reached_with_kim"]) or (Variable["whirling.sense_may_bells_clicked"] and Variable["seafort.sense_may_bells_clicked"])) == false |
|
|
709 | Perception (Smell) | The scent of blood in the air... but what else? There was something you can't remember... |
|
|
710 | Visual Calculus | Something about the tracks? Suddenly all those tracks are so confusing... go with something else first! |
|
|
711 | None |
|
||
712 | None | Variable["whirling.footprints_main_hub_reached"] |
|
|
713 | None | (Variable["whirling.footprints_main_hub_reached"]) == false |
|
|
714 | None |
|
||
715 | None |
|
||
716 | None | Variable["whirling.footprints_main_hub_reached"] |
|
|
717 | None | (Variable["whirling.footprints_main_hub_reached"]) == false |
|
|
718 | The Deserter | Nothing else comes up. The old man watches you stimulate thoughts by hitting yourself. |
|
|
719 | None |
|
||
720 | None | IsCunoInParty() |
|
|
721 | None | (IsCunoInParty()) == false |
|
|
722 | None |
|
||
723 | None | IsKimHere() |
|
|
724 | None | (IsKimHere()) == false |
|
|
725 | None |
|
||
726 | Cuno | Nothing else comes up. You see the Cuno watch you try to stimulate thought processes by hitting yourself. |
|
|
727 | Kim Kitsuragi | Nothing else comes up. You see the lieutenant watch you try to stimulate thought processes by hitting yourself. |
|
|
728 | None |
|
||
729 | Pain Threshold | I'm sorry this didn't do anything... usually hurting yourself does. |
|
|
730 | Reaction Speed | Wait, don't forget the footprints! The diagonal prints in the dust in the secret space behind Klaasje's bedroom! *Now* they're gonna come up! |
|
|
731 | Reaction Speed | You got it! Remember, the boot prints were like no *modern* sole... |
|
|
732 | Reaction Speed | Yes. Ouch. So good it *hurts*. Those were not *modern* prints... |
|
|
733 | Cuno | "Yo, a word..." He gestures to talk to you on the side. |
|
|
734 | Kim Kitsuragi | "Officer, a word..." He gestures to talk to you on the side. |
|
|
735 | Endurance | Maybe don't beat yourself any more though? You're not immortal. |
|
|
736 | Pain Threshold | I'm sorry this didn't do anything... usually hurting yourself does. |
|
|
737 | Pain Threshold | I'm sorry this didn't do anything... usually hurting yourself does. |
|
|
738 | None |
|
||
739 | None | Variable["TASK.check_seafort_done"] == true and CheckItem("deserter_gun") |
|
|
740 | None | (Variable["TASK.check_seafort_done"] == true and CheckItem("deserter_gun")) == false |
|
|
741 | None |
|
||
742 | None | Variable["seafort.deserter_logic_goddamn_may_bells"] or Variable["seafort.deserter_logic_the_footprints"] |
|
|
743 | None | (Variable["seafort.deserter_logic_goddamn_may_bells"] or Variable["seafort.deserter_logic_the_footprints"]) == false |
|
|
744 | You | "My god... I've got nothing at all!" |
|
|
745 | You | Of course! Thank you, head, thank you. |
|
|
746 | You | Ow... |
|
|
747 | None |
|
||
748 | The Deserter | Nothing comes up. The old man watches you stimulate thoughts by hitting yourself. |
|
|
749 | Cuno | You see the Cuno watch you try to stimulate thought processes by hitting yourself. |
|
|
750 | Half Light | Fucking communard! Fucking asshole! Look at him, just staring -- hit him where it hurts! |
|
|
751 | Cuno | "Yo, a word..." He gestures to talk to you on the side. |
|
|
752 | Pain Threshold | I'm sorry this didn't do anything... usually hurting yourself does something for you. |
|
|
753 | Kim Kitsuragi | You see the lieutenant watch you try to stimulate thought processes by hitting yourself. |
|
|
754 | None |
|
||
755 | None | IsCunoInParty() |
|
|
756 | None | (IsCunoInParty()) == false |
|
|
757 | Kim Kitsuragi | "Officer, a word..." He gestures to talk to you on the side. |
|
|
758 | Pain Threshold | I'm sorry this didn't do anything... usually hurting yourself does something for you. |
|
|
759 | None |
|
||
760 | None | IsKimHere() |
|
|
761 | None | (IsKimHere()) == false |
|
|
762 | Kim Kitsuragi | "Officer, a word..." The lieutenant wants to talk to you on the side, as you slap yourself furiously. |
|
|
763 | You | "Excuse us for a moment, Mr. Dros." [Leave.] |
|
|
764 | You | "No, I'm almost there! Just let me have a few more punches..." |
|
|
765 | You | "No, I'm almost there! Just let me have a few more punches..." |
|
|
766 | The Deserter | "Almost *where?* Almost ready to bleed to death?" He looks at the bloodstain on your pant leg... |
|
|
767 | None |
|
||
768 | None |
|
||
769 | Pain Threshold | Ooh, that's the good stuff. THE MOTIVE! There you go, see, this works. DO THE MOTIVE. The pain has dislodged something in your soaked sponge of a brain... |
|
|
770 | Cuno | "No, c'mon." He's half whispering. "A *word*, let's go." |
|
|
771 | None |
|
||
772 | None |
|
||
773 | None | IsCunoInParty() |
|
|
774 | None | (IsCunoInParty()) == false |
|
|
775 | None |
|
||
776 | None | IsKimHere() |
|
|
777 | None | (IsKimHere()) == false |
|
|
778 | Kim Kitsuragi | "No, c'mon." The lieutenant's impatient. "A *word*, let's go." |
|
|
779 | Cuno | "Yo, detective Dick, a word..." The boy gestures to the side as you slap yourself. |
|
|
780 | You | "Excuse us for a moment, Mr. Dros." [Leave.] |
|
|
781 | The Deserter | "Almost *where?* Almost ready to bleed to death?" He looks at the bloodstain on your pant leg... |
|
|
782 | None |
|
||
783 | None |
|
||
784 | None |
|
||
785 | None |
|
||
786 | None |
|
||
787 | Conceptualization | Politics. Hit him with POLITICS and he may start giving his motive... |
|
|
788 | None |
|
||
789 | None | Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false |
|
|
790 | None | (Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false) == false |
|
|
791 | None |
|
||
792 | None | Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false |
|
|
793 | None | (Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false) == false |
|
|
794 | None |
|
||
795 | None | Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false |
|
|
796 | None | (Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false) == false |
|
|
797 | None |
|
||
798 | None | Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false |
|
|
799 | None | (Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false) == false |
|
|
800 | None |
|
||
801 | None | Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false |
|
|
802 | None | (Variable["seafort.deserter_logic_maybells_not_asked"] == false and Variable["seafort.deserter_logic_footprints_not_asked"] == false and Variable["seafort.deserter_logic_gun_not_asked"] == false) == false |
|
|
803 | Logic | Don't leave any loose ends. Get him on everything. |
|
|
804 | Logic | You've almost got him. Just a last little push... |
|
|
805 | Logic | Tie up every loose end, now. There's no other chance. |
|
|
806 | Logic | Leave no stone unturned! Get him on what matters most! |
|
|
807 | None |
|
||
808 | None |
|
||
809 | None | false |
|
|
810 | None |
|
||
811 | None | Variable["seafort.deserter_drama_youre_in"] |
|
|
812 | None | (Variable["seafort.deserter_drama_youre_in"]) == false |
|
|
813 | Perception (Hearing) | He heard you. He just wants to hear you say it... you're in! |
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814 | Half Light | Damn, he saw you. He's watched it happen. |
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815 | None |
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816 | None | IsKimHere() |
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817 | None | (IsKimHere()) == false |
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818 | The Deserter | "And so they did." |
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