(walk into water dialogue, foreshadowing for dream)
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
---|---|---|---|---|
0 | None |
|
||
1 | None |
|
||
2 | Inland Empire | A strange feeling... looking at the water. Maybe you should just wander off into the sea? Leave it all and walk in... |
|
|
3 | You | Why? |
|
|
4 | You | But it's cold... |
|
|
5 | You | [Shake your head.] |
|
|
6 | Inland Empire | Yes -- cold and still. But love is warm, like the inside of her mouth. |
|
|
7 | Inland Empire | Perhaps there's someone there? Under the water. Waiting for you. |
|
|
8 | Conceptualization | Where it has always been. |
|
|
9 | Shivers | In front of the video rental on the corner. At the crossing... |
|
|
10 | Pain Threshold | Baby, you know it's going to hurt. |
|
|
11 | None |
|
||
12 | Inland Empire | In the still mirror of the bay you see Martinaise, reflected. Tall edifices of ruins reach into the water, like shimmering towers. And the shacks too. Pine trees and motor lorries, upside down... |
|
|
13 | You | Yes, please... |
|
|
14 | You | No-no-no-no... |
|
|
15 | Inland Empire | Oh *fuck* yes. Go there in your head. It's been days since you've thought about her. A week... |
|
|
16 | Inland Empire | Yes, yes, yes, yes. |
|
|
17 | None |
|
||
18 | You | A bottle in my hand? | Variable["seafort.sense_inland_waterwalk_elchem_bottle"] |
|
19 | Electrochemistry | With a bottle in your hand. |
|
|
20 | Electrochemistry | Always. |
|
|
21 | None |
|
||
22 | You | Raise your sight. |
|
|
23 | None |
|
||
24 | Inland Empire | Islets and posts like stepping stones lead into the water in front of you. Go. Step in... it's been too long. |
|
|
25 | Perception (Smell) | Smelling of Tutti Frutti and betrayal. |
|
|
26 | Volition | No-no, we're not starting with that. Not now. Not this time. This thought is over. |
|