Conversation 1296: SEAFORT INT / SPRING MATTRESS

(mattress interactable) (this is where you sleep)

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 54
2 Spring Mattress There's a greasy old spring mattress in the corner, resting on piles of softcover books. White linen and a pillow are visible under a worn-out karakul blanket.
  • 5
3 You No time to rest now. [Leave.]
  • 39
4 You Maybe a little shut-eye, just for an hour... [Go to sleep.]
  • 51
5 None
  • 6
  • 7
6 None IsKimHere()
  • 8
7 None (IsKimHere()) == false
  • 10
8 Kim Kitsuragi "Someone has been squatting here." The lieutenant inspects the bed. "The linen is fresh. Recently washed."
  • 15
  • 16
  • 17
9 Logic Someone has been squatting here. Very recently.
  • 31
  • 30
  • 92
10 None
  • 11
  • 12
11 None IsCunoInParty()
  • 74
12 None (IsCunoInParty()) == false
  • 13
13 You Inspect the linen.
  • 14
14 Spring Mattress It stands out because it's freshly washed.
  • 110
15 You "How recently..."
  • 25
16 You "Do you think whoever slept here is..."
  • 25
17 You "There are signs that someone... lives..."
  • 25
18 Kim Kitsuragi "You know, officer..." He looks at you with a touch of concern. "You *can* rest here if you're feeling tired. I will keep watch. You could use some rest for what's ahead."
  • 21
19 Kim Kitsuragi "Yes. Any time. If you need a rest *later*, it's okay by me."
  • 42
20 Spring Mattress The greasy old spring mattress lies in the corner, fresh linen under the heavy karakul cover.
  • 43
21 None
  • 4
  • 3
22 None
  • 23
  • 24
23 None Variable["seafort.mattress_hub_reached"]
  • 20
24 None (Variable["seafort.mattress_hub_reached"]) == false
  • 2
25 Pain Threshold A flash of pain interrupts you, making you wince instead of letting the words out.
  • 26
26 None
  • 27
  • 28
27 None Variable["seafort.mattress_pain_episode"]
  • 18
28 None (Variable["seafort.mattress_pain_episode"]) == false
  • 29
29 Pain Threshold You force the rest of the sentence out through pain, thick as molasses, no longer able to hear yourself speak.
  • 18
30 You Could they still be... Variable["seafort.mattress_logic_recent_squat"]
  • 33
31 You How recently... Variable["seafort.mattress_logic_recent_squat"]
  • 33
32 Pain Threshold You push the rest of the thought through pain thick as molasses, without really concentrating on it.
  • 37
33 Pain Threshold A flash of pain interrupts your thought, making you grimace.
  • 34
34 None
  • 35
  • 36
35 None Variable["seafort.mattress_pain_episode"]
  • 37
36 None (Variable["seafort.mattress_pain_episode"]) == false
  • 32
37 Endurance Technically speaking, you *could* rest here if you're hurting... someone else has. It should be possible.
  • 38
38 Inland Empire The mattress is soggy, but that linen feels more inviting than the pain and exhaustion. It's not too cold here...
  • 21
39 None
  • 40
  • 41
40 None Variable["seafort.mattress_declined_sleep_once"]
41 None (Variable["seafort.mattress_declined_sleep_once"]) == false
  • 93
42 Esprit de Corps You don't have to be a hero.
43 None
  • 44
  • 45
44 None IsKimHere()
  • 46
45 None (IsKimHere()) == false
  • 47
46 Kim Kitsuragi "The offer still stands," he says, looking out the pillbox window. "Take it -- you don't look so good."
  • 116
47 None
  • 48
  • 49
48 None IsCunoInParty()
  • 72
49 None (IsCunoInParty()) == false
  • 50
50 Endurance Still rather inviting, all things considered. It's much warmer inside than out there...
  • 21
51 None
  • 52
  • 53
52 None Variable["seafort.mattress_slept_once"]
  • 59
53 None (Variable["seafort.mattress_slept_once"]) == false
  • 68
54 None
  • 55
  • 56
55 None Variable["seafort.mattress_slept_once"]
  • 57
56 None (Variable["seafort.mattress_slept_once"]) == false
  • 22
57 Spring Mattress The greasy old spring mattress lies in the corner.
  • 58
58 None
  • 21
59 None
  • 60
  • 61
60 None IsKimHere()
  • 65
61 None (IsKimHere()) == false
  • 62
62 None
  • 63
  • 64
63 None IsCunoInParty()
  • 71
64 None (IsCunoInParty()) == false
  • 100
65 Kim Kitsuragi "Maybe it's better to get back to the mainland? Rest there -- you've earned it."
  • 66
66 None
  • 21
67 Spring Mattress You face the concrete wall. There's less light there, in the dark corner. Like a dog you lie there...
  • 77
68 None
  • 69
  • 70
69 None Variable["church.stained_greeting_done"] or Variable["doomed.book_gi_quiz_result_dei_is_greatest"]
  • 67
70 None (Variable["church.stained_greeting_done"] or Variable["doomed.book_gi_quiz_result_dei_is_greatest"]) == false
  • 80
71 Cuno "What, you wanna like... live on this fucking island now?" He crosses his arms. "Go sleep in your own bed."
  • 66
72 Cuno "I'm gonna say it again -- Cuno doesn't feel like carrying your corpse off this island, so maybe you should fucking crash?"
  • 116
73 Cuno "Hey... Cuno doesn't wanna *hurt your feelings*, but you look like shit. Maybe you should lie down in the bed -- like recover. Before you die."
  • 21
74 Cuno "Check this shit. Someone's been squatting here." The kid waves his hand at the bed. "Cuno knows because this shit looks like Cuno's place."
  • 84
  • 85
  • 86
75 Spring Mattress The blanket feels cold. The entire room does -- concrete and cold. Minutes pass. Half an hour maybe? The sounds of the sea beyond grow distant. Your eyelids close. Until...
  • 78
76 You Curl up with your knees close to your chest.
  • 75
77 Endurance You didn't realize how tired you were. Your body is still nowhere near healed...
  • 101
78 You Until?
  • 79
79 Spring Mattress You feel yourself standing up in the darkness. Right next to the mattress. Slowly, the world begins to hatch from the blackness. It's evening...
  • 114
80 Spring Mattress You face the concrete wall. There's less light there, in the dark corner. Like a dog you lie there...
  • 81
81 Endurance You didn't realize how tired you were. Your body is still nowhere near healed...
  • 83
82 Spring Mattress The blanket feels cold. It's someone else's blanket, and the room is all concrete and cold. Sounds of the sea beyond grow distant, slowly. Your eyelids close.
  • 115
83 You Pull your legs under your chin.
  • 82
84 You "How recently..."
  • 87
85 You "Do you think whoever slept here is..."
  • 87
86 You "There are signs that someone... lives..."
  • 87
87 Pain Threshold A flash of pain interrupts you, making you grimace instead of spewing out the words.
  • 88
88 None
  • 89
  • 90
89 None Variable["seafort.mattress_pain_episode"]
  • 73
90 None (Variable["seafort.mattress_pain_episode"]) == false
  • 91
91 Pain Threshold You force the rest of the sentence out through pain, thick as molasses, without really hearing it.
  • 73
92 You Huh, I wonder if...
  • 33
93 None
  • 94
  • 95
94 None IsKimHere()
  • 19
95 None (IsKimHere()) == false
  • 97
96 Cuno "Cool, whatever. Cuno doesn't really give a shit."
97 None
  • 98
  • 99
98 None IsCunoInParty()
  • 96
99 None (IsCunoInParty()) == false
100 Spring Mattress Maybe it's actually better on the mainland... in your own bed. This place is getting less welcoming.
  • 109
101 None
  • 102
  • 103
102 None IsKimHere()
  • 107
103 None (IsKimHere()) == false
  • 104
104 None
  • 105
  • 106
105 None IsCunoInParty()
  • 76
106 None (IsCunoInParty()) == false
  • 108
107 You Curl up with your knees close to your chest.
  • 75
108 You Curl up with your knees close to your chest.
  • 75
109 Inland Empire Also -- what if the bad thing happens again?
  • 66
110 None
  • 111
  • 112
111 None Variable["TASK.ask_twins_about_island_done"]
  • 113
112 None (Variable["TASK.ask_twins_about_island_done"]) == false
  • 9
113 Logic Someone has been squatting here. Very recently -- the fire guy the twins mentioned?
  • 31
  • 30
  • 92
114 Spring Mattress Sleep.
115 Spring Mattress Sleep.
116 Endurance The bed is quite inviting, all things considered. It's much warmer inside than out there...
  • 21