(afterthought about chain)
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Interfacing | The chain trails off into the ocean, connecting the island to the supply depot on the coast. |
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3 | You | What for? |
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4 | You | [Finish thought.] |
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5 | None |
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6 | None |
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7 | None | IsKimHere() |
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8 | None | (IsKimHere()) == false |
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9 | Interfacing | For bringing supplies: munitions and fuel. You could also raise it, in order to lock the Western bay of Revachol. |
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10 | Kim Kitsuragi | The lieutenant looks at the mechanism overhead. "Ah, yes... so it seems." |
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11 | You | "What do you think it was used for?" | Variable["seafort.sense_interfacing_boon_open_second_question"] and (IsKimHere() or IsCunoInParty()) |
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12 | None |
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13 | Kim Kitsuragi | "For bringing munitions to the island, maybe? And supplies. You could also *lock* the bay, when you raise the chain." |
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14 | None |
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15 | None |
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16 | None | IsCunoInParty() |
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17 | None | (IsCunoInParty()) == false |
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18 | You | Lock it from whom? | Variable["seafort.sense_interfacing_boon_open_second_question"] == true and IsKimHere() == false and IsCunoInParty() == false |
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19 | Interfacing | Enemies. |
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20 | None |
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21 | None | IsKimHere() |
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22 | None | (IsKimHere()) == false |
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23 | You | What kind of enemies? | Variable["seafort.sense_interfacing_open_third_question"] |
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24 | Interfacing | Enemies of the Commune of Revachol. |
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25 | None |
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26 | None | IsHighestPolitical("communist") |
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27 | None | (IsHighestPolitical("communist")) == false |
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28 | None |
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29 | None | IsHighestPolitical("ultraliberal") |
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30 | None | (IsHighestPolitical("ultraliberal")) == false |
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31 | None |
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32 | None | IsHighestPolitical("revacholian_nationhood") |
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33 | None | (IsHighestPolitical("revacholian_nationhood")) == false |
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34 | None |
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35 | None | IsHighestPolitical("moralist") |
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36 | None | (IsHighestPolitical("moralist")) == false |
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37 | Rhetoric | Of the future. Enemies of mankind. |
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38 | Rhetoric | Enemies of madness. Lunacy. Of the apocalypse taking place here. |
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39 | Rhetoric | Do not be too eager to greet these enemies, black hearted cavalier -- they were also the enemies of Revachol. |
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40 | None |
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41 | None |
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42 | You | "Lock it from whom?" | Variable["seafort.sense_interfacing_companion_open_third_enemies_q"] |
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43 | Kim Kitsuragi | "From enemies." He looks up ahead. "Enemies of the Commune of Revachol. This seafort was a revolutionary fortification, I believe..." |
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44 | None |
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45 | Cuno | The boy stares at the mechanism. "Cool fucking chain." |
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46 | None |
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47 | None | IsCunoInParty() |
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48 | None | (IsCunoInParty()) == false |
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49 | Cuno | "Fuck does Cuno know?" He shrugs his shoulders. "Cuno would use it to bring shit to the island." |
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50 | Visual Calculus | As a defensive measure locking off that side of the bay. |
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51 | You | "This means I *sorta* got into the depot door." | IsTHCCookingOrFixed("one_more_door") and (IsKimHere() or IsCunoInParty()) |
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52 | None |
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53 | None | IsKimHere() |
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54 | None | (IsKimHere()) == false |
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55 | Cuno | "Dunno, pig, doesn't look like we behind a door right now -- just Cuno's 2 cents of course." |
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56 | Kim Kitsuragi | "Technically -- no. It doesn't." |
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57 | None |
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58 | None | IsCunoInParty() |
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59 | None | (IsCunoInParty()) == false |
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60 | You | This means I *sorta* got into the depot door. | IsTHCCookingOrFixed("one_more_door") and IsKimHere() == false and IsCunoInParty() == false |
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61 | Interfacing | He's right. |
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62 | None |
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63 | Interfacing | Technically -- no. Sorry. |
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