did in by love afterthought
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Inland Empire | As you look back you think: So love did *do him in* after all. |
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3 | You | I was right... |
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4 | You | [Discard thought.] |
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5 | Inland Empire | No. Communism killed him, remember? Love made it possible. You know this much. |
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6 | You | It *killed* him... (Look at Klaasje.) | Variable["yard.hanged_communism_killed_him"] |
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7 | You | What is communism in this? | Variable["yard.hanged_love_did_in_communism_killed"] or Variable["yard.hanged_communism_killed_him"] |
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8 | Inland Empire | You do not know. A wind of needles. Airships flutter in the stratosphere. |
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9 | You | How do I... know all this then? | Variable["whirling.sense_inland_why_first"] |
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10 | Inland Empire | Who knows?... It's getting cold out. You should go. |
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11 | None |
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12 | None | Variable["yard.hanged_love_did_in_communism_killed"] |
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13 | None | (Variable["yard.hanged_love_did_in_communism_killed"]) == false |
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14 | Inland Empire | Or was it communism that killed him and love that did him in... |
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15 | Inland Empire | If it weren't for her he would not have been there. The shot would not have connected with his soft palate... |
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16 | None |
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17 | You | (Turn to Klaasje.) "Looks like love did him in after all." | Variable["whirling.klaasje_love_did_in_said"] and Variable["TASK.arrest_klaasje_done"] == false and Variable["TASK.enter_cavern_done"] == false and IsHourBetween(7,22) == true |
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18 | Klaasje (Miss Oranje Disco Dancer) | She's silent, holding on to her coffee mug. No vapour rises from it -- it's cold. |
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19 | You | Say nothing. Let her answer. | Variable["whirling.sense_inland_klaasje_first"] and Variable["TASK.arrest_klaasje_done"] == false and Variable["TASK.enter_cavern_done"] == false and IsHourBetween(7,22) == true |
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20 | Klaasje (Miss Oranje Disco Dancer) | "Yeah..." she finally breaks the silence. "I'd like to think he didn't *love* me. Or that it was chemically-induced and not real." |
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21 | You | "Why?" |
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22 | Klaasje (Miss Oranje Disco Dancer) | "Easier that way." She takes a sip. |
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23 | None |
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24 | You | "Was it? Real?" | Variable["whirling.sense_inland_klaasje_second"] and Variable["TASK.arrest_klaasje_done"] == false and Variable["TASK.enter_cavern_done"] == false and IsHourBetween(7,22) == true |
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25 | Klaasje (Miss Oranje Disco Dancer) | "I don't know..." She looks down at the yard -- then back into her coffee. |
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26 | You | [Finish thought.] |
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27 | None |
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28 | None |
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29 | None | Variable["whirling.klaasje_love_did_in_said"] |
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30 | None | (Variable["whirling.klaasje_love_did_in_said"]) == false |
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31 | Inland Empire | If it weren't for her he would not have been there. The shot would not have connected with his soft palate... |
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32 | Composure | There's a nod, the smallest of nods. |
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33 | None |
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34 | None | Variable["XP.ruby_motive"] |
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35 | None | (Variable["XP.ruby_motive"]) == false |
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36 | None |
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37 | None | Variable["XP.detect_compromized_skillset"] |
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38 | None | (Variable["XP.detect_compromized_skillset"]) == false |
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39 | Volition | It appears this one has *not* been entirely corrupted... this may help. This may help the others see. |
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40 | None |
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41 | Inland Empire | Remember this silence. The lady is dangerous. People suffer around her. |
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42 | None |
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43 | Empathy | Real as anything. |
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44 | You | I already miss Klaasje. | Variable["TASK.arrest_klaasje_done"] == true or Variable["TASK.enter_cavern_done"] == true |
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45 | Inland Empire | Of course you do, Harry. Everyone does. |
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46 | Drama | Gone forever... Sire, thee shall never findeth another mistress quaint like her! |
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47 | Half Light | You fool! What are you waiting for?! Mount a rescue operation and go get her back! |
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48 | None |
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49 | You | I did the right thing. I know I did. | Variable["TASK.arrest_klaasje_done"] == true |
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50 | Inland Empire | Feels good, doesn't it? Doing the right thing. |
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51 | Authority | Hey, what is this funeral vibe here? You did what any good cop would do. Pat yourself on the back and move on. |
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52 | Volition | You were just being a good cop. |
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53 | None |
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54 | None | Variable["TASK.arrest_klaasje_done"] == false and Variable["TASK.enter_cavern_done"] == false and IsHourBetween(7,22) == true |
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55 | None | (Variable["TASK.arrest_klaasje_done"] == false and Variable["TASK.enter_cavern_done"] == false and IsHourBetween(7,22) == true) == false |
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56 | None |
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57 | None | Variable["TASK.arrest_klaasje_done"] == false or Variable["TASK.enter_cavern_done"] == false or IsHourBetween(7,22) == false |
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58 | None | (Variable["TASK.arrest_klaasje_done"] == false or Variable["TASK.enter_cavern_done"] == false or IsHourBetween(7,22) == false) == false |
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