Fortress Accident's whiteboard. Has three sections: game-related concept art, production schedule and Soona's notes.
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Project Dread Board | This old green chalkboard is covered in scribbles, sketches and schemes like some ancient cave mural. |
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3 | None |
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4 | You | Inspect the photos. |
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5 | You | Inspect the schedule. |
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6 | You | Inspect the notes. |
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7 | You | Inspect the drawings. |
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8 | You | [Leave.] |
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9 | Project Dread Board | This is a monthly calendar from the year '50. Cryptic words like 'sprint', 'daily minime', and 'GPI' span the marker-drawn grid -- the grand scheme of production and money. |
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10 | Project Dread Board | As time goes on, the numbers in the boxes grow rarer and rarer. The board becomes an empty snowfield in the final days... Only failure and regret dwell in this region. |
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11 | You | Keep reading -- what happened? |
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12 | Project Dread Board | A note in the bottom left corner of the chalkboard says: "SEE THE PROD. SCHEDULE FILAMENT FOR DETAILS." |
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13 | Project Dread Board | Your eyes glide over four sections of the imposing green chalkboard... |
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14 | Project Dread Board | The handwriting is only partly legible, but you can still make out three slogans: 'Call in, tune out!', 'WIRRÂL UNTETHERED', and 'Heat death of the Universe'... |
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15 | None |
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16 | Empathy | Everyone is constantly teetering on the edge of the abyss. An abyss of *production*. These squares look orderly but beneath them is chaos, worry, pain... |
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17 | Perception (Sight) | It looks a bit like an academic calendar. Only much more *brutal*. |
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18 | Encyclopedia | 'Minime' stands for a 'mini-meeting'. It's part of a bigger framework for managing work called R.U.N. Station 41 tried to implement it a few years ago, but failed. |
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19 | Project Dread Board | These lithe, pointy-eared creatures appear to be different types of *welkins*. You make out autumnal *candle-welkins* casting wax-based magic... |
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20 | None |
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21 | None | CheckEquipped("flashlight") |
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22 | None | (CheckEquipped("flashlight")) == false |
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23 | Project Dread Board | Your flashlight slides over an old green chalkboard covered in scribbles, sketches and schemes like some ancient cave mural. |
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24 | Project Dread Board | One of the welkins -- towering among the rest -- appears to be different, however. |
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25 | Project Dread Board | The photo collage depicts barren, icy landscapes wrapped in perpetual night. You see permafrost and glacial landforms, dead trees groaning under the snow. |
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26 | Inland Empire | Who are all those creatures? Fantasies of a tortured, feverish mind? |
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27 | None |
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28 | None | Variable["tc.wirral"] |
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29 | None | (Variable["tc.wirral"]) == false |
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30 | None |
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31 | None | IsKimHere() |
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32 | None | (IsKimHere()) == false |
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33 | Conceptualization | This looks like an *enormous improvement* on the classic Wirrâl setting. Much more *advanced*. Light years ahead. |
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34 | Drama | You should adopt one of those welkins as your *persona*. No longer a mere man -- but a welkin... |
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35 | Kim Kitsuragi | The lieutenant can't help but comment: "An inordinate amount of time has gone into drawing these little welkin creatures..." |
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36 | You | "Why would anyone spend so much time on this?" |
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37 | You | "Who *are* these creatures? Who drew them? Are they *real*? I have so many questions..." |
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38 | You | (Whisper) "One of them is a welkin supremacist." |
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39 | None |
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40 | Kim Kitsuragi | "Some people really *like* building a world, I think. Even if it's just for a game." |
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41 | Kim Kitsuragi | "Mhm... political commentary. That one has a great beard too..." The lieutenant nods at the welkin's facial hair. |
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42 | Kim Kitsuragi | "This looks like *concept art* for a project. It's not really real." |
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43 | Empathy | ...and for what? All gone. |
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44 | Conceptualization | If they put this much effort into making welkin cooler, imagine what they did with the dweorg and the humans? |
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45 | None |
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46 | None | Variable["doomed.game_buy_wirral_codex"] |
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47 | None | (Variable["doomed.game_buy_wirral_codex"]) == false |
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48 | You | Step back and look at something else. |
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49 | None |
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50 | None |
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51 | Project Dread Board | Entire oceans have been frozen from shore to shore. There are pictures of settlements on dried up riverbeds, abandoned in a storm. Animal corpses in the dark, carcasses and bones. |
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52 | None |
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53 | Project Dread Board | A pinned postcard reads: 'The heat death scenario -- a desperate fight for geothermal energy engulfs the world as Wirrâl becomes untethered from its sun, drifting through the Universe.' |
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54 | None |
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55 | None | IsKimHere() |
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56 | None | (IsKimHere()) == false |
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57 | Kim Kitsuragi | "Looks like they didn't make it." The lieutenant looks at the frigid ice field of nothingness. |
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58 | Logic | Looks like they didn't make it. |
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59 | None |
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60 | None |
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61 | None | IsKimHere() |
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62 | None | (IsKimHere()) == false |
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63 | None |
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64 | None | Variable["doomed.moodboard_read_slogans"] == true and Variable["doomed.moodboard_read_calendar"] == true and Variable["doomed.moodboard_viewed_drawings"] == true and Variable["doomed.moodboard_viewed_photos"] == true and Variable["doomed.fireplace_have_read_it"] == true and Variable["doomed.doomed_radiocomputer_turned_on"] == true |
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65 | None | (Variable["doomed.moodboard_read_slogans"] == true and Variable["doomed.moodboard_read_calendar"] == true and Variable["doomed.moodboard_viewed_drawings"] == true and Variable["doomed.moodboard_viewed_photos"] == true and Variable["doomed.fireplace_have_read_it"] == true and Variable["doomed.doomed_radiocomputer_turned_on"] == true) == false |
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66 | None |
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67 | None | Variable["doomed.fortress_accident_kim_switch_done"] |
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68 | None | (Variable["doomed.fortress_accident_kim_switch_done"]) == false |
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69 | Project Dread Board | Some of the writing has faded with age, but you can still make out sections here and there; photos and drawings have been pinned to the board. |
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70 | Project Dread Board | The huldur, the dweorg, the humans, and even headless men... all of them. Purged. Imagine a world filled *only* with welkin! Green welkin, dread welkin... and the high welkin to rule them all. |
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71 | Project Dread Board | *Translucent welkins* with organs shining under their skin, and even aether welkins -- hailing from the vast emptiness of sidereal space. |
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72 | You | Examine the welkin -- this is important. |
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73 | Project Dread Board | It's Vaarahamira, a *high welkin* -- his face white and scarred like cracked marble. This is clearly a welkin supremacist. The note says: 'All non-welkin races will be purged.' |
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74 | None |
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75 | You | I don't care -- step back. |
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76 | Encyclopedia | You see primitive oil rigs built into glaciers -- by *boreal dweorg* -- yurts under the snow, great mammoth-like beasts of burden... |
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77 | Electrochemistry | Albeit dark and cold, this vision also feels cosy in its own way. Like eggnog, or morphine! A much needed respite from our own world. |
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78 | Pain Threshold | So much pain. Back pain, neck pain, headaches, carpal tunnel, chest pain... no gym membership can make up for working in this manner. |
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79 | Perception (Sight) | The full text reads: 'Heat death of the Universe is the new black'. Another note says: 'The biggest advancement in role-playing systems since the Thirties'. |
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80 | Shivers | Outside, a cold wind wraps the building in its bosom. Snowflakes in the wind. An old woman passes what the locals call the Doomed Commercial Area. She tries hard not to look at the bookstore windows. It's *unwise*. |
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81 | None |
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82 | None |
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83 | Kim Kitsuragi | "Just look at those details. So much effort..." |
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84 | You | "Well. This has been educational -- let's move on from the welkins." |
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