Conversation 1074: CARGO / NIGHT WATCHMAN BOOTH

René's booth dialogue shall be in here

How to use this page:

This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.

Column definitions:
  • ID: a numerical index for the entry within this conversation.
  • Character: the character speaking or acting.
  • Dialogue: prose containing spoken dialogue and other description.
  • Conditions: logical checks governing this entry appearing or occurring.
  • Links: entries that might follow this one, depending on conditions and player choice. Most links are internal to this conversation, external links to other conversations are marked with the format (conversation ID, entry ID).
ID Character Dialogue Conditions Links
0 None
  • 1
1 None
  • 4
2 Nightwatchman's Booth This is the nightwatchman's booth. The name on the door reads *René Arnoux*.
  • 90
3 None
  • 16
  • 17
  • 19
  • 18
  • 95
  • 21
  • 20
4 None
  • 5
  • 6
5 None Variable["plaza.met_rene"]
  • 10
6 None (Variable["plaza.met_rene"]) == false
  • 7
7 None
  • 8
  • 9
8 None IsDayFrom(5)
  • 36
9 None (IsDayFrom(5)) == false
  • 2
10 None
  • 11
  • 12
11 None IsDayFrom(5)
  • 33
12 None (IsDayFrom(5)) == false
  • 14
13 Nightwatchman's Booth This is the nightwatchman's booth. The name on the door reads *René Arnoux*. A colourful uniform lies neatly folded on the table.
  • 90
14 Nightwatchman's Booth This is the nightwatchman's booth. The name on the door reads *René Arnoux*.
  • 90
15 Nightwatchman's Booth This is the nightwatchman's booth. The name on the door reads *René Arnoux*. René left his uniform neatly folded on the table.
  • 88
16 You "Kim, I'm gonna take a quick look inside." (Search the booth.) IsKimHere() and Variable["plaza.met_rene"] == false and Variable["cargo.guardbooth_took_the_picture"] == false
  • 22
17 You "So this is where René works. I'm gonna look around." (Search the booth.) IsKimHere() and Variable["plaza.met_rene"] == true and Variable["cargo.guardbooth_took_the_picture"] == false
  • 22
18 You Let's see what the nightwatchman keeps in here. (Search the booth.) IsKimHere() == false and Variable["plaza.met_rene"] == false and Variable["cargo.guardbooth_took_the_picture"] == false
  • 72
19 You Maybe René is hiding something interesting here. (Search the booth.) IsKimHere() == false and Variable["plaza.met_rene"] == true and Variable["cargo.guardbooth_took_the_picture"] == false
  • 72
20 You [Leave.]
21 You Take the uniform. IsDayFrom(5) and Variable["cargo.guardbooth_took_uniform"] == false
  • 51
22 Kim Kitsuragi "If you must." The lieutenant looks around. "But please hurry -- we're pretty easy to spot up here."
  • 72
23 Nightwatchman's Booth Nothing incriminating catches your eye. The cabinets are clean and their sparse contents meticulously organized. Apart from the uniform, the only noteworthy item is a framed photograph on the table.
  • 63
24 Savoir Faire Looks like the inhabitant is rather pedantic when it comes to order.
  • 25
  • 26
25 You Take the picture.
  • 77
26 You Leave the picture alone.
  • 28
27 Nightwatchman's Booth It's a black and white photo of a young couple out in a street fair. The man is young, dark-skinned, and dressed in a Royal Carabineer uniform. The girl is smiling playfully at the camera.
  • 68
28 None
  • 29
  • 30
29 None IsKimHere()
  • 31
30 None (IsKimHere()) == false
  • 32
31 Kim Kitsuragi "Let's get going," the lieutenant says impatiently. "The entire neighbourhood can see us up here."
  • 43
32 Nightwatchman's Booth The photo remains neatly placed on the edge of the table.
  • 43
33 None
  • 34
  • 35
34 None Variable["cargo.guardbooth_took_uniform"]
  • 14
35 None (Variable["cargo.guardbooth_took_uniform"]) == false
  • 15
36 None
  • 37
  • 38
37 None Variable["cargo.guardbooth_took_uniform"]
  • 2
38 None (Variable["cargo.guardbooth_took_uniform"]) == false
  • 13
39 None
  • 40
  • 41
40 None IsKimHere()
  • 42
41 None (IsKimHere()) == false
  • 50
42 Kim Kitsuragi "Why did you take that?" the lieutenant asks, glancing at the photo.
  • 84
  • 82
  • 45
  • 44
  • 46
43 None
  • 3
44 You "I'm a cop. It's instinctual to collect evidence."
  • 48
45 You "*Something* about this man peaks my interest. I think this can be a side-thing." Variable["plaza.met_rene"] == false
  • 48
46 You "I'm making an artistic photo collage, Kim."
  • 47
47 Kim Kitsuragi "Of course you are," he says matter-of-factly. "What murder investigation would be complete without an arbitrary photo collage."
  • 49
48 Kim Kitsuragi "Fine." He nods. "But let's move. I don't want to be seen snooping around here."
  • 49
49 None
  • 3
50 None
  • 3
51 None
  • 52
  • 53
52 None IsKimHere()
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53 None (IsKimHere()) == false
  • 67
54 Kim Kitsuragi "I suppose René is not going to be needing it anymore." He studies the uniform. "It's a bit too colourful for my taste, though."
  • 86
55 None
  • 56
  • 57
56 None Variable["plaza.rene_know_dead"] and Variable["plaza.met_rene"]
  • 54
57 None (Variable["plaza.rene_know_dead"] and Variable["plaza.met_rene"]) == false
  • 58
58 Kim Kitsuragi "I don't know about stealing people's *very colourful* clothes like that..." He looks on disapprovingly.
  • 86
59 You "This is gonna take my shit to the next level."
  • 61
60 You "I'm done here."
  • 61
61 Kim Kitsuragi "Fantastic. Try not to wear it with other similarly colourful clothes, okay?"
  • 62
62 None
  • 3
63 None
  • 64
  • 65
64 None Variable["plaza.rene_know_dead"]
  • 66
65 None (Variable["plaza.rene_know_dead"]) == false
  • 24
66 Savoir Faire Looks like the inhabitant was rather pedantic when it came to order.
  • 25
  • 26
67 Nightwatchman's Booth As you take the colourful uniform, a few cookie crumbs fall to the floor. The owner must have a sweet tooth.
  • 62
68 Empathy The young man looks happy as well. He's about to smile, right after this moment frozen in time. You're sure of that.
  • 39
69 None
  • 70
  • 71
70 None Variable["cargo.guardbooth_took_uniform"]
  • 76
71 None (Variable["cargo.guardbooth_took_uniform"]) == false
  • 23
72 None
  • 73
  • 74
73 None IsDayFrom(5)
  • 69
74 None (IsDayFrom(5)) == false
  • 75
75 Nightwatchman's Booth Nothing incriminating catches your eye. The cabinets are clean and their sparse contents meticulously organized. There's a framed photograph on the table.
  • 63
76 Nightwatchman's Booth Nothing incriminating catches your eye. The cabinets are clean and their sparse contents meticulously organized. There's a framed photograph on the table.
  • 63
77 None
  • 78
  • 79
78 None Variable["plaza.met_rene"]
  • 80
79 None (Variable["plaza.met_rene"]) == false
  • 27
80 Nightwatchman's Booth It's a black and white photo of a young couple out in a street fair. The man -- René -- is dressed in a Royal Carabineer uniform. The girl is young and very pretty. She is smiling playfully at the camera.
  • 81
81 Empathy René looks like he's about to smile. This photo must be tied to some good memories.
  • 39
82 You "I'm gonna ask him about it." Variable["plaza.met_rene"] == true and Variable["plaza.rene_know_dead"] == false
  • 83
83 Kim Kitsuragi "You're *really* interested in that old soldier," he remarks, surprised. "Not sure I understand your fascination, but sure -- as long as it doesn't take up a whole lot of time."
  • 49
84 You "It's something to remember him by." Variable["plaza.met_rene"] == true and Variable["plaza.rene_know_dead"] == true
  • 85
85 Kim Kitsuragi "You really took an interest in that old soldier." The lieutenant sounds surprised. "I guess there's no harm taking the picture. The dockworkers would probably throw it in the trash anyway."
  • 49
86 None
  • 87
  • 59
  • 60
87 You "It's, uhm, needed for work and all that."
  • 61
88 Savoir Faire Take it. It's just there. Who cares? It's not like anyone's gonna need it.
  • 89
89 Authority Generally speaking, it would be *dishonourable* to take it. But then... it looks like a military uniform! And wearing that is very honourable. So, a conflict of honour. It's up to you.
  • 90
90 None
  • 91
  • 92
91 None Variable["cargo.walkway_rene_guard_booth_papa_squat"] == false and CheckItem("union_membership_card") == false and CheckItem("union_membership_card_other") == false
  • 93
92 None (Variable["cargo.walkway_rene_guard_booth_papa_squat"] == false and CheckItem("union_membership_card") == false and CheckItem("union_membership_card_other") == false) == false
  • 3
93 Volition Listen... It's okay to take a few minutes to yourself. Sit down and have a breather.
  • 94
94 Endurance You need to rest. Your body is aching. Getting in here has taken something out of you. Have a seat.
  • 3
95 You Have a seat. Rest. Variable["cargo.walkway_rene_guard_booth_papa_squat"] == true and Variable["cargo.walkway_rene_guard_booth_took_meds_close"] == false
  • 96
96 Nightwatchman's Booth The chair is not as austere as the rest of the booth. A thin grey pillow is attached to the seat, secured to the stiles by black ribbons.
  • 106
97 You Search for a little something-something to help you out.
  • 100
98 You Get up.
  • 132
99 None
  • 3
100 Nightwatchman's Booth The drawers are empty save for old time sheets and receipts. One small box, however, does hold some cheap painkillers. They are slightly out of date.
  • 110
101 You Take the painkillers. Variable["cargo.walkway_rene_guard_booth_took_meds_close"] == false
  • 104
102 You "Kim, would you mind if I helped myself to some meds?" IsKimHere() and Variable["cargo.walkway_rene_guard_booth_took_meds_close"] == false
  • 103
103 Kim Kitsuragi The lieutenant shrugs. "I'm not here to tell you what to do, detective."
  • 117
104 Nightwatchman's Booth You take the painkillers. They are yours now.
  • 117
105 You Breathe deep.
  • 107
106 None
  • 105
  • 97
  • 98
107 Nightwatchman's Booth Stale air floods through your nostrils. Not a single mote of dust floats inside your lungs, though. The inside of the booth is immaculate.
  • 106
108 You Read the side-effects. Variable["cargo.walkway_rene_guard_booth_side_effect_lock"] == false
  • 109
109 Nightwatchman's Booth Oh boy, where to start. Elevated risk of dementia? Mini-strokes? Prophet's disease? Sudden death? Hair death? Erectile malfunction? Critical flatulence? Watery blood? Black mucous? Uncontrollable weeping? Increased sensitivity to l'Opéra? Inoperable joint disorder? Total spinal collapse?
  • 113
110 None
  • 102
  • 101
  • 108
  • 131
111 None
  • 110
112 Nightwatchman's Booth Maybe this was a bad idea...
  • 111
113 Reaction Speed Don't think about that! Quick, think about something else!
  • 114
114 None
  • 115
  • 116
115 None Variable["cargo.walkway_rene_guard_booth_just_forget"]
  • 125
  • 119
  • 120
  • 121
  • 122
  • 123
116 None (Variable["cargo.walkway_rene_guard_booth_just_forget"]) == false
  • 112
117 None
  • 110
118 Nightwatchman's Booth The imagined dazzle of light overwhelms any list of potential side-effects. Any negative thoughts are drowned out by the fantastic blast of *disco*.
  • 111
119 You Disco. Mirror balls. Kick-ass moves. Boogie beat.
  • 118
120 You ... oh my God, I went up to a woman and actually said *I want to have fuck with you* earlier. What the hell is wrong with me? Variable["whirling.klaasje_i_wanna_have_fuck_with_you"] == true
  • 112
121 You I hope I'm not fucking René over by taking his painkillers. Variable["plaza.met_rene"]
  • 112
122 You I don't see what the big deal is. This sounds pretty normal to me.
  • 124
123 You I am scared I will never be held or loved in this world again.
  • 112
124 Nightwatchman's Booth Your nihilistic humour renders the list of side-effects null and void. Just like everything else in this empty world.
  • 127
  • 128
125 You I'm a cop. I have cop things to do. Murders to solve. People to help. Kim's counting on me.
  • 126
126 Nightwatchman's Booth The enormity of the case before you dwarfs the list of side-effects. You can't even see the side-effects anymore. They're nothing to you.
  • 111
127 You That's kind of sad, actually...
  • 112
128 You Moving along!
  • 129
129 Nightwatchman's Booth Yes. Moving along.
  • 111
130 None
  • 3
131 You Get up.
  • 133
132 Nightwatchman's Booth You stand and exit the booth.
  • 99
133 Nightwatchman's Booth You stand and exit the booth.
  • 130