"You called, me *Mr. Du Bois*, why?"
This is a listing of every "entry" in a given game conversation as scraped from the game files. Entries often contain written dialogue, as well as conditional logic governing their appearance to the player. They also link to other entries, sometimes automatically and sometimes through player action. This page is best used to search for a specific word or phrase, as following the links in this format can be difficult. For an experience that better accommodates the branching structure of these conversations, see the corresponding interactive page.
ID | Character | Dialogue | Conditions | Links |
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0 | None |
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1 | None |
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2 | Evrart Claire | "Mr. Kitsuragi..." He leaves the rest of this sentence hanging in the air and lets his smug smile deliver the rest of the message. |
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3 | Drama | "Don't you worry, I've got plenty on you too, my rigid friend." |
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4 | None |
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5 | None | IsKimHere() |
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6 | None | (IsKimHere()) == false |
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7 | Evrart Claire | "Of course, let us dispatch with the formalities, you call me Evrart, I call you Harry!" |
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8 | Kim Kitsuragi | "I see you have gotten hold of some of our old documents." The lieutenant turns to Evrart. "They should have been destroyed some time ago." |
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9 | None |
External:
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10 | Evrart Claire | "So Harry, what can I help you with today?" |
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11 | You | "To be honest, my memory is a bit hazy right now, yes." |
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12 | None |
External:
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13 | You | "Is that my name?" |
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14 | None |
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15 | None | Variable["cargo.evrart_perception_noticed_folder"] |
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16 | None | (Variable["cargo.evrart_perception_noticed_folder"]) == false |
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17 | You | "Fine by me." |
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18 | Perception (Sight) | The huge block letters on the folder read "HARRIER DU BOIS". There's something in small writing just above that... |
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19 | Evrart Claire | "I guess the stress of peace-keeping and order-maintaining can get even to the best of us." He scratches his earlobe. |
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20 | Evrart Claire | "I'm sure you had some concerns you thought I might be able to address." He pauses to look at a brown folder on his desk. "And you were probably right." |
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21 | Evrart Claire | For a fraction of a second the big man looks at you inquisitively. "Experiencing partial amnesia, are we, Harry?" |
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22 | You | "Nah, my memory is fine -- I'm just testing you." |
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23 | Rhetoric | It might be a good idea to hide your confusion, see what his game is first. |
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24 | Evrart Claire | "I'm very glad to hear it. Some of my associates here in Martinaise told me you had trouble remembering things -- I am relieved they were mistaken." |
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25 | Evrart Claire | "Don't be too hard on yourself, officer. And if there's *anything* I can help you with, please don't hesitate to ask." |
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26 | None |
External:
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27 | Inland Empire | Do *not* trust him. For all you know, it might be *his* name by which he is addressing you. You need confirmation. |
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28 | Perception (Sight) | "Revachol Citizens Militia." |
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